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Daelin Blackleaf
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Posted - 2006.11.05 04:51:00 -
[1]
I haven't played from beta but I played in beta and have followed EVE since I first heard of it (homelessness plays hell with your on-line gaming time ). I see many whines and they have their place, this thread is a little different however.
I personally am impressed with the constant evolution of the game and Revelations brings more new features than any EVE expansion to date.
So the question is: What is your favourite new feature and why?
Praise away, keep the flames and whines for elsewhere and shamelessly bask in the glory that is EVE.
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Lobo13
Gallente Celestial Fleet Ascendant Frontier
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Posted - 2006.11.05 05:01:00 -
[2]
warp to 0km?
Your bound to get dirty when you party naked. |

EnglishBob
0utbreak
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Posted - 2006.11.05 05:13:00 -
[3]
I turn cartwheels hourly about the WCS nerf and the possiblity of removing neutrals from overview and removal of Instas. Let's hope they all make it.
As for the rest of it, There's not much there for me as an Amarr who doesn't fly Battlecruisers. ------------------
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Svenholio
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Posted - 2006.11.05 06:10:00 -
[4]
Edited by: Svenholio on 05/11/2006 06:11:19 I just love the idea of shiney new ships :D
I want shiney new ships :D
Cant remember right now, but are the new BS shiney and new looking?
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Matrix Aran
Legio Immortalis
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Posted - 2006.11.05 06:26:00 -
[5]
Warp to 0.Just makes things a hell of alot easier for everyone, and gets rid of about 90% of Eve's bookmarks, but still leaving the system intact for sniper bookmarks and safespots.
The other obvious one is the new system map. It's a bit borked atm after the last patch, but otherwise its awesome. ----
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Snare
Sha Kharn Corp Ascendant Frontier
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Posted - 2006.11.05 06:28:00 -
[6]
warp to 0 is a great!
and i really think that the new salvagable wrecks will really be a cool thing
its what im looking forward to, along with the shiny new ships 
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Gneeznow
Minmatar Boob Heads
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Posted - 2006.11.05 06:56:00 -
[7]
The hurricane, I cant wait to mine some veld in it 
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Jim McGregor
Caldari
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Posted - 2006.11.05 09:34:00 -
[8]
Edited by: Jim McGregor on 05/11/2006 09:33:49
I think Revelations is a great step forward. It felt like the game didnt progress much for a while there, but then we got everything thrown at us at once instead. I think Revelations will change Eve more than any other expansion before it. I havent been here for them all though, so I cant say for sure, but... it looks impressive. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Shameless Avenger
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Posted - 2006.11.05 09:40:00 -
[9]
Since warp to 0km is not an official change (yet) I have to go with the shiny new ships.
-------------------------------------------------- "Married men have an edge on EVE. We are already used to non-consented war declarations."
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Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.11.05 09:56:00 -
[10]
Edited by: Plutoinum on 05/11/2006 10:07:05
Looking forward to new probing system, local nerf and logging off nerf, if it comes. /edit and wcs nerf of course !!! Mixed feeling about instas. I like to see them gone, but forcing pvp on someone has already become extremely difficult. If anything it should become easier.
And no, I'm not a pirate, but I believe that closing down corridors to 0.0 and between empires is a valid strategy. In 0.0 we have dictors, in low sec between empires not much.
Imho there should be battles going on in low sec all the time between good & bad, like fighting for secure passage, fighting for isk, fighting for your faction against another faction, but usually the playstyle is more one of those: 'get easy kill, run away, run through'. There seems to be no real incentive for the good and the bad to fight for something. It's only about running or getting easy kills.
Besides that the Hurricane (love it) and invention.
P.S.: If you say that most things are not on the Kali-1 list, maybe, but they should be. It would be much more important than new toys.
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Nyobe
Caldari
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Posted - 2006.11.05 09:58:00 -
[11]
the ups:
- wcs nerf - battlecruiser improvement - hp improvement - ecm nerf - new map and probe/scanning system - invention and wrecks
the downs:
- nos getting even more powerful - most fragile part of most ships being the capacitor (hopefully tux does something like lowering size of cap boosters or 50% cap increase) - warp to 0km (yeah something like 5km would be better..)
If i look at Sisi (and i've been there quite some hours) it seemed to be a very early kali-beta and just the recent patch made it stable. It will be a long way to go till final, longer then usual. And we probably will see lot of balance improvements till then
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Jim McGregor
Caldari
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Posted - 2006.11.05 10:00:00 -
[12]
Originally by: Plutoinum
There seems to be no real incentive for the good and the bad to fight for something. It's only about running or getting easy kills.
I agree with this when it comes to low sec. Maybe factional warfare will bring some goals people can fight for. But last I heard, it was npc missions and not player vs player...? Quite a disappointment. I want players to fight eachother with a purpose, and not just in 0.0, defending their stations. --- Eve Wiki | Eve Tribune | Eve Pirate |

Yarek Balear
The Initiative
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Posted - 2006.11.05 10:04:00 -
[13]
Originally by: Nyobe
Stuff.
Agree with this for the most part, although the gang option stuff to create fleets, wings and squads is pretty neat too.
I do fear that close range gallente ships are getting the shaft because previously they've relied on gankage before their cap ran out and this won't be possible with the increased HP and increasing the size/rof on cap boosters might be a reasonable way to counter that.
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Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 11:39:00 -
[14]
warp to 0km = bad idea, removes ALLOT of possible PVP scenarios  ___________________
Eating Chopped Bear:  |

Theronnos
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.11.05 11:48:00 -
[15]
Edited by: Theronnos on 05/11/2006 11:51:49
Originally by: Lobo13 warp to 0km?
I haven't had that much time the last few weeks to check up on EVE, though I am seeing more and more posts about 0km warping? Is that a offical feature of Kali, and so will it go live when Kali 1 hits? I haven't seen it in any dev blogs or offical forum posts..
Edit: might aswel ask this too; is there a offical launh date for Kali 1?
Thx for info :) ---------------
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Slevin Kalebra
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Posted - 2006.11.05 11:49:00 -
[16]
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
No - it removes (or at least reduces) the common-all-garden scenario known as the low sec gatecamp. However the introduction of better scan probes means you'll be able to find ships at places other than the gates... at least I hope it will.
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Lord Takani
Caldari Wreckless Abandon
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Posted - 2006.11.05 11:56:00 -
[17]
As far as i have read, havent played on test server yet, but imo.
Ups:
warp to 0km
Downs:
ECM getting to much nerfed ( ecm dedicated ships for example, why train for them? ). HP to Capacitor balans ( active tankers will get a disadvantage over passive ones ). Kali benefits the carebears more.
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The Enslaver
Shinra Lotka Volterra
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Posted - 2006.11.05 12:19:00 -
[18]
Exploration and 0.0 cosmos.
If it is ever implemented properly. Which is starting to look doubtful from the test server. --------
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 12:44:00 -
[19]
Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
To stay on Topic: My favorite feature is standings in local. It will be so nice to not have to have 800+ people in my buddies list just to keep track of when badguys are in local more easily anymore. I will be very happy to have buddies be... *gasp* for buddies instead of "for baddies" now :)
Next would be warp to 0km. I already have instas for every place I go but I will be thrilled to be able to get rid of them. They are laggy as heck to open and annoying to make and they cause horrendous server lag every time folks copy large ammts of them. I will be glad to be rid of them.
But it's hard to pick because Kali is chock full of goodness..
I am still wondering why the HP boost is being done. All it's going to do is make every aspect of the combat game take even longer than it already does. I feel sorry for anyone doing Tier 4 missions after that HP boost goes in... UNGH...
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Plaetean
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2006.11.05 12:50:00 -
[20]
Originally by: Plutoinum Edited by: Plutoinum on 05/11/2006 11:41:19
Looking forward to new probing system, local nerf and logging off nerf, if it comes.
Local nerf?
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St Dragon
Blood Association of Dragons
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Posted - 2006.11.05 13:14:00 -
[21]
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Dont you mean Snioer Ganking scenarios. 
Anyway my favourate one is the Warp to 0km and shiny new ships such as the rokh. -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Odd Bob
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Posted - 2006.11.05 13:18:00 -
[22]
Edited by: Odd Bob on 05/11/2006 13:18:51 Ups
0km to gates - Ill finally be able to go travel around eve without losing a rifter at every low sec gate to a bored 3 year old player, ive always thought it farcical and somewhat sad having to create 100s of bookmarks to do just this.
New player skill points, long overdue, lets hope theres a mannual showing them alot more indeph info about the game too
Downs
Loads of new bugs, lots of them i fancy
No mention of currently know issues such as problems with the ingame sound/driver conflicts and such like being dealt with.
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Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 15:24:00 -
[23]
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun. ___________________
Eating Chopped Bear:  |

Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 15:25:00 -
[24]
Originally by: St Dragon
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Dont you mean Snioer Ganking scenarios. 
no i dont, otherwise i would have typed that. ___________________
Eating Chopped Bear:  |

Davlin Lotze
Raging Destruction
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Posted - 2006.11.05 15:52:00 -
[25]
Edited by: Davlin Lotze on 05/11/2006 15:53:39
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
When to aggress and when not to....pvp 101. BTW, he could have instajumped\docked with BMs before, now when he and his mates do so perhaps absent the BM load sustained by the server he might not crash the node :) See, there's all sorts of advantages when you look at this from a broad perspective :P
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Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 16:34:00 -
[26]
Originally by: Davlin Lotze Edited by: Davlin Lotze on 05/11/2006 15:53:39
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
When to aggress and when not to....pvp 101. BTW, he could have instajumped\docked with BMs before, now when he and his mates do so perhaps absent the BM load sustained by the server he might not crash the node :) See, there's all sorts of advantages when you look at this from a broad perspective :P
im so very happy you are giving me a PVP lesson....  ___________________
Eating Chopped Bear:  |

Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 16:34:00 -
[27]
Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
___________________
Eating Chopped Bear:  |

Cadela Fria
Amarr eXin Alliance Pirate Coalition
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Posted - 2006.11.05 16:47:00 -
[28]
I'll be the first to say it, even though it might sound really silly, but: A white client  It just looks awesome, and no, it has nothing to do with racial stuff..it just looks cool! 
To the rest of you, stop talking about negative things...this is a HAPPY thread, tells us what you love about Kali ^_^
-Knowledge is a priviledge, not a right |

NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.05 16:50:00 -
[29]
I'm looking forward to the WCS nerfage and to the bookmark nerf, BUT i'm absolutely not happy about the warp to 0km, because that will also nerf PVP in so many ways.
And don't come here and say it doesn't, because it DOES.
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Nagissa Kaworu
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 16:51:00 -
[30]
Originally by: Lobo13 warp to 0km?
Well if this feature is being implemented it will strike the final blow to the pirating profession, since belt hunting (ransoming and such) has been dead for a long time and doenst really make you any isk. What is there left for a pirate in empire??? I know alot of carebear whiners think that gatecamping is griefing and **** but low sec is low sec, its dangerous. Implement warp to 0km and you might as well make it high sec.
Well thats my 2 iskies on the matter. (Flame away )
Nag.
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Gallant Nose
The Yarrmada Pirate Coalition
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Posted - 2006.11.05 17:16:00 -
[31]
Warp to 0km is an obsurd idea. It takes away loads of pvp scenarios. Pirating is already hard enough without it being nerfed some more. If you go in to low sec its your risk, allowing 0km warp in makes most of the concept of low sec pointless. It's meant to be dangerous, that's why it allows pirates tbh. If you want to go in to low sec you shouldnt be moaning about 15km warp in.
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.11.05 17:17:00 -
[32]
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
Out of curiosity, what did you aggress with that happened to not warpscramble your target ? 
Really, the only thing that actually gets easier for remotely competent people is circumventing inline bubbles. Which doesn't apply to lowsec in any way, shape or form.
The absence of really bad fights by killing rookies with no speedmods that warp to 15 isn't going to be mourned by anyone. Get over it. While warp to 0 might be awkward for starters, it's miles better than the insta-system - which is both tedious and unnecessarily stratifys the community between those that have and those that don't.
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Podee
Gallente
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Posted - 2006.11.05 17:58:00 -
[33]
I'm pretty sure this isn't the warp 0km thread there are plenty of those to post in.
Also Podee will still use autopilot in low sec and 0.0  I am the Podee you are the Podder. Please pod me. |

Matrix Aran
Legio Immortalis
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Posted - 2006.11.05 18:16:00 -
[34]
Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
And to stay on topic let me devote a few lines of praise to the new gang system, which has the potential to clean up 90% of those warp to who? problems on TS, and the Who's primary questions I get, right after saying the name. I love broadcasts! ----
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Mark Foley
CURSED LEGION OF DOOM Pirate Coalition
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Posted - 2006.11.05 18:43:00 -
[35]
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking. 
-Mark Foley- |

Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2006.11.05 18:47:00 -
[36]
Edited by: Ranger 1 on 05/11/2006 18:47:32
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
And to stay on topic let me devote a few lines of praise to the new gang system, which has the potential to clean up 90% of those warp to who? problems on TS, and the Who's primary questions I get, right after saying the name. I love broadcasts!
While I agree with most of your post, most EVE players do NOT stick to one region. And I think everyone ventures into area's where they do not have bookmarks at one time or another. While I like the idea of warp to 0km, I would be happier with warp to 5km. Let there be some reason to consider speed mods rather than agility mods.
Of course, I also wish that using ECM did not trigger aggression as far as going through a gate is concerned. Simply because I wish hauler pilots had a reason to seriously consider using ECM instead of simply relying on speed or agility... a reason to use all of those mid slots and high CPU.
But that is neither here nor there.
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Sir Juri
Caldari Species 5618 Ascendant Frontier
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Posted - 2006.11.05 18:58:00 -
[37]
Originally by: Mark Foley
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking. 
-Mark Foley-
Another thread PLEASE!
What I like is warp to 0km and getting rid of all instas. Not to mention autopilot keeps 15k warp in to gate.
I also like...
-Contracts, oh man its gonna be awsome, but I still wish for only regional buy/sell/etc but global viewing. But not sure about it yet in that reference.
-Salvaging, and riggs but combat boosters... hmm dont know if Il like it yet.
-New Map and scanning/probe mechanics, perhaps removal of local!? :)
-No more stabs on pvp ships. But still existing.
-Closer fights, not ridiculus sniper ranges.
-New graphics (improved).
-New ships. Hope new frigates and cruisers will come to.
-hopefully not TOO many new and cool skills.
-Nerf's and boost's of everything, especially fixing ECM/jamming.
-Faction wars, man I cant wait for this. HOPE ITS VERY, VEEERY SOON.
-Improved corp and alliance mechanics with new features and added sovereignity stuff. Hoping for a POS update to, is there one?
-Improved and new gang system, but a bit scared about the skills for this and what that affects, but I have great hopes.
-VOIP, ingame voice system, many critics but I believe it will roxor.
-Vista and all its features will be great with EVE Online, I cant wait, I also hope the Xbox 360 stuff they talked about becomes a reality.
-HP increase I "think" will be great, and the fact they dont increase cap along with it will prolly be a good thing.
-All hardware and software upgrades including the client and more to decrease lag :)
Thats what I can think of now, some stuff I dont like but this is a praise thread and I do like this and more 
**** need to make a new sig... |

Vasco Falcon
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Posted - 2006.11.05 19:15:00 -
[38]
- onboard and general sound issues fixed.
You missed that one :p
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MadMerlin
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Posted - 2006.11.05 20:32:00 -
[39]
warp to 0km = horrible idea, it reduces the fun of going round unscouted because there is always that long painful 15km you have to traval wishing your heart off that u dont get jumped Bad bad bad idea, most likely will result in pirates using freightors to bump away in warping ships..
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wernher
Vril Werke Pirate Coalition
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Posted - 2006.11.05 20:33:00 -
[40]
warp to 0 km ??? Stop to think about it.
What sense would it make ?? Nothing !!
In Low sec it hardly enough ton tank sentry, engage hostile or "customer" and have a good fight. So if you give everyone the possibility to jump into 0 KM then make Warp bubbles available in low sec !!!
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Pix80
Gallente Pirates of Destruction Union Pirate Coalition
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Posted - 2006.11.05 20:42:00 -
[41]
Originally by: wernher warp to 0 km ??? Stop to think about it.
What sense would it make ?? Nothing !!
In Low sec it hardly enough ton tank sentry, engage hostile or "customer" and have a good fight. So if you give everyone the possibility to jump into 0 KM then make Warp bubbles available in low sec !!!
signed
If not possible dont do it. Even with instas not everyone has instas to all places
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Captain Falafel
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Posted - 2006.11.05 20:45:00 -
[42]
Please DO NOT create WARP TO 0KM, I know all the carebears would love that since it makes the game a lot easier and safer but I believe it makes things way to boring -- where's the thrill?! Might as well abolish skills and give everyone battleships to start...
Please don't make EVE a boring game....
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LUGAL MOP'N'GLO
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Posted - 2006.11.05 20:45:00 -
[43]
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Sit on the other side of the gate... Scram them as they uncloak, its not any harder. Ceptors will be tough to get, but catching a BS trying to align will be very easy.
Adapt. Warp to 0 is a good thing, nothing esle works like it does. Someone suggested Warp to 5km. I have to ask why? So people can make Bookmarks 5km past every gate? You know it will happen.
Warp to 0 changes nothing Pvp wise. Its just now that most fights will be taking place on the other side of gates.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Kiara Diepp
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Posted - 2006.11.05 20:46:00 -
[44]
I agree, NO WARP TO 0KM!! EVE would become way to easy
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LUGAL MOP'N'GLO
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Posted - 2006.11.05 20:48:00 -
[45]
Originally by: MadMerlin warp to 0km = horrible idea, it reduces the fun of going round unscouted because there is always that long painful 15km you have to traval wishing your heart off that u dont get jumped Bad bad bad idea, most likely will result in pirates using freightors to bump away in warping ships..
No, snipers just won't be as UBER. Which seems to be another part of the Kali package anyways (50% HP increase).
God forbid you have to tank sentries in lowsec to catch people on the other sides of gates now.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

LUGAL MOP'N'GLO
|
Posted - 2006.11.05 20:49:00 -
[46]
Originally by: Captain Falafel Please DO NOT create WARP TO 0KM, I know all the carebears would love that since it makes the game a lot easier and safer but I believe it makes things way to boring -- where's the thrill?! Might as well abolish skills and give everyone battleships to start...
Please don't make EVE a boring game....
How does it take any THRILL away from the game? People will still catch you in lowsec if they are smart. Quit whining, its the best thing for eve with the current status of bookmarks.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
|
Posted - 2006.11.05 21:12:00 -
[47]
Originally by: Gallant Nose Warp to 0km is an obsurd idea. It takes away loads of pvp scenarios. Pirating is already hard enough without it being nerfed some more. If you go in to low sec its your risk, allowing 0km warp in makes most of the concept of low sec pointless. It's meant to be dangerous, that's why it allows pirates tbh. If you want to go in to low sec you shouldnt be moaning about 15km warp in.
Once again for the illiterate: Warp to 0km is already possible and used by most of the playerbase. Please come up with a VALID arguement.
|

Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
|
Posted - 2006.11.05 21:12:00 -
[48]
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
Both already do'able with intas Next arguement please? I still see no reason why warp to 0 is bad. It reduces lag. Again... anyone you are hunting in lowsec that DOES NOT have insta's for the system they're in is a noob anyway so what you're saying is "I like preying on hapless noobs". Big of ya...
Sorry I see no valid arguement here. Instadocks and jumps are already possible and most already use them.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
|
Posted - 2006.11.05 21:15:00 -
[49]
Originally by: Mark Foley
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking. 
-Mark Foley-
camp the *OTHER* side... you can still gatecamp. Or do you just LIKE ganking clueless noobs who have no instas yet because they either don't know better or can't afford them and don't have the skills for decent speed mods?
Sorry... no sympathy here.
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Rex Solomon
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Posted - 2006.11.05 21:31:00 -
[50]
warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
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Clogs'R'us
Caldari Cheesy Poofs
|
Posted - 2006.11.05 21:43:00 -
[51]
One thing warping to 0 km will do is allow newer players who did not have BMs to enter 0.0 space. This will also ensure that alliances become more diligent in defending their space.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 21:46:00 -
[52]
Edited by: Taram Caldar on 05/11/2006 21:49:23
Originally by: Rex Solomon warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
MMMM still seeing "Waaah I can only gank clueless newbs and you're taking that away" every time I see this arguement. According to CCP the number is a LOT more than 10% of players. If it were only 10% of players using instas we wouldn't have lag issues from BM's. Stop making up fake stats.
Please try another tactic. Learn to use a warp scrambler and train the skills to improve your lock time. Ships don't align instantly ya'know.
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Phelan Lore
Sniggerdly
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Posted - 2006.11.05 21:57:00 -
[53]
Warp to 0 will be great. It removes lag from the game and it will lead to way MORE PvP than right now. Warp to 0 will bring more people to lowsec and 0.0. It will also lead to gangs taking trips to new regions that they otherwise wouldn't have.
Warp to 0 also levels the playing field. Your sucess in PvP shouldn't depend on something as stupid as how many BMs you have.
I hope to god that warp to 0 makes it into kali.
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Sir Juri
Caldari Species 5618 Ascendant Frontier
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Posted - 2006.11.05 22:02:00 -
[54]
Originally by: Phelan Lore Warp to 0 will be great. It removes lag from the game and it will lead to way MORE PvP than right now. Warp to 0 will bring more people to lowsec and 0.0. It will also lead to gangs taking trips to new regions that they otherwise wouldn't have.
Warp to 0 also levels the playing field. Your sucess in PvP shouldn't depend on something as stupid as how many BMs you have.
I hope to god that warp to 0 makes it into kali.
same here 
**** need to make a new sig... |

Daelin Blackleaf
|
Posted - 2006.11.05 22:10:00 -
[55]
Some of you seem to write far better than you read.
I thought this was obvious but allow me to make it crystal clear:
THIS IS NOT THE "I HATE WARP TO 0" THREAD
So please take it elsewhere, one of the multitude of other posts whining about this very same topic for example.
Keep it on track folks.
That aside it's nice to see a lot of varied answers and that I'm not the only person so vain as to be looking forward to the "shiny new ships" more than the new features . Mainly because balancing ships is an evolution while encountering bugs (on Tranquility) is a pain in the ass.
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Admai Sket
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Posted - 2006.11.05 22:28:00 -
[56]
KALI rules! I've just been playing the test server for a coupla hours, just lagged right out and lost connection though. The new ships rule.
Shame that Amarr is having their caps reduced (???), but is this to make us use more nosses and make fights last longer?
--------- NEED A SIG PLEASE. |

James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
|
Posted - 2006.11.05 23:18:00 -
[57]
As a 'not really a PvPer' caldari pilot, I like: Contracts Rigs The Drake The Rohk The HP boost (longer fights really are an improvemnt)
I dislike: Warp to 0.
I know there's a lot of arguments either way on whether warp to 0 is good or bad, and whether instas suck or not. Basically ,I object to a 'big heavy battleship' (or freighter or whatever) moving pretty much as fast as a frigate or interceptor. I think haulers should have a reason to fit speed mods over cargo expanders.
I also think that despite all the moaning, making the EVE universe still bigger is no bad thing. (Although maybe freighters would need tweaking for balance).
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oursulent market
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Posted - 2006.11.06 02:22:00 -
[58]
Warp to okm is ****, if that goes in they lose a whole side of the game, with that gone this game WILL die. pirates leave the game cause nothing to do,when there are no pirates, the carebears take over....YAY lets all play who can mine the ore the fastest. it is BULL and i will be leaving the game if it comes into effect
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NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.06 03:07:00 -
[59]
Edited by: NightmareX on 06/11/2006 03:08:34 Jeeez, someone just don't see why Warp To 0km totaly suck for us pirates, well i can tell you that if we catch one pilot at a gate, and then he could make it away before we could scramble him, then it's NO POINT by going after him, since they will in 95% of the situations warp to 0km to a gate or a station. Since he will most likely have jumped and started to align on the other side before we arive at the gate he jumped into. Or docked before we arive at the station.
Yeah chasing a player will be totaly useless then.
I hope you all see my point here. And oh well, that was kinda OT to
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mazzilliu
Caldari Sniggerdly
|
Posted - 2006.11.06 04:03:00 -
[60]
i <3 warp to 0
infact i <3 almost all of the changes in kali. shaking things up is good now and then. 
I'M ON YOUR FORUMS! I'M SPAMMING YOUR THREADS!!! |

VulkanXx
Minmatar Original Black Plague Blood of the Innocents
|
Posted - 2006.11.06 04:32:00 -
[61]
I must say, I am also looking forward to warp to 0. And it's quite pathetic that the only ones really whining about it are PC and their alts, because gate camping wont be so easy. What's even more pathetic is they call themselves pirates, haha!
Not only that, but they proceed to whine on EVERY single thread that has to do with kali, even though the op and many people have told them to post their bull elsewhere, and try contributing to the thread.
Kind of gives you an idea of their mentality, doesnt it?
Anyway, now to the topic, I am looking forward to warp to 0, as it will bring more targets into low sec and 0.0. I am looking forward to the hurricane because it is just plain.... AWESOME!!! and um.... all the other new features and content because i'm to lazy to type any more.
Oh and btw PC, i'm a pirate. If you need to know what a pirate is, i'll gladly tell you in game. 
|

NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.06 04:49:00 -
[62]
Edited by: NightmareX on 06/11/2006 04:55:57
Originally by: VulkanXx I must say, I am also looking forward to warp to 0. And it's quite pathetic that the only ones really whining about it are PC and their alts, because gate camping wont be so easy. What's even more pathetic is they call themselves pirates, haha!
Not only that, but they proceed to whine on EVERY single thread that has to do with kali, even though the op and many people have told them to post their bull elsewhere, and try contributing to the thread.
Kind of gives you an idea of their mentality, doesnt it?
I am looking forward to the hurricane Twisted Evil because it is just plain.... AWESOME!!!
Oh and btw PC, i'm a pirate. If you need to know what a pirate is, i'll gladly tell you in game. 
Haha, i had to lol over this . And yeah we have a reason to post a lot about this. Because when like 500 peoples in Pirate Coalition see the problem with Warp to 0km, then i believe Warp To 0km sucks big time
But i'm just optimistic and says the Warp To 0km wont hit TQ.
And yeah i agree on the Hurricane is going to be AWESOME
|

LUGAL MOP'N'GLO
|
Posted - 2006.11.06 05:11:00 -
[63]
Originally by: oursulent market Warp to okm is ****, if that goes in they lose a whole side of the game, with that gone this game WILL die. pirates leave the game cause nothing to do,when there are no pirates, the carebears take over....YAY lets all play who can mine the ore the fastest. it is BULL and i will be leaving the game if it comes into effect
Bwhahaha! I loled seriously. Go ahead and leave the game. OR you can try to adapt by camping THE OTHER SIDE of the gate.
It doesn't RUIN pirating, it will just change your tactics.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Golerre Evraun
|
Posted - 2006.11.06 05:29:00 -
[64]
i haven't seen any dev response as to whether or not warp to '0' will actually be coming to tranq.
is this more than just sometinhg they wanted to see ---------------------------------------- If you ain't dyin, You Ain't tryin. |

Wrayeth
Tabula Rasa Systems The Star Fraction
|
Posted - 2006.11.06 05:37:00 -
[65]
My favorite new feature is the one where I get to save $15 a month because my preferred playstyle (solo and very small group PvP) has been destroyed by the hitpoint changes and, thus, my account has been cancelled.
Oh, not to mention the fact that Minmatar battleships are even more crap comparatively after the patch. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
R.I.P. AC tempest R.I.P. Torp raven
Thanks, CCP.
R.I.P. My account, after the next cycle. |

Kendala Ciistu
|
Posted - 2006.11.06 05:37:00 -
[66]
Edited by: Kendala Ciistu on 06/11/2006 05:38:00
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LUGAL MOP'N'GLO
|
Posted - 2006.11.06 05:42:00 -
[67]
Well, as I see it warp to 0 is the:
1) Most simple way to remove the plague of GtG bookmarks
2) Not game shattering. Clarification: It will require a change of tactics in highsec corp wars and pirating, but read my lips, PVP will not suffer. Gate camping will now be done on the other sides of gates (which infact makes it even more dangerous for people travelling through lowsec).
Note: Some people are unaware that if you sit on top of a gate a person coming out of cloak will not appear further than 20km away from you (Scramming range).
Now: Travellers in lowsec can warp to a planet nearby a gate to see if any ships are around the gate (scanning). Revelations: Travellers in lowesec cannot see what is on the otherside of the gate
Now: Interceptors are very hard to catch at gates. Revelations: Interceptors will still be hard to catch on the other side of gates.
Now: Haulers are dead at a gatecamp Revelations: Haulers are still dead at a gatecamp
3) 3 year old players no longer have a HUGE advantage with pages of gtg bookmarks. The playing field will be even.
I can understand the fear that the pirates have that their life in EVE as they know it will be over. This will not be the case. Pirating may take a little more effort and quick hands to target someone before they warp away, but all in all not much will change.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

LUGAL MOP'N'GLO
|
Posted - 2006.11.06 05:45:00 -
[68]
Originally by: Wrayeth My favorite new feature is the one where I get to save $15 a month because my preferred playstyle (solo and very small group PvP) has been destroyed by the hitpoint changes and, thus, my account has been cancelled.
Oh, not to mention the fact that Minmatar battleships are even more crap comparatively after the patch.
I wouldn't quit just yet. My guess is something will be done to make Alpha damage worth its weight in skill points.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Wrayeth
Tabula Rasa Systems The Star Fraction
|
Posted - 2006.11.06 05:55:00 -
[69]
Originally by: LUGAL MOP'N'GLO
I wouldn't quit just yet. My guess is something will be done to make Alpha damage worth its weight in skill points.
TBH, it's not the alpha - it's the DPS. Especially in regards to autocannons; it's just not sufficient with the changes. It was already sub-par and needed a small boost, but now it needs a much larger boost to be viable. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
R.I.P. AC tempest R.I.P. Torp raven
Thanks, CCP.
R.I.P. My account, after the next cycle. |

LUGAL MOP'N'GLO
|
Posted - 2006.11.06 06:07:00 -
[70]
Originally by: Wrayeth
Originally by: LUGAL MOP'N'GLO
I wouldn't quit just yet. My guess is something will be done to make Alpha damage worth its weight in skill points.
TBH, it's not the alpha - it's the DPS. Especially in regards to autocannons; it's just not sufficient with the changes. It was already sub-par and needed a small boost, but now it needs a much larger boost to be viable.
I tried a maelstrom (I have a minny alt w/ BS V and 14m sp in gunnery) and it actually did quite well.
Setup was 6 x 800mm Repeating Arty II's a heavy nos and a heavy neut, shield tanked with dmg mods in the lows. It did quite well and put out pretty good dps. Perhaps your next gank ship?
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

VulkanXx
Minmatar Original Black Plague Blood of the Innocents
|
Posted - 2006.11.06 06:15:00 -
[71]
Edited by: VulkanXx on 06/11/2006 06:16:15
Originally by: NightmareX Edited by: NightmareX on 06/11/2006 04:55:57
Originally by: VulkanXx I must say, I am also looking forward to warp to 0. And it's quite pathetic that the only ones really whining about it are PC and their alts, because gate camping wont be so easy. What's even more pathetic is they call themselves pirates, haha!
Not only that, but they proceed to whine on EVERY single thread that has to do with kali, even though the op and many people have told them to post their bull elsewhere, and try contributing to the thread.
Kind of gives you an idea of their mentality, doesnt it?
I am looking forward to the hurricane Twisted Evil because it is just plain.... AWESOME!!!
Oh and btw PC, i'm a pirate. If you need to know what a pirate is, i'll gladly tell you in game. 
Haha, i had to lol over this . And yeah we have a reason to post a lot about this. Because when like 500 peoples in Pirate Coalition see the problem with Warp to 0km, then i believe Warp To 0km sucks big time
But i'm just optimistic and says the Warp To 0km wont hit TQ.
And yeah i agree on the Hurricane is going to be AWESOME
Yeah, I had fun writing it too 
On a side note, I dont believe EVE revolves around 500 people from PC 
Edit: SPEEEEEELING! (it's late x.x)
|

Lars Vegaz
|
Posted - 2006.11.06 10:06:00 -
[72]
Edited by: Lars Vegaz on 06/11/2006 10:09:43 Thats just a stupid idea( the 0m thingy) why would you want to dumb the game down to as good as higsec status everywhere? (and yes there are VERY few targets around in belts). The other dude who propose we could just popp them on the other side dunno what he talks about, when ppl decloak and warp of it happens very quicly, and tbh most ships need a bit of time to lock on (especially one bigg enough to tank the sentrys), offcaurse one could use a ceptor but that would get a bit exspensive since the sentrys just dont care about game mechanics and just ignore speed, sigradius etc.
Tbh i doubt the devs would do a stupid thing like this, since they time and time again have told us they intended this game to be pvp sentric and not some dumbed down carebear friendly flowerpicking contest
Edited : This is my main and yes i am PC, so what=P
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Jim McGregor
Caldari
|
Posted - 2006.11.06 10:36:00 -
[73]
Originally by: Lars Vegaz Edited by: Lars Vegaz on 06/11/2006 10:09:43 Thats just a stupid idea( the 0m thingy) why would you want to dumb the game down to as good as higsec status everywhere? (and yes there are VERY few targets around in belts). The other dude who propose we could just popp them on the other side dunno what he talks about, when ppl decloak and warp of it happens very quicly, and tbh most ships need a bit of time to lock on (especially one bigg enough to tank the sentrys), offcaurse one could use a ceptor but that would get a bit exspensive since the sentrys just dont care about game mechanics and just ignore speed, sigradius etc.
Tbh i doubt the devs would do a stupid thing like this, since they time and time again have told us they intended this game to be pvp sentric and not some dumbed down carebear friendly flowerpicking contest
I think one of the problems with Eve pvp is exacly that it IS around the gates. I would love if people were actually doing things in the systems, like exploring, mining, looking for fights or whatever - and you could FIND them quite easily. The whole reason most of the fights are at gates is because its too **** easy to just avoid combat everywhere else.
So thats what I think needs changing. Make finding people easier.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Silane Daktor
Soar Angelic Pirate Coalition
|
Posted - 2006.11.06 11:06:00 -
[74]
Edited by: Silane Daktor on 06/11/2006 11:06:08
Originally by: Jim McGregor
I think one of the problems with Eve pvp is exacly that it IS around the gates. I would love if people were actually doing things in the systems, like exploring, mining, looking for fights or whatever - and you could FIND them quite easily. The whole reason most of the fights are at gates is because its too **** easy to just avoid combat everywhere else.
So thats what I think needs changing. Make finding people easier.
QFT. I think that nails it. I have no problem with adapting to the change, but I would love it if more people were not at gates and stations. You ask any pirate, belt hunting is much more fun that gate camping, but we are reduced to gate camping as no-one is in the belts.
Ppl tell us to adapt- adapt is what pirates have done- no targets in belts, we adapt and ended up gate camping. And we'll adapt again. Solo piracy will, IMHO, end (getting ppl on the other side of the gate, solo, is hard), and we'll become better organised in groups.
So, interesting changes ahead. Maybe... has CCP confirmed Warp to 0 will be in Kali?
|

James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
|
Posted - 2006.11.06 11:13:00 -
[75]
Originally by: VulkanXx I must say, I am also looking forward to warp to 0. And it's quite pathetic that the only ones really whining about it are PC and their alts, because gate camping wont be so easy. What's even more pathetic is they call themselves pirates, haha!
Not only that, but they proceed to whine on EVERY single thread that has to do with kali, even though the op and many people have told them to post their bull elsewhere, and try contributing to the thread.
Kind of gives you an idea of their mentality, doesnt it?
Anyway, now to the topic, I am looking forward to warp to 0, as it will bring more targets into low sec and 0.0. I am looking forward to the hurricane because it is just plain.... AWESOME!!! and um.... all the other new features and content because i'm to lazy to type any more.
Oh and btw PC, i'm a pirate. If you need to know what a pirate is, i'll gladly tell you in game. 
I am not a pirate, and I think Warp To 0 is a bad move. Then again, I've always hated instas, and would quite happily never use them, ever again if only everyone had the same limitations.
My reasoning is quite simple. I think big and slow ships should take longer to travel. I think there should be a reason to not just stuff your iteron 5 with cargo expanders. I think the blockade runner needs a role.
I think battleships _should_ be slow, unless travel fitted. It's a positive reason to use smaller ships - fly a cruiser, because it moves faster, and can get away from that gank raven.
About the only thing that would be a problem with just removing instas entirely would be freighters - 5 minutes gate exposure in 0.0 is bad. (The fix IMO would be some kind of jumpdrive mini freighter).
The major counter arguments I've seen stem from people not realising that it'll affect _everyone_. Yes, gate camps will be a little harder to deal with. On the flip side actually forming up a gate camp will be harder too. Especially if you want to move it 'elsewhere' and have slow battleships.
I want to see an environment where 'raids' are almost always conducted in a smaller class of ship because of their mobility.
I think warp to zero is a bad move for EVE as a game. I'll cope though.
Now, for the other stuff: Contracts: Brilliant, much needed. Salvaging: Lovely idea Rigs: Very cool, although perhaps a balancing nightmare Invention: Sanity in the T2 market New ships:
Drake is the BC I've been wanting for ages, although it might be a bit overpowered (not entirely sure here - it has a good tank, but not a BS grade tank, and almost a BS sized sig).
Rohk is a much needed addition to the Caldari portfolio, and I think a very well designed ship.
Myrmidon and Hurricane well lead me into further cross training.
ECM change: Generally a good move. Not sure I like the 'reduction' in effectiveness of the EWAR ships (as is you need a couple of boosty things to maintain effectiveness in a scorp), but running into ECMs on every ship was getting ridiculous.
Heavy assault missiles: Woot, might start PvPing in the caracal in earnest, much needed
T2 ammo change: Was broken before, but I think they've gone a bit too far on the nerfbat. (Javelin torps I've used. With the change I won't. Rage torps I've used, but only for ego stroking taking potshots at carriers)
Boosters and stuff: Looks nice, but will wait to see how it plays out.
|

Vasco Falcon
|
Posted - 2006.11.06 16:04:00 -
[76]
To OP im most looking forwards to 0km, ive always wanted to be able to go ratting in low sec and 0.0 as a solo player though 9/10 along the way when i tried to travel there id find my little cruiser one nuke killed at a gate camp by some bored three year old player.
This change is going to open an aweful lot more of eve up to people like me who havent got 100s of bookmarks or any desire whatsoever to obtain them, it'll certainly open up the frontier to many more people and theres gold in them hills!
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
|
Posted - 2006.11.06 17:01:00 -
[77]
Originally by: Silane Daktor Edited by: Silane Daktor on 06/11/2006 11:06:08
Originally by: Jim McGregor
I think one of the problems with Eve pvp is exacly that it IS around the gates. I would love if people were actually doing things in the systems, like exploring, mining, looking for fights or whatever - and you could FIND them quite easily. The whole reason most of the fights are at gates is because its too **** easy to just avoid combat everywhere else.
So thats what I think needs changing. Make finding people easier.
QFT. I think that nails it. I have no problem with adapting to the change, but I would love it if more people were not at gates and stations. You ask any pirate, belt hunting is much more fun that gate camping, but we are reduced to gate camping as no-one is in the belts.
So, interesting changes ahead. Maybe... has CCP confirmed Warp to 0 will be in Kali?
No confirmation or denial yet. My guess is it's there to test how it works. Also: One would posthume that once warp to 0km is a reality more highsec folks will forray out into lowsec because it's now 'safer' (which it is) and you will suddenly begin seeing more targets in the belts. Especially folks ratting since ratting in lowsec (while not as profitable as 0.0) is both profitable and doesn't require anything bigger than a destroyer or cruiser.
You will likely see more miners in lowsec as well.
I suspect 0.0 will also see a population growth as a result of warp to 0.
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Chaz Pounder
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 18:04:00 -
[78]
NO! 400x120@24000 bytes , Max. -Capsicum |

Keleth
|
Posted - 2006.11.06 18:05:00 -
[79]
Originally by: Wrayeth My favorite new feature is the one where I get to save $15 a month because my preferred playstyle (solo and very small group PvP) has been destroyed by the hitpoint changes and, thus, my account has been cancelled.
Can I have your stuff? :-)
Keleth
|

Phalyssa Truixim
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Posted - 2006.11.06 18:12:00 -
[80]
Ok, if warp to 0 is such a terrible idea, then give up your instas.
Seriously, if you are so against warp to 0, then instas should be removed. You know why? Because that is warping to 0! The fact is that warp to 0 is already in the game. Now it is just built in for everyone rather than copying or creating tons of bookmarks which takes up server resources.
Honestly, CCP had two options. Add warp to 0 or remove the ability to create instas making everyoe warp to 15km.
Personally, I am looking forward to a game that has everyone on an equal playing field and improved server performance.
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VulkanXx
Minmatar Original Black Plague Blood of the Innocents
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Posted - 2006.11.06 18:21:00 -
[81]
Originally by: Taram Caldar
Originally by: Silane Daktor Edited by: Silane Daktor on 06/11/2006 11:06:08
Originally by: Jim McGregor
I think one of the problems with Eve pvp is exacly that it IS around the gates. I would love if people were actually doing things in the systems, like exploring, mining, looking for fights or whatever - and you could FIND them quite easily. The whole reason most of the fights are at gates is because its too **** easy to just avoid combat everywhere else.
So thats what I think needs changing. Make finding people easier.
QFT. I think that nails it. I have no problem with adapting to the change, but I would love it if more people were not at gates and stations. You ask any pirate, belt hunting is much more fun that gate camping, but we are reduced to gate camping as no-one is in the belts.
So, interesting changes ahead. Maybe... has CCP confirmed Warp to 0 will be in Kali?
No confirmation or denial yet. My guess is it's there to test how it works. Also: One would posthume that once warp to 0km is a reality more highsec folks will forray out into lowsec because it's now 'safer' (which it is) and you will suddenly begin seeing more targets in the belts. Especially folks ratting since ratting in lowsec (while not as profitable as 0.0) is both profitable and doesn't require anything bigger than a destroyer or cruiser.
You will likely see more miners in lowsec as well.
I suspect 0.0 will also see a population growth as a result of warp to 0.
Atleast someone sees the light! 
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VoYvod
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Posted - 2006.11.07 04:44:00 -
[82]
0km warp = bad , listening to whiners = bad ,wcs nerf = good , bubbles in low sec = good and can counter and only way to counter the 0km or just keep bookmarks and make it so you can't make bookmarks by a gate , fit a afterburner or mwd thats why they're there faster travel... the game shouldnt adapt to the players, the players should adapt to the game , dont like being ganked? then dont put yourself in a bad situation of being ganked its part of the game get over it but dont ruine the game by removing pvp in low sec. all this nerfing is making alot of stuff not even worth the training time tbh t2 guns for example... thnx for reading my negativity, the truth hurts- 
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Black L0tus
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Posted - 2006.11.07 05:19:00 -
[83]
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 21:49:23
Originally by: Rex Solomon warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
MMMM still seeing "Waaah I can only gank clueless newbs and you're taking that away" every time I see this arguement. According to CCP the number is a LOT more than 10% of players. If it were only 10% of players using instas we wouldn't have lag issues from BM's. Stop making up fake stats.
Please try another tactic. Learn to use a warp scrambler and train the skills to improve your lock time. Ships don't align instantly ya'know.
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VoYvod
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Posted - 2006.11.07 05:23:00 -
[84]
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 21:49:23
Originally by: Rex Solomon warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
MMMM still seeing "Waaah I can only gank clueless newbs and you're taking that away" every time I see this arguement. According to CCP the number is a LOT more than 10% of players. If it were only 10% of players using instas we wouldn't have lag issues from BM's. Stop making up fake stats.
Please try another tactic. Learn to use a warp scrambler and train the skills to improve your lock time. Ships don't align instantly ya'know.
kinda hard to do this when usually the otherside is high security now if you're so uber to kill concord and the dude that you chased for your own death because of the concordien pwnage then i wouldnt complain 
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.07 08:27:00 -
[85]
Hmm, here's an idea. Leave warp to 0. but allow high sec warp bubbles. That'd work :)
Let's not forget that most instas are gate to gate, which makes bubble deployment fairly easy.
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Butter Dog
The Dead Miners Society
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Posted - 2006.11.07 08:29:00 -
[86]
Originally by: Nagissa Kaworu
Originally by: Lobo13 warp to 0km?
Well if this feature is being implemented it will strike the final blow to the pirating profession, since belt hunting (ransoming and such) has been dead for a long time and doenst really make you any isk. What is there left for a pirate in empire??? I know alot of carebear whiners think that gatecamping is griefing and **** but low sec is low sec, its dangerous. Implement warp to 0km and you might as well make it high sec.
Well thats my 2 iskies on the matter. (Flame away )
Nag.
Surely the pirating profession isnt reduced to gate sniping?
Nothing really changes in Kali, you will still be gate-ganking AFK'ers in Rancer who use auto-pilot. You can still catch people on the other side of gates. You can still actively hunt for your prey.
Pirating is getting a boost in Kali. WCS are being nerfed to hell. Improved system scanning should let you actively hunt down mission runners.
Its going to be an exciting new world. Adapt to it.
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Felix Dzerzhinsky
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Posted - 2006.11.07 08:43:00 -
[87]
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios 
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
To stay on Topic: My favorite feature is standings in local. It will be so nice to not have to have 800+ people in my buddies list just to keep track of when badguys are in local more easily anymore. I will be very happy to have buddies be... *gasp* for buddies instead of "for baddies" now :)
Next would be warp to 0km. I already have instas for every place I go but I will be thrilled to be able to get rid of them. They are laggy as heck to open and annoying to make and they cause horrendous server lag every time folks copy large ammts of them. I will be glad to be rid of them.
But it's hard to pick because Kali is chock full of goodness..
I am still wondering why the HP boost is being done. All it's going to do is make every aspect of the combat game take even longer than it already does. I feel sorry for anyone doing Tier 4 missions after that HP boost goes in... UNGH...
Ups - WCS Nurf, it was about time. Its still in the game for haulers and people moving goods, and kills its use for ships that want to fight = perfect.
Downs - Warp to 0kms. People keep saying that it will get rid of instas. I think that nothing should be able to warp to any close then 15kms from an object even with a BM - thus making gtg BMs useless. Sure people can still use them, but they will stop 15kms short of the gate and will have to hoof it to the gate. This will get rid of the BMs (unless people are attatched to them) and reduce the lag, and low sec becomes a dangerous place (which it is supposed to be). Yes, there was a time when we debated whether Instas were an exploit, but it was allowed by the devs. Then instas became chronic, so now they have 2 choises: go back to the old way (nothing can warp to within 15kms of an object) or the currently proposed way 0kms.
I like pvp, with gtg, the only pvp you will see is 1) major gatecamps in 0.0. 2) fleet. The small gang stuff will pretty much die out. So you may complain about the massive gate camps now - wait till you find all the pirates camping the pipes.
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