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Matrix Aran
Legio Immortalis
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Posted - 2006.11.02 13:42:00 -
[31]
Basicly the origional post in this thread is flame bait. It gives no reason why these changes are bad, nor does it help to discuss alternatives to the changes. It is simply a rather short rant from someone who doesn't like change. valid point, but not worth the time deconstructing. ----
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Waut
0utbreak
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Posted - 2006.11.02 13:46:00 -
[32]
Edited by: Waut on 02/11/2006 13:57:41
Originally by: Shayla Sh'inlux Edited by: Shayla Sh''inlux on 02/11/2006 13:30:52
Quote:
And then there is offcourse the fact that gallente can easely combine a tank with tackling gear or EW. Good luck trying this with Caldari
Yes, cos there are a whopping, what 5? 6? Gallente ships that have more than 3 mids. God, play the game please. Last time I checked most Caldari ship bar the BB/Falcon line and frigs have 3+ lowslots. Plenty of room to tank in if you really want to.
Wait, did you just proposed to put armor tanks on caldari ships?
By the way, my point is that Gallente, like Caldari, have no need to complain
In Soviet EVE, roids pop YOU
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Dopefish
Amarr Quad and Fish
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Posted - 2006.11.02 14:24:00 -
[33]
-----> RIGS <-----
**** here an there got nerfed to balance the introduction of these things.
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Spaced Skunk
Yesodic Nomads Corp
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Posted - 2006.11.02 14:25:00 -
[34]
Originally by: Gabriel Karade
Aside from the blips with server performance, this game has only got better over the last 2 and a half years.
Bring on the tweaks I say.
For the year and a bit I have been playing the gameplay has always got better. Some of the tweaks I have not agreed with, but you normally find its because they are balancing something that you use.
Like the OP says, why nerf NULL? Basically it needs a balance. Null is not 'broke', its just too effective.
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.02 14:51:00 -
[35]
Originally by: Spaced Skunk
Like the OP says, why nerf NULL? Basically it needs a balance. Null is not 'broke', its just too effective.
I'm curious. What's you're definition of 'nerf'? I'd always assumed it was re-balancing something to reduce it's effectiveness...
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regergy6h
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Posted - 2006.11.02 15:27:00 -
[36]
this nerf doesnt effect my combat style who gives 2 ****s about tracking when ur gallente.... we dont orbit or move anyway, our combat involves high speed ramming webbing and blastering... so once everyones stopped moving (webber) ul be hitting as you normaly would.
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Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.02 15:31:00 -
[37]
Originally by: James Lyrus
Originally by: Spaced Skunk
Like the OP says, why nerf NULL? Basically it needs a balance. Null is not 'broke', its just too effective.
I'm curious. What's you're definition of 'nerf'? I'd always assumed it was re-balancing something to reduce it's effectiveness...
Nerf means to pull something down in usefulness. Literally, it means to re-balance something negatively and excessively to the point where the nerfed object is unusable (or lack meaningful use). - Am I in the coolest alliance or what? |

Xendie
Forsaken Empire
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Posted - 2006.11.02 15:32:00 -
[38]
is this when all amarr is going to come and say that "these changes to gallente is just going make gallente more balanced?".
i seem to remember that when the amarr specialized players where angry and they still are the gallente/caldari hordes came in and said "suck it up and live with it."
why dont you shut up and "suck it up and live with it".
Quote: Nertzius > having fun being incompetitent?
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Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.02 15:34:00 -
[39]
Originally by: Xendie is this when all amarr is going to come and say that "these changes to gallente is just going make gallente more balanced?".
i seem to remember that when the amarr specialized players where angry and they still are the gallente/caldari hordes came in and said "suck it up and live with it."
why dont you shut up and "suck it up and live with it".
Selective memory for the win? Also, perhaps a hint of selective reading. - Am I in the coolest alliance or what? |

Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.02 15:41:00 -
[40]
Originally by: Flaming sambuka p.s Theres a little saying here in the UK and many other places 'Dont fix it if it aint broke'
I always hated that saying.
If it work, but doesn't work well, the saying mean don't fix it. On game design it implies that if something is working, don't do changes to it. For instance, "the Ares is working, don't change it". Or "the Apocalypse does damage, don't fix it." Or, everyone's favourite, "the Minmatar ship lines are working, they don't need fixing"
The Ares bloody well needs fixing, the Apocalypse is highly debatable if it is working well enough, and the Minmatar ship designs are 7 times out of 10 not up to par. A few good examples/exceptions does not mean fixing of other items should be neglected. The Vagabond exception does not mean the Bellicose has good bonuses. The Taranis sexiness does not mean the Ares perform anywhere near well. The Cerberus insane performance and price does not mean the Moa has the correct number of turret hardpoints. - Am I in the coolest alliance or what? |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.02 15:49:00 -
[41]
Originally by: Gabriel Karade
Aside from the blips with server performance, this game has only got better over the last 2 and a half years.
Bring on the tweaks I say.
Say's the guy with a Mega in his sig? You think it'll last till the end of the fight with any cap? Or having done any damage when you cant hit the broad side of a planet with null?
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Nicocat
Caldari New Age Solutions
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Posted - 2006.11.02 16:45:00 -
[42]
Can we have another day-long DT? They haven't cooled off enough yet.
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Please don't try to troll in your signature -Eldo([email protected])
I tried? |
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Zhuge Liang
Forum Moderator Interstellar Services Department

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Posted - 2006.11.02 16:46:00 -
[43]
If you want to discuss things do so constructively, ranting and throwing old boots at Tuxford will only end in threads getting locked.
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