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Roshan longshot
Gallente Order of the Arrow
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Posted - 2006.10.21 09:34:00 -
[31]
You all know that any decent person with the keyboard can edit and change a kill mail right? So now we are back to "Oh we killed 5 BS" "No your did'nt" crap.
So that alone is a good reason not to have a kill board. Besides the already stated reasons (E-peen being the biggest).
Eve is the only game out that allows you to play it your way with very limeted restrictions (Empire space).
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Elliot Reid
Gallente Digital Fury Corporation
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Posted - 2006.10.21 09:34:00 -
[32]
My loss last night to a 13 man bubbled gatecamp. It's part of the game and I just accept it. I know that was .0 where the rules are somewhat different to low sec, but the first ship I lost in PvP was a Thorax in a .2 system when, I, for 1 second got complacent and didn't check local.
Low sec and .0 are risky area's with, for the most part, better rewards than high sec.
As for the login trap I've never experienced one and am not really sure how they work so I can't comment on them.
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Jenny Spitfire
Caldari
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Posted - 2006.10.21 10:44:00 -
[33]
Originally by: Tarkan Kador
Originally by: Jenny Spitfire Killmails are performance measures.
Since when is n00b x's performance Tranquility's business?
I SAID
performance measures
NOT
performance enhancers.
 --------- Cruelty is God's way of showing kindness and God is kind.
Pax Caldaria. |

Patch86
Di-Tron Heavy Industries
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Posted - 2006.10.21 10:57:00 -
[34]
Originally by: Artthana Newb question here.
What is a log on trap?
A login trap is where a gang of people go into a system, usually by a gate, and all except one of them log off. They remain in contact out-of-game through Team Speak or other external communication. As soon as a victim comes through the gate, the sole online pilot tackles him while the rest of the gang login, magically appearing in space right on top of the victim. It enables gangs of people to ambush characters while remaining completely (and freely) invisible to all in game methods of detection.
This is considered extremely lame, majorly dirty and dishonourable, and extremely close to an exploit.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.10.21 11:09:00 -
[35]
and its legal
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Patch86
Di-Tron Heavy Industries
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Posted - 2006.10.21 11:13:00 -
[36]
Indeed- close to an exploit, but not actually an exploit.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.10.21 11:14:00 -
[37]
when is an exploit not an exploit when the devs confirm its lame but its legal.
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Venkul Mul
Gallente
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Posted - 2006.10.21 11:27:00 -
[38]
Edited by: Venkul Mul on 21/10/2006 11:31:11
Originally by: Jim McGregor
You're actually wrong. Griefplay should be encouraged, because thats what war is like. Its not duels. I understand it feels unfair and annoying, but those players get their fun from doing it. Eve is a sandbox and everybody can do what they want really. Its the freedom that is unique for Eve. You dont have that in any other game out there. So you will see both the worst and the best sides of people here.
Just play the game and dont judge others for their playstyle. And while you are at it, dont judge people at all... :)
Sorry but this is not war. In war you can't get safe disconnecting or changing to an alt. As long as the aggressor has the advantage of making himself invulnerable to retaliation simply going offline there is an huge advantage for the griefer. Every war commander would love to be capable of chosing the time for an attack whitout risk for his troops before or after the aaction. I am not speaking about the action of the immediate target, but the possibility to disappear into nothingness before a counteroffensive can be mounted. Returning to the starting question: I don't get what a blast some player get for killing a noob frigate with a BS. Again, I am not speaking about defending territory and even killing possible spyes (even if I feel paranoya run rampant there), but the ones gatecamping systems and killing everyting that pass throught, going even to the poin of using every dirty trick, like spamming containers to increse lag for the ones jumping in system.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.10.21 11:31:00 -
[39]
i hear there are some setups now that can tank sentry guns (this needs to change perhaps by making their damage output go up on a 60 second basis) so for those camping at 240km and tanking the damage if they hang around for 5 minutes they are going to have to take more dmg (this offsets some of the recent setups that bsaically allow u to sit there endlessly with the main deterrent sentry guns doing squat)
This is the only weakness i see and having camped myself using the above i do think from a balance point of view it should be changed
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Alejandro Zapata
Minmatar PAK
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Posted - 2006.10.21 11:39:00 -
[40]
Too be totally honest, a blob isn't going to blob just to get kill mails. Only one of the blob actually gets a kill mail, so probably not alot of padding going on. Why share with others when you can go and get your own.
They blob for protection, if they wanted uber kill mails they would sit on a gate and gank everything that came through alone or in small groups. Still relatively safe and more kill mailage.
I don't agree that they are a measure of performance though, because they are not. If ego boosting is not an issue, make the respective kill boards private to members of the group that needs performance tracking, such as an alliance or a corp private kill board.
Is it really a case in which kill mails should be altered or amended? Not a chance.
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Icarus Starkiller
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Posted - 2006.10.21 11:40:00 -
[41]
Just make an in-game killboard and be done. Kills & losses are automatically entered and anyone inside the players' corp or alliance can view a detailed brakedown of a player's kills at their liesure.
People not in the corp or alliance (or with insufficient rights within a corp/alliance) will only see basic data such as ship killed, final blow, and others on the kill. No ship or weapon data will be provided on the public access levels.
A feature in a person's standings screen should let them allow others (either a person, corp, or alliance) to view their closed access data... but this can be recinded just as easily. Heck, let this same feature allow others to view a player's skill details as well (a lot easier than trying to piece together screenshots). It'll make a recruiter's job a lot easier. -
ISK Pharmers & Alt spies: A solution
Life is pain...anyone who says differently is selling something. |

arutha
Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.10.21 11:43:00 -
[42]
killmails are great for measuring your performance in your gang , your corp and your alliance . you get a warm fuzzy feeling when you look at your alliance kilboard and see your top in your corp .or for the best ,there aliance , it gives you something to aspire to when a guy is way in front and makes the game interesting and fun for many to play .
sorry eve if is very competive wether you combat or industrilise . its what the game is based on ,compition , its not fluffy like sims online . either get with the eve experiance , accept the cauldron off compitition and enjoy or look elsewhere for your entertainment . eve can be a harsh mistress but frankly thats what makes her unique and fun to play .
enjoy the dark realitey off what eve is or go find a lighter more social game if thats the right word like wow or everquest 2 .
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Brother Todd
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Posted - 2006.10.21 12:02:00 -
[43]
I love how many of you have told me to get over my loss. I did not lose anything, I never said I did. Stop replying with pre-written answers and read the post. But anyway, the thread has been derailed to oblivion... lock?
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Patch86
Di-Tron Heavy Industries
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Posted - 2006.10.21 12:30:00 -
[44]
I actually like Killboards. When I kill something (and, lets face it, it deosn't happen all that often ) I feel quite proud. When I stick it on our Corps fairly small killboard, people say things like "hey, nice kill!" or "congrats mate!". It makes me feel all warm and fuzzy 
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