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Borothis Quishir
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Posted - 2003.11.07 06:27:00 -
[1]
Edited by: Borothis Quishir on 07/11/2003 06:30:14 I would like to see a change in the way asteroids are a more realistic change. Instead of having kinds of asteroids have just asteroids with different ores inside them. For example go to a belt in 1.0 and you'll find large asteroids filled with veld scord plagi and pyro, but you wont know whats in each asteroid unless you have a scanner. The lower sec systems will get more ammounts of rarer ores like omber kernite and smaller ammounts of the basic stuff like veld and scord beacause face it nobody goes to 0.0 to mine veld.
This will keep people from mining off just the stuff they want and letting the other stuff grow uncontrollable. But for instance you cant mine out rare ore without good mining lasers like M2 beacause the ores are too hard to mine with basic equipment(exp trying to mine for diamonds with a shovel) This will lead to pure rocks left over of rare ores that will eventually get picked clean and it will respawn again like it started out as.
This principle is similar to Deep core mining on a universal scale. Think about it mining right now is too boring this will spice it up a bit more.
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Borothis Quishir
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Posted - 2003.11.07 16:24:00 -
[2]
So no comments on this :\
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Sokra
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Posted - 2003.11.07 16:32:00 -
[3]
great idea, so there wouldnŠt be a specific mining of highgrade mins, you have to mine and see what youŠll get
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Vel Kyri
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Posted - 2003.11.07 16:36:00 -
[4]
Actually - sorry, didn't notice this thread till now.
I really like the idea, but it will make mining more challenging.
so various roids have different types of ore inside...
and when you mine a roid, you will get a number of different ores into your hold (depending on the composition of the roid) and higher tech/types of mining laser will be able to focus more exactly on specific ores/minerals
so that way, to find a particular ore, you have to scan the various roids to see what has what, and then mine the particular roid that has the higest percentage ore composition you are looking for.
its a great idea :)
although many will complain i am sure (especially those who want to strip mine particular ores) -----
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ArLance
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Posted - 2003.11.07 21:02:00 -
[5]
I LOVE STRIP mining a particualar type of ore. Kernite is my favorite.
HOWEVER, I do get upset when I get bounced out of a belt warping in because someone has beaten me to the belt and mined all the good stuff and left me with nothing but HUGE scordite and veld rocks the size of a small planet.
I think this idea has merit. "You've Got to be Nuckin Futs!!" |

EveJunkie
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Posted - 2003.11.08 02:07:00 -
[6]
It would be nice if rocks much biger and were spilt into sections and miners had to scan the rock and mine parts of the rock that had the highest concentration rather than just the whole rock. That way mining would be more involved than just 1 click.
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Antonia
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Posted - 2003.11.08 16:56:00 -
[7]
The single mass asteroid with mixed ores is a great idea. To take it one step further allow asteroid splitting. Allow the asteroid to potentially split apart after a duration of mining releasing the more rare types within. This way when you are mining for 30 mins on a 1400 diameter roid, pow all of the sudden you see a 500 diameter chunk of omber or kern released from it. Reward for patience, and the ability to not mine specific ores stripping it from the smaller cap corps will be taken away.
[color=yellow]Always watching, never seen..... ever silent , always listening....[/color] |

Borothis Quishir
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Posted - 2003.11.10 17:36:00 -
[8]
Thx for the replies I knew people would like this idea. Hopefully ccp sees it and likes it also. As for people complaining people will complain no matter what :) I like strip mining but its a bore. And if you just wanted to mine lower grade ore like veld and scord out of an asteroid just equip miner 1 :). I like that idea of chunks splitting off, but I doont think they should be pure ore of one type but they should have very little ore of the more common type. Another small feature i would like to see is ore sizes refreshing themselves say every 5 to 10 minutes when being mined on. So come on CCP have a look :)
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Ruffles
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Posted - 2003.11.10 19:01:00 -
[9]
Yes, nice idea.
Sadly many of us had a great thread about improving mining a long time back.
One of the most popular comments was random roids, which had differing contents/proportions of minerals. As such, you might get some small quantities of high end minerals, but the refines for each asteroid would be different, each only stackable with its associated asteroid (for example: Asteroid 9284, Asteroid A9F4, etc).
This would obviously make scanning and surveying as important, and strip mining a system won't be as easy to predict exactly what you need to get your result in minerals.
We thought it was a great idea then, and still do now, as it would make mining at least a little more involved - even if its just initially.
Sadly its probably lost in the mess that is all the threads. Shame, it was a very good discussion.
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Cell Satimo
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Posted - 2003.11.10 19:37:00 -
[10]
I thought this was meant to be the idea of 'deep core mining' which i believe is to come out soon.
The idea being you could mine the core of an asteroid out to get the good stuff .. and the new mineral is rumoured to occur inside very very large roids. | Join eve-webring.com to promote your site. |

Verbal Kint
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Posted - 2003.11.10 22:43:00 -
[11]
Have to give my nod here. great idea, would love to see it out there. would feel more right than the way it is now =) not that i'm complaining, but as an astrogeologist by trade it is kinda boring. just to be a glorified miner. this would bring purpose to my line of work.
Verbal.
Verbal Kint - Grumpy ol' c0ot. |

Borothis Quishir
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Posted - 2003.11.15 20:53:00 -
[12]
Cool I wanna try to keep this post up as long as possible so please chime in with your comments good or bad I dont care.
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Djarum
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Posted - 2003.11.15 23:29:00 -
[13]
great suggestions for asteroids. it's well known that mining is in dire need of some new ideas, keep them coming and maybe they'll make it in-game one day. :)
Djarum JEDI Gopher |

Xailia
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Posted - 2003.11.15 23:52:00 -
[14]
I love the idea.
Right now asteroids are a little bit dumb anyway, who heard of anything made entirely of one type of substance? Even stars are mostly Hydrogen & Helium, but also have high amounts of other things on the surface. Asteroids can have iron, uranium, aluminum, magnesium, all sorts of fun stuff.
Mining in EVE right now is sort of like this:
"If I dig right here I can get iron, and if I dig 10 meters in this direction I get quartz, and just 2 meters further I get granite! I love having all my ore in nice little compartments!" 
"The sky above the port was the color of a television, tuned to a dead channel." |

Psandberg
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Posted - 2003.11.17 23:39:00 -
[15]
yeah great idear The Danish Dane from Denmark living in the midle of the US |

Moreg'arul
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Posted - 2003.11.18 13:06:00 -
[16]
I really like the idea !!  if the surcey scanners would have a little more range it would make them more usefull than just determinating how long you can mine one certain roid. ---------------------------------------- i tried to kill the pain but only brought more i lay dying and i'm pouring crimson regret and betrayal
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Lord Azraiel
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Posted - 2003.11.18 20:06:00 -
[17]
Could have a a new skill called ore extraction accuracy or something along those lines that gave a 5% increase to the chance of getting a rare ore from just mining. Also make it to where you scan, choose the roid to mine, but make it so that its not 100% accurate. And have the accuracy drop with the rarer ores. And this would increase by percentage, not add on 5%. Or it could add on 5%. depends on what is mined. And not have all roids have all ores. That would be lame kinda, but could be interesting maybe. "I'm comin' for ya, and Hell's comin' with me!" |

Maedhros Iluvatar
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Posted - 2003.11.19 14:23:00 -
[18]
Hmm, I don't have too much to say about this, besides that I think it is an excellent idea! This would solve multiple problems even including the predictablility of mining itself.
Just a little side note, which doesn't have a lot to do with your idea. I would like to see asteroid fields as well as belts. Another thing that might be possible are mineable gasses / nebulae.
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Laendra
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Posted - 2003.11.19 17:10:00 -
[19]
I think that multi-ore roids are a great idea too. Might be too fundamental of a programming change to accomplish, but it sounds good. One thing CCP might have been looking at, if you aren't willing to spend the time to keep the veld and scord down to a reasonable size, then suffer the consequences of dealing with the HUGE gravity wells that they cause. :) ------------------- |

Borothis Quishir
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Posted - 2003.11.21 15:39:00 -
[20]
Well I sent alink to this topic to one of the GM's hopefully he got a chance to look at it. Thx for the idea whoever you are that msged me(erased it and forgot name sorry).
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Danton Marcellus
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Posted - 2003.11.21 18:21:00 -
[21]
How about just asking for the rocks to get gradually smaller when you mine them? Once popped a rock the size of a station in a few seconds, that had me looking for the hidden camera a while.
Convert Stations
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JackDonkey
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Posted - 2003.11.21 18:53:00 -
[22]
Doesn't matter to me I start on one end of the belt and play asteroid Pac Man all the way to the other side (usually a third of a belt at a time) yeah I have like 17 million tritanium. I'm an equal oppurtunity miner.
One problem though if I see on my scanner that there is only 2500 scordite left in a roid I will leave only 3 lasers on it switching the remaining ones to a new asteroid. If this proposed change was made I wouldn't want to see that one asteroid has 32 omber/ 17 kernite and 5678 scordite left in it. That would be complicated to figure out how much more laser minutes I'd need on it.
Also we have to keep small roids for the harvesters, you know so we can scoop them in quick and launch the fightin drones.
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JackDonkey
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Posted - 2003.11.21 19:00:00 -
[23]
nevermind my one problem, I thought the idea was different types of ore in one asteroid.
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LiverpoolFC
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Posted - 2003.11.21 21:16:00 -
[24]
I think you have the basis of a great idea, but the problem is that people will cherry pick as they do now. Once all the good stuff is gone they will leave the roid and mine the next roid.
All you got to do is ensure the poor minerals are extracted first, followed by the better stuff. If you happen to leave mid way through the roid then so be it, next miner has a bit of luck.
In lower s/r areas have more of the better stuff as they do now.
I would still like to see roids that are pure sco/omber etc, a roid belt could have a mixture I guess.
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Beta Vixen
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Posted - 2003.11.22 17:20:00 -
[25]
good step toward improvement.
I'd like to step just a bit farther -- mining extracts apparently useful ores from "plain rock", which you discard.
Until you haul the lot back to a refinery, you don't know what you've got for sure (the system keep track on a percentage of total volume in the stack basis) or what your mineral yield will be.
Now, the skills would make sense.
Surveying lets you pick the richest 'roids, within your skill limit (higher skill gets you better insight and longer survey range).
Astrogeology and Mining let you "cherry pick" the useful ore from the useless rock, combined with the extraction technology (lasers and drones) you are using.
Refining and Refining Efficiency increase the mineral yield from mined ore.
This would differentiate the skills, make mining more art and craft than boredom, and solve the problem of huge Scord and Veld roids left in low security systems because the reward/risk ratio for mining them is so poor.
**** I'm free! I'm free!! **** Imagination comes before Accomplishment.
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Borothis Quishir
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Posted - 2003.11.22 17:25:00 -
[26]
Jack that is what im talking about diffrent ores in one asteroid. As for mining the low end ores first it would depend on the types of mining equipment you have. Like the description on them says (miner1 good for extracting common ore but not much else) and then you get the better ones that extact a larger ammount of rarer ores while still pulling in some of the common ore. This would make all mining lasers worth more money again. since people would need low end and high end to mine what they wanted. say you only need veld and scordite you equip a few miner 1 and youll get 90% or something like that veld and scordite. The percentage will have to be determined by ore volume though. As for ppl nitpicking asteroids it will be nearly impossible to get all the good ore unless you drain the who asteroid.
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alar1c
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Posted - 2003.11.25 17:30:00 -
[27]
All excellent ideas on mining and roids. I've run across several of the GAINT scordite roids and they are hazards to navigation . Alar1c
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Borothis Quishir
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Posted - 2003.11.27 03:29:00 -
[28]
Yea they are hazards big time as is the completely drained asteroid belts in eve. Hopefully this idea can fix both problems.
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fras
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Posted - 2003.11.27 14:44:00 -
[29]
yeah this is how it worked in Terminus. It was quite cool because knowing the location of a particular group of roids was hot property. Maybe if this was implemented and roids lasted longer maybe a week or 2 of constant sucking it would be the first step to having to defend something in space = improved PvP.
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Borothis Quishir
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Posted - 2003.12.11 16:24:00 -
[30]
yea hopefully they choose to implement this in tech 3 release
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