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Jim McGregor
Caldari
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Posted - 2006.11.11 19:02:00 -
[31]
Originally by: Jenny Spitfire
Originally by: Jim McGregor
Originally by: Jenny Spitfire Have Warp to 7.5km and not Warp to 0km and we will not need low/high sec dictors.
Have Warp to 0 km and you will, and it makes the game better because you need to work together with other people. 
Quote: If anything, low sec will be much more dangerous with this change than it ever was before.
You have just contradicted yourself. Warp to 0km is bad for EvE.
No I didnt, because better = more dangerous for me.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.11 19:03:00 -
[32]
Originally by: Jim McGregor No I didnt, because better = more dangerous for me.
Not really. I will wait for you to eat your words when it gets to TQ.  --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.11.11 19:03:00 -
[33]
Cool, though getting pods around is going to be a laugh. 
Quote: ...didn't mention anything about logouts other than they're going to change the mechanic "when" and not "if".
The sooner the better. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Zebler
Four Horsemen
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Posted - 2006.11.11 19:06:00 -
[34]
Originally by: Sakura Nihil
Originally by: Zebler points
points re snipers:
Worth a shot on SISI.
Yeah, snipers and suicide dictors are going to be an issue. Snipers are being nerfed in terms of range. Gate guns are going to be increased in ability.
Still, i think you are right. Suicide dictors, with tanked bs = guaranteed kill. We HAVE to get around that. There should be no guaranteed easy kills like this.
Prob best to just keep dictors out of low sec.
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Sovy Kurosei
Amarr Therianthropic Technologies
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Posted - 2006.11.11 19:07:00 -
[35]
Originally by: d'Mortaigne Well, they will most likely move lvl4 agents to lowsec..
There are already level four agents in low security space. ___________________
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Jim McGregor
Caldari
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Posted - 2006.11.11 19:10:00 -
[36]
Originally by: Sovy Kurosei
Originally by: d'Mortaigne Well, they will most likely move lvl4 agents to lowsec..
There are already level four agents in low security space.
ALL should be moved there. No more free millions. But it might hurt ccp as a business, because there are still plenty of people that just want to collect free cash with no risk. They might quit.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Mir Net
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Posted - 2006.11.11 19:14:00 -
[37]
Edited by: Mir Net on 11/11/2006 19:17:39
Originally by: Jim McGregor
Now all they need to do is to move level 4 missions out of high sec so people have a reason to go to low sec and work together against the ebil pirates that tries to kill them.
I won't be joining the crusade im afraid to say.
Been there done it, wasted my time while said greifers just sat in the station logged on, laughing at you wasting your time.
Now if they wern't allowed to dock and somewhow were forced into fights, i would reconsider my stance at the first word.
It's not an even battle as it stands, far to open to grief play, as described.
I won't play by those rules used to, realised my mistake, it's not in anyway as simple as you described it.
Btw, we used to get gangs up to 30 people while low sec patroling, just before you call me a loner or something.
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.11 19:18:00 -
[38]
Originally by: Mir Net Been there done it, wasted my time while said greifers just sat in the station logged on, laughing at you wasting your time.
Keep in mind its a two-way street, though I feel the pain.
"Titans were never meant to be cost-effective, they're a huge ****" - Oveur |

Jim McGregor
Caldari
|
Posted - 2006.11.11 19:18:00 -
[39]
Originally by: Mir Net
Originally by: Jim McGregor
Now all they need to do is to move level 4 missions out of high sec so people have a reason to go to low sec and work together against the ebil pirates that tries to kill them.
I won't be joining the crusade im afraid to say.
Been there done it, wasted my time while said greifers just sat in the station logged on, laughing at you wasting your time.
Now if they wern't allowed to dock and somewhow were forced into fights, i would reconsider my stance at the first word.
It's not an even battle as it stands, far to open to grief play, as described.
I won't play by those rules used to, realised my mistake, it's not in anyway as simple as you described it.
Well, the game could use some work on that end. In other games, you usually cant run away from a fight once it starts. You fight and you win or die. Eve is full of lame tactics that makes it possible to avoid fights, save your ship etc. Hopefully they will do something about those things. Because its badly needed imo.
--- Eve Wiki | Eve Tribune | Eve Pirate |

d'Mortaigne
PAIN.
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Posted - 2006.11.11 19:20:00 -
[40]
Originally by: Sovy Kurosei
Originally by: d'Mortaigne Well, they will most likely move lvl4 agents to lowsec..
There are already level four agents in low security space.
I know that. I was missing the word "all" there. 
--------------- It's great being Amarr, aint it? |

Sovy Kurosei
Amarr Therianthropic Technologies
|
Posted - 2006.11.11 19:48:00 -
[41]
Originally by: Jim McGregor ALL should be moved there. No more free millions. But it might hurt ccp as a business, because there are still plenty of people that just want to collect free cash with no risk. They might quit.
Reward will not increase but risk will increase in low security space. Reward in high security space will decrease and risk will remain the same. That is what those two changes would bring.
Low security space should be a middle ground between high security space and 0.0, not an extension of 0.0. ___________________
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Jim McGregor
Caldari
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Posted - 2006.11.11 19:50:00 -
[42]
Originally by: Sovy Kurosei
Originally by: Jim McGregor ALL should be moved there. No more free millions. But it might hurt ccp as a business, because there are still plenty of people that just want to collect free cash with no risk. They might quit.
Reward will not increase but risk will increase in low security space. Reward in high security space will decrease and risk will remain the same. That is what those two changes would bring.
Low security space should be a middle ground between high security space and 0.0, not an extension of 0.0.
Well, rewards decreases compared to NOW, yes. But after the changes, when you have level 4 missions only in low sec, you will get both higher rewards and risks by going there.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Sovy Kurosei
Amarr Therianthropic Technologies
|
Posted - 2006.11.11 19:57:00 -
[43]
Originally by: Jim McGregor Well, rewards decreases compared to NOW, yes. But after the changes, when you have level 4 missions only in low sec, you will get both higher rewards and risks by going there.
The reward will be the same regardless if you have two agents or six agents in low security space. ___________________
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Wat0721
GalacTECH Unlimited
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Posted - 2006.11.11 19:59:00 -
[44]
I don't like the idea of dictors coming into lowsec, myself.
At the very least, it'd be nice if sentry guns actually shot out to max lock range so the snipers have to gimp their damage/range/locktime even *a little bit* to survive for any significant amount of time.
Thing is, if bubbling a gate is an act of aggression, nothing changes -- dictors will just start warping first and then drop them, and then the snipers have no aggression, and so they gank noobs at gates.
Only way I see this working is by making dictor bubbles affect the accuracy that you warp to a gate (instead of 0km, if there's a bubble, you might warp to 8km or...something) or else by making the bubbles into a "field effect" +x points of scramble so that indies have a chance -- i.e. "being in a dictor bubble has the same effect as having 1 pt. scram".
That last bit above might even give dictor bubbles a different function from anchorable bubbles -- not anchorable in lowsec -- apart from those related to log tactics.
But whatever. ---
ECM Fix <--still stands, post-nerf. |

Soporo
|
Posted - 2006.11.11 20:00:00 -
[45]
Ugh, yeah sure increase the RISK in low sec, that'll help populate. *sarcasm*
It's already WAY more dangerous than most 0.0 space. Most everyone agrees low sec needs a reward boost(and I dont mean lvl 4's) so why are they even CONSIDERING this? It's LOW Sec not no sec for cryin out loud.
You pie rats may think this is a wonderfull idea, but you will change your mind when low sec becomes a ghost town.
I also see the big Alliances dictoring on regular basis further up the chain into low sec to catch wartargets and who knows maybe the incidental pirate too maybe...
I just had a nasty thought * maybe CCP wants to make low sec sooooo freekin dangerous that EVERYONE moves out to one side or the other. I know which way I'm going.
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Jim McGregor
Caldari
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Posted - 2006.11.11 20:01:00 -
[46]
Originally by: Sovy Kurosei
Originally by: Jim McGregor Well, rewards decreases compared to NOW, yes. But after the changes, when you have level 4 missions only in low sec, you will get both higher rewards and risks by going there.
The reward will be the same regardless if you have two agents or six agents in low security space.
How do you figure?
--- Eve Wiki | Eve Tribune | Eve Pirate |

Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.11.11 20:06:00 -
[47]
Originally by: Sovy Kurosei
Originally by: Jim McGregor Well, rewards decreases compared to NOW, yes. But after the changes, when you have level 4 missions only in low sec, you will get both higher rewards and risks by going there.
The reward will be the same regardless if you have two agents or six agents in low security space.
Nobody actually knows what the rewards are going to be like in LowSec as Kali gets released. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Sever Aldaria
Agony Unleashed
|
Posted - 2006.11.11 20:11:00 -
[48]
Assuming bubbles count as global aggression, dictors won't need to suicide. Throw on a medium shield extender or two, sit on a gate. When gate activates, warp to a safespot and drop the bubble while speed bar says warping and you'll warp right out of the bubble and before sentry guns can break through your extended shield if done carefully. One or two sniping battleships take out whatever comes through or to the gate before it can log out of the bubble if possible.
Btw... did they increase sentry gun damage in kali testing? the 50% increase in hp plus shield extender hp would make this even easier.
If local spikes with a gank fleet, the sniping battleships just warp to safe. Hence, little risk for bubble snipe camps, and possibly everyone else using more shuttle scan alts in low sec as though it were 0.0 because risk becomes almost equivalent.
Warp to 0 doesn't change anything in my eyes except that now people can't gank the newbies and the clueless or lazy that don't use instas which accomplish the same thing. That being said, I think warp to 0 is a great idea as it reduces server load with people not needing to have/use/copy all the thousands of gtg region bms.
Nice to see the large mobile warp bubbles being made available though. Whats the radius on those?
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further d |

Jim McGregor
Caldari
|
Posted - 2006.11.11 20:13:00 -
[49]
Originally by: Sever Aldaria
Btw... did they increase sentry gun damage in kali testing? the 50% increase in hp plus shield extender hp would make this even easier.
Nope. Sentries even stop firing after a while now since ships can tank them pretty easily. I assume it will get fixed.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Sovy Kurosei
Amarr Therianthropic Technologies
|
Posted - 2006.11.11 20:25:00 -
[50]
Originally by: Jim McGregor
Originally by: Sovy Kurosei The reward will be the same regardless if you have two agents or six agents in low security space.
How do you figure?
Because there are already agents there for you to use. ___________________
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War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.11 20:50:00 -
[51]
Christ people. This was Oveur saying that its a thought they had and at the time he mentioned it he was probably drunk as well also. Tin foil hat squad is going full throttle this weekend. F'ing relax ffs. This isn't even up on the test server yet and probably not even had thought put into the coding either. CHILL.
No matter where you go, there you are. |

Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.11 20:56:00 -
[52]
So then we'll be seeing those annoying bubble camps in 0.0 and low sec. Wonderful. If they do this I really hope they will increase the range and damage on Sentries tenfold. =============================================== And Scoundrelus walked the Forums once again, and all was turned to flame... |

Idara
Caldari Contraband Inc. Mercenary Coalition
|
Posted - 2006.11.11 21:06:00 -
[53]
Didn't read the rest of the replies, but this is what I was looking forward to when interdictors were first announced.
Hell, maybe don't allow them at gates, but let them be used in belts and the like. ---
Go! Go! Go pointless Tier 3s!
*snip* Please don't flame -Eldo([email protected]) |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2006.11.11 21:56:00 -
[54]
Originally by: War Bear Christ people. This was Oveur saying that its a thought they had and at the time he mentioned it he was probably drunk as well also. Tin foil hat squad is going full throttle this weekend. F'ing relax ffs. This isn't even up on the test server yet and probably not even had thought put into the coding either. CHILL.
Like I said, Oveur said they were thinking about it. Take your own advice and relax, its all good .
"Titans were never meant to be cost-effective, they're a huge ****" - Oveur |

Alkeena
Gallente Gradient Namtz'aar k'in
|
Posted - 2006.11.11 23:52:00 -
[55]
Way I imagine they'd be used for piratical intent? Drop >150km from the sentries, gank to your hearts content anyone trying to make it out of th system. Anyone trying to make it into the system is old hat.
~Alkeena
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Hesed
Hamartia.
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Posted - 2006.11.12 00:53:00 -
[56]
Bubbles should be ok for belts, but not for gates w/ sentries to be honest.
We should be able to nab haulers at gates, and take our chances on the rest.
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TheRealXXX
Caldari State War Academy
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Posted - 2006.11.12 06:03:00 -
[57]
Originally by: solidshot
Didnt he say large bubbles are being released as well?
Oh? NICE. Makes warp to 0km absolutely worthless in 0.0. And still dictor pilots have the skills needed to deploy them. I am liking it.
_______________________________________________
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Eveanne
Gallente Sperm Trumpet Industries
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Posted - 2006.11.12 07:53:00 -
[58]
This is not going to happen Too expensive in lost accounts and attracting growing players into low sec
Any threat to revenue will not go further than beer talking in the face of veteran players used to easy kills
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.12 09:46:00 -
[59]
mmm good idea
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Tribunal
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.11.12 10:21:00 -
[60]
Originally by: Jim McGregor
Originally by: Sovy Kurosei
Originally by: d'Mortaigne Well, they will most likely move lvl4 agents to lowsec..
There are already level four agents in low security space.
ALL should be moved there. No more free millions. But it might hurt ccp as a business, because there are still plenty of people that just want to collect free cash with no risk. They might quit.
1. Running missions is not "free" cash. You kinda have to spend hours killing these things called NPCs for a few million (all of which have nerfed bounties) and then you can scoop the left over loot if you wish (which has been nerfed to the stoneage).
2. Missions pay out for the risk involved with dying to the NPCs. Missions require more effort to do then chaining battleships in 0.0 belts and mining in 0.0 but pay out less then either. The change in reward from doing missions in high sec vs. doing them in low sec does not justify the risk of being ganked by a pirate. I run my missions in low sec mainly because I find that the loot "pirates" have is usually far better then what I would find in a mission .
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |
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