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Cipher7
Sebiestor tribe
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Posted - 2006.10.25 03:33:00 -
[1]
What are your thoughts about using Amarr ships for PVP?
Are they any good?
They have uber armor tanks like the Maller and Prophecy, but isn't NOS and Neut a huge problem?
At least in a minnie ship if I get nossed, my ship can still shoot.
Thoughts?
Comments?
I think the Prophecy is drop dead sexy, and I'd love to fly it, but I'm afraid it might not be viable for PVP.
Thank you.
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Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2006.10.25 03:35:00 -
[2]
Amarr will be almost worthless come Kali. Sig removed, inappropriate content - Cortes |

Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2006.10.25 03:35:00 -
[3]
Look, I'm gonna say this honestly. People are going to flame me, call me a nub, etc.
There are only a few really good Amarr ships for PVP, I personnally wish I had specialized in Caldari instead, since they seem to be excellent for everything now.
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BlackHorizon
Caldari Interstellar Alcohol Conglomerate
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Posted - 2006.10.25 03:42:00 -
[4]
Amarr are fine for PvP as long as you don't use their ships that use lasers with the exception of the Armageddon. That leaves about 4 good PvP ships. The rest are junk, including the upcoming abbadon.
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.10.25 03:50:00 -
[5]
to become amarr:
sell your brain become emo ignore everything that works blame everything cry at everything whine on eve-o spam the 100 pages amarr thread convey your emo feeling to the rest of the eve community through the s&m forum ***** about any improvement that doesnt help amarr
if you are just looking to use some of their ships, then identify first what you wanna fly, they have some good ones and some bad ones, train only for the ones you are gonna use 
if you want to change your whole race then gallente and caladari are probably the better options atms, amarr is still viable but more limited in some choices
Originally by: Oveur This is not the conspiracy you are looking for.
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Thud
Caldari Mad-Warping-Maniacs
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Posted - 2006.10.25 03:52:00 -
[6]
Edited by: Thud on 25/10/2006 03:52:36 With the upcoming hp increase, most amarr ship will become (even more)useless. Go for gallente, there drone/nos ships are very good atm and after HP patch they will become best. Try to get a good tanked 20k+ armor domi down befor it sucks you dry. You will need a lot of cap booster charges. ____ ____ My english is bad. |

Emeline Cabernet
Amarr KVA Noble Inc.
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Posted - 2006.10.25 04:02:00 -
[7]
Originally by: Tiuwaz to become amarr:
sell your brain become emo ignore everything that works blame everything cry at everything whine on eve-o spam the 100 pages amarr thread convey your emo feeling to the rest of the eve community through the s&m forum ***** about any improvement that doesnt help amarr
if you are just looking to use some of their ships, then identify first what you wanna fly, they have some good ones and some bad ones, train only for the ones you are gonna use 
if you want to change your whole race then gallente and caladari are probably the better options atms, amarr is still viable but more limited in some choices
whats emo? some new kiddy thing? care to explain to those of us born before the 80's?
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Nifel
Caldari Reikoku Band of Brothers
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Posted - 2006.10.25 04:05:00 -
[8]
Originally by: Emeline Cabernet
whats emo? some new kiddy thing? care to explain to those of us born before the 80's?
http://www.urbandictionary.com/define.php?term=emo
"When I die I want to die peacefully in my sleep like my grandpa. Not yelling and screaming like the passengers in his car." RKK Ranking: (MIN14) |

Baun
4S Corporation Morsus Mihi
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Posted - 2006.10.25 04:09:00 -
[9]
Edited by: Baun on 25/10/2006 04:09:10 The Curse, Pilgrim, Absolution and Zealot are all pretty good in PvP. The new tier 2 BC will be a nice cheaper replacement for the absolution and the zealot in PvP.
Amarr battleships suck and the Abaddon doesn't change anything.
Nos nerf will decrease the utility of the curse and pilgrim, but they won't be much worse they will only be diminished in solo action.
The Enemy's Gate is Down
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Scordite
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Posted - 2006.10.25 04:10:00 -
[10]
Originally by: Aeaus Look, I'm gonna say this honestly. People are going to flame me, call me a nub, etc.
There are only a few really good Amarr ships for PVP, I personnally wish I had specialized in Caldari instead, since they seem to be excellent for everything now.
Why would people flame you? It's generally recognized as the truth.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Emeline Cabernet
Amarr KVA Noble Inc.
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Posted - 2006.10.25 04:11:00 -
[11]
Originally by: Nifel
Originally by: Emeline Cabernet
whats emo? some new kiddy thing? care to explain to those of us born before the 80's?
http://www.urbandictionary.com/define.php?term=emo
right.... new word for something thats always been there. anyway thanks.
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Brucette
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Posted - 2006.10.25 04:14:00 -
[12]
Yeah, well at least you can afford to buy your weapons.
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Zosimos Sabina
Amarr Loot
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Posted - 2006.10.25 04:15:00 -
[13]
With HP buff capacitor becomes much more important than it was before in war.
Thus, NOS-based ships or ships which do not rely on capacitor will be improved.
That includes:
NOS boats, Passive projectile setups Passive missile setups
Basically, blasters and lasers got a little bit weaker relative to everything else. That doesn't mean they are worthless. But if you are the powergamer type, you may not want to train Amarr since they are the least versatile race atm.
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Emeline Cabernet
Amarr KVA Noble Inc.
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Posted - 2006.10.25 04:15:00 -
[14]
you can pvp in any amarr ship, its just that some of them got some problems right now. what sort of pvp are you talking about anyway?
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Nifel
Caldari Reikoku Band of Brothers
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Posted - 2006.10.25 04:23:00 -
[15]
Originally by: Emeline Cabernet
Originally by: Nifel
Originally by: Emeline Cabernet
whats emo? some new kiddy thing? care to explain to those of us born before the 80's?
http://www.urbandictionary.com/define.php?term=emo
right.... new word for something thats always been there. anyway thanks.
Mano-depressive rock?:p
"When I die I want to die peacefully in my sleep like my grandpa. Not yelling and screaming like the passengers in his car." RKK Ranking: (MIN14) |

Cipher7
Sebiestor tribe
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Posted - 2006.10.25 05:56:00 -
[16]
Wow I sure didnt expect this response.
I was expecting "Amarr isnt bad, you just have to specialize and really know how to play it."
So the general concensus is that outside of 4 ships, Amarr sucks.
Well, thanks for the update guys, I'm gonna train my Domi drone/nos skills, curl up in a corner and cry.
We had Emos before the 80's. Back in our day they were called Pansies.
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2006.10.25 06:37:00 -
[17]
Well, I trained caldari skills to get raven and torpedos back before missile nerfs and enjoyed doing lvl4 missions. Im still asking myself why on earth did I continue focusing on amarr and their tech2 itams. Why, oh why.  Part of forum movement known as "It's great being Amarr, aint it?Ö"
To be Kali, or not to be Lagi |

Ghengis Thar
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Posted - 2006.11.12 20:28:00 -
[18]
The problem with amarr ships is simply that they need more skills to fly well a good pilot in an amarr ship will beat a good pilot in any other ship of that class the only problem is that if u have bad cap skills u will die if u have bad tanking skills u lose the main amarr advantage and if u have bad gunnery ur lasers wont do much. The trick is to stay in something small and dont fly any ship til u have it to at least rank 4 to get 40% off ur guns cap cost
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Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.12 20:35:00 -
[19]
Originally by: Ghengis Thar The problem with amarr ships is simply that they need more skills to fly well a good pilot in an amarr ship will beat a good pilot in any other ship of that class the only problem is that if u have bad cap skills u will die if u have bad tanking skills u lose the main amarr advantage and if u have bad gunnery ur lasers wont do much. The trick is to stay in something small and dont fly any ship til u have it to at least rank 4 to get 40% off ur guns cap cost
Ahaha, ahahahaaaa.
We have no tanking advantage on 95% of our ships. This is further nullified by the fact that our guns use 50% more capacitor then others with skills and our capacitor is not 50% higher.
Lasers have some of the lowest DPS in the game after the ever so prevalent Omni-Tanks.
Last Weeks Signature |

Hanns
Deep Core Mining Inc.
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Posted - 2006.11.12 20:38:00 -
[20]
Originally by: Tiuwaz to become amarr:
sell your brain become emo ignore everything that works blame everything cry at everything whine on eve-o spam the 100 pages amarr thread convey your emo feeling to the rest of the eve community through the s&m forum ***** about any improvement that doesnt help amarr
if you are just looking to use some of their ships, then identify first what you wanna fly, they have some good ones and some bad ones, train only for the ones you are gonna use 
if you want to change your whole race then gallente and caladari are probably the better options atms, amarr is still viable but more limited in some choices
If i remeber correctly it wasnt so long ago when the minnies where the emo's whining on the forums when the first weapon change came in, so dont bash, you might find yourself in the same position in the future, everyone knows what eve is like with FOTM, but itll probably be caldari or drone nos boats to get the next nerf.
dont worry amarr will have there glory restored one day.
*prays*
Originally by: Tuxford a new retribution bonus. +1 med slot per level
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Rehmes
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Posted - 2006.11.12 20:51:00 -
[21]
Originally by: Cipher7
Wow I sure didnt expect this response.
I was expecting "Amarr isnt bad, you just have to specialize and really know how to play it."
So the general concensus is that outside of 4 ships, Amarr sucks.
Well, thanks for the update guys, I'm gonna train my Domi drone/nos skills, curl up in a corner and cry.
We had Emos before the 80's. Back in our day they were called Pansies.
The recons and HaCs for the amarrians are still great ships and i still woudlnt like to face a geddon alone. They do have issues but a good pilot can usually overcome certain issues, and btw imo amar is meant to be used in gangs so dont solo them unless ur going for an overkill on a noob.
They do need fixing but they arent utterly useless.
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Angus McLean
Gallente Divinity Trials
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Posted - 2006.11.12 21:02:00 -
[22]
Originally by: Ghengis Thar The problem with amarr ships is simply that they need more skills to fly well a good pilot in an amarr ship will beat a good pilot in any other ship of that class the only problem is that if u have bad cap skills u will die if u have bad tanking skills u lose the main amarr advantage and if u have bad gunnery ur lasers wont do much. The trick is to stay in something small and dont fly any ship til u have it to at least rank 4 to get 40% off ur guns cap cost
Im sorry mate but thats still incorrect. Some of us have been specialized in Amarr forever, with more SP in guns than most have in spaceship command.
Lasers have the highest DPS in the game, but as stated above, once added against Omni-tanks, we are back to the lowest.
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Sku1ly
STK Scientific Ascendant Frontier
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Posted - 2006.11.12 21:02:00 -
[23]
Arbitrator is an amazing ship.
Nearly killed a beagle with one, but he jumped out of system.
I'm a heavy Pilgrim/Curse user, if I'm in your local I'm probably in one. Must've lost over 20 of the things being*****y - but it's also possible to take down a large number of ships with them.
Pilgrim I'm especially fond of (need someone to make me a new sig :P) and luckily I can get them cheap so I can feed the addiction. The only time I've ever lost a Pilgrim is when I've been stupid and engaged where I might lose - but that was more fun than being lame as I actually got a proper fight.
Absolution is pretty good too, I don't use gang links on it, that's what I use the ****ation for, I treat the Absolution like a big Zealot, and it works well. Perhaps not the best solo ship, due to NOS weakness and ECM - but in a gang you're invaluble with the amount of damage you can put out.
Zealot and Sacrilege, I actually prefer flying the Sacrilege - I use mwd, scram and ECM. Use it as a heavy tackler, or if I want to travel through hostile space. Zealot is nice, people may complain about EM and Therm resistances, but it still does a hell of a lot of damage, enough to satisfy most needs.
STK-S |

Kather
Amarr Total Mayhem. Maelstrom Alliance
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Posted - 2006.11.12 21:08:00 -
[24]
solo pvp probably isn't the best idea (with some expetions of course) but in gangs i love flying amarr
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.11.12 21:55:00 -
[25]
The Arbitrator is a great cheap ship.
In terms of bang per buck it's hard to beat.
Amongst the T1 frigates, I've always had a soft spot for the Inquisitor.
You will notice that that neither of those ships relies on lasers.
Out of the T2 ships, the Pilgrim, Curse and Zealot are all decent, and the Sacrilege should be pretty decent when it gets boosted.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |

Tanja Ress
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Posted - 2006.11.12 22:17:00 -
[26]
Amarr's final bastion is the Arbitrator family. This is where we make our last stand. There is nothing "sad" or "emo" or whatever about the above statement, its the truth.
If Tuxford is nerfing the Pilgrim or Curse I personally will sell my 41m Amarr PvP spec char to some poor sod and use the billions of ISK to buy a 30m+ Caldari character instead.
Nerf Nosferatu all you want, but make recon ships uneffected by it. Much like the Rook will be uneffected by the ECM changes.
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JoeT
Amarr Short Attention Span
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Posted - 2006.11.12 22:28:00 -
[27]
Edited by: JoeT on 12/11/2006 22:28:56
Originally by: BlackHorizon Amarr are fine for PvP as long as you don't use their ships that use lasers with the exception of the Armageddon. That leaves about 4 good PvP ships. The rest are junk, including the upcoming abbadon.
thats a total lie :)
Omen, Maller, Proph, Puni, Arbi =) T2 Varinets --- If i'm posting on the forums, it's mostly cause i'm at work :D
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Byzan Zwyth
Caldari
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Posted - 2006.11.12 23:20:00 -
[28]
well like most people say, the ones that dont use lasers are fine ---------------------- I fly Amarr and Gallente ships Amarr because they peow peow - and look cool... Gallente because they are effective |

Romulus Maximus
Reikoku Band of Brothers
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Posted - 2006.11.12 23:29:00 -
[29]
Amarr do ok. Were not the best for solo pvp. Personally i like small gang pvp. Which Amarr do well at.Thats not to say we cant solo ofc. But generally, our mid slot layouts dont allow, with some exceptions ofc.
Unfortuneatly, most of the decent ships are T2.So require high sp to make them effective. Come kali,things could change for the worse for us. Were not a very strong race atm, Kali certainly wont improve that. I dont think id really recommend Amarr as a race to train right now tbh. If i could start over, id go Gallente,then Minnie, Amarr , Caldari. As things stand now. But all races can perform well in the right situations.
Current RKK Ranking: (AMM15) Ace - 1000 kills
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skilzrulz
Gallente
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Posted - 2006.11.13 11:02:00 -
[30]
I <3 Amarr.
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