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Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 17:59:00 -
[1]
Edited by: Serpensis on 02/11/2006 17:59:11 Such outages is the reason why we should be able to queue a skill or two for training. It could be a skill itself to be able to this.
I know this has been mentioned before, so please refrain from flaming, or bombing my country if you disagree.
Moved from Eve General Discussion -Eldo
-- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Darkon Gatland
Amarr Firefly Industries
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Posted - 2006.11.02 18:00:00 -
[2]
LOL @ Bombing your country.
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coldplasma
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Posted - 2006.11.02 18:00:00 -
[3]
Edited by: coldplasma on 02/11/2006 18:02:10 You were told to set long training time 1 week in advance of downtime. It's not like CCP shut down the server one day without any prior notification, long skill training doesn't mean 24 hours or 2 days, it means set a skill training in anticipation that downtime will be much longer than foreseen. ____________________________
See you in 0.0 kids... |

Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.02 18:01:00 -
[4]
/me bombs your country ----------
IBTL \o/ |

Zebler
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Posted - 2006.11.02 18:02:00 -
[5]
Yup skill queues for the win. Surely not a hard addition?
I have no idea why CCP thinks that skill queues are a bad idea. People have real lives and also want to play EVE.
You think employers are prepared to put up with someone saying, "sorry, have to go home now, skill change needed".
Or to their girlfriend, "sorry love, we cannot go away this year, I have already done Battleship 5, I would lose a week or so of skill training".
It would greatly enhance the game to have a skill training schedule to make gaming for the average user easier. Please implement this feature soon.
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Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 18:02:00 -
[6]
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 18:00:34 You were told to set long training time 1 week in advance of downtime.
Yes, and I have 14 days more to go on my current skill, so I am good for another forthnight of dt. The suggestion was not solely for me. But some egos never see the benefit for others. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Ithilis
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Posted - 2006.11.02 18:03:00 -
[7]
I <3 long skill training.
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2006.11.02 18:03:00 -
[8]
Originally by: Ithilis I <3 long skill training.
Stupid forums making me post on wrong character...
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Roshan longshot
Gallente Order of the Arrow
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Posted - 2006.11.02 18:04:00 -
[9]
Originally by: Serpensis Edited by: Serpensis on 02/11/2006 17:59:11 Such outages is the reason why we should be able to queue a skill or two for training. It could be a skill itself to be able to this.
I know this has been mentioned before, so please refrain from flaming, or bombing my country if you disagree.
Moved from Eve General Discussion -Eldo
roger calling the bombers off...sending them to a holding pattern.....(how did he know the bombers took off?)
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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coldplasma
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Posted - 2006.11.02 18:04:00 -
[10]
Originally by: Serpensis
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 18:00:34 You were told to set long training time 1 week in advance of downtime.
Yes, and I have 14 days more to go on my current skill, so I am good for another forthnight of dt. The suggestion was not solely for me. But some egos never see the benefit for others.
Well others don't see the benefit of listening to CCP's official notifications. I agree with skill queueing, but only to eliminate time lost from overnight completions. ____________________________
See you in 0.0 kids... |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 18:06:00 -
[11]
Edited by: Serpensis on 02/11/2006 18:07:44
Originally by: coldplasma
Originally by: Serpensis
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 18:00:34 You were told to set long training time 1 week in advance of downtime.
Yes, and I have 14 days more to go on my current skill, so I am good for another forthnight of dt. The suggestion was not solely for me. But some egos never see the benefit for others.
Well others don't see the benefit of listening to CCP's official notifications. I agree with skill queueing, but only to eliminate time lost from overnight completions.
Did you see an official warning about a dt tonight? No? Really? When you get over yourself, try and see the logic, and comment on the idea instead of hitting out with the same old lame attitude.
This is an unscheduled downtime, and for such rare occasions it would be nice to know that your skill would continue to train, even if the backbone server, DNS or wtf else failed. This has nothing to do with bad planning from the players side. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Zoxia
Gallente University of Caille
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Posted - 2006.11.02 18:31:00 -
[12]
Bah these same types would want evemon implanted in the game too so they wouldnt even have to think to play.
Anyhow they gave plenty of warning and said it involved rebuilding servers that in its self should have told you to set up a skill longer than 24 hours as sometimes things happen that make it take alittle longer. To set anything up for just the time scheduled was the fault of the player not CCP.
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Insidi Us
Amarr The Imperial Commonwealth Interstellar Alcohol Conglomerate
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Posted - 2006.11.02 18:42:00 -
[13]
Originally by: Zebler I have no idea why CCP thinks that skill queues are a bad idea. People have real lives and also want to play EVE.
Your assinine assumption is false. On the future development list is a skill queue that sets a short skill at 50% training time, then goes back to the main skill at 100% time. It will come out soon (tm).
I'd rather be able to switch skills via the website though.
-----------
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coldplasma
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Posted - 2006.11.02 18:46:00 -
[14]
Originally by: Serpensis Edited by: Serpensis on 02/11/2006 18:07:44
Originally by: coldplasma
Originally by: Serpensis
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 18:00:34 You were told to set long training time 1 week in advance of downtime.
Yes, and I have 14 days more to go on my current skill, so I am good for another forthnight of dt. The suggestion was not solely for me. But some egos never see the benefit for others.
Well others don't see the benefit of listening to CCP's official notifications. I agree with skill queueing, but only to eliminate time lost from overnight completions.
Did you see an official warning about a dt tonight? No? Really? When you get over yourself, try and see the logic, and comment on the idea instead of hitting out with the same old lame attitude.
This is an unscheduled downtime, and for such rare occasions it would be nice to know that your skill would continue to train, even if the backbone server, DNS or wtf else failed. This has nothing to do with bad planning from the players side.
There was a sticky about it for about a week in the general discussion forum. There was also a reminder on the main news 1 days before the upgrade. Get over yourself and do some research for once. ____________________________
See you in 0.0 kids... |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 19:06:00 -
[15]
Well, we need to be able to queue skills regardless. Point.
Please give me a link to the topic you claim warns of todays dt.
I look forward to seeing you in 0.0, in regard to your sig.
Hint ppl : dont argue with forum trolls, they will only drag you down to their level, and beat you to death with experience. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 19:11:00 -
[16]
Originally by: Zoxia Bah these same types would want evemon implanted in the game too so they wouldnt even have to think to play.
Anyhow they gave plenty of warning and said it involved rebuilding servers that in its self should have told you to set up a skill longer than 24 hours as sometimes things happen that make it take alittle longer. To set anything up for just the time scheduled was the fault of the player not CCP.
I agree, and as I mentioned, I have still 14 days, so its sod all for me if the server goes boom for another 14 days.
However, for those "unscheduled" reboots, and those times dt is prolonged due to unforeseen trouble, it would be nice to have a "backup skill" that would start to train if your training completed while the servers were/are down. Nothing fancy, just to have a failsafe if CCPs failsafe doesnt work, which we have seen a few times over the last 3 years.
If you dont need it, that is just fine, but I, and some others with me, think that this would be a nice feature. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

coldplasma
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Posted - 2006.11.02 19:38:00 -
[17]
Edited by: coldplasma on 02/11/2006 19:38:47
Originally by: Serpensis Well, we need to be able to queue skills regardless. Point.
Please give me a link to the topic you claim warns of todays dt.
I look forward to seeing you in 0.0, in regard to your sig.
Hint ppl : dont argue with forum trolls, they will only drag you down to their level, and beat you to death with experience.
http://oldforums.eveonline.com/?a=topic&threadID=413536
That troll is you, I assume? ____________________________
See you in 0.0 kids... |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 19:41:00 -
[18]
And, to clearify for those who are incapable of understanding, mente capta, or otherwise unable to respond without blaming the player for missing _this_ "unscheduled" reboot, the following should be added.
The skill would be nice to counter any, any herein meaning, but not restriced to, unscheduled downtimes, scheduled downtimes, sudden downtimes, unplanned downtimes, downtimes not mentioned, downtimes mentioned or otherwise unavailable servers, Murphys sudden visit, the ants being out of coffee and the ferrets being on holiday, the reason for the lack of availability of the servers not being the interesting part.
To ensure skilltraining is, independent of informed or sudden dt. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 19:44:00 -
[19]
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 19:38:47
Originally by: Serpensis Well, we need to be able to queue skills regardless. Point.
Please give me a link to the topic you claim warns of todays dt.
I look forward to seeing you in 0.0, in regard to your sig.
Hint ppl : dont argue with forum trolls, they will only drag you down to their level, and beat you to death with experience.
http://oldforums.eveonline.com/?a=topic&threadID=413536
That troll is you, I assume?
Sorry mate, the link you posted give absolutely NO INFORMATION on tonights dt. If you would care to read the op before opening a can of bile, you would see that I use tonights UNSCHEDULED DOWNTIME as a point, not yesterdays planned hardware upgrade.
Read first, post later, for future reference. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

coldplasma
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Posted - 2006.11.02 19:47:00 -
[20]
Originally by: Serpensis
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 19:38:47
Originally by: Serpensis Well, we need to be able to queue skills regardless. Point.
Please give me a link to the topic you claim warns of todays dt.
I look forward to seeing you in 0.0, in regard to your sig.
Hint ppl : dont argue with forum trolls, they will only drag you down to their level, and beat you to death with experience.
http://oldforums.eveonline.com/?a=topic&threadID=413536
That troll is you, I assume?
Sorry mate, the link you posted give absolutely NO INFORMATION on tonights dt. If you would care to read the op before opening a can of bile, you would see that I use tonights UNSCHEDULED DOWNTIME as a point, not yesterdays planned hardware upgrade.
Read first, post later, for future reference.
Originally by: coldplasma Edited by: coldplasma on 02/11/2006 18:02:10 You were told to set long training time 1 week in advance of downtime. It's not like CCP shut down the server one day without any prior notification, long skill training doesn't mean 24 hours or 2 days, it means set a skill training in anticipation that downtime will be much longer than foreseen.
____________________________
See you in 0.0 kids... |

Zoxia
Gallente University of Caille
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Posted - 2006.11.02 19:48:00 -
[21]
lmao so we are complaining about downtime that hasnt even happend yet and the have already announced it for tonight??
How can it be unknown if we know that it is going to be down??
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Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 19:49:00 -
[22]
Edited by: Serpensis on 02/11/2006 19:54:44
Originally by: Zoxia lmao so we are complaining about downtime that hasnt even happend yet and the have already announced it for tonight??
How can it be unknown if we know that it is going to be down??
Well, I was disconnected tonight, and it has not been posted anywhere that tranquility would be down tonight, and the better part of my corp was too, and was unable to connect for almost 30 mins.
Regardless of THIS DOWNTIME, for the FUTURE it would be nice to be able to queue skills for training, if but only 1. I have written it numerous times before, but it seems I have to repeat it; I have not lost any training time, as I have 14 days left on the current skill.
So quit playing the blame-game, and focus on the possibility to queue skills, regardless of the REASON for the server being unavailable/available/offline/online. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.11.02 20:02:00 -
[23]
Edited by: Serpensis on 02/11/2006 20:02:53 But coldplasma, thank you for proving my point. CCP gives us notification of 24 hours dt weeks in advance, and yet, 12 hours after they are supposed to be up again, things are still flaky. Long skill training is good for these downtimes and upgrades, but for those times when CCPs ISP takes a crash, we get no warning, and since it is out of CCPs hands, measures should be taken.
Which tells me that we should be able to queue skills, as their notifications arent always correct, and sometimes **** happens, which anyone cant foresee, and for those times it would be nice to have a backup plan. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Zoxia
Gallente University of Caille
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Posted - 2006.11.02 20:56:00 -
[24]
I dont agree really this game is as casual of a system as it gets and I see no reason to make it even more kick back ab out making your character.
You see once you cross that bridge its not just one, or two, or even three, people will want to do evemon in the game and be able to let their charcter go sleep walking learning skills.
I think youre suppose to be involved in the game and active if you miss alittle training time oh what a bummer 'lmao' most games you have to play the **** game to even build a character. At least this one lets you learn some while your not even logged in!!
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Viktoria Maher
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Posted - 2006.11.02 23:01:00 -
[25]
I agree with the OP. The unscheduled downtime that occured before the scheduled 24 hour period of downtime would have likely caught a few players who planned to change their skills before the server went down.
Of course, a skill queue would also be helpful for those people who sleep or who hold a job (that doesn't allow them to log into Eve during work hours).
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Gaden Amoed
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Posted - 2006.11.03 08:11:00 -
[26]
This is the reason why i¦m starting very long skills like BS 5 at any change. You never know what happens and even playing eve close after changes is risky. 
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swoj
The New Order.
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Posted - 2006.11.03 11:50:00 -
[27]
I agree, a queue system would be great. Just hope it moves off the 'Drawing Board' list sometime soon, I really don't see how it can be too complicated to do, it's largely a maths based change.
I was nearly caught out by the unscheduled downtime that occurred before the actual planned downtime, I only managed to get into Eve with around 10 minutes to spare.
Then of course, after the servers were back up, my ISP went down when I tried to change skill before bed, so once again I could have been caught without any skill training.
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Dannek
Llama F5 and Associates
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Posted - 2006.11.03 17:09:00 -
[28]
Couldn't we at least get a limited slot queue?
Doesn't have to be something where you can plan out your entire character progression, but something where you could put say... 4 shorter skills in queue with a longer one at the buffer and go to bed, then when you log on the next day, you've got a couple of skills completed.
That'd work swell with vacations too, but you'd still have to turn the game on every few days at the least to keep the queue filled. -------------------------------------------------------- Working towards my own personal Dreadnought, one ISK at a time. |

Tashia Rizti
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Posted - 2006.11.03 18:50:00 -
[29]
Originally by: Viktoria Maher I agree with the OP. The unscheduled downtime that occured before the scheduled 24 hour period of downtime would have likely caught a few players who planned to change their skills before the server went down.
Of course, a skill queue would also be helpful for those people who sleep or who hold a job (that doesn't allow them to log into Eve during work hours).
This is exactly what happened to me, went to get on the server at about 6AM GMT time, 4 hours before they should have started any work. Was going to set a 14 day skill to have plenty of time. I was one of the many that could not connect because there ISP went down... what happened? my skill ran out at about 11 GMT time, so I lost over 24hours before I got home from work after the Severs were down. My fault? Not really... 4 hours before a downtime should be plenty of buffer before someone 'hits a switch' a little early 
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Sinful Pleasure
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Posted - 2006.11.03 22:14:00 -
[30]
If skill queues are allowed, you will quickly see an increase in game farmers. As it is, a billion isk does nothing without the skills to use it. And with the need to manage the skills in game, it stops everyone from having titans right away. Skill queues are not the answer. If they are put into place, game farmers will only use them for profit and there will be no point to playing eve anymore. Anyone think game farmers are good for wow and eq?
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