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Thread Statistics | Show CCP posts - 1 post(s) |

Snoop
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Posted - 2003.11.01 02:18:00 -
[1]
just lost a scorpion to a member of a corp im at war with ,as her ship was about to be destoryed she quit her corp and concord blew me away , does anyone know ccp's stance on such things? and wether i will get all my equipment and ship back aswell as punishing the offender?
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Noriko Te'Len
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Posted - 2003.11.01 02:39:00 -
[2]
Name and shame! Name and shame!
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Master Scy
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Posted - 2003.11.01 02:56:00 -
[3]
Great, another flaw... At least they should make quitting corp take 15 minutes... |

Soren
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Posted - 2003.11.01 03:24:00 -
[4]
Longer then 15 mins, the next downtime would be good. _________________________________________________________
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Toast
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Posted - 2003.11.01 03:36:00 -
[5]
From an previous post I read of yours you favoured grieving and killing of people in 1.0 Think you said you enjoyed it.
Thought you should have been banned there and then for doing that.(Cannot remember where your post was though).
Presume you were at war for the sole purpose of ganking and grieving people and using a declaration of war as justification of your acts.
From your previous record I would say you are bored with lack of content that you have to grieve people who are probably trying to enjoy themselves? (Aside) Think people who declare war should have to pay a lump sum to concorde every day to stop *legalised grieving*.
Now everyone wants to declare war on Techell - just because they had a miner 2 BP. What about all the other people who had miner 2s and tried to keep the market price inflated and also to sell them *out of game*.
War should be a last resort not for people's *fun*.
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Enraku Reynolt
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Posted - 2003.11.01 03:44:00 -
[6]
Just make it so you cant leave a corp unless your at a corp's office a sort of "Turning in a letter of resignation" that will stop people from tring to have Concord fight for them ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the sa |

Snoop
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Posted - 2003.11.01 03:45:00 -
[7]
i have never griefed or condoned such behaviour ,until recently i was in a decent corp who despised pirates and gerifers and only left them and turned semi pirate recently. i didnt get my 9.9 sec status from killing people in secure space or using exploiters to pirate in 1.0 systems ,get your facts straight. i have never attempted to take advantage of the games design for my own benefit or others.
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Nirvy
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Posted - 2003.11.01 05:11:00 -
[8]
Edited by: Nirvy on 01/11/2003 05:30:53
Another pet hate of mine is large corps who will create a small new corp, and have maybe 5 members join that corp. They are then able to use that sub corp to hit you in empire space. By the time you declare war on that sub corp they have already scrapped the small new corp and have created another one.
Seems cowardly and to be an exploit to me, and i know many people who have reported one particular corp as exploiting this, as corps can only have 3 wars going at once. At least CCP's response to them has been good so far, hopefully this will stop soon. 
I kn ow of people who have indeed gotten their ships back to your particular exploit. As its easily traceble for ccp. Mercenary | The Azath |

Falzone
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Posted - 2003.11.01 05:25:00 -
[9]
i'd report it as an exploit when i was in techell a guy named paddyman pulled that same stunt leaving his corp in the middle of the fight and all our memebers who lost ships in that fight had them replaced so its worth trying. gl
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Mimiru
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Posted - 2003.11.01 06:26:00 -
[10]
Quote: Just make it so you cant leave a corp unless your at a corp's office
that might work, or just have it so you actually leave the corp X hours after you select 'quit'
<Ap0k> "MIM: Like Gangrenous Body Parts without the amputation!" |

Dyvim Slorm
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Posted - 2003.11.01 06:28:00 -
[11]
Easy way to deal with this, is a resignation does not come into force until the next server reset. Should be easy enough for ccp to implement.
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Archemedes
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Posted - 2003.11.01 06:46:00 -
[12]
That is... lame. Really, really lame. Once combat starts, changes in status (wars, corp membership, etc...) should not affect ships already involved in the fight. After all, once someone shoots at me do I really care if they leave their corp? We're fighting a battle! 
And yes, leaving a corp should require time. There are several exploits (or "tactics" as some call them) based on jumping in and out of corps so making it take effect after reset (or 24 hours) would help a lot.
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Mynobe Soletae
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Posted - 2003.11.01 06:58:00 -
[13]
Yeah, and then once they make "leave corp" take 15 mins, the guy changes to "hey someone kick me from the corp, I'm taking damage, quick!" at which point CCP makes "kick out of corp" take 15 minutes, which suddenly becomes heaven for corp hangar thieves, as they can't be kicked out before they finish stealing, if discovered.
Hooray. |

Bjorn Nilfheim
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Posted - 2003.11.01 07:23:00 -
[14]
mynobe, just revoke hangar access.
Admiral of the Forsaken Fleets Pillar of the Fallen Emperor |

Jacquiera
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Posted - 2003.11.01 07:44:00 -
[15]
Hands the lil puppy a tissue, did u find it offensive you got outsmarted. i mean a scorp attacking a stabber , you poor thing you musta been really threatened. somone who dock camps a station and quits his corp to move then rejoins, how is that different. that itself is an exploit. hmm one should cry to GM bout it huh, oh sorry here is another tissue. jsut learned of your exploit of that. it will be reported, grabs tissue for myself. oh BTW lol since your a super genious obviously, you havent even got close to what really happened, ill let u dream bout how we KILLLLLED your sorry carcaus.
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Nirvy
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Posted - 2003.11.01 08:19:00 -
[16]
Even better would be an employment history.
It just needs to shows all the corps you joined, including dates and times, and when you quit them. Mercenary | The Azath |

Alfius Togra
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Posted - 2003.11.01 09:48:00 -
[17]
"War should be a last resort not for people's *fun*."
what the hell is that about, this is a game ppl fun is whatever we want it to be if war is fun then so be it the game would suck if all we did was mine trade and shoot rats
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Jacquiera
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Posted - 2003.11.01 10:02:00 -
[18]
well reading ya evemail, im laffin, so your to chicken to hit us directly now, u got your alt coming in,, your not too bright are you. for 1, im a he not a she, 2 i was insured were you, 3- 4 mill isk wasnt a loss lol how bout you with that 50 mill isk scorp, ouch bet that hurt.
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Fred0
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Posted - 2003.11.01 10:33:00 -
[19]
Edited by: Fred0 on 01/11/2003 10:36:21 ... not worth it.. 
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Joshua Calvert
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Posted - 2003.11.01 10:44:00 -
[20]
Quote: Edited by: Nirvy on 01/11/2003 05:30:53
Another pet hate of mine is large corps who will create a small new corp, and have maybe 5 members join that corp. They are then able to use that sub corp to hit you in empire space. By the time you declare war on that sub corp they have already scrapped the small new corp and have created another one.
Seems cowardly and to be an exploit to me, and i know many people who have reported one particular corp as exploiting this, as corps can only have 3 wars going at once. At least CCP's response to them has been good so far, hopefully this will stop soon. 
I kn ow of people who have indeed gotten their ships back to your particular exploit. As its easily traceble for ccp.
If the small corp. has already declared war on you, why do you have to wait to declare war on them?
The 48hr countdown applies to both sides.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

PropanElgen
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Posted - 2003.11.01 10:54:00 -
[21]
That sort of thing should earn the person a PERMANENT ban from TQ.
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Gadgets
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Posted - 2003.11.01 11:05:00 -
[22]
Hmm seems the best way to deal with this and other corp issues is to make leaving a corp painfull if a set procedure isnt followed.
Why not give incentives to stay in a corp.
Perhaps leaving a corp causes a loss of skill points or a reduction in another important area.
Large drops in faction ..
Just a thought.
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Dianabolic
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Posted - 2003.11.01 11:06:00 -
[23]
Quote: Just make it so you cant leave a corp unless your at a corp's office a sort of "Turning in a letter of resignation" that will stop people from tring to have Concord fight for them
Excellent solution.
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McWatt
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Posted - 2003.11.01 11:14:00 -
[24]
Edited by: McWatt on 01/11/2003 11:15:39
Quote: That sort of thing should earn the person a PERMANENT ban from TQ.
you should get a permanent ban from TQ if:
* you are the person responsible for the war-system in eve
* you are using the "e"-word all the time
while i wouldn t call this behaviour a great tactic, it s not an exploit either.
it s a well known bug. ccp knows about it for months. they do nothing about it. i m sick of not being able to use half the features of this game because they are not able to fix even the simplest bugs. so i congrat the guy pulling this off, this seems to be the only way to put pressure on ccp to finally change something!
war system needs:
* reasonable amount of war slots (10+)
* some restriction to leaving corp at war
* single player wars
* a way to end wars
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Joshua Calvert
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Posted - 2003.11.01 11:24:00 -
[25]
Quote: Edited by: McWatt on 01/11/2003 11:15:39
Quote: That sort of thing should earn the person a PERMANENT ban from TQ.
you should get a permanent ban from TQ if:
* you are the person responsible for the war-system in eve
* you are using the "e"-word all the time
while i wouldn t call this behaviour a great tactic, it s not an exploit either.
it s a well known bug. ccp knows about it for months. they do nothing about it. i m sick of not being able to use half the features of this game because they are not able to fix even the simplest bugs. so i congrat the guy pulling this off, this seems to be the only way to put pressure on ccp to finally change something!
war system needs:
* reasonable amount of war slots (10+)
* some restriction to leaving corp at war
* single player wars
* a way to end wars
I would dearly love single-player wars.
If implemented properly, it would get rid of griefers in Empire Space.
ShockAndAwe would never have had so many people ganked by CONCORD if a couple of enterprising individuals declared a personal war on him.
Perhaps "Personal Vendetta's" could be linked to Agents - your Agent can setup a "war" with someone BUT that other person can then by notified by his Agent that someone is after them.
Put a time-limit on it, make it so that you can't go to "war" with the same person twice in a certain period, and introduce tracking features.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Fred0
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Posted - 2003.11.01 11:30:00 -
[26]
while i wouldn t call this behaviour a great tactic, it s not an exploit either. It's a well known bug.
And knowingly using a bug to your advantage would be called what? 
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Jarjar
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Posted - 2003.11.01 11:43:00 -
[27]
Quote: Even better would be an employment history.
It just needs to shows all the corps you joined, including dates and times, and when you quit them.
Idea lab! (Wouldn't surprise me if there has already been a thread about it, but...)
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McWatt
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Posted - 2003.11.01 11:49:00 -
[28]
Quote:
And knowingly using a bug to your advantage would be called what? 
And knowingly using a bug to your advantage that has been in the game for ages and ccp denys to change would be called what?
the devs fault? 
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Noriko Te'Len
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Posted - 2003.11.01 11:51:00 -
[29]
Edited by: Noriko Te'Len on 01/11/2003 11:52:12
Quote:
Quote:
And knowingly using a bug to your advantage would be called what? 
And knowingly using a bug to your advantage that has been in the game for ages and ccp denys to change would be called what?
the devs fault? 
Hrmm, let's blame CCP for the collapse of the Soviet Union, the rise of Adolf H and America's "policing the world" crusade.
Failing that, we could just blame the idiots who were an active part of what I mentioned.
Although it's hard to believe, the EVE community isn't so pathetic and hopeless they're incapable of doing something without CCP.
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Fred0
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Posted - 2003.11.01 12:11:00 -
[30]
And knowingly using a bug to your advantage that has been in the game for ages and ccp denys to change would be called what?
An exploit. Didn't realise there was a time limit on when exploits stopped being exploits. Care to enlighten us with the formula for when it isn't an exploit anymore? (sorry for repetitivness)
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