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Thread Statistics | Show CCP posts - 20 post(s) |
Bienator II
madmen of the skies
3244
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Posted - 2015.04.15 18:13:05 -
[31] - Quote
why does the concord logo have to be so big? I hoped it would be the size of the usual TM symbol
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1574
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Posted - 2015.04.15 18:20:23 -
[32] - Quote
Beyond preventing offensive or pornographic material, I don't see why there should be any guidelines for style and substance.
If there's anything to be as hands off as possible about, it's the custom banners that players choose to fly under.
Also, it's kind of dumb to alliances named things like "Test Alliance Pleas Ignore" but then require the logo to be "grim, dark, and spacey"
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Dersen Lowery
Drinking in Station
1544
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Posted - 2015.04.15 18:26:33 -
[33] - Quote
Ned Thomas wrote:Also, it's kind of dumb to alliances named things like "Test Alliance Pleas Ignore" but then require the logo to be "grim, dark, and spacey"
Or to have an alliance named "Clockwork Pineapple" who can't use anachronisms or Earth-things in their logo.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Phoenix Jones
Isogen 5
1271
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Posted - 2015.04.15 18:37:49 -
[34] - Quote
Only complaint really is the alliance size. Should be 150 to 200.
Only real complaint
Yaay!!!!
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Celly S
Concord Attraction Services
361
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Posted - 2015.04.15 18:48:08 -
[35] - Quote
CCP Phantom wrote:Fantastic news for Alliances!
Links in the blog are broken.
o/ Celly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
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SilentAsTheGrave
Brave Newbies Inc. Brave Collective
185
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Posted - 2015.04.15 18:56:26 -
[36] - Quote
Beauty is in the eye of the beholder.
Restricting creativity with some of these rules is a foolish mistake.
Buddy Program: If you sign up with my buddy invite link and subscribe with a valid payment method - I will give you 95% of the going rate for PLEX!
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XavierVE
Reasonable People Of Sound Mind
329
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Posted - 2015.04.15 19:01:09 -
[37] - Quote
Ned Thomas wrote:Beyond preventing offensive or pornographic material, I don't see why there should be any guidelines for style and substance.
If there's anything to be as hands off as possible about, it's the custom banners that players choose to fly under.
Also, it's kind of dumb to have alliances named things like "Test Alliance Please Ignore" but then require the logo to be "grim, dark, and spacey"
Not to mention how the Caldari shipline is named after Earth birds.
Or how the Minmatar station has a bright pink stripper sign in 0.0.
Or how the Guristas logo has rabbit ears.
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Ranzera Stez
Wormbro Ocularis Inferno
1
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Posted - 2015.04.15 19:08:41 -
[38] - Quote
Akrasjel Lanate wrote:CCP Falcon wrote:Irregessa wrote:Reading the guidelines, I would expect that the following alliances would not have their present logos accepted due being cartoon-like/anarchonistic:
GSF TEST NC SMA LAWN Fweddit INIT. SOUND IRC -7-
Some of the most established and recognized alliances in the game. Things that you don't expect often happen, and assumption is the mother of all mistakes. Why have rules/"requirements" then
Especially when more or less every CCP response is either "see how arbitrarily we apply our rules" or "you should know what we really mean /passiveaggressivegirlfriend"
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CCP Falcon
11266
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Posted - 2015.04.15 19:27:57 -
[39] - Quote
Two step wrote:Edit: Ignore this part, missed the grandfathering part
Also, I assume the 250 person count doesn't care about subscription status. What is to stop one from making an alt corp full of trial accounts and using that to get alliances over the 250 person limit? What happens if an alliance drops under 250 people after their logo is approved?
If an alliance has 250 characters in it, it's eligible.
If an alliance drops below 250 characters once its logo is in game, then that's not an issue. In the past when alliances have died, we haven't removed their logo. We've never done this in the past.
I don't know what could be more clear
CCP Falcon || EVE Universe Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Scatim Helicon
GoonWaffe Goonswarm Federation
3214
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Posted - 2015.04.15 20:06:30 -
[40] - Quote
Primary This Rifter wrote:Real talk: does CCP actually have a legal team? What kind of lawyers would seriously advise them that the best way to avoid IP issues is by creating a blatantly derivative work?
I'm guessing (disclaimer: I Am Not A Lawyer) it's because CCP is intending to sell our alliance logos back to us for real money/Aurum , likely as add-ons to the new ship-skinning system, and so they need to jump through that particular hoop because they can't sell us something that they don't own. That's pretty much the only way any of this makes sense - when EA Sports makes a new FIFA game and they include the Manchester United team with the Chevrolet logo across the players' kits, that doesn't mean that EA Sports has legal ownership of the Chevrolet logo.
The only other possible explanation is that Icelandic IP laws are REALLY weird.
Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong.
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tiberiusric
Comply Or Die Retribution.
198
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Posted - 2015.04.15 20:30:58 -
[41] - Quote
I really wish ccp would remove this 250.man alliance limit. you can still have good established.alliances.that are just as important with a lot less numbers
even if they were put at the back of the queue and took a while to do.
please.consider this because we all would like to have our identity too |
John McCreedy
Eve Defence Force The Kadeshi
213
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Posted - 2015.04.15 21:01:16 -
[42] - Quote
CCP Falcon wrote:John McCreedy wrote:Is there any chance you'll ever allow user-created corporation logos to be submitted alongside Alliances, rather than how we now have to rely on stock template images which neither are representative of our uniqueness nor exclusive to our corporation? In the real world, Corporation logos are often iconic and immediately speak that company's name - think Apple or Google as examples, neither of which would be near as iconic if you had hundreds of corporations using those logos. Eve over the years has had a gradual shift away from corporation focus with more emphasis placed on Alliances yet most corporations outlast most alliances. Bringing the focus back on to corporations could only be a good thing. The sheer number of corporations that are created means that this isn't really something that's feasible in terms of dedicating manpower to it. This is why we also have restrictions on member count and size of an alliance with regards to eligibility for logo submission
Thanks for the reply. Nonetheless, the wider point still stands and it would be good if you could look in to a way to allow Corporation logos a greater degree of uniqueness and individuality. There's a lot of Corporations out there that are older than the oldest Alliances but Corporations are always treated as the poor relation. Perhaps a wider number of templates with which to create more interesting Logos with?
11 years and counting. Eve Defence Force is recruiting.
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Lan Wang
Stillwater Corporation That Escalated Quickly.
356
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Posted - 2015.04.15 21:05:08 -
[43] - Quote
these submission guidlines are rather vague, are you saying that photoshop effects like emboss etc should not be used and flat is more in keeping with eve theme, considering all npc corporation logos use effects like emobossing and glossy/shiney looking flat is not exactly keeping in theme with default logos within the game, unless you intend to also redesign all the logos to simple flat logos.
can you confirm if using textures, embossing and shiney/glossy effects will be rejected or is there leniency with using effects?
there is also no mention whether logos should be supplied with transparent background or can backgrounds be added to logos?
"Use of Comic Sans will result in liberal application of spaceship violence."
EVEALON Creative - Logo Design & Branding | Digital Design
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Tritis Mentari
GoonWaffe Goonswarm Federation
6
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Posted - 2015.04.15 21:17:48 -
[44] - Quote
Why is CCP claiming ownership over real world assets belonging to players, when games like Gran Turismo show it is possible to distribute the trademarked logos of internationally renowned auto manufacturers without watermarking or claiming ownership? |
Primary This Rifter
4S Corporation Goonswarm Federation
786
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Posted - 2015.04.15 21:47:03 -
[45] - Quote
CCP Falcon wrote:Primary This Rifter wrote:Real talk: does CCP actually have a legal team? What kind of lawyers would seriously advise them that the best way to avoid IP issues is by creating a blatantly derivative work? I'm not a lawyer, and this was the compromise that our legal counsel came up with. If you have an issue with this, feel free to contact our legal department and they'll be able to advise you further. The thing I take issue with is that it seems your legal department isn't advising you in any sensible way.
Derivative works do not magically absolve you of all legal obligations when using someone else's intellectual property. As in this case, just because you slap a sticker on someone's image does not mean that new image with the sticker is entirely your IP. The act of modifying a work does not necessarily grant you ownership of the work. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
356
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Posted - 2015.04.15 22:00:41 -
[46] - Quote
Primary This Rifter wrote:CCP Falcon wrote:Primary This Rifter wrote:Real talk: does CCP actually have a legal team? What kind of lawyers would seriously advise them that the best way to avoid IP issues is by creating a blatantly derivative work? I'm not a lawyer, and this was the compromise that our legal counsel came up with. If you have an issue with this, feel free to contact our legal department and they'll be able to advise you further. The thing I take issue with is that it seems your legal department isn't advising you in any sensible way. Derivative works do not magically absolve you of all legal obligations when using someone else's intellectual property. As in this case, just because you slap a sticker on someone's image does not mean that new image with the sticker is entirely your IP. The act of modifying a work does not necessarily grant you ownership of the work.
wont they just use the version in game for anything they need, the owner will still own the original logo and hold all the rights to the original piece of artwork, i dont see an issue here
EVEALON Creative - Logo Design & Branding | Digital Design
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DaReaper
Net 7
1937
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Posted - 2015.04.15 22:08:29 -
[47] - Quote
Primary This Rifter wrote:CCP Falcon wrote:Primary This Rifter wrote:Real talk: does CCP actually have a legal team? What kind of lawyers would seriously advise them that the best way to avoid IP issues is by creating a blatantly derivative work? I'm not a lawyer, and this was the compromise that our legal counsel came up with. If you have an issue with this, feel free to contact our legal department and they'll be able to advise you further. The thing I take issue with is that it seems your legal department isn't advising you in any sensible way. Derivative works do not magically absolve you of all legal obligations when using someone else's intellectual property. As in this case, just because you slap a sticker on someone's image does not mean that new image with the sticker is entirely your IP. The act of modifying a work does not necessarily grant you ownership of the work.
as part of submitting you are giving them the right to use make a dirivative work they own. don;t really see an issue. Unless you are a lawyer, or work for ccp, why does it matter? They are accepting logos again, in the end who cares. Goons still own there bee, ccp can use there version of the bee for when they branch out into other stuff (if they do) and there will not be any pissing and moaning. its a win win. So why gripe?
If ccp is doing it worng, it STILL doesn't effect you in anyway. It will come back to bite ccp in the butt. But again, unless you are a lawyer and understand copywrite and international law.. then... your opinion is not very valid.
But in the end.. you care why?
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
1937
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Posted - 2015.04.15 22:12:57 -
[48] - Quote
and further more primary, falcon is not a lawyer, so he won;t answer you anyway. If you want an answer or want to discuss it your best bet is to write to ccp legal department and ask them.
But again, unless you are a lawyer(or del with international and copywrite and ip law daily), then i'm going with you have zero idea what you are talking about
OMG Comet Mining idea!!! Comet Mining!
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CCP Darwin
C C P C C P Alliance
1340
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Posted - 2015.04.15 22:18:47 -
[49] - Quote
Lan Wang wrote:can you confirm if using textures, embossing and shiney/glossy effects will be rejected or is there leniency with using effects?
There are a couple issues with such filters.
A blurry (not anti-aliased, but flat-out blurry) alpha risks banding or broad darkening of underlying color when applied to a ship in our color space. Effects that produce broad color gradients inside a sharp alpha also risk banding when converted to our color space.
Beyond that, there's a tendency among some novice designers to overuse such filters because they produce a "3D-ish" look with little design effort.
Yes, there are cases in our existing corp logo library where elements feel somewhat embossed, but they avoid broad color gradients, blurry alphas, and excessive color range.
The way that I'd explain that part of the guidelines to a designer is to say that alliance logos are better if they look graphic, which is to say that they have clean edges and a minimal color palette.
Remember that a medium-term goal of the art and graphics team is to enable alliance logos on ships themselves. These should look, preferably, like painted logos, not like airbrushed photographs. I'm sure there are some fantastic logos that would fly by approval that somehow use those types of effects, but if you have to ask, you probably shouldn't be using them.
This guideline is not an absolute limitation, it's just firm advice. Given that advice, we look forward to your submission. :)
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Lan Wang
Stillwater Corporation That Escalated Quickly.
356
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Posted - 2015.04.15 22:32:43 -
[50] - Quote
CCP Darwin wrote:Lan Wang wrote:can you confirm if using textures, embossing and shiney/glossy effects will be rejected or is there leniency with using effects? There are a couple issues with such filters. A blurry (not anti-aliased, but flat-out blurry) alpha risks banding or broad darkening of underlying color when applied to a ship in our color space. Effects that produce broad color gradients inside a sharp alpha also risk banding when converted to our color space. Beyond that, there's a tendency among some novice designers to overuse such filters because they produce a "3D-ish" look with little design effort. Yes, there are cases in our existing corp logo library where elements feel somewhat embossed, but they avoid broad color gradients, blurry alphas, and excessive color range. The way that I'd explain that part of the guidelines to a designer is to say that alliance logos are better if they look graphic, which is to say that they have clean edges and a minimal color palette. Remember that a near-term goal of the art and graphics team is to enable alliance logos on ships themselves. These should look, preferably, like painted logos, not like airbrushed photographs. This guideline is not an absolute limitation, it's just firm advice. Given that advice, we look forward to your submission. :)
ok this was maybe something i havent thought about was the logos being used on ships, which i can understand the guidlines now, i do prefer flat and minimal style logos and prefer to keep things away from photoshop but alot of people do ask for minmatar style rust effects to be more in tune with what the alliance/corp does etc, sometimes industrial themed logos are requested which require these sort of effects, which probably wouldnt work on a minmatar ship from what you have explained.
that should also clear up the transparent background question when supplying png files also, you will need them as transparent backgrounds?
Thank you for the fast response.
EVEALON Creative - Logo Design & Branding | Digital Design
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Silvonus
Future Corps Sleeper Social Club
76
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Posted - 2015.04.15 22:50:37 -
[51] - Quote
CCP Darwin wrote:A blurry (not anti-aliased, but flat-out blurry) alpha risks banding or broad darkening of underlying color when applied to a ship in our color space. Effects that produce broad color gradients inside a sharp alpha also risk banding when converted to our color space. Alliance logos on ships confirmed? |
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CCP Darwin
C C P C C P Alliance
1342
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Posted - 2015.04.15 22:59:18 -
[52] - Quote
Silvonus wrote:Alliance logos on ships confirmed?
I did state later in the post that that's a goal. :)
To be clear, it's one among a number of possible future features and it is not planned for the near term, but we're definitely trying to lay the groundwork with the new alliance logo guidelines.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Sean Roach
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.04.15 23:16:26 -
[53] - Quote
Two things. I'm a layman, but I've never heard of copyright requiring that. I'd think a license from the creator to CCP to use the work should be sufficient. Maybe Iceland's IP law is really as strange as has been suggested.
Two. I've run across a few ships whose branding was based on the IP of Douglass Adams. I think they're about to have to rebrand.
Okay. Three. My portrait certainly didn't take 3-6 months to be updated to every player with whom I chatted in corp or local. Why can't the logos be pushed like portraits?
P.S. I want to see an eight-legged horse in an icon. Please do this before Disney manages to CGI one into the next Marvel movie. |
Lando Cenvax
State War Academy Caldari State
14
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Posted - 2015.04.15 23:21:59 -
[54] - Quote
Those Requirements... One Word: OVERKILL
You should possibly consult with your lawyer again. Your first and biggest mistake is to claim ownership of the content. This makes CCP the owner of any logo thus responsible for any copyright issues. This is imho a quite stupid move. Have the content uploaded by the user under a special license so it remains his property like everywhere else on the net... That might require a minor EULA-Change, but that's it. Then logos are subject to same laws as videos on youtube or posts in this forum. Afaik any nation on this planet that has made a decision regarding approval of user-content finally came to the conclusion that pre-approval is not the way to go. The operator of any plattform (may it be a video-plattform or discussion boards like this one) is not responsible for the content in first place, but has to remove content upon claims from copyright holder.
What you are suggesting here is going by whitelist and manually approving content. This is painfull for everyone, inefficient, discriminating smaller alliances and technically neither necessary nor beneficial in any way. Even if you are paranoid when it comes to exploits of the upload-file, there are tools for that. I would rather suggest to go by blacklist:
- Executors have pay at least once by credit card for sake of real-life authentication. Just to cover that. So you are 100% on the safe side.
- Alliances that are found to upload non-compliant logos will be punished. Heavily. Just to scare of people from uploading illegal stuff.
So you are about as safe as a Titan in 1.0 Space piloted by a player in an NPC-Corp...
Regarding the logo design guidelines: You do realize that even the ingame-logo-designer has a lot of templates that don't really match the game-setting and/or could violate your requirements (national colors can be easily introduced into logos with the existing templates creating something like a flag as a background)? Even and especially the argument with painting the logo on ships would most like trigger a re-design inside the alliance if the logo looks crappy ingame. Who wants their ships to not look good? If that doesn't work, CCP still can take action. But again: White-List approach = imho wrong way to go. Just publish the tech-specs required for the logo so people can create it accordingly. People design textures e.g. for their aircraft in Flightsim, so a logo can't be that big of a challenge. Those who really don't have any designer in their ally could still use your "email-upload-service" for a few PLEX processing charge...
OT: Talking about bad rendering: the black textures "inside" of the Panther still look strange (greenish) ingame, needs some adjustmens. imho |
Arrendis
GoonWaffe Goonswarm Federation
320
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Posted - 2015.04.15 23:28:28 -
[55] - Quote
Quote:Submission Style Requirements
Copyrighted material may not be submitted for use as an alliance logo.
Iceland is a signatory to the Berne Convention for the Protection of Literary and Artistic Works. The Berne convention holds that creators of "artistic works" hold a copyright for those works from the moment of creation.
So, given that by definition, Icelandic law is required to consider all "artistic works" to be copyrighted material... what, exactly, is ok to submit? |
Sean Roach
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.04.15 23:42:02 -
[56] - Quote
Arrendis wrote:Quote:Submission Style Requirements
Copyrighted material may not be submitted for use as an alliance logo. Iceland is a signatory to the Berne Convention for the Protection of Literary and Artistic Works. The Berne convention holds that creators of "artistic works" hold a copyright for those works from the moment of creation. So, given that by definition, Icelandic law is required to consider all "artistic works" to be copyrighted material... what, exactly, is ok to submit?
I'm going to go out on a limb here and assume they mean you can only submit your own stuff. |
Carneros
Ancient Hittite Corporation The Bastion
17
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Posted - 2015.04.15 23:45:18 -
[57] - Quote
Yes, it's a complicated subject.
Nevertheless, I'm excited. Logo submitted. Can't wait to see what it looks like in game. |
Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4970
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Posted - 2015.04.15 23:50:25 -
[58] - Quote
Irony:
When my alliance gets a logo submitted (probably a derivative of James 315's face), it will have a CONCORD Seal of Approval stamped in the top-right corner.
I look forward to that day.
Shoot everyone. Let the Saviour sort it out.
I enforce the New Haliama Code of Conduct via wardec ops. Ignorance of the law is no excuse - read about requirements for highsec miners at www.minerbumping.com
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Arrendis
GoonWaffe Goonswarm Federation
320
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Posted - 2015.04.16 00:09:03 -
[59] - Quote
Quote:I'm going to go out on a limb here and assume they mean you can only submit your own stuff.
I'm going to go out on a limb here and point out that this whole new logo system is because CCP's last round of 'hey, we're claiming ownership of your logos' was massively stupid and a violation of IP laws in a huge number of countries including Iceland - so assuming they've got a solid grip on what their own laws say they can and can't do is kinda getting ahead of yourself. |
Justin Cody
Tri-gun Psychotic Tendencies.
260
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Posted - 2015.04.16 00:33:10 -
[60] - Quote
The idea is to differentiate in a minimal but meaningful way the difference between organizations in EVE and organizations that exist outside of EVE. Not saying that they'd exist regardless of EVE but some do.
Even so if CCP wanted to be really anal retentive about it then they'd revoke alliance names with copyrights attached to them and make it "AllianceName@CCP" when you see it in EVE. |
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