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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.10.16 23:42:00 -
[61]
those ppl in motsu need to be sent futher afield to do thier missions make em travel 5 jumps - whereas lighter used load agents give less jumps (could be adjusted every 48 hours) to ensure loads. Bit like node balancing now
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Moelann
Caldari
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Posted - 2006.10.17 01:08:00 -
[62]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 16/10/2006 18:59:02
Mission runners (mishers) + overcrowding = lag.
1) Move agents? Does not help much.
2) Impose limited number of missions allowed per agent per DT/random? Too many mishers use the same agent and agent has no more missions to give out until next respawn.
Limited resource is good. Limited resource encourages PvP. Limited resource can spread out people. Think mishers as high sec miners. Limited Omber encourages miners to search and kill Omber elsewhere.
Nice idea?
Poor idea.
The real problem is too many players on too little hardware. Get ****ed off at CCP.
I suppose it's easier to blame the "carebears."
You get better results with a gun and a smile, rather than just a smile. |

Hectaire Glade
Imperial Shipment
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Posted - 2006.10.17 07:42:00 -
[63]
Another stupid idea Jenny, well done.
Mission runners make up a significant portion of the revenue for CCP, doing things which negatively affect the mission runner (aka part time casual player in most cases) will result in a lot of people going to other games. Bad Bad Bad.
EVE is about the balance between PVP and PVE, negatively affecting one part or the other impacts the whole game, both at the player level economics and the revenue stream to CCP.
Best suggestion in this thread is for CORP RP pools and for effective agent quality to increase the more missions you run for them + a modifier for system security status. Spreading out the agent use is not a bad thing, forcing restrictions on players is.
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EveNo
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Posted - 2006.10.17 07:58:00 -
[64]
Originally by: Hectaire Glade Another stupid idea Jenny, well done.
Mission runners make up a significant portion of the revenue for CCP, doing things which negatively affect the mission runner (aka part time casual player in most cases) will result in a lot of people going to other games. Bad Bad Bad.
EVE is about the balance between PVP and PVE, negatively affecting one part or the other impacts the whole game, both at the player level economics and the revenue stream to CCP.
Best suggestion in this thread is for CORP RP pools and for effective agent quality to increase the more missions you run for them + a modifier for system security status. Spreading out the agent use is not a bad thing, forcing restrictions on players is.
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CyberGh0st
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Posted - 2006.10.17 08:23:00 -
[65]
Edited by: CyberGh0st on 17/10/2006 08:24:55 Stupid post imho, nerfing lowsec to reduce lag? lol
Sure some more spreading of agents maybe a good idea, but as far as I know agents are already spread out quite good all over 1.0 to 0.0
Move more from highsec to lowsec? BAH no way, thats BS.
Highsec has the lower profit agents, Lowsec the higher profit agents, perfect.
It will not help to move the people around, still the same amount of people will have their weight on the cluster, and there will be always places were people crowd together.
Seriously, for fixing the lag other things will needed to be done, more server upgrades and software tweaking.
And imho dont allow any new 14 day free trial accounts until server is back up to speed.
Edit : Wanna add that the big influx of players causes the lag, not agent missions in lowsec
Greetings, CyberGh0st.
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Jenny Spitfire
Caldari
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Posted - 2006.10.17 08:24:00 -
[66]
Originally by: Hectaire Glade Another stupid idea Jenny, well done.
Mission runners make up a significant portion of the revenue for CCP, doing things which negatively affect the mission runner (aka part time casual player in most cases) will result in a lot of people going to other games. Bad Bad Bad.
EVE is about the balance between PVP and PVE, negatively affecting one part or the other impacts the whole game, both at the player level economics and the revenue stream to CCP.
Best suggestion in this thread is for CORP RP pools and for effective agent quality to increase the more missions you run for them + a modifier for system security status. Spreading out the agent use is not a bad thing, forcing restrictions on players is.
I am a miner, I have to compete with other miners for Omber. I am a NPCer, I have to compete with other NPCers for a quiet and good system. I am a complex runner, I have to compete with other complex runners for keys and access. I am a builder, I have to compete with other builders for stuffs. I am a mission runner, I do not need to compete with other mission runners for missions.
I think I am stupid because I can not see a problem. --------- Cruelty is God's way of showing kindness and God is kind.
Pax Caldaria. |

Venkul Mul
Gallente
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Posted - 2006.10.17 08:28:00 -
[67]
Originally by: Ozzie Asrail Remove all ore except veld + scordite from > 0.5 Remove all lvl3+ agents from >0.5 Give all agents fixed no. of missions.
Sorted

Limit gang to 3 people, limit corporation to 5 character, delete all named/T2 item, only basic T1. So who win the Nobel for the supidier suggestion?
Before putting up a suggestion think that even other people is here to play and have fun, and not all of them like to go to low sec to play the target for high end pirates.
Spreading the agents is a valid suggestion as I knos stations where there are 4 +20 and 4 +18 agents in the same branch.
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CyberGh0st
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Posted - 2006.10.17 08:28:00 -
[68]
Originally by: Jenny Spitfire
Originally by: Hectaire Glade Another stupid idea Jenny, well done.
Mission runners make up a significant portion of the revenue for CCP, doing things which negatively affect the mission runner (aka part time casual player in most cases) will result in a lot of people going to other games. Bad Bad Bad.
EVE is about the balance between PVP and PVE, negatively affecting one part or the other impacts the whole game, both at the player level economics and the revenue stream to CCP.
Best suggestion in this thread is for CORP RP pools and for effective agent quality to increase the more missions you run for them + a modifier for system security status. Spreading out the agent use is not a bad thing, forcing restrictions on players is.
I am a miner, I have to compete with other miners for Omber. I am a NPCer, I have to compete with other NPCers for a quiet and good system. I am a complex runner, I have to compete with other complex runners for keys and access. I am a builder, I have to compete with other builders for stuffs. I am a mission runner, I do not need to compete with other mission runners for missions.
I think I am stupid because I can not see a problem.
Err I thought this was about lag, but you show your true colors, newbie ganker ...
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Jenny Spitfire
Caldari
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Posted - 2006.10.17 08:31:00 -
[69]
Originally by: CyberGh0st
Originally by: Jenny Spitfire
Originally by: Hectaire Glade Another stupid idea Jenny, well done.
Mission runners make up a significant portion of the revenue for CCP, doing things which negatively affect the mission runner (aka part time casual player in most cases) will result in a lot of people going to other games. Bad Bad Bad.
EVE is about the balance between PVP and PVE, negatively affecting one part or the other impacts the whole game, both at the player level economics and the revenue stream to CCP.
Best suggestion in this thread is for CORP RP pools and for effective agent quality to increase the more missions you run for them + a modifier for system security status. Spreading out the agent use is not a bad thing, forcing restrictions on players is.
I am a miner, I have to compete with other miners for Omber. I am a NPCer, I have to compete with other NPCers for a quiet and good system. I am a complex runner, I have to compete with other complex runners for keys and access. I am a builder, I have to compete with other builders for stuffs. I am a mission runner, I do not need to compete with other mission runners for missions.
I think I am stupid because I can not see a problem.
Err I thought this was about lag, but you show your true colors, newbie ganker ...
Lag stories are not caused by an activity. It is a combination of many different activities. Overcrowding is one of them. --------- Cruelty is God's way of showing kindness and God is kind.
Pax Caldaria. |

Roy Batty68
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Posted - 2006.10.17 08:35:00 -
[70]
Originally by: Jenny Spitfire
I am a miner, I have to compete with other miners for Omber. I am a NPCer, I have to compete with other NPCers for a quiet and good system. I am a complex runner, I have to compete with other complex runners for keys and access. I am a builder, I have to compete with other builders for stuffs. I am a mission runner, I do not need to compete with other mission runners for missions.
I think I am stupid because I can not see a problem.
Don't you own a couple T2 BPOs? I can see how you would feel comfortable nerfing someone else's money maker...

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Venkul Mul
Gallente
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Posted - 2006.10.17 08:39:00 -
[71]
Originally by: Taram Caldar
4) Not much you can do about the shopping DB queries, they're necessary for the functionality of the game. Maybe just optimize how they're handled a bit. 5) fix the escrow system. It's got to be one of the cludgiest queries there are. For one set it so that you can select your filters BEFORE it queries against the escrow database. That alone would go a LONG way to reducing that particular DB query from hell. I don't ALWAYS want to query right away. I really want to open escrow, choose my query type THEN run the query. Not automaticaly run whatever query I ran last time. This would help reduce lag too.
/signed
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d026
Herrscher der Zeit
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Posted - 2006.10.17 09:09:00 -
[72]
Quote: I am a builder, I have to compete with other builders for stuffs.
so how much competition do you have owing a tII bpo.. right you have 3 competitors (if you did not allready buy the other bpos:) pretty funny to heare anythign about competition from a player in a game who actually holds the most and unreachable monopoly over a resource he actually never had to fight, kill, do aything to obtain and keep:)
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Hex'Caliber
Gallente
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Posted - 2006.10.17 09:12:00 -
[73]
I really do wish ppl would stop the constant whining trying to blame the current server probs on one group or the other. I could just as easily call for a nerf to fleet warfare causing server lag ôletÆs limit everyone to only one fleet engagement a month.ö
The truth is, it is not mission runners, it is not blob warfare, it is the growing number of active accounts, and ccp have been a little slow to respond to these growing numbers. We all pay the same subscription rate regardless of how we choose to play or not, it really is time for some players to get of their high horses shouting and screaming about others who choose to play differently. Get over it, it is NONE of your concern how others choose to spend their free time in eve.
If you donÆt like the fact that eve is a sandbox game allowing a great deal of flexibility in how we may choose to play, cancel your account and move on, it will be one less account adding to the lagg. One thing eve doesnÆt need are idiots looking to condemn certain play styles over others, that hardly helps promote eve community spirit in any way shape or form.
Regards HexCaliber |

Vasiliyan
PAX Interstellar Services
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Posted - 2006.10.17 10:07:00 -
[74]
The point that missionrunning is a nonrival resource is an interesting one. However, making it competitive will reduce lag only by causing people who are just not interested in playing Eve comptetitively to give up.
Remember the 10/10 complex in WO-? The rewards there went to the group of people who logged in every day every 8 hours at spawn intervals and farmed it. Even -V- rarely competed with them for it.
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Rick Dentill
Lynx Frontier Inc. Ascendant Frontier
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Posted - 2006.10.17 10:26:00 -
[75]
I think the key issue with players clustering around agents is that many seem to focus on the faction navies. From some I think this stems from the myth that faction ship offers only come from the navies (this is incorrect). Not all factions have faction ships, but those that do it is not limited to just the navy corp. The caldari state for example has numerous combat specific npc corps, each of the large mega corps, such as lai dai have their own security corp, if this was made clearer maybe people would shift, but maybe not. Seems to me that many people are pretty masochistic in that regard. The other thing to remember is that once faction hits a certain level short of R&D agents you can use any agent within the faction anyway. I can use about 99% of all Caldari agents and something like + of all amarr agents too.
I love the idea that has been suggested before of working your way up with an agent from crappy lvl 1s right up to lvl 4s. Would be a difficult transition if one had to go back, but maybe that could be a personal standing based, so agents that love you already act as lvl 4s. Ouch to those with high standings but still lvl 2 or 3.
Suffice to say people have to want to spread out, they tend to get stubborn if forced. The Devs could sneakily increase the quality of non faction/lower sec agents and maybe we will see an exodus outwards. There is a lot of empire space that still sees very few people.
_______
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Badhan
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Posted - 2006.10.17 12:08:00 -
[76]
Another day another "Great" idea from Jenny. and looky it's antoher lets blame everything on this one group.
Lets look up the table and see who we blame today: Monday : it's BM day Tuesday : mission runner Wednesday : Macro miners Thursday : Blob'ers Friday : CCP are crap saturday : Jita. Sunday : Noobies
well it's a tuesday so lets have a go at one groups way of making a bit of isk and trying to have some fun.
First off the real problem is that there is normally 1 top Quality rated agent per field, and so yes all the mission runners will go and use it.
So if there were more top level agents spread around it would mean that the big groups would be spread around. Also contacting an agent from afar would also help.
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