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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

EvilweaselSA
GoonWaffe Goonswarm Federation
1044
|
Posted - 2015.04.14 21:36:51 -
[1] - Quote
One suggestion: remove mercoxit from all mining anoms. It'll make it somewhat unique again, and make people occasionally mine in belts to seek mercoxit out instead of it being a waste product of anomolies. Right now it's basically junk because anoms produce tons of it that nobody's really seeking to mine.
The other changes look great, though we'll have to math them out. |

EvilweaselSA
GoonWaffe Goonswarm Federation
1048
|
Posted - 2015.04.15 14:45:31 -
[2] - Quote
Why Even Bother, the Gewbal Got There First |

EvilweaselSA
GoonWaffe Goonswarm Federation
1052
|
Posted - 2015.04.16 18:13:48 -
[3] - Quote
Basil Pupkin wrote:Mr Omniblivion wrote:Basil Pupkin wrote:one 10 days old "special" individual in a destroyer can bring halt to all mining in a whole constellation for as long as he wants. Step 1) Fly a skiff Step 2) Orbit your can 1) Unviable ship. No yield, no extra meaningful tank compared to T1 variant. Takes a goon to be bad at mining... 2) You can only have cans in blue donut, otherwise you're just inviting "special" individuals. "sure, it is trivially easy to be perfectly safe, but in order to be perfectly safe i would have to give up a smidgen of yield which, as a highsec bot-aspirant, i cannot conceive of"
if you want perfect safety being willing to pay for it
also protip: you don't have to put ore in the can
my god, i've mined once, a decade ago, and i know infinitely more on the subject than you do |

EvilweaselSA
GoonWaffe Goonswarm Federation
1052
|
Posted - 2015.04.16 18:18:39 -
[4] - Quote
Makari Aeron wrote:Unsure how I feel about the Mercoxit reduction. That seems like it's going to greatly affect all T2 production but time will tell i suppose. I always found it tedious to mine to begin with and you require quite a bit if yo're going to make anything substantial in any moderate quantity. I kinda expected about 25-50% more mercoxit in the null belts since that's really the only place you can get it. like a billion times more is produced than used currently |

EvilweaselSA
GoonWaffe Goonswarm Federation
1052
|
Posted - 2015.04.16 19:20:42 -
[5] - Quote
Valterra Craven wrote:Querns & Mr Omniblivion
I'm still surprised to see you guys so enthused by these changes. I still think CCP needs to be taken to task for continually introducing content that breaks things and then simply applying band aides to fix things instead of addressing problems head on.
I'm sure both of you can remember (and if not can at least look it up) that both Zyd and Mega used to be well above 4k per unit. I remember being able to mine in an 8 mining laser apoc and still being able to make some decent money back then (that was before barges had a good tank and the apoc was a great belt rat tank and miner back then) It wasn't until the drone regions and before mining anoms that things started to get wonky. Its was that new content that broke the game in terms of mining viability (aka isk per hour) given the steep drop in mineral prices.
Anyway, regardless, what I'm getting at is that if this does work, aka industry picks up in null, I still think because of the way anoms work that you will end up with excess high ends. In other words even with the doubling of zyd and mega usage in everything, if you guys actually start doing real industry in null like you want, the extra industry is going to offset the doubling and we end up right back with cheap zyd and mega that makes mining really not worth what it used to be. zyd and mega are not **** because they're overproduced in a cosmic sense, they're **** because they're significantly overproduced relative to other materials
since you can't build things with just mega/zyd, if you have way more of it produced than other materials it will become worthless and whatever is bottlenecked will be worth something |

EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:04:44 -
[6] - Quote
Ncc 1709 wrote:Fozzy im not seeing that much variance between the belts... the figures I have in the pic are max possible refine (tier 3 minmatar, max skills, +4 implant) https://www.dropbox.com/s/09f8xcee00ys4ta/ores.jpg?dl=0
as you can see, the variance between mineral per m3 after the small belt is almost identical for every belt. if you were to make it so one belt provided more, the small would stay as it is. the large would need mex to be 200% the xl put nocxium at 20 to 30% the xxl should have the greater highends to make it more valuable, say 8% zydrine and 4% mega. as it is. the belt that everyone is going to mine is the small, because it has the highest % of all the lowends uh, that entirely depends on if the miner wants lowends or highends which largely depends on if this is successful in undoing the highend glut |

EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:17:58 -
[7] - Quote
Mario Putzo wrote:CCP Fozzie wrote:Hey everyone. After reading through the feedback so far we've made some tweaks to the compositions of the Anoms. Now the ratios between different minerals have more variance from anom type to anom type, so that nullsec groups will be able to take advantage of the choice of different anoms to get slightly different mineral ratios. For instance, under the new numbers the Mediums have extra Mexallon so if you find you're low on Mex you can mine out some mediums.
The OP has been updated. Sounds good, so when are LS and HS going to be absolved of having to import from NS? when the highends that go into a battleship take an equal amount of space as trit does
"oh woe is me, my need to import a single blockade runner worth of stuff every year is the same as nullsec needing multiple jump freighters per day for the same production chain" |

EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:19:27 -
[8] - Quote
what kind of idiot thinks mineral prices will stay the same given these changes? |

EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:26:06 -
[9] - Quote
Mario Putzo wrote: But NS has access to tons of trit, its not my fault or CCPs fault people simply DONT mine it. Its easier to just buy in bulk in HS already broken down, compressed yada yada. Still does not change the fact TRIT has always been available in large supply to NS folks...they just don't mine it. (probably because mining is god awful boring).
Main difference, again for the folks who obviously DONT read either, is that HS CANT mine for megacyte in any capacity. The only source for Megacyte in HS and LS is gun mining.
CANT and DONT are two very different words. You should look them up in a dictionary sometime.
this entire post is basically "i know i'm completely wrong and can't support my argument in any sensible way so i'm going to try to debate pointless details in the hope that someone thinks they're relevant" |

EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:27:49 -
[10] - Quote
"you see, if you ignore all sensible ways of thinking and instead adopt reasoning so stupid even the dimmest of bulbs don't reach for it unless it's literally the only thing that gets you to the result you want, then the situation becomes somewhat ambiguious. let us all debate things according to my obviously pointless approach and hope that people forget how to think"
if an activity is possible in a cosmic sense and pointless, that is irrelevant in a game |
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EvilweaselSA
GoonWaffe Goonswarm Federation
1053
|
Posted - 2015.04.21 15:36:09 -
[11] - Quote
GankYou wrote:CCP Fozzie wrote:No area of space is intended to be fully self sufficient. These changes will not make any area of space fully self sufficient, nor should they. NICE REGION, WE'LL TAKE IT!  Upgraded Ore Anomalies are all uniform, however.  they vary based on truesec (better trusec gets +5% or +10% versions) |

EvilweaselSA
GoonWaffe Goonswarm Federation
1055
|
Posted - 2015.04.21 23:27:25 -
[12] - Quote
Gallowmere Rorschach wrote:Basil Pupkin wrote: What a load of crap and bullshit... not surprising from a gewn. As always, trying to present their omgwtf-megabuff to their bot miner fleets as something for newbies... that's really low, as always.
First of all, newbies and production don't go in hand. It took me as a newbie one peek at the blueprint prices to forget about it as a newbie. Secondly, newbies don't have anything to produce. If you have bps, you have major manufacturers use them to shelf out everything you have bps for. Newbies are better off just getting those. Thirdly, don't talk about null local mineral and ore prices. Bots have driven them to the rock bottom. Trit never raised above 4 ISK/unit even in south for this year. High-ends - even lower. This is just a typical goon newbie farm you're advocating here, as usual.
You actually haven't the slightest idea what you are talking about, do you? this is the mining expert who said that the skiff was an unviable ship because it had no meaningful tank or yield, who also couldn't figure out you can orbit a can without jetcan mining
so what i'm saying is who knows, we could be dealing with a real mining genius here |

EvilweaselSA
GoonWaffe Goonswarm Federation
1055
|
Posted - 2015.04.22 00:04:46 -
[13] - Quote
Querns wrote:Looking at the southern regions, all I see is trace amounts of trit bunged up in random stations at 4 isk per unit. Trit is too costly to move, so it makes sense that if you have some you can't use, you firesale it and pray for a buyer. Bots would be generating vastly larger sums of trit than this. Pretty weak. our official mining expert also conveniently excluded the one region in nullsec with some trit volume, deklein, where prices are never 4 p/u |

EvilweaselSA
GoonWaffe Goonswarm Federation
1057
|
Posted - 2015.04.22 01:54:03 -
[14] - Quote
Basil Pupkin wrote:1) Skiff is good for trolling suicide wankers, because they're mad about it as heck. For anything else, it's highly impractical. It has a prohibitively high cost for its lack of yield and almost no meaningful improvement compared to an order of magnitude cheaper Procurer. The only grace it has in null is dying longer. The only grace it has in high is that it's marginally harder to bump. The only thing keeping the miner safe is the minimal field exposure, and this means full yield full attention is the only way. Skiff has to stay on field 20% longer than much cheaper Covetor, which is making it unviable. 2) Cans are cretin magnets. Even if all you have in then isn't worth a spit. Any of them special olympics team members get super excited every time he sees a can, it must have an irresistible icon enabling stupid mode for so many people. They are going to flip it even if there's a "flip me to confirm being room temperature IQ" sign on it. Then they get bored in 15 seconds and start bumping you out of spite. Using cans in hisec is therefore... unappealing, and in null you don't need to constantly orbit stuff anyway. I understand I'm doing the futile thing, trying to punch sense into a gewn here, but hey, I tried. EvilweaselSA wrote:our official mining expert also conveniently excluded the one region in nullsec with some trit volume, deklein, where prices are never 4 p/u I did not include regions where human mining is below 10% of volume. ladies and gentlemen, our mining expert, who doesn't know how much of a benefit a skiff has over a procurer, who believes the only way to mine safely is to fit for max yield, who can't figure out how to use a can, and who has no idea that it's not 2012
oh, also, he believes that regions that have more bot miners would have more expensive trit than regions that had less bot miners in nullsec, for some reason that is beyond us mortals
promote this man to chief mining designer of ccp immediately, we can't let his brilliance go to waste one second longer |

EvilweaselSA
GoonWaffe Goonswarm Federation
1057
|
Posted - 2015.04.22 03:14:27 -
[15] - Quote
Sizeof Void wrote: Jetcans? Don't think I've seen anyone really using jetcans in high sec since before 2012... lol. Those damn Retrievers and Macks have ridiculously big ore holds. I'm not sure there is any benefit to mining to a jetcan, then flying in a hauler to pick it up. For a short while, after the mining ship changes, I used to see Hulks use jetcans, with tractor-equipped Orcas to pick up, but Hulks are pretty easy to gank these days.
to orbit |

EvilweaselSA
GoonWaffe Goonswarm Federation
1057
|
Posted - 2015.04.22 13:18:45 -
[16] - Quote
Odin Shadow wrote:Basil Pupkin wrote:Odin Shadow wrote:your so bitter. just move to null sec and take advantage of what your calling a massive null sec buff If only I were a bot fleet... Otherwise, I'm already in null, but main beneficiary of this change is not a human player. you have evidence about this right? do you accept unreliable personal recollections that don't even claim to extend closer to today than three years ago |

EvilweaselSA
GoonWaffe Goonswarm Federation
1058
|
Posted - 2015.04.22 16:47:55 -
[17] - Quote
Querns wrote:"Put off the change until every niggling real or imagined flaw is resolved" is one of the oldest gaffes in the book. we cannot attempot to cancer until we have put ice on every stubbed toe |

EvilweaselSA
GoonWaffe Goonswarm Federation
1061
|
Posted - 2015.04.22 23:02:32 -
[18] - Quote
this is a good post, it's great what thinking can get done while we're not busy hyperdunking a guy who uses basic mathematical and gameplay errors like a comma in his rants about how stupid the goonies are |

EvilweaselSA
GoonWaffe Goonswarm Federation
1061
|
Posted - 2015.04.22 23:36:48 -
[19] - Quote
Ncc 1709 wrote:they have basically done this. they have reduced the amount of mercoxit in the anomaly belts by 85% while increasing the yield by 2%. people who roll the belts will no longer mine the 10k per large belt, the 35k in the enorm or the 35k per colossal. so now, instead of producing 2.8m units of excess per month, we will now produce between 200 and 450k dependant on which belts are mined,. this will drastically reduce the supply to highsec, causing the price to climb. you can already see it climbing, I wouldn't be surprised if it hits 12 or 14k by year end, and actually be worth hunting to mine in quantity.
You're looking at merely 2x of what's needed instead of 20x, which is sort of a thing but not much of one, then what omni said |

EvilweaselSA
GoonWaffe Goonswarm Federation
1061
|
Posted - 2015.04.23 15:35:19 -
[20] - Quote
Mario Putzo wrote:Querns wrote:Mario Putzo wrote:which should never happen since they warp so fast with +2 Warp Core.)
Warp Core Stability doesn't work the way you think it does. So I missed a ******* comma. Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me. where exactly are you thinking you could put a comma in that sentence that would make it not wrong |
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