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Thread Statistics | Show CCP posts - 1 post(s) |
dust monkey
Minmatar Tender Loving Care Muffins of Mayhem
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Posted - 2006.10.27 06:54:00 -
[121]
Projectile Damage Rig gives the wrong penalty, instead of increaseing power girduasge by 10% ( 9% with skill ) it decreases it, so my 720 II use 230 pg.
Also i shot concord in a 0.8 system all they did was warp to me 14km away and then procceded to do nothing, but they do shoot you if you atk an inoccent. ---
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Varlot
Sensus Numinis Prime Orbital Systems
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Posted - 2006.10.27 08:04:00 -
[122]
Edited by: Varlot on 27/10/2006 08:04:32 character: Varlot location: by-msy, Outpost problem: Models of ACs transvered to other ships after fitting them (not fitting only the models)
Screens: Screen1 Screen2
description: Ive fitted 7 450s AC on a Hurricane, got some fitting lag and the massage "slot is in use" (twise i think), after Ive done I switched the ship: result = Screen1, I switched back to the Hurricane and after I couldnt find any chances on this model Ive switched to an drake: result = Screen2. The mess ended when I switched into a fitted taranis. I wasnt able to reproduce the bug (sry mates), fitting lag was gone.
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Varlot
Sensus Numinis Prime Orbital Systems
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Posted - 2006.10.27 08:20:00 -
[123]
character: Varlot location: by-msy, Belts problem: bugy ship status bar (shield, armor ...)
description: I was ratting in the belts with a Hurricane, when I got some damage the following happend: shield bar stopped around the half of the bar and didnt go down completly befor Amor damage occured. Armor and hull bar seemed to be all right. Cap bar was also bugy, only one line where going down, after the first line was down it stopped. It looked like the whole bar where only represented from one line. I didnt have the chance to take a closer look at this bug and I missed to make some screens, maybee I can reproduce it next time.
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Dadanen1
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Posted - 2006.10.27 09:46:00 -
[124]
Found a bug where when i was attacked by a player/NPC ship i would be immediatly disconnected when piloting the rokh.
So far ive been able to recreate it twice
Hopefully I will be able to figure out the logserver to see if i can get something from that to show you....
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Popyhad
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Posted - 2006.10.27 10:30:00 -
[125]
Issue: Heavy Assault missiles launchers ROF Character: Popyhad
Description: The malkuth and the XT300 have the same ROF and the gap between malkuth and abrelast is .20 seconds
Reproduction steps: look at stats of heavy assault missile lanuchers
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keepiru
Supernova Security Systems
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Posted - 2006.10.27 10:35:00 -
[126]
Edited by: keepiru on 27/10/2006 10:35:03 Heavy Assault Missile volume is incorrect - tech 1 are 0.06m3 like heavy missiles, but tech 2 heavy assaults are 0.03m3, meaning atm heavy assaults feel like the old 425mm ACs - you (almost) end up with less dps than weaker guns because of clip size. ----------------
Please fix BC Sig/Agility! |
Popyhad
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Posted - 2006.10.27 10:41:00 -
[127]
Issue: Scrolling on starmap scrolled the overview instead Location: Teonsude Character: Popyhad
Description: When scrolling on starmap it scrolls overview, i click the world map box and everything still scrolled the overview.
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Kay Han
Caldari Stardust Heavy Industries
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Posted - 2006.10.27 11:26:00 -
[128]
When losing a ship you get stuck in space. unable to warp ___________________________________________ A wise man said once: 'Violence is the escape of the mentaly poor guys.'
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WarGod
D00M. Triumvirate.
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Posted - 2006.10.27 11:27:00 -
[129]
Edited by: WarGod on 27/10/2006 11:27:57 Not sure wtf happend here. Take a look.
(small vid)
Linkage
D00M. WarGods Kills
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Mikal Drey
Angels and Demons
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Posted - 2006.10.27 11:53:00 -
[130]
Wreck Possible bugs :
Self destructed ships drop a wreck but didnt drop and cargo
Ship tested : Hurricane with full fitting + ammo/missiles / mods in cargo Wreckage Dropped "minmatar battlecruiser wreckage"
POD LEFT A WRECK Again it was an empty wreck. Is this due to "capsules" still being clasified as a ship ? FroZen corpse was still left as per normal.
Wreck "set name" option was available and i attempted to enter a name but no name was changed or appeared in the overview even after an overview refresh.
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LiBraga
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Posted - 2006.10.27 12:41:00 -
[131]
During use of Drake. AI (ships voice) slows to sound like a man talking very slow. Windows sound is also slowed down. Other EVE sounds seem unaffected.
Error only occures when I have been in combat whilst in the Drake. Only resolves after I quit EVE (tried redocking, changing ship etc).
Log will follow when I log back on.
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Lirt
State War Academy
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Posted - 2006.10.27 13:02:00 -
[132]
Edited by: Lirt on 27/10/2006 13:03:11 Issue: Ammo
I dont know if this has mentioned before. I encountered a rather simple bug: When i placed ammo on my ship's guns and closed fitting and reopened it again the ammo didnt show on ammo slot of the weapon. They still exist there though cause when i try to remove the gun it says it has ammo and cant be removed, i also cant remove the ammo by simply drag and drop the empty ammo slot as if it had ammo in there.
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Monetta Hark
Hark Nominees Besloten Vennootschap
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Posted - 2006.10.27 13:11:00 -
[133]
Issue: Cosmetic problem with Jump Clones tab on character sheet Build: 2.14.26098
The locations for jump clones have a spurious "[0]" at the end
Screenshot
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Gorgons
Caldari Phantom Squad iPOD Alliance
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Posted - 2006.10.27 13:18:00 -
[134]
Originally by: dust monkey Projectile Damage Rig gives the wrong penalty, instead of increaseing power girduasge by 10% ( 9% with skill ) it decreases it, so my 720 II use 230 pg.
Also i shot concord in a 0.8 system all they did was warp to me 14km away and then procceded to do nothing, but they do shoot you if you atk an inoccent.
I second this. Same thing goes for the launcher rigs, you end up with more spare cpu by fitting those rigs. ----------------------
OMG! what does it say... It says Snippy.
E-mail us with any questions. -ReverendM
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Ronaldod
Gallente Fluffy TeddyBears
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Posted - 2006.10.27 13:43:00 -
[135]
Problem : contracts between regions not completing location: Ghesis II Inherent Implants Biotech production
Courier contract for moving goods from badi to ghesis is repeating step 4. Have to press "yes are you sure" and then back to complete contract.
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Monica Foulkes
Hooligans Of War
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Posted - 2006.10.27 13:56:00 -
[136]
Bug: Alpha transparency for market icons not working, see pic. Occurs on all objects on the market.
Bug: Ship fitted before the Kali build was deployed show no ammo on the fitting screen but if you undock you see the ammo as expected in the guns.
The 8h skill buffer |
Takigama
Black Eclipse Corp Band of Brothers
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Posted - 2006.10.27 14:11:00 -
[137]
Issue: un-usable client Location: FD-MLJ, moon 4 station Character: Tsumiko Kawashima
Description: I was in the manufacturing dialogue (which is modal, cant click anywhere else), when the 5 minute dt warning came up. After clicking on "OK" in the dialogue the manufacturing dialogue was either pushed to the back or gone (no longer visible) and i could no longer use the client. "local" was still scrolling along fine, and the count-down timer overlay was still counting down, but i couldnt click anywhere or type anything.
Reproduction steps: Go into the manufacturing dialog (i was in the "quote" step) and produce a dialog box similar to the 5 minute warning dt box.
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Maestro Ulv
Phaze-9
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Posted - 2006.10.27 14:38:00 -
[138]
Not sure if this is a kali bug or a dev block on our images but...
Print screen no longer seems to work in the kali build. You take the grab and end up with a seemingly transparent image. However of you paste that image into say Photoshop it works fine.
I'm not bored, I'm merely in the Queue. |
Freakdevil
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Posted - 2006.10.27 14:40:00 -
[139]
Unloading Ammo is still bugged:
- details: Cannot unload ammo from guns while sitting in station in fd system (Syndicate).
- Workaround: unload in space
Had one Transport error kick me from the game. But got back in ok. Might just be connection related. Not sure. |
Cygore
Amarr Death Cult Armageddon
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Posted - 2006.10.27 15:11:00 -
[140]
Bug: Warping with the Hurricane/Harbinger causes "Overshoot" or CTD.
Location: FD-MLJ
Description: (Hurricane) When docking or warping between asteroid belts where you have to go past the station the ship seems to stop responding totally then crashes the game after a few minutes. this happened once while i was docking with another char then again when i had to warp past the station to get to a belt, the ship came out of warp right at the station then caused a CTD.
Bug2: Warping to a belt with the Harbinger sometimes seems to "Overshoot" the warp-to location then makes the ship warp in backwards.
Steps to Reproduce: Either trying to dock or warping between asteroid belts
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Leandro Salazar
Aeon Industries
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Posted - 2006.10.27 15:25:00 -
[141]
Not sure if bug or feature:
Possible bug: Impossible to add faction items to market quickbar or view their market details
When rightclicking faction items, there is no option anymore to add them to the market quickbar or to view their market details. Especially with stuff like Elite Drone AIs this would be very inconvenient if it is indeed a feature.
--------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Pilk
Axiom Empire
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Posted - 2006.10.27 16:28:00 -
[142]
Is the "BUGS" in-game channel still being monitored? If not, I can send what logs I have of it to someone if given an email address.
One I noticed recently but hadn't gotten a chance to report--adding packaged drones to a group in my Archon removed them from the group when they assembled as they were deployed.
Reproduction: Add 30 Warrior I to drone bay. Undock. Right-click on Warrios in drone bay, Move To Group->New Group, name it "light". Right-click "light", launch drones. Note drones are not under the "light" group in drones in local space. Scoop drones. Note drones are no longer in the "light" group in the drone bay, either.
--P
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not amused
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Posted - 2006.10.27 17:00:00 -
[143]
should there not be a new thread about bug reporting since we got a new build?
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Kallistan
MAAK Inc.
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Posted - 2006.10.27 19:04:00 -
[144]
bug : buddies icon showing on top left of screen description : when a buddy log on/off, the icon appears on top left of screen instead of bottom right.
reproduction step : add someone to address book, wait for him to log on/off, icon showing on top left.
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Conan Valkov
Es and Whizz
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Posted - 2006.10.27 19:28:00 -
[145]
BUG: Gallente POS Silo Bonus doesn't work
Description: Gallente towers are supposed to have a 100% silo bonus, but after down time any silos containing materials lose that bonus. This was a pre-Kali bug and I have verified that it still exists.
Client Build: 26285 -- Conan Valkov Es and Whizz, Pharmaceutical and Armaments Supply Specialists |
Green Cobra
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Posted - 2006.10.27 19:54:00 -
[146]
Edited by: Green Cobra on 27/10/2006 20:00:38 DELETE THIS POST, PLS |
ragewind
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.10.27 20:23:00 -
[147]
Issue: cant enter gane get stuck measage Location: maila Character: ragewind
Description: i CTD while was was agroing and tanking the sentrys waiting for self distuct to count down since then i havent be abel to get in to game as it keeps saying im stuck posibel bug with agro and reloging ------------------------------------ Dragon the patch to optimise EVE. Welcome to Tranquillity the optimised snail Please wait 4 minuets to jump war targets are 2 seconds away. |
Intoagun Deshana
Minmatar Sentinel Eradicators of Doom
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Posted - 2006.10.28 01:28:00 -
[148]
BUG: Disabling the map and right click on some items.
Dock in a station then click the map button and right away click the undock button. This seemed to disable the map and also some right clicking menus.
Can anyone confirm this?
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IHaveTenFingers
Caldari ADVANCED Combat and Engineering Combined Planetary Union
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Posted - 2006.10.28 02:05:00 -
[149]
Some bugs ive noticed: When you log in with the neocom expanded, the celestial icons line up on the edge of the screen is if it were not expanded, and vice versa. this is corrected at session change.
Cameras can be zoomed inside of any ship that it is focused on.
Resetting the camera when it is focused on another object causes the map to half-open, and the stars are displayed on the background. would be a nice effect if they didnt show up on top of sprites...
Warp sounds no dont work. keep it that way.
when you flatten the map, if you drag the mose around while it is flattening, it will end up flattened at an angle which you dragged the mouse.
The map is crappy, it looks amazing, but is generally unresponsive.
If the map is opened right when you jump, such as right after it gets auto-closed, it bugs and becomes almost unclosable.
Learning skills and cybernetic implants do not show up clientside. They are not taken into account before you start training a skill, but skill time is corrected after the training begins.
The screen does not fade to black when you dock.
You know about the rokh guns.... but they also seem to CTD when the bugged ones fire.
I assume the model for the hyperion simply isnt complete? use a different skin so we can tell them apart :P
Gangs are non-operational.
On a good note: anchoring and onlining of POSes appears to be functioning, as does the anchoring and onlining of POS structures. i have not yet tested whether guns will fire or not. (im scared of large arty batteries + EMP XL)
------------------------------------ My Opinions in no way reflect those of other members of ADVANCED Combat and Engineering.
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Tassill
Minmatar GREY COUNCIL
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Posted - 2006.10.28 03:43:00 -
[150]
Edited by: Tassill on 28/10/2006 03:43:41 Character: Tassill System : Everywhere
Map bug: When in sytstem map mode warp scramble animation still visible
image Map bug
Map Bug 2 : If you "flatten map" but grab the map to move it before it finishes rotating into flatened position. The map stops rotating in that position but is flattened so it is kind of like looking at a pice of paper from one edge with only 4 degrees of freddom (no rotation)... if that makes sencs. No screen shot atm
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