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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 03:21:00 -
[1]
Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
I lost a Vindicator because I had enough bad luck that I was jammed four times consecutively. No other reason. TBH I could give a f#ck about the ISK etc. It's just the principle of the matter. And the sad part is, it won't be any different in Kali.
Because I said so...
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Haffrage
Revelations Inc.
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Posted - 2006.11.12 03:24:00 -
[2]
You haven't read this, have you? -----
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Admiral Pieg
Caldari
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Posted - 2006.11.12 03:34:00 -
[3]
gawd you whine alot dont you.. ______________
Pod from above. |

murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 03:34:00 -
[4]
Originally by: Haffrage You haven't read this, have you?
Yes I have. Even more importantly, I've been on test for the better part of a week and a half testing it myself. What the changes really amount to: nothing. ECM will be as good as it is now in Kali for all intents and purposes. It's not going to change much.
Because I said so...
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 03:38:00 -
[5]
All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 03:46:00 -
[6]
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
Because I said so...
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Cmdr Sy
Appetite 4 Destruction
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Posted - 2006.11.12 03:48:00 -
[7]
Originally by: murder one Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
You would rather go into a 1v1, with a spreadsheet showing that based on tank and dps, it is impossible for you to lose against any single opponent?
I think ECM is unbalanced in terms of the disproportionate effect of receiving a single jam cycle over the course of a fight. A Thorax with a single multispec against a Thorax without a multispec, will win virtually every time. That's broken.
That someone had a couple of percent chance against a vastly superior ship which in normal circumstances cannot lose - that's worth keeping in game. A couple of percent sounds about right. Most people die if they get jammed once in three cycles.
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 03:49:00 -
[8]
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
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Dane Hur
Caldari DaHOOD Communication
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Posted - 2006.11.12 04:03:00 -
[9]
It happens I lost plenty of hands playing Poker with less chance than that, and this is only a game, you lost playmoney, get over it, besides as stated you could fit ECCM to improve you chances of not getting jammed, so please stop asking for a nerf.
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Jin Steele
Fatalix Inc. Schism.
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Posted - 2006.11.12 04:06:00 -
[10]
Originally by: murder one luck is all, isn't it?
Chance isn't good game design.
sorry, but if chance isnt good game design, then i suggest you go play WoW. thats not an insult, but look at the facts. in EvE, chance allows 2 3 month old players to kill a 6 month or even 1 year old player. In WoW, there is no chance, so 2 lvl 30 characters cant kill a level 60 character. although it sucks, that 2% chance is what makes eve awesome. Fatalix IS RECRUITING!
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:26:00 -
[11]
Originally by: Cmdr Sy
Originally by: murder one Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
You would rather go into a 1v1, with a spreadsheet showing that based on tank and dps, it is impossible for you to lose against any single opponent?
I think ECM is unbalanced in terms of the disproportionate effect of receiving a single jam cycle over the course of a fight. A Thorax with a single multispec against a Thorax without a multispec, will win virtually every time. That's broken.
That someone had a couple of percent chance against a vastly superior ship which in normal circumstances cannot lose - that's worth keeping in game. A couple of percent sounds about right. Most people die if they get jammed once in three cycles.
I don't get it. You agree with me, and then you turn around and disagree with yourself.
I'm not saying ECM should be removed. It should be balanced. Right now it *is* "disproportionately effective". With Kali coming the current balance of ECM won't change enough to make a difference in game play.
Because I said so...
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Kerc Kasha
Caldari Wings of Redemption
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Posted - 2006.11.12 04:27:00 -
[12]
Originally by: Admiral Pieg gawd you whine alot dont you..
You're telling me, every post I see from him he's whining about something. He just can't help himself.
Man even with ECM how the hell did you lose a vindicator to a single megathron?
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:28:00 -
[13]
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
Because I said so...
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:30:00 -
[14]
Originally by: Kerc Kasha
Originally by: Admiral Pieg gawd you whine alot dont you..
You're telling me, every post I see from him he's whining about something. He just can't help himself.
Man even with ECM how the hell did you lose a vindicator to a single megathron?
If you're perma-jammed, you can lose any ship to any other ship. ECM completely negates a ships ability to do anything, corret? So after it's ECMed, it's just a paperweight.
Because I said so...
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Samirol
Ore Mongers
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Posted - 2006.11.12 04:30:00 -
[15]
Originally by: Kerc Kasha
Originally by: Admiral Pieg gawd you whine alot dont you..
You're telling me, every post I see from him he's whining about something. He just can't help himself.
Man even with ECM how the hell did you lose a vindicator to a single megathron?
plated neutron thron? being jammed for over a minute can make it close
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Jin Steele
Fatalix Inc. Schism.
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Posted - 2006.11.12 04:31:00 -
[16]
reppers and cap boosters dont require a lock. Fatalix IS RECRUITING!
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 04:32:00 -
[17]
Originally by: murder one
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
Let's see, you're 7 months old, flying a vindicator. ECCM in a 1vs1? Because most 1vs1, people know your ship and will simply fit a racial jammer. Oh wow, you got owned by that same ol tactic. ECM is always more effective than ECCM? Oh yea, you're right. Being able to jam someone before they jam you sure is a good tactic, it worked good for you it seems.
All in all, You probably would have gotten owned without being jammed anyways.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:35:00 -
[18]
Originally by: Jin Steele
Originally by: murder one luck is all, isn't it?
Chance isn't good game design.
sorry, but if chance isnt good game design, then i suggest you go play WoW. thats not an insult, but look at the facts. in EvE, chance allows 2 3 month old players to kill a 6 month or even 1 year old player. In WoW, there is no chance, so 2 lvl 30 characters cant kill a level 60 character. although it sucks, that 2% chance is what makes eve awesome.
Jin, I've been shooting you down ever since you started playing eve. Please don't try to educate me on the state of the game or it's design elements. Chance isn't the only thing that allows a new player to kill an experienced one. Skill and imagination do. I've killed plenty of players, including yourself with very very few skill points (300k SP low enough) because I was able to maximize my capabilities and use tactics and skill to make my kills, not ECM.
Because I said so...
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:36:00 -
[19]
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
Let's see, you're 7 months old, flying a vindicator. ECCM in a 1vs1? Because most 1vs1, people know your ship and will simply fit a racial jammer. Oh wow, you got owned by that same ol tactic. ECM is always more effective than ECCM? Oh yea, you're right. Being able to jam someone before they jam you sure is a good tactic, it worked good for you it seems.
All in all, You probably would have gotten owned without being jammed anyways.
Whats with the 7 month old thing? It's like you're stupid or something. Maybe I have more than one char?
Because I said so...
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 04:37:00 -
[20]
Whine on that one?
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 04:39:00 -
[21]
Originally by: murder one
Originally by: Andrea Jaruwalski Whine on that one?
Can't be asked to relog my other char for the forums.
Evemail me your killmail then.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:39:00 -
[22]
Originally by: Andrea Jaruwalski Whine on that one?
Can't be asked to relog my other char for the forums.
Because I said so...
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 04:42:00 -
[23]
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski Whine on that one?
Can't be asked to relog my other char for the forums.
Evemail me your killmail then.
What's the point? I'm not being contrary, I'd just like to know why you'd want it. To inspect my setup?
Because I said so...
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Andrea Jaruwalski
Caldari Angel Deep Corporation
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Posted - 2006.11.12 04:47:00 -
[24]
I spread them on toasts in the morning.
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Onel Whitaker
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Posted - 2006.11.12 05:02:00 -
[25]
I lost my Falcon to a Phoon the other day I had 5x ECM Multi fitted and I have all of my jamming skills and recon skills maxd even tho all of the 5 jammers faild, it can work both ways m8.. I got ****ed for a few mins but then just figured that god wanted my Falcon down that day.. life sucks, get a ******* helmet  Hell will seem like heaven when I am done with you. |

Risien Drogonne
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Posted - 2006.11.12 06:20:00 -
[26]
If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 06:21:00 -
[27]
Originally by: Risien Drogonne If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
I've tried to use ECCM before. I have no faith in it.
Because I said so...
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Risien Drogonne
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Posted - 2006.11.12 06:22:00 -
[28]
Originally by: murder one
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
How would you know since you never fit it?
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Risien Drogonne
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Posted - 2006.11.12 06:25:00 -
[29]
Originally by: murder one
Originally by: Risien Drogonne If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
I've tried to use ECCM before. I have no faith in it.
See, that lie exposes itself. If you HAD bothered to try it, you'd know it works.
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Risien Drogonne
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Posted - 2006.11.12 07:01:00 -
[30]
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
I've tried to use ECCM before. I have no faith in it.
See, that lie exposes itself. If you HAD bothered to try it, you'd know it works.
Talking to you is like talking to a brick. Didn't I **JUST SAY*** that I've tried ECCM and have no faith in it because it doesn't work?
You lied.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 07:05:00 -
[31]
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
I've tried to use ECCM before. I have no faith in it.
See, that lie exposes itself. If you HAD bothered to try it, you'd know it works.
Talking to you is like talking to a brick. Didn't I **JUST SAY*** that I've tried ECCM and have no faith in it because it doesn't work?
You lied.
I lied about what?
Because I said so...
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Risien Drogonne
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Posted - 2006.11.12 07:06:00 -
[32]
Originally by: murder one
I lied about what?
About ever really testing ECCM.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 07:10:00 -
[33]
Originally by: Risien Drogonne
Originally by: murder one
I lied about what?
About ever really testing ECCM.
No, I didn't. How do you come to this conclusion?
And to set you straight, not only have I tested ECCM both with RMR and Kali, but I've tried using ECCM in combat on numerous occasions, without success.
So again, I ask, how did you come upon this falsity that you now think you need to slander me and call me a liar?
Because I said so...
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Risien Drogonne
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Posted - 2006.11.12 07:12:00 -
[34]
Originally by: murder one
No, I didn't. How do you come to this conclusion?
And to set you straight, not only have I tested ECCM both with RMR and Kali, but I've tried using ECCM in combat on numerous occasions, without success.
So again, I ask, how did you come upon this falsity that you now think you need to slander me and call me a liar?
Because you said it doesn't work. It does.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 07:17:00 -
[35]
Originally by: Risien Drogonne
Originally by: murder one
No, I didn't. How do you come to this conclusion?
And to set you straight, not only have I tested ECCM both with RMR and Kali, but I've tried using ECCM in combat on numerous occasions, without success.
So again, I ask, how did you come upon this falsity that you now think you need to slander me and call me a liar?
Because you said it doesn't work. It does.
#1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
You are insulting me. As far as I know that is against the EULA and terms of use of these forums is it not?
I make my judgements about ECCM from direct personal experience and observation. For me ECCM has never worked to my satisfaction to where I would call it a 'reliable' defence against ECM. And here you are calling me a liar. You are almost as arrogant as you are stupid.
Because I said so...
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Risien Drogonne
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Posted - 2006.11.12 07:20:00 -
[36]
Originally by: murder one #1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
Hmm, I see you're a product of the "everything is opinion" generation of public schooling. The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
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Darineah Charach
Minmatar The Splinter Syndicate SMASH Alliance
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Posted - 2006.11.12 07:58:00 -
[37]
ECCM works great. As the guy said earlier about losing his Falcon to a Typhoon. Thats the reason ECCM is a pretty much standard fit on my phoon. I love fighting Scorps in it, cos they may jam once or twice, but it's not enough.
Without the ECCM i wouldn't go near one.
-------
Boxing Kangaroo
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 08:10:00 -
[38]
Originally by: Risien Drogonne
Originally by: murder one #1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
Hmm, I see you're a product of the "everything is opinion" generation of public schooling. The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
I didn't dispute that it improves your sensor strength by 96%. What I said was is that it wasn't effective enough, despite that healty increase.
Because I said so...
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Matori Kar
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Posted - 2006.11.12 08:27:00 -
[39]
If you can get perma jammed with less than a 2% chance, then ECCM is going to make fek all difference. Perma jam with a 0.2% chance is still going to fek you off, what should you fit then?
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Risien Drogonne
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Posted - 2006.11.12 09:30:00 -
[40]
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one #1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
Hmm, I see you're a product of the "everything is opinion" generation of public schooling. The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
I didn't dispute that it improves your sensor strength by 96%. What I said was is that it wasn't effective enough, despite that healty increase.
Yes, I'm well aware of your belief that 1 simple ECCM module should make you immune to jamming from a million ECM modules all trying to jam you at once. Good luck with that. What other counters work that way?
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 09:45:00 -
[41]
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one #1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
Hmm, I see you're a product of the "everything is opinion" generation of public schooling. The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
I didn't dispute that it improves your sensor strength by 96%. What I said was is that it wasn't effective enough, despite that healty increase.
Yes, I'm well aware of your belief that 1 simple ECCM module should make you immune to jamming from a million ECM modules all trying to jam you at once. Good luck with that. What other counters work that way?
I tried FOUR ECCM modules at once, for a total sensor strength of something like 72. And I STILL GOT JAMMED. What are you on? Pay attention! And yeah, I DID expect to not get jammed since I used FOUR modules to avoid it. WTF? That's not good enough for you?
Because I said so...
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.12 09:48:00 -
[42]
i digress this fool will run his course
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.12 09:51:00 -
[43]
Originally by: Miss Overlord i digress this fool will run his course
WTF, do I have to go get witnesses? You ppl have your heads so far up your asses that you think that it's just not possible?
Because I said so...
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NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.12 09:59:00 -
[44]
I had a test on sisi a while ago with my Machariel, i fitted up 7x ECCM Backups on the ship, and then i asked a Scorpion pilot with very good jamming skills to come to me and try to jam me. Yeah i had like 170 Ladar Strenght on my Machariel then.
And can you guess what happened?, yes he jammed me, but not so often. I got jammed some few times, and then it was over. Also without the ECCM Backups i would be jammed a **** load more.
So the ECCM's works ok in some ways, but it doesn't prevent you from beeing jammed.
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Arimus Darkhart
Caldari Jewel Enterprises
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Posted - 2006.11.12 10:12:00 -
[45]
Originally by: murder one
Chance isn't good game design.
Chance however is part of life... the odds of winning the lottery are even lower than the odds of you being jammed four times in a row but people win :)
And in combat chance is even more of an issue, the chance your weapon jams, the chance your enemies weapon jams, the chance your artilery drop short rounds, the chance your rat pack contains the same crap 3 times in a row, the chance it buckets it down when you're two miles from your backpack with dry clothes...
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Scall McLean
RONA Deepspace Rule of Three
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Posted - 2006.11.12 10:13:00 -
[46]
Just because you have a bazillion points in your ECCM doesn't mean ECM isn't going to be able to jam you.
Want 100% protection for your ship? Keep it sitting in that pretty hangar of yours, or join a NPC Corp and stick to low-population High-Sec systems.
It's the same principal with protecting your computer from viruses. Want 100% protection for your computer, unplug it from the internet and don't get '2nd hand' stuff for it.
So, your Opinion that ECCM /doesn't/ work is indeed your opinion. However, your opinion is flawed as is your view on how the game should run. The Dev's stated that they wanted as much realism as possible.
Also, I do have another question for you, how do you know he only had 1 Racial Jammer? If he's setup for 'specialist' ganking, perhaps he had more than one ECM installed and completely decimated your '24 points' of sensor strength?
It really does sound like your crying over the loss of your ship and ISK and you're looking for something to blame apart from your own 'opinions'
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Apollyon X
The Forgotten Legion
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Posted - 2006.11.12 10:18:00 -
[47]
Originally by: Scall McLean Just because you have a bazillion points in your ECCM doesn't mean ECM isn't going to be able to jam you.
Want 100% protection for your ship? Keep it sitting in that pretty hangar of yours, or join a NPC Corp and stick to low-population High-Sec systems.
It's the same principal with protecting your computer from viruses. Want 100% protection for your computer, unplug it from the internet and don't get '2nd hand' stuff for it.
So, your Opinion that ECCM /doesn't/ work is indeed your opinion. However, your opinion is flawed as is your view on how the game should run. The Dev's stated that they wanted as much realism as possible.
Also, I do have another question for you, how do you know he only had 1 Racial Jammer? If he's setup for 'specialist' ganking, perhaps he had more than one ECM installed and completely decimated your '24 points' of sensor strength?
It really does sound like your crying over the loss of your ship and ISK and you're looking for something to blame apart from your own 'opinions'
pwned.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.12 10:20:00 -
[48]
"Chance isnt good game design"
Definetly not, the T2 lotto should have tought the CCP boyz by now, guess they are compulsive gamblers by nature!
Just train for caldari m8, they will be the "Jedi" race after kali..
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Bishop 5
Gallente Evisceration. Executive Outcomes
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Posted - 2006.11.12 10:26:00 -
[49]
ECM is naff.
20 seconds you can't do *anything* offensive (unless you got drones \o/)
5 seconds, fair play. 10 seconds... hmm.. 20 seconds? wtf.
would be better if it just reduced the max no. of targets to 1 or something like that -------------
meh |

fire 59
Destructive Influence Band of Brothers
|
Posted - 2006.11.12 11:22:00 -
[50]
I personally found ECCM to be really useful, certainly has saved my neck in several fight's where i expected to be jammed. To say it doesn't work coz you got jammed by 2 blackbird's is abit silly, there dedicated ecm ship's aren't they. Chance's are, if you had fitted an eccm, you would have been free of a jam long enough to pound him to dust, assuming you were in plated neutron blasterthron.
Personally, i go for supertank on that ship but whatever takes your fancy i guess
Let's see who's standing at the end when the dust settle's |

GBoS
Gallente Fatalix Inc. Schism.
|
Posted - 2006.11.12 11:39:00 -
[51]
Originally by: murder one
Originally by: Miss Overlord i digress this fool will run his course
WTF, do I have to go get witnesses? You ppl have your heads so far up your asses that you think that it's just not possible?
Isn't insulting people against the EULA?
|

murder one
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2006.11.12 11:50:00 -
[52]
Originally by: GBoS
Originally by: murder one
Originally by: Miss Overlord i digress this fool will run his course
WTF, do I have to go get witnesses? You ppl have your heads so far up your asses that you think that it's just not possible?
Isn't insulting people against the EULA?
Appearantly not, judging from all the other insults flung at me lately. You fatalix boys have a hardon for me or something? Take a hike.
Because I said so...
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Pious Pete
|
Posted - 2006.11.12 12:06:00 -
[53]
WOW. 
Never have I seen a thread get such different replies than I assumed it would get. Is it Caldari/ECM w**re happy hour?
|

Pious Pete
|
Posted - 2006.11.12 12:10:00 -
[54]
Originally by: Risien Drogonne The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
This is so wrong I don't even know where to begin. 
First of all, 96%.. ORLY??? I like dreaming up statistics too, its great isn't it?
"And thus makes you less vulnerable to jamming" .. yet you mention no statistics here. Its like saying, "Flying an Apoc instead of a Punisher makes you less vulnerable to jamming."
It has nothing to do with debate or opinion, you're talking out of your ass.
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James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.11.12 12:49:00 -
[55]
Well you could argue that the lowslot eccm modules are kinda underpowered. But then, signal amplifiers are also kinda underpowered compared to sensor boosters . I can't help but feel only very limited amounts of sympathy over your being jammed only 50% of the time against 2 blackbirds...that means they'd need 4 blackbirds to jam you 75% of the time, and whenever you escape a single jam cycle in the mega, at least one of the blackbirds really should go down the drain from blaster and drone pounding. -----
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PanzerGrenadier
Caldari Templars of Space CORE.
|
Posted - 2006.11.12 12:52:00 -
[56]
Edited by: PanzerGrenadier on 12/11/2006 12:53:05
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne If you had bothered to fit just a single ECCM, it's unlikely this would have happened.
I've tried to use ECCM before. I have no faith in it.
See, that lie exposes itself. If you HAD bothered to try it, you'd know it works.
Talking to you is like talking to a brick. Didn't I **JUST SAY*** that I've tried ECCM and have no faith in it because it doesn't work?
I built a Mega with 72 sensor strength once becuase these guys I was going to kill were all ECM wh@res. 1x best named mid slot active ECCM, and if I recall, 3x best named low slot ECCM. I was jammed for at LEAST 50% of the fight. Not by scorps, but by two T1 blackbirds. So no, ECCM doesn't work.
I sacrificed FOUR slots to ECCM and was still rendered useless. ECCM doesn't work, it never has.
In a 1v1, this would have been vastly different. ECCM WOULD HAVE worked in a 1v1, because you're only up against one Jammer.
|

RichoDemus
Eve University Ivy League
|
Posted - 2006.11.12 12:58:00 -
[57]
this is something I've been talking about in order to jam an enemy ship you need to have more ecm modules active versus that target than the target has eccm modules and if you have more you get the regular chance based roll
Proud member of the Eve-University |

Godar Marak
Amarr Return Of Red Dawn
|
Posted - 2006.11.12 13:27:00 -
[58]
Originally by: murder one Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
Do you know the chance of winning the lottery? Even lesser than 1.9%, yet theres always someone who wins.
You got owned, deal with it. -------------------- \0/\0/\0/\0/\0/ Cant we all just get along? Wheres EVE heading?
|

El Yatta
Mercenary Forces Exquisite Malevolance
|
Posted - 2006.11.12 13:46:00 -
[59]
Hahahahahaha, hilarious.
Frankly, murder one, it doesnt surprise me in the least that you have tested ECCM and used it in combat extensively and it's never helped you. Why? Because I have and do, as do my corpmates, and we find it works great. The reason why it never helps you is cosmic balance , or "Kharma". You are the flipside, the other end of the seesaw, the counterweight, to all of us having a happy gaming experience.
In other news, do you ever "dedicate 4 slots" to tanking (three of them being the less effective version (e.g. fitting an armour rep and then three non-energised adaptive membranes) and expect not to die? Lowslot backups are pretty poor for their slot cost. Midslot ECCM are not, they are superb and will win you many fights where people like to jam.
---||---
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Sonho
|
Posted - 2006.11.12 14:06:00 -
[60]
Originally by: murder one
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
Ever tried fitting one ECCM?
|

Royaldo
KVA Noble Inc. THE H0RDE
|
Posted - 2006.11.12 14:23:00 -
[61]
haha.. you have bigger cap than mr mega, just hit the mwd and run from him.. if he had ecm fitted, hes hasnt fitted either mwd, web or scram, whats the problem then? either you outrun him or just plain warp out..
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Draaken
Caldari hirr Morsus Mihi
|
Posted - 2006.11.12 15:59:00 -
[62]
Edited by: Draaken on 12/11/2006 16:13:20
Originally by: murder one Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
Which only proves that statistics aren't reliable still leave a chance of things going the other way. In regards to posts further down (up), you do realize you're saying that 1.9% chances amount to "disproportionally effective", right?
Edit for clarification/correction. ____________________ first!!1!! -Capsicum
Originally by: Wrangler I lock, therefor I am.
|

Spiderweb
Caldari
|
Posted - 2006.11.12 16:41:00 -
[63]
Edited by: Spiderweb on 12/11/2006 16:43:59 Edited by: Spiderweb on 12/11/2006 16:43:03
Originally by: murder one
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
ignoring the insane amounts of forum whining and drivelling that you have been engaged lately, ill tell you one thing.
check the games around you and in historical context. Almost ALL games have "luck" based mechanics in one way or another and chance in some of them plays a huge role. I dont mean competitive PC games only, I mean tabletop, solitaire card games the lot.
If you dont like chance, start playing chess, though I bet you'll fail miserably with the amount of brain cells that occupy your brain.
And yes you can adapt and always can influence the chance based mechanics in one way or another in ALL games that have luck as a factor. The rest is just history and Respect to the guy who totally wtfpwned you with a normal mega while you rolled over and cry died JUST because you were omgwtfbbq jammed (IF the story is real, since you are full of bs 99% the time in his forum board). -----------------------------------------------
"Light, in the Darkest of Hours..." |

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2006.11.12 16:46:00 -
[64]
Originally by: El Yatta Frankly, murder one, it doesnt surprise me in the least that you have tested ECCM and used it in combat extensively and it's never helped you. Why? Because I have and do, as do my corpmates, and we find it works great. The reason why it never helps you is cosmic balance , or "Kharma". You are the flipside, the other end of the seesaw, the counterweight, to all of us having a happy gaming experience.
I was gasping for breath by the time I stopped laughing! Great stuff! 
|

Jones Maloy
Minmatar
|
Posted - 2006.11.12 17:43:00 -
[65]
Originally by: murder one
Originally by: Miss Overlord i digress this fool will run his course
WTF, do I have to go get witnesses? You ppl have your heads so far up your asses that you think that it's just not possible?
amen.
ecm is very powerful on anything larger than a frig.
i'm not sure what i want to say, but he does have a very valid point and the people who try to ignore it end up looking like idiots. --- WCS Nerf boycott low-sec |

Robimus
|
Posted - 2006.11.14 02:27:00 -
[66]
Edited by: Robimus on 14/11/2006 02:31:56 You guys want to hear something funy. Murder One, also known as Bellum Eternus, once killed me when I was in a Geddon . He in a vexor and one other person in a raven killed me, and guess how they did it? Yep Murder one the very person here who is crying about ecm used ecm against me.
What did I do? I came back in a Blasterthron fitted with ECM and Killed his Vindicator 
Yep it was me who did it and yep it was great. Every -10 pirate cries like a little kid when a real PVP'er brings a real fight to them and they die.
Oh and your statistics are wrong. Training up jamming skills makes a huge difference. Mine are maxed.
The sad part of the story is that a npc rat in the belt actualy got the killmail and not me. I asked him for his death mail and like the coward that he is, he would not give it to me.
I still have it fraps'd and it will be one of the highlights to my video, ECM and all.
Oh and I have enjoyed selling off all the faction loot. So far I have made over 600mil. isk. 
GF, Rob
|

Rhaven
|
Posted - 2006.11.14 02:43:00 -
[67]
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one
Originally by: Risien Drogonne
Originally by: murder one #1, that's my opinion. It's not a lie. #2 "it does" is your opinion. That is also not a lie. I think that your opinion is wrong, but you don't see me calling you a liar do you?
Hmm, I see you're a product of the "everything is opinion" generation of public schooling. The fact that ECCM improves your sensors by 96% and thus makes you less vulnerable to jamming is not open to debate, nor is it an opinion.
I didn't dispute that it improves your sensor strength by 96%. What I said was is that it wasn't effective enough, despite that healty increase.
Yes, I'm well aware of your belief that 1 simple ECCM module should make you immune to jamming from a million ECM modules all trying to jam you at once. Good luck with that. What other counters work that way?
I tried FOUR ECCM modules at once, for a total sensor strength of something like 72. And I STILL GOT JAMMED. What are you on? Pay attention! And yeah, I DID expect to not get jammed since I used FOUR modules to avoid it. WTF? That's not good enough for you?
ok you were jammed by 2 t1 blackbird running ? 4-6 multispecs each or 4-6 racial jammers each? try changing up to a different type of scanner type whould change your chances of getting jammed...
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Anti Protagonist
Gallente Archron Dusyfe Industries
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Posted - 2006.11.14 02:44:00 -
[68]
What goes around, comes around.....
Good Job Robimus
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Trem Sinval
Sinval Enterprises
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Posted - 2006.11.14 03:08:00 -
[69]
The numbers, Mr. Sulu!
Crappiest racial jammer: 6.
Vindi sensors: 24.
Chance to jam (any cycle): 6/24, 1/4, 25%
Chance to jam 4 consecutive times: (1/4)^4 = 0.39% chance
-----
Vindi with crappiest t1 ECCM module: 36 sensor.
Chance to jam (any cycle): 6/36, 1/6, 16.67% chance (IMPROVEMENT OF 33.3%)
Chance to jam 4 consecutive times: (1/6)^4 = 0.077% chance
----
Improvement with ECCM fitted: 1 - (0.077 / 0.39) = 80.26%
---
It would seem to me that not only are the chances of being jammed 4 consecutive cycles is astronomically small, FITTING A SINGLE ECCM MODULE would have saved your ship.
As such, enjoy your 5bn loss. Could not have happened to a nicer, er, "pirate".
- Trem
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Weirda
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.14 03:14:00 -
[70]
<3 Robimus
murder... dunno what to say, it happens. both ways (equal handicap). __ Weirda Join QotSA
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
|
Posted - 2006.11.14 03:32:00 -
[71]
*Vindicator enters fight *Megathron enters fight *Vindicator pounds the living crap out of Megathron *Megathron gets an unlikely roll on the ECM dice *Vindicator dies
Hi! What?
'Chance' is whether you get an excellent hit or barely scratch when you fire a weapon. The outcome of a fight being determined by something random is stupidity.
With ECM we should just go around flying giant dice and see who gets better rolls rather than actually bothering to fight. ----------
IBTL \o/ |

Tasty Burger
|
Posted - 2006.11.14 03:35:00 -
[72]
Originally by: Robimus Edited by: Robimus on 14/11/2006 02:31:56 You guys want to hear something funy. Murder One, also known as Bellum Eternus, once killed me when I was in a Geddon . He in a vexor and one other person in a raven killed me, and guess how they did it? Yep Murder one the very person here who is crying about ecm used ecm against me.
What did I do? I came back in a Blasterthron fitted with ECM and Killed his Vindicator 
Yep it was me who did it and yep it was great. Every -10 pirate cries like a little kid when a real PVP'er brings a real fight to them and they die.
Oh and your statistics are wrong. Training up jamming skills makes a huge difference. Mine are maxed.
The sad part of the story is that a npc rat in the belt actualy got the killmail and not me. I asked him for his death mail and like the coward that he is, he would not give it to me.
I still have it fraps'd and it will be one of the highlights to my video, ECM and all.
Oh and I have enjoyed selling off all the faction loot. So far I have made over 600mil. isk. 
GF, Rob
HAHAHAHAHAHAHAHA!
As much as I hate ECM, I think this is the funniest thing ever.
Good going Robimus! - It's great being Minmatar, ain't it? |

Robimus
|
Posted - 2006.11.14 03:46:00 -
[73]
You know, you guys all cry about using ecm. Why? because you all die from it. Lets say eve was real combat. Would you just stand their like we did 100 years ago and see who's line of guns hits harder? We eventualy figured out that war was about more than that and adopted tactics. Everyones is different. If you fight like we did 100's of years ago you are gonna die.
I have played this game a long time an combat in the game is evolving just like it has in RL. Everyone is going to have to adapt or this whining is never gonna stop.
|

Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.14 03:46:00 -
[74]
congrats all round
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
|
Posted - 2006.11.14 03:58:00 -
[75]
Edited by: Crumplecorn on 14/11/2006 04:00:53
Originally by: Robimus You know, you guys all cry about using ecm. Why? because you all die from it. Lets say eve was real combat. Would you just stand their like we did 100 years ago and see who's line of guns hits harder? We eventualy figured out that war was about more than that and adopted tactics. Everyones is different. If you fight like we did 100's of years ago you are gonna die.
I have played this game a long time an combat in the game is evolving just like it has in RL. Everyone is going to have to adapt or this whining is never gonna stop.
This has absolutely nothing to do with: a) A game being fun b) A game being based around skill/setup over randomness c) A game being balanced
Just thought I'd point that out.
Also, I suggest that CCP 'evolve' the forums so that every time a post is posted there is a random chance of you being deemed correct regardless of the content, quality, relevance or factuality of your post. Analogous situations can make things so much easier to understand. ----------
IBTL \o/ |

Bellum Eternus
|
Posted - 2006.11.14 04:06:00 -
[76]
Originally by: Robimus You know, you guys all cry about using ecm. Why? because you all die from it. Lets say eve was real combat. Would you just stand their like we did 100 years ago and see who's line of guns hits harder? We eventualy figured out that war was about more than that and adopted tactics. Everyones is different. If you fight like we did 100's of years ago you are gonna die.
I have played this game a long time an combat in the game is evolving just like it has in RL. Everyone is going to have to adapt or this whining is never gonna stop.
Know what? You're right. I'm skilling up for a Scorpion and then maxing out all my ECM skills. In eve, and especially in Kali, ECM will still win every fight. Yes, it's cheap and cowardly, offering the opponent no chance of success, knowing the fight is over before it begins. But that's what "adapting" is all about isn't it? Jumping on the bandwagon, using the cheapest tactics possible to kill your enemy? Log off tactics, ECM, stabs etc.
ECCM is indeed useless as it has been proven that the best defence against ECM is more ECM. So why not just give up on everything else, "adapt" and jump on the ECM bandwagon and sit around jamming everyone until we rot. It's the worst, most boring form of combat in Eve. There is no skill involved, no ship managment, no anything.
So the bottom line is to be an ECM wh#re like everyone else and submit to the fact that it's pointless to do otherwise. In that respect, it's pretty pointless flying a faction battleship, as their sensor strength isn't much higher than anyone elses, and I don't see any faction ships with EW bonuses.
Enjoy the ISK, tbh I could care less about the ISK. I have plenty. It's just the way that the fight was won, not the end result that is disappointing. Gone are the days when firepower and armor mean anything. Embrace the ECM, the NOS, the logoffs.
Am I the only one that thinks this isn't an appealing future for PVP?
----------------------------------------------- "I said ENGLISH MOTHER******, DO YOU SPEAK IT?!?!?!" - Samuel L Jackson, Pulp Fiction |

Anti Protagonist
Gallente Archron Dusyfe Industries
|
Posted - 2006.11.14 04:13:00 -
[77]
Originally by: murder one Am I the only one that thinks this isn't an appealing future for PVP?
Actually, it sounds more interesting than sitting off a gate that you know people will be coming through to do COSMOS missions and sniping them, but maybe that's just me.
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Goldie Locks
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Posted - 2006.11.14 04:13:00 -
[78]
Edited by: Goldie Locks on 14/11/2006 04:15:32 1
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Robimus
|
Posted - 2006.11.14 04:16:00 -
[79]
Edited by: Robimus on 14/11/2006 04:17:18 Edited by: Robimus on 14/11/2006 04:16:54 Aw, your still upset about our encounter? How about that deathmail, are you gonna forward it to me?
I know better that to fight a vindicator with a Megat. If I had a Vindicator or navy thron I would have fought it out like a slugfest, and would have won. You can cry about ecm all you want, but all its gonna do is ruin the game for you.
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Joran Dusyfe
Gallente Archron Dusyfe Industries
|
Posted - 2006.11.14 04:31:00 -
[80]
Firstly, I applaud Rob. He used his brain, his skills, and the knowledge that you thought you would never have to back down from him to defeat you. That is the objective here, pvp is war and in war there is a winner and a looser. You sir were the looser.
I don't see the point of you even posting here as you say you don't care about the ISK, or the ship etc... You are just complaining because ECM is a nasty thorn when the tables were turned. And now you threaten to go train up Caldari so you can fly the only ECM Battleship in the game.
Your argument about ECCM not working is bogus as well, you use an example where you are attacked by two ECM Cruisers and expect not to get jammed because you fitted 4 ECCM. Think about it. Those two cruisers can theoretically fit 12 jammers to use against you. Even if they only fitted 1/2 of their slots they would still jam you 80% of the time. That's their job. Look at the bonus "Special Ability: -5% bonus to ECM Target Jammer capacitor need and 20% bonus to ECM Target Jammer optimal range per skill level." DOH!
No ship is invincible, and all battles are riddled with luck and chance. I don't care if it's RL or EVE. The bullet with your name on it will hit you at some point. At least in EVE you can recover. Stop whining and just move on. It's only a game right?
Joran Dusyfe CEO Archron Dusyfe Industries
Visit our website. |

Bellum Eternus
|
Posted - 2006.11.14 04:35:00 -
[81]
Originally by: Robimus Edited by: Robimus on 14/11/2006 04:17:18 Edited by: Robimus on 14/11/2006 04:16:54 Aw, your still upset about our encounter? How about that deathmail, are you gonna forward it to me?
I know better that to fight a vindicator with a Megat. If I had a Vindicator or navy thron I would have fought it out like a slugfest, and would have won. You can cry about ecm all you want, but all its gonna do is ruin the game for you.
No, not really. I've adapted. I'm using ECM. Everything is great. I warp in, I ECM my target, it dies, rinse, repeat. Earlier a five man gank squad came in to kill my Mega with another Mega, two Ravens, a Rax and a Malediction. They left minus the Mega, the Rax and the Malediction, and I almost had one of the Ravens dead (fully T2 fitted with gistii tank) but had to warp out as the second Raven jammed me (again losing to ECM, nothing else).
Kali will bring change, new challenges, new ideas to explore, and more ECM. Scanning will be improved, stabs are nerfed, and I'll have more opportunity to find targets after they log off to avoid being ECMed, er, I mean, combat.
Frankly I think expressing anything on the forums is pointless as I feel that nothing anyone says really has any real impact upon the game itself. It's just becoming a waste of time and energy.
----------------------------------------------- "I said ENGLISH MOTHER******, DO YOU SPEAK IT?!?!?!" - Samuel L Jackson, Pulp Fiction |

Miklas Laces
A.N.A.R.C.H.I.C.A
|
Posted - 2006.11.14 13:07:00 -
[82]
Originally by: murder one Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%
The Mega having a racial ecm for your ships suggests that it was fitted specifically versus you. While you had a generic setup.
As you said, even with this specific setup, the chance of jamming you 4 times in a row was lower than 2%, it does not seem unbalanced or overpowered.
You just had bad luck, like everyone has sometimes. Our gang had a Falcon with 5x ecm failing 3 complete cycles on a Curse few weeks ago, calculate the chances of that.
Sorry for your ship but why are you posting this and whining I don't get it.
|

Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
|
Posted - 2006.11.14 13:27:00 -
[83]
Edited by: Taram Caldar on 14/11/2006 13:29:09
Originally by: James Snowscoran Well you could argue that the lowslot eccm modules are kinda underpowered. But then, signal amplifiers are also kinda underpowered compared to sensor boosters . I can't help but feel only very limited amounts of sympathy over your being jammed only 50% of the time against 2 blackbirds...that means they'd need 4 blackbirds to jam you 75% of the time, and whenever you escape a single jam cycle in the mega, at least one of the blackbirds really should go down the drain from blaster and drone pounding.
As a blackbird pilot this is 100% true. If a half decent pilot is fighting folks jamming him the first thing they need to do is get drones onto the jammers (especially blackbirds... they go down fast when rigged for jamming because they have little to no tank... you can't even put a decent armor tank on them.)
PS: 2x Blackbirds is as many as 12 racial jammers aimed at you with both Cruiser skill bonuses to jammer strength AND player skill bonuses to jammer strength.
I'm surprised they didn't jam you up even worse to be honest.
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Sandra Tseng
THE MISPHIT'S Kurai Komichi
|
Posted - 2006.11.14 13:41:00 -
[84]
Are you actually saying that 1.9% is too good? Do you want it to be even less likely???
Or even impossible to jam a vindicator?? just because you spent ove two billion isk on it???
hey - If something with a 1.9% chance happened to me I would go buy a lottery ticket.
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Kaiu
Hinkledolph and K Associates The SUdden Death Squad
|
Posted - 2006.11.14 13:43:00 -
[85]
In my experience ECCM can save you from that single Multi on a Pest etc, but race specific ECM = Jammed 
Doesn't the fact that you HAVE to fit an ECCM just to be combat viable encase ECM highlight how broke it is?
I still say find an alternate EW mod for Caldari  ____________________ MOGarmy
|

Buraken v2
Amarr Amarr Defence Initiative
|
Posted - 2006.11.14 13:45:00 -
[86]
Edited by: Buraken v2 on 14/11/2006 13:48:10
Originally by: murder one
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
BWahaha, clueless :)
ECCM ♥, or maybe you really are just very unlucky, who knows.
"ECM completely negates a ships ability to do anything, corret?"
Not correct. :].
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Ki An
Gallente Ghouls
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Posted - 2006.11.14 14:21:00 -
[87]
The problem as I see it with ECM in it's current state - much as Murder One pointed out - is that it's best counter is ECM of your own; not ECCM. After all, what does ECCM really give your ship in terms of bonuses in combat EXCEPT from lessening the chance of you being jammed? What bonuses does ECM give you in combat WHILE lessening the chance of you being jammed? In a small scale engagement it's nowadays more or less a question of locking first and ECMing, hoping you get a cycle in before your opponent does. If you do get it you'll not only not get jammed, but you have rendered your opponent unable to attack you, giving you time to take out his drones, or maybe even his ship.
If a comparison should be made, think of WCS vs Scrambler. Scrambler has points, and if you have more points on your opponent than he has WCSs, he isn't going anywhere. At the same time, if he has fitted more WCSs than you have points, he will be able to get away. These two modules counter each other perfectly, as there is no chance involved. (Let's not get into the discussion about WCSs getting nerfed, because that really has nothing to do with this discussion.)
In conclusion, while ECCM grants you an increased chance of staying un-jammed, it has no other qualities and is therefore less useful than actually fitting an ECM yourself. I think this is unbalanced, and would like to see change. However, it is unlikely to happen unless Kali messes up the balance even more (as seems to be the case) and more people complain. Right now, I fit a multispectral on all my BSs, as it's really the best defence against ECM.
/Ki
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Blue Dice
Gallente The KittyCat Crew
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Posted - 2006.11.14 14:27:00 -
[88]
Originally by: murder one Shortened something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened..
Seeing form that you didnt even learn much about statistics, probability and 95% ranges , as I would say that if the risks of it happening beeing 2% is a lot!
So either take those risks, or prepare for them.
Short: It's as you say, you took the risks of 2% and it got you, so dont whine.
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Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.11.15 12:37:00 -
[89]
Originally by: Trem Sinval The numbers, Mr. Sulu!
Crappiest racial jammer: 6.
Vindi sensors: 24.
Chance to jam (any cycle): 6/24, 1/4, 25%
Chance to jam 4 consecutive times: (1/4)^4 = 0.39% chance
-----
- Trem
Erm, your calculations are not correct. Running 4 jammers on a single target (with your numbers) will give a 68% chance of jamming every time. That is the same as a 32% chance of failure.
Fitting a ECCM (60% added sensor strength) will change that to 49% chance of successful jam i e 51% chance of failure.
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AsfALT
Republic Military School
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Posted - 2006.11.15 12:58:00 -
[90]
There is this great story about 2 battleships fighting in ww2 when one of them was sunk due to one single porjectile that landed it's magazine bay.
HMM IT MUST BE IMPOSIBLE THAT A VERY GOOD SHIP CAN BE LOST TO A STATISTICAL ANOMALY!!! (irony)
Statistical anomalyes do happen. Such is life...
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.15 13:12:00 -
[91]
Originally by: AsfALT There is this great story about 2 battleships fighting in ww2 when one of them was sunk due to one single porjectile that landed it's magazine bay.
HMM IT MUST BE IMPOSIBLE THAT A VERY GOOD SHIP CAN BE LOST TO A STATISTICAL ANOMALY!!! (irony)
Statistical anomalyes do happen. Such is life...
Yeah, but this is a game. Taking the given example, how impressed would you be if, every once in a while, your ship was one-shotted by someone else's because the game decided a 'statisical anomaly' occurred?
And, since the above basically boiled down to very bad luck, are you saying it is a good thing that combat in Eve is more about luck than your setup or your skill when ECM is involved? ----------
IBTL \o/ |

Yoshimako
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Posted - 2006.11.15 13:15:00 -
[92]
im a firm beliver in leaving ECM strength as it is now. I do not however like a random ship being able to fit just one into its setup to be able to counter pretty much anything. (with a bit of luck admittedly)
ECM should only be usable by ECM ships.
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Ramblin Man
Empyreum
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Posted - 2006.11.15 13:20:00 -
[93]
Won't the HP boost nerf ECM's effect on a battle? At least inasmuch as "4 consecutive jams hitting" matters to the fight as a whole?
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Rheinkraft
The Sausage Smuggling Syndicate
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Posted - 2006.11.15 13:27:00 -
[94]
Originally by: AsfALT There is this great story about 2 battleships fighting in ww2 when one of them was sunk due to one single porjectile that landed it's magazine bay.
HMM IT MUST BE IMPOSIBLE THAT A VERY GOOD SHIP CAN BE LOST TO A STATISTICAL ANOMALY!!! (irony)
Statistical anomalyes do happen. Such is life...
The Hood Vs The Bismarck if my memory serves me right, The Bismarck destroyed the british flagship The Hood in 2 voleys :D
"Delivering the finest meat produce to the most desolate places in eve" |

Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.15 13:30:00 -
[95]
Originally by: Rheinkraft :D
WTF? ----------
IBTL \o/ |

slothe
Caldari Forsaken Empire
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Posted - 2006.11.15 13:37:00 -
[96]
Edited by: slothe on 15/11/2006 13:37:39 my vindicator has one mid eccm, i know someone who fits 2 mid eccm to his.
you illustrate the reason why.
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AsfALT
Republic Military School
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Posted - 2006.11.15 14:28:00 -
[97]
Edited by: AsfALT on 15/11/2006 14:34:05 Edited by: AsfALT on 15/11/2006 14:32:53 Edited by: AsfALT on 15/11/2006 14:29:51 Edited by: AsfALT on 15/11/2006 14:29:05
Originally by: Crumplecorn
Originally by: AsfALT ...
Yeah, but this is a game. Taking the given example, how impressed would you be if, every once in a while, your ship was one-shotted by someone else's because the game decided a 'statisical anomaly' occurred?
And, since the above basically boiled down to very bad luck, are you saying it is a good thing that combat in Eve is more about luck than your setup or your skill when ECM is involved?
Eve combat is not "more about luck", but luck has to have a factor. In any system that emplyes randomness there will always be this type of situations. I compleatly agree with luck.
EDIT: There would be no problem if ships could be criticaly hit in such a way. As this is a game, fights occure more often then in rl given the nr of ppl involved, it is only normal that such improbable events appear more often then in RL.
Just because some ppl are unlucky and then very vocal about that dosen't make the whole game a "no skill just luck" game.
Originally by: Rheinkraft
Originally by: AsfALT
...
The Hood Vs The Bismarck if my memory serves me right, The Bismarck destroyed the british flagship The Hood in 2 voleys :D
U are right that is the fight i am talking about. As i remeber only one voley actualy hit (the first usualy dose not as it's an aim calibration shot), and only one of the projectile penetrated to the ammo bay. (i could be wrong :P)
EDIT: sorry for all the edits:)
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.15 14:43:00 -
[98]
Originally by: AsfALT Edited by: AsfALT on 15/11/2006 14:34:05 Edited by: AsfALT on 15/11/2006 14:32:53 Edited by: AsfALT on 15/11/2006 14:29:51 Edited by: AsfALT on 15/11/2006 14:29:05
Originally by: Crumplecorn
Originally by: AsfALT ...
Yeah, but this is a game. Taking the given example, how impressed would you be if, every once in a while, your ship was one-shotted by someone else's because the game decided a 'statisical anomaly' occurred?
And, since the above basically boiled down to very bad luck, are you saying it is a good thing that combat in Eve is more about luck than your setup or your skill when ECM is involved?
Eve combat is not "more about luck", but luck has to have a factor. In any system that emplyes randomness there will always be this type of situations. I compleatly agree with luck.
EDIT: There would be no problem if ships could be criticaly hit in such a way. As this is a game, fights occure more often then in rl given the nr of ppl involved, it is only normal that such improbable events appear more often then in RL.
Just because some ppl are unlucky and then very vocal about that dosen't make the whole game a "no skill just luck" game.
The whining doesn't make it 'no skill just luck', ecm does. In a normal fight a better setup and/or better pilot will win. Fight that same fight over and over and it'll come out basically the same each time, excepting the occasional ****up and client crash. With ECM it'll play differently every time due to some random number generator. And if you only do the fight once (as is typically the case) you will randomly get one of these possible outcomes including, as in cases like this, the lesser ship winning. Thus luck>skill/setup when ECM is used. ----------
IBTL \o/ |

James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.11.15 15:03:00 -
[99]
Originally by: Crumplecorn
Originally by: AsfALT Edited by: AsfALT on 15/11/2006 14:34:05 Edited by: AsfALT on 15/11/2006 14:32:53 Edited by: AsfALT on 15/11/2006 14:29:51 Edited by: AsfALT on 15/11/2006 14:29:05
Originally by: Crumplecorn
Originally by: AsfALT ...
Yeah, but this is a game. Taking the given example, how impressed would you be if, every once in a while, your ship was one-shotted by someone else's because the game decided a 'statisical anomaly' occurred?
And, since the above basically boiled down to very bad luck, are you saying it is a good thing that combat in Eve is more about luck than your setup or your skill when ECM is involved?
Eve combat is not "more about luck", but luck has to have a factor. In any system that emplyes randomness there will always be this type of situations. I compleatly agree with luck.
EDIT: There would be no problem if ships could be criticaly hit in such a way. As this is a game, fights occure more often then in rl given the nr of ppl involved, it is only normal that such improbable events appear more often then in RL.
Just because some ppl are unlucky and then very vocal about that dosen't make the whole game a "no skill just luck" game.
The whining doesn't make it 'no skill just luck', ecm does. In a normal fight a better setup and/or better pilot will win. Fight that same fight over and over and it'll come out basically the same each time, excepting the occasional ****up and client crash. With ECM it'll play differently every time due to some random number generator. And if you only do the fight once (as is typically the case) you will randomly get one of these possible outcomes including, as in cases like this, the lesser ship winning. Thus luck>skill/setup when ECM is used.
Yes, atm in fights 1v1 most setups benefit a lot from fitting a jammer or two in the mids.
No, that will not be a problem after Kali, because of the basic nerfage of ecm modules. I've yet to see anyone claiming this concept is a bad idea.
As for dedicated ECM ships, they are **** easy to counter, use friends, eccm or an ambush and they go pop in a few seconds when they go up against a properly fitted gank ship. It is only about luck if you play right into their hands, which you seem intent on doing just for the heck of it. -----
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Robimus
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Posted - 2006.11.15 18:17:00 -
[100]
By the way guys. To clerify on the fight. It was not 4 consecutive jams. it was only 2. I missed the first cycle, and got 2 after that, he was killed about 5 seconds into the second succesful cycle.
Murder one/Bellum. If your gonna flame and cry about your loss, atleast give accurate info about the fight.
So are you gonna forward me that Death mail?
Rob
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Locke DieDrake
Human Information Virus
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Posted - 2006.11.15 18:46:00 -
[101]
Originally by: murder one
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
Why does everyone keep bringing up ECCM? It doesn't work. It never has. ECM is always more effective than ECCM. Why bring it up?
Case closed. I think the clear problem here is that you are ignorant.
How is bliss working for you? Oh, you lost a very spendy ship... because you were too blissed to put a ECCM module on it.  The Deeper you stick it in your vien, the deeper the thoughts there is no more pain. |

Apsa1ar
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Posted - 2006.11.15 19:06:00 -
[102]
Originally by: Yoshimako im a firm beliver in leaving ECM strength as it is now. I do not however like a random ship being able to fit just one into its setup to be able to counter pretty much anything. (with a bit of luck admittedly)
ECM should only be usable by ECM ships.
The problem is that this would boost the Caldari even more than they already are. Caldari would then be the only race able to use ECM, whereas Minmatar, for instance, would get to use such useful items as target painters.
Oh, and by the way, I assume that "ECM ships" are "ships with a bonus to ECM." That is, blackbird, scorpion, rook and falcon. Maybe others too - I don't know.
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LUGAL MOP'N'GLO
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Posted - 2006.11.15 19:43:00 -
[103]
Originally by: Robimus By the way guys. To clerify on the fight. It was not 4 consecutive jams. it was only 2. I missed the first cycle, and got 2 after that, he was killed about 5 seconds into the second succesful cycle.
Murder one/Bellum. If your gonna flame and cry about your loss, atleast give accurate info about the fight.
So are you gonna forward me that Death mail?
Rob
Well of course he's going to blow it out of proportion... He has a point to make, duh!
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Trem Sinval
Sinval Enterprises
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Posted - 2006.11.15 22:21:00 -
[104]
Edited by: Trem Sinval on 15/11/2006 22:22:56
Originally by: Mangold Erm, your calculations are not correct. Running 4 jammers on a single target (with your numbers) will give a 68% chance of jamming every time. That is the same as a 32% chance of failure.
Yes, they are.
A single ship with a single jammer has a 0.39% chance to jam a single target for 4 cycles, which is completely statistically different than having 4 jammers.
The chances are additive for each additional module per "cycle" of time, but multiplicative for each cycle of the jammer.
Example:
4 jammers vs. 1 ship:
Each jammer having a 1 in 4 chance to hit the jam, statistically speaking at least one of your jammers should keep the target jammed all the time (the extrapolated probability being (1/4)*4, or 100%). If you can take 4 stabs at a contest in which every fourth person wins, you'll always win.
1 jammer jamming 4 times:
The single jammer in this situation still has it's 1 in 4 chance to hit the jam, but now we're speaking of separate, individual contests. The correct probability of hitting 2 consecutive jams is (1/4)^2, or 1 in 16. There is a 9 in 16 chance you won't hit either jam (that is, there is a 3 in 4 chance you won't hit a single jam, and (3/4)^2 is 9/16), and a 6 in 16 chance you will get one jam but not the other (1/4 you hit either first or second, and 3/4 you miss the first or second. The chance is here 3/16 of either situation, and so is doubled to fill the total realms of probabale chance). Only 1 of the 16 possible iterations of chance will result in 2 consecutive jams.
Extrapolate this situation into 3 jams ( (1/4)^3, or 1/64), and then 4 jams ( (1/4)^4, or 1/256), and you'll soon realize the pitifully small chance to use a single jammer in this manner.
Similarly, you'll see why using an ECCM module also decreases that already astronomical chance into the realm of improbability.
Quote: Fitting a ECCM (60% added sensor strength) will change that to 49% chance of successful jam i e 51% chance of failure.
Fitting an ECCM (in the example, it's a worst t1, at 50%) changes the probability to hit a jam with any module to 1 in 6, or 16.67%.
In our 4 jammers example, the chance to hit a jam with the ship is 66.67%, or 2/3 of the time.
In our single jammer example, the chance to hit 4 consecutive jams is (1/6)^4, or 1/1296, or 0.077% chance.
- Trem
Edit: spelling.
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Trem Sinval
Sinval Enterprises
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Posted - 2006.11.15 22:41:00 -
[105]
Originally by: Robimus It was not 4 consecutive jams. it was only 2. I missed the first cycle, and got 2 after that
Ah, then the numbers become:
Worst Racial:
25% any cycle, 3/4 * 1/4 * 1/4 = 3/64, 4.7% chance to make that combination.
Best Racial:
30% any cycle, 2/3 * 1/3 * 1/3 = 2/27, 7.4% chance to make that combination.
Worst Racial, with Worst ECCM:
16.67% any cycle, 5/6 * 1/6 *1/6 = 5/216, 2.3% chance to make that combination (an improvement of 49% to the jammed ship)
Best Racial, with Worst ECCM:
20% any cycle, 4/5 * 1/5 * 1/5 = 4/125, 3.2 % chance to make that combination (an improvement of 43% to the jammed ship)
----
Sure does seem like a 70,000 ISK module would have saved your 5bn ship. Guess it wasn't a wise investment?
- Trem
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Lysit Kaune
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Posted - 2006.11.15 22:52:00 -
[106]
Originally by: Rheinkraft
Originally by: AsfALT There is this great story about 2 battleships fighting in ww2 when one of them was sunk due to one single porjectile that landed it's magazine bay.
HMM IT MUST BE IMPOSIBLE THAT A VERY GOOD SHIP CAN BE LOST TO A STATISTICAL ANOMALY!!! (irony)
Statistical anomalyes do happen. Such is life...
The Hood Vs The Bismarck if my memory serves me right, The Bismarck destroyed the british flagship The Hood in 2 voleys :D
If I recall the Hood and Bismarck were the largest battleships of there time (And possibly of all time, considering how much the carrier began to superseed them). As soon as they engaged the hood took a hit that broke through the front decks into the front ammo store, I don't recall if the resulting explosion caused the other stores to go up, but the ship was done for.
Days later a british fleet chasing the bismarck (heading to port) were in danger of running out of fuel, on the point of having to turn back they sent out there bi-planes (not for the first time) to try and torpedo the battleship, a lucky hit was scored on the propeller and the Bismarck was unable to manuver, allowing the british fleet to catch up and pick it to pieces.
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Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.11.15 23:05:00 -
[107]
Originally by: Trem Sinval Edited by: Trem Sinval on 15/11/2006 22:22:56
Originally by: Mangold Erm, your calculations are not correct. Running 4 jammers on a single target (with your numbers) will give a 68% chance of jamming every time. That is the same as a 32% chance of failure.
4 jammers vs. 1 ship:
Each jammer having a 1 in 4 chance to hit the jam, statistically speaking at least one of your jammers should keep the target jammed all the time (the extrapolated probability being (1/4)*4, or 100%). If you can take 4 stabs at a contest in which every fourth person wins, you'll always win.
No. This is where you are wrong. The other calculations may be correct (haven't looked at them tbh and I don't belive there is anything wrong with them).
You cant look at it that way. Compare it to throwing snowballs at someone. If the first snowball has a 25% of hitting and the 2nd, the 3rd and the 4th one has the same probability how big is the chance that one of them hits the target? It's not 100%.
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Locke DieDrake
Human Information Virus
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Posted - 2006.11.15 23:11:00 -
[108]
Edited by: Locke DieDrake on 15/11/2006 23:22:16
Originally by: Mangold
Originally by: Trem Sinval Edited by: Trem Sinval on 15/11/2006 22:22:56
Originally by: Mangold Erm, your calculations are not correct. Running 4 jammers on a single target (with your numbers) will give a 68% chance of jamming every time. That is the same as a 32% chance of failure.
4 jammers vs. 1 ship:
Each jammer having a 1 in 4 chance to hit the jam, statistically speaking at least one of your jammers should keep the target jammed all the time (the extrapolated probability being (1/4)*4, or 100%). If you can take 4 stabs at a contest in which every fourth person wins, you'll always win.
No. This is where you are wrong. The other calculations may be correct (haven't looked at them tbh and I don't belive there is anything wrong with them).
You cant look at it that way. Compare it to throwing snowballs at someone. If the first snowball has a 25% of hitting and the 2nd, the 3rd and the 4th one has the same probability how big is the chance that one of them hits the target? It's not 100%.
Um, yes it is.
If I have a 1 in 4 chance of hitting, and four chances to try it. Then I have a 100% chance of hitting.
But here is where those numbers break apart. Just because I have a 100% chance to hit, doesn't mean that I will actually hit.
On the other hand. While you have a 100% chance to hit. You have a 300% chance to miss.
Which makes your proper percentile hits at 1/3 or 33% overall.
However, chance to hit/percentiles are just numbers and don't reflect reality very well.
If the choice is binary, and the odds are 50/50, doing the test 2 times won't always give you 50/50 results. You could do the test 100 times and even though the overall odds are 50/50 you could end up with 75/25 split. Or 0/100. It's not "probable" but it's possible.
The Deeper you stick it in your vien, the deeper the thoughts there is no more pain. |

Pestillence
Chav-Scum
|
Posted - 2006.11.15 23:15:00 -
[109]
Originally by: Bishop 5 ECM is naff.
20 seconds you can't do *anything* offensive (unless you got drones \o/)
5 seconds, fair play. 10 seconds... hmm.. 20 seconds? wtf.
would be better if it just reduced the max no. of targets to 1 or something like that
Meh, its worse than 20 sec's because you have to relock, add another 5-6 seconds on an unsensorboosted BS with sig analysis V
It all adds up
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Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.11.15 23:18:00 -
[110]
Edited by: Mangold on 15/11/2006 23:28:47
Originally by: Locke DieDrake
Originally by: Mangold
Originally by: Trem Sinval Edited by: Trem Sinval on 15/11/2006 22:22:56
Originally by: Mangold Erm, your calculations are not correct. Running 4 jammers on a single target (with your numbers) will give a 68% chance of jamming every time. That is the same as a 32% chance of failure.
4 jammers vs. 1 ship:
Each jammer having a 1 in 4 chance to hit the jam, statistically speaking at least one of your jammers should keep the target jammed all the time (the extrapolated probability being (1/4)*4, or 100%). If you can take 4 stabs at a contest in which every fourth person wins, you'll always win.
No. This is where you are wrong. The other calculations may be correct (haven't looked at them tbh and I don't belive there is anything wrong with them).
You cant look at it that way. Compare it to throwing snowballs at someone. If the first snowball has a 25% of hitting and the 2nd, the 3rd and the 4th one has the same probability how big is the chance that one of them hits the target? It's not 100%.
Um, yes it is.
If I have a 1 in 4 chance of hitting, and four chances to try it. Then I have a 100% chance of hitting.
But here is where those numbers break apart. Just because I have a 100% chance to hit, doesn't mean that I will actually hit.
Probabilities are like that.
Probabilities are difficult. Let me try to explain my point with jamming.
If you look at the lottery with 4 tickets as an example you are not allowed to buy all 4. You can buy one ticket for one lottery (with 25% chance of winning) and another ticket at another lottery (with another 25% chance of winning the OTHER lottery). Keep buying tickets in 4 different lotteries and you wont have a 100% chance of winning one of them. You will still only have a 25% chance of winning each of them. You will actually have a 75% chance of not each winning each one of them.
Lets look at the numbers: 4 times with 75% of failure that will equal 0.75^4 = 31% chance of failure (i e not winning in any of the 4 lotteries) which is the same thing as 69% chance of winning one of the lotteries if you bought 1 ticket in all 4.
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Beringe
Caldari Raptus Regaliter
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Posted - 2006.11.15 23:26:00 -
[111]
Originally by: Locke DieDrake Edited by: Locke DieDrake on 15/11/2006 23:22:16
Originally by: Mangold
You cant look at it that way. Compare it to throwing snowballs at someone. If the first snowball has a 25% of hitting and the 2nd, the 3rd and the 4th one has the same probability how big is the chance that one of them hits the target? It's not 100%.
Um, yes it is.
If I have a 1 in 4 chance of hitting, and four chances to try it. Then I have a 100% chance of hitting.
Lol. Math is hard, no? ------------------------------------------- "Sarcasm and irony are not to be used by the uninitiated."
--Daitan Beringe, honorary director in charge of bottles-- |

Vladimir Norkoff
Crimson Knights Trade Federation
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Posted - 2006.11.15 23:30:00 -
[112]
Edited by: Vladimir Norkoff on 15/11/2006 23:30:29
Originally by: murder one There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Murder one, I love your exploits dearly, but at this point I'd reccommend that you just give up on EVE.. Not because you suck or anything like that.. Far from it.. From everything I've seen, you rule.. However, it seems that God hates you and has doomed you to always get pwned by jammers.. I'm sorry, but from everything you've posted it just seems that way.. You always get beaten by ECM.. Always..
Now I'm a self-proclaimed ECM-w***e.. I love it.. I've got darn good skills in EW, and still I miss cycles on a very regular basis against opponents that should get locked down instantaneously.. It annoys me, but that's the chance based system.. Makes it fair IMO.. Honestly, it would be boring if I perma-jammed them down all the time..
You however seem to be a complete victim for ECM.. You always get jammed regardless of the odds.. It seems that all the luck from ECM users is transferred to whomever you are fighting at any particular moment.. Which frankly isn't fair to the rest of us.. Not at all...
Therefore, in the best interests of the game, you might want to consider retiring from EVE.. That way my jam cycles might be more effective against other people..
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dalman
Finite Horizon
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Posted - 2006.11.15 23:34:00 -
[113]
ECCM doesn't work (on TQ build), period.
The lot of you here that are trying to say otherwise are wrong. Because he'd statisticly be much better of with an ECM himself instead of ECCM. k?
The only situation where ECCM is useful is when fighting against dedicated ECM ships or seriously outnumbered (hostile can sport much more ECM than you can). Say for example if your gang of 4 players takes on a hostile gang with 2 rook/falcon/scorp in it.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Locke DieDrake
Human Information Virus
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Posted - 2006.11.15 23:36:00 -
[114]
Originally by: Mangold
Originally by: Locke DieDrake
Um, yes it is.
If I have a 1 in 4 chance of hitting, and four chances to try it. Then I have a 100% chance of hitting.
But here is where those numbers break apart. Just because I have a 100% chance to hit, doesn't mean that I will actually hit.
Probabilities are like that.
Probabilities are difficult. Let me try to explain my point with jamming.
If you look at the lottery with 4 tickets as an example you are not allowed to buy all 4. You can buy one ticket for one lottery (with 25% chance of winning) and another ticket at another lottery (with another 25% chance of winning the OTHER lottery). Keep buying tickets in 4 different lotteries and you wont have a 100% chance of winning one of them.
No you don't have a 100% chance of winning one, you have a 100% chance of winning any.
I'm not sure why you find this hard to understand. 25% X 4 is 100.
And your lottery analogy doesn't work anyway, because we have 1 ship jamming 1 other ship. In this case, you are buying 4 tickets to the same lottery.
What you need to realize is that the "chance" of hitting or not hitting is not REALITY. The fact is that if you sampled the data need to do a statistical trending, you'd see that the "chance" to jam and the reality of how often jamming works aren't the same.
Let me ask a seperate question... whats the "odds" of rolling a 20 on a 20 sided die? On the same die, whats the "odds" of rolling a 1. Now, whats the odds of rolling a 20 and a 1 in a row?
The reason I ask, is because there are only 2 answers to this question. I'm curious which one you give.
The Deeper you stick it in your vien, the deeper the thoughts there is no more pain. |

dalman
Finite Horizon
|
Posted - 2006.11.15 23:47:00 -
[115]
Edited by: dalman on 15/11/2006 23:54:38 Locke, stop posting :/
He has: 0.75^4 = 31.6% chance of winning none. 0.75^3*0.25*4= 42.2% chance of winning one. 0.75^2*0.25^2*6= 21.1% chance of winning two. 0.75*0.25^3*4 = 4.7% chance of winning three. 0.25^4 = 0.4% chance of winning four.
If he buys 4 tickets from different lotteries each with a 25% chance to win.
Originally by: Locke DieDrake Let me ask a seperate question... whats the "odds" of rolling a 20 on a 20 sided die? On the same die, whats the "odds" of rolling a 1. Now, whats the odds of rolling a 20 and a 1 in a row?
The reason I ask, is because there are only 2 answers to this question. I'm curious which one you give.
The odds for rolling a 20 is 1/20 = 5%. The odds for rolling a 1 is 1/20 = 5%. The odds of rolling first a 20 and then a 1 is (1/20) * (1/20) = 0.25% Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

SamtheDog
|
Posted - 2006.11.16 00:21:00 -
[116]
Originally by: murder one Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
I lost a Vindicator because I had enough bad luck that I was jammed four times consecutively. No other reason. TBH I could give a *SNIP* bad word-Hutchabout the ISK etc. It's just the principle of the matter. And the sad part is, it won't be any different in Kali.
God you are not terribly bright. I got jammed...blah blah blah. Here's a small tidbit of advice for thou who lost his uber ship because he wasn't aware. USE BACKUP ARRAYS. OMG! 50% bonus to sensor strength... (problem solved).
There's nothing wrong with what happened...it was your ignorance of the game modules (which there are thousands of) that did you in. Stop whining & learn from your mistakes & move on!

Sam
|

dalman
Finite Horizon
|
Posted - 2006.11.16 00:26:00 -
[117]
Originally by: SamtheDog God you are not terribly bright. I got jammed...blah blah blah. Here's a small tidbit of advice for thou who lost his uber ship because he wasn't aware. USE BACKUP ARRAYS. OMG! 50% bonus to sensor strength... (problem solved).
There's nothing wrong with what happened...it was your ignorance of the game modules (which there are thousands of) that did you in. Stop whining & learn from your mistakes & move on!

Sam
If you weren't so ignorant you could 1. read forums or 2. learn math. And either of which you would choose you would 3. understand that backup arrays are completely useless.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Trem Sinval
Sinval Enterprises
|
Posted - 2006.11.16 00:27:00 -
[118]
Originally by: dalman If he buys 4 tickets from different lotteries each with a 25% chance to win.
... Which is the analogue to a single jammer jamming a ship 4 times.
Using 4 jammers gives you 4 tickets to the same lottery (the ship you're trying to jam).
See the difference? 4 tickets to a 4 ticket lottery guarantees a win every time. Of course, Locke has already added the "reality" modifier, that one needs an infinite period of time to extrapolate to 100% winning, and that one's chances are somewhat more random (and lower still!) than those empirically calculated here.
- Trem
|

murder one
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2006.11.16 00:28:00 -
[119]
Originally by: dalman Edited by: dalman on 15/11/2006 23:54:38 Locke, stop posting :/
He has: 0.75^4 = 31.6% chance of winning none. 0.75^3*0.25*4= 42.2% chance of winning one. 0.75^2*0.25^2*6= 21.1% chance of winning two. 0.75*0.25^3*4 = 4.7% chance of winning three. 0.25^4 = 0.4% chance of winning four.
If he buys 4 tickets from different lotteries each with a 25% chance to win.
Originally by: Locke DieDrake Let me ask a seperate question... whats the "odds" of rolling a 20 on a 20 sided die? On the same die, whats the "odds" of rolling a 1. Now, whats the odds of rolling a 20 and a 1 in a row?
The reason I ask, is because there are only 2 answers to this question. I'm curious which one you give.
The odds for rolling a 20 is 1/20 = 5%. The odds for rolling a 1 is 1/20 = 5%. The odds of rolling first a 20 and then a 1 is (1/20) * (1/20) = 0.25%
Precisely right. I guess you just have to be competent at math like dalman is in order to properly understand the statistics of the situation and therefor be able to realize the ineffectiveness of ECCM vs. fitting an ECM module yourself.
And in regard to the 'just quit eve' comments- I think it's more interesting to just sit back and see what kind of changes come about in Kali, what actually gets installed on TQ, since test is just that, test, and see what comes about.
I really don't feel that much is going to change design wise between test and TQ, but we'll see. The devs don't spend a ton of time designing something and then publish it to the test server, only to completely change it before pushing it to TQ.
I really like flying Vindicators. They're exciting and fun to fly- the improved cap, the increased agility, it really is what the Megathron always should have been. Even the Hyperion no less. But with the upcoming design changes in Kali with respect to the HP increase etc. I'll just have to wait and see if flying a Vindi is even viable anymore. Hopefully the ECM changes in Kali will have some sort of effect on regular ships fitting ECM, but I anticipate the ECM strength rigs being the hot item at the beginning in order for people to recove most of their lost ECM effectiveness.
Because I said so...
|

dalman
Finite Horizon
|
Posted - 2006.11.16 00:39:00 -
[120]
Originally by: Trem Sinval
Originally by: dalman If he buys 4 tickets from different lotteries each with a 25% chance to win.
... Which is the analogue to a single jammer jamming a ship 4 times.
Using 4 jammers gives you 4 tickets to the same lottery (the ship you're trying to jam).
See the difference? 4 tickets to a 4 ticket lottery guarantees a win every time. Of course, Locke has already added the "reality" modifier, that one needs an infinite period of time to extrapolate to 100% winning, and that one's chances are somewhat more random (and lower still!) than those empirically calculated here.
- Trem
Ehm, I'm not sure what you're trying to say here. The correct numbers are in my post above.
But there's not only "4 tickets in the lottery". There's an endless ammount of tickets. You never ever have a 100% chance to jam someone unless his strength is lower than your jam-strength, no matter if you would have a thousand jammers fitted.
And you won't extrapolate to 100% winning. :s If you buy 4 tickets with 25% chance of winning a number of times x - then your total ammount tickets with wins will extrapolate to x, but their distribution will extrapolate to the numbers in my post above. :S
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Trem Sinval
Sinval Enterprises
|
Posted - 2006.11.16 03:12:00 -
[121]
Originally by: dalman Ehm, I'm not sure what you're trying to say here. The correct numbers are in my post above.
That's because you have no grasp of stastical reasoning.
Let's illustrate, shall we?
SHIP WITH 4 JAMMERS
Jammer 1: No jam. Jammer 2: No jam. Jammer 3: No jam. Jammer 4: Jam.
The odds in this contest are that every fourth time you "ping" the ship for a jam, you'll make it. The fact that you are fitting 4 jammers means that you are, from a PURELY STATISTICAL STANDPOINT, always going to make a jam, whether it's with the very first jammer you run or the last.
Consider the above situation one "beat". This is one global opportunity for you to make a jam.
YOUR NUMBERS, on the other hand, are for a single module making 4 tries in separate beats. This is where the analogy of the lotteries comes in. 4 jammers means 4 tickets in a single lottery (the lottery necessarily having 4 possible outcomes, 3 of which do not result in a jam). YOUR NUMBERS, on the other hand, are for a SINGLE TICKET in 4 SEPARATE LOTTERIES.
Quote: There's an endless ammount of tickets. You never ever have a 100% chance to jam someone
Oh, well hello. I guess you just caught up to all the other people in the thread? Have a fun time not reading posts?
Quote: If you buy 4 tickets with 25% chance of winning a number of times x - then your total ammount tickets with wins will extrapolate to x
Well, I thought this one was obvious (see the above about not reading posts).
As X approaches INFINITY (that is, you buy an INFINITE amount of tickets over an INFINITE amount of time), your chances approach 100%. Not that they will ever actually reach 100%; not that 100% is a reasonable number to expect. That it will APPROACH 100%.
I have a present for you:
dalman
- Trem
|

Miss Overlord
Gallente EUROPEANS
|
Posted - 2006.11.16 03:14:00 -
[122]
which means eventually a jammer will get thro. Where other fittings come in to play. ANd yeah youre going to loose ships in this game ( even lag in high sec takes its misison runners)
|

dalman
Finite Horizon
|
Posted - 2006.11.16 07:12:00 -
[123]
Originally by: Trem Sinval
Originally by: dalman Ehm, I'm not sure what you're trying to say here. The correct numbers are in my post above.
That's because you have no grasp of stastical reasoning.
Let's illustrate, shall we?
SHIP WITH 4 JAMMERS
Jammer 1: No jam. Jammer 2: No jam. Jammer 3: No jam. Jammer 4: Jam.
The odds in this contest are that every fourth time you "ping" the ship for a jam, you'll make it. The fact that you are fitting 4 jammers means that you are, from a PURELY STATISTICAL STANDPOINT, always going to make a jam, whether it's with the very first jammer you run or the last.
Consider the above situation one "beat". This is one global opportunity for you to make a jam.
YOUR NUMBERS, on the other hand, are for a single module making 4 tries in separate beats. This is where the analogy of the lotteries comes in. 4 jammers means 4 tickets in a single lottery (the lottery necessarily having 4 possible outcomes, 3 of which do not result in a jam). YOUR NUMBERS, on the other hand, are for a SINGLE TICKET in 4 SEPARATE LOTTERIES.
Quote: There's an endless ammount of tickets. You never ever have a 100% chance to jam someone
Oh, well hello. I guess you just caught up to all the other people in the thread? Have a fun time not reading posts?
Quote: If you buy 4 tickets with 25% chance of winning a number of times x - then your total ammount tickets with wins will extrapolate to x
Well, I thought this one was obvious (see the above about not reading posts).
As X approaches INFINITY (that is, you buy an INFINITE amount of tickets over an INFINITE amount of time), your chances approach 100%. Not that they will ever actually reach 100%; not that 100% is a reasonable number to expect. That it will APPROACH 100%.
I have a present for you:
dalman
- Trem
You obviously doesn't understand statistics at all.
"4 jammers means 4 tickets in a single lottery (the lottery necessarily having 4 possible outcomes, 3 of which do not result in a jam). " This part is what cause your failure. Because it is not correct.
A failed jam doesn't reduce the strength of a ship. A raven has a strength of 22, no matter. If your first 3 jammers fail, the ship still has a 22 strength and you only have a 25% chance of jamming the target.
Even if you have 8 jammers fitted, there's still a 0.75^8=10% chance that none of them will jam the target.
The chance does NOT approach 100% as we approach infinity. It approach the distribution I've explained already. The average number of jams does though. Which is very different.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

ELECTR0FREAK
Eye of God Axiom Empire
|
Posted - 2006.11.16 07:22:00 -
[124]
Edited by: ELECTR0FREAK on 16/11/2006 07:23:37
Originally by: murder one Engage in a 1v1 with a Megathron with 1 racial jammer. Vindicator has 24 sensor strength. Then proceed to be jammed 4 times *in a row*. Statistical chance of actually being jammed 4 times in a row given the sensor strengh and known jammer strength: 1.9%.
I lost a Vindicator because I had enough bad luck that I was jammed four times consecutively. No other reason. TBH I could give a *SNIP* bad word-Hutchabout the ISK etc. It's just the principle of the matter. And the sad part is, it won't be any different in Kali.
Don't use it if you can't lose it? Even if it's not an ISK issue, it's obviously an emotional issue.
Discoverer of the Missile Damage Formula |

Miss Overlord
Gallente EUROPEANS
|
Posted - 2006.11.16 08:24:00 -
[125]
the emtional issue is a bigger factor
|

Royaldo
KVA Noble Inc. THE H0RDE
|
Posted - 2006.11.16 08:31:00 -
[126]
erm... what was murder ones fittings anyway? and the other dudes? whats murders minnie bs skill at?
|

Lesferath
|
Posted - 2006.11.16 08:39:00 -
[127]
Edited by: Lesferath on 16/11/2006 08:42:25
Originally by: Trem Sinval
That's because you have no grasp of stastical reasoning.
Let's illustrate, shall we?
SHIP WITH 4 JAMMERS
Jammer 1: No jam. Jammer 2: No jam. Jammer 3: No jam. Jammer 4: Jam.
The odds in this contest are that every fourth time you "ping" the ship for a jam, you'll make it. The fact that you are fitting 4 jammers means that you are, from a PURELY STATISTICAL STANDPOINT, always going to make a jam, whether it's with the very first jammer you run or the last.
Consider the above situation one "beat". This is one global opportunity for you to make a jam.
YOUR NUMBERS, on the other hand, are for a single module making 4 tries in separate beats. This is where the analogy of the lotteries comes in. 4 jammers means 4 tickets in a single lottery (the lottery necessarily having 4 possible outcomes, 3 of which do not result in a jam). YOUR NUMBERS, on the other hand, are for a SINGLE TICKET in 4 SEPARATE LOTTERIES.
Quote: There's an endless ammount of tickets. You never ever have a 100% chance to jam someone
Oh, well hello. I guess you just caught up to all the other people in the thread? Have a fun time not reading posts?
Quote: If you buy 4 tickets with 25% chance of winning a number of times x - then your total ammount tickets with wins will extrapolate to x
Well, I thought this one was obvious (see the above about not reading posts).
As X approaches INFINITY (that is, you buy an INFINITE amount of tickets over an INFINITE amount of time), your chances approach 100%. Not that they will ever actually reach 100%; not that 100% is a reasonable number to expect. That it will APPROACH 100%.
I have a present for you:
dalman
- Trem
Get a clue plz, or don't post. Maybe we should make it even easier.
Let's take a coin. Head up means jammed. Now, you have 2 coins.
Example A: You flip a coin, then flip it again. (As in single jammer) Example B: You flip 2 coins at once. (As in multiple jammers)
If what you say is correct it would mean that the chance that in example B at least 1 coins shows "head" (jammed) is close to 100% (because it's 2 times a chance of 50%) - this is of course nonsense.
............Coin1 .........../.....\ ........head.....tail ........./.........\ .....coin2...... coin2 ....../..\......../....\ ....head..tail...head...tail
as you can see the chances are 75% that there is at least one coin with head up and 25% that there is tail up, it doesn't matter how often you do this, if you do it for a infinite number you'll get the same results.
Of course it's the same numbers in example A as well, you just look at it wrong. If you would compare it correctly you'd had to say, chance that at least one of two coin flips is head is 75%, of course the chance that both coin flips end up head is lower.
|

Gyro DuAquin1
Tri Optimum Dusk and Dawn
|
Posted - 2006.11.16 08:49:00 -
[128]
the problem with ur coin example is that jamers do not effect etach other, you end up with 1 coin one change. And ofc more jamers more change to jam someone, cause the more coins u flip more coins will show head.
|

Game Set
|
Posted - 2006.11.16 08:52:00 -
[129]
Edited by: Game Set on 16/11/2006 08:57:59 I think a lot of you are misunderstanding how ECM works. It doesn't stack, each ECM module is an entire separate trial. Using 4 Multispec IIs against a tempest doesn't mean you have one trial of 19.2/19, it means you have 4 trials of 4.8/19. At least I'm going to keep telling myself that they don't know how ecm because the alternative of realizing that there are people capable of banging on a keyboard that think that four 1/4 trials are the same as one 1/1 trial
Also people rag on ECCM because you only notice it when it's not working
|

Lesferath
|
Posted - 2006.11.16 08:53:00 -
[130]
Edited by: Lesferath on 16/11/2006 08:59:16
Originally by: Gyro DuAquin1 the problem with ur coin example is that jamers do not effect etach other, you end up with 1 coin one change. And ofc more jamers more change to jam someone, cause the more coins u flip more coins will show head.
And how exactly do coins effect each other?  And of course your right - more coins - better chance, never said anything against it.
|

Pichemanu
|
Posted - 2006.11.16 09:14:00 -
[131]
Hi,
I used to use jammers alot on an arbitrtor and somtimes i was lucky and killed my opponent and other times i wasn't and got killed.
I think most ppl who complain about ecm have a problem with luck beaing a factor. I don't why... A better X vs X should not always win. It will win in most cases, but not all!!
Just take ur loses and move on... ********* buhuhu... ********* |

Gyro DuAquin1
Tri Optimum Dusk and Dawn
|
Posted - 2006.11.16 09:20:00 -
[132]
Originally by: Lesferath Edited by: Lesferath on 16/11/2006 08:59:16
Originally by: Gyro DuAquin1 the problem with ur coin example is that jamers do not effect etach other, you end up with 1 coin one change. And ofc more jamers more change to jam someone, cause the more coins u flip more coins will show head.
And how exactly do coins effect each other?  And of course your right - more coins - better chance, never said anything against it.
cause some ppl are still pack at cycle jam days, where u need an amount of points and ships to jam, but ur probally right coins do not effect each other but. 
|

Mangold
Freelance Unincorporated Ushra'Khan
|
Posted - 2006.11.16 09:30:00 -
[133]
Originally by: dalman You obviously doesn't understand statistics at all.
"4 jammers means 4 tickets in a single lottery (the lottery necessarily having 4 possible outcomes, 3 of which do not result in a jam). " This part is what cause your failure. Because it is not correct.
A failed jam doesn't reduce the strength of a ship. A raven has a strength of 22, no matter. If your first 3 jammers fail, the ship still has a 22 strength and you only have a 25% chance of jamming the target.
Even if you have 8 jammers fitted, there's still a 0.75^8=10% chance that none of them will jam the target.
The chance does NOT approach 100% as we approach infinity. It approach the distribution I've explained already. The average number of jams does though. Which is very different.
Like I said. Probabilities are difficult. dalman obviously has some knowledge on this topic.
What i tried to explain earlier was that no matter how many jammers you throw at a ship you wont get a 100% chance of jamming. There will always be a chance of failure. The risk of failure will be smaller the more jammers you use but it will still be there.
The example with a lottery with 4 tickets is flawed as you cant buy all 4 tickets in the same lottery. Let me try to explain.
Jammer 1 = lottery 1. You buy a ticket with 25% of winning that lottery. You cant buy another ticket in it as it would be the same thing as activating your jammer on a target and realising that it's not working and then magically travel back in time and try another time. Each jammer is a new lottery.
|

Spiderweb
Caldari
|
Posted - 2006.11.16 13:05:00 -
[134]
Since there are people who lack any sort of basic knowlege of mathematics , and since it will be considered an insult to boot them back to primary school, read pls. Im not even gonna say any names that start from L. !
I wanted to post parts from one of my Statistics books but since its copyrighted its illegal. However here is the Wiki entry which pretty much explains what dalman says and what the DEVS obviously know (and i can post it).
http://en.wikipedia.org/wiki/Probability
a small extract: "Probability axioms form the basis for mathematical probability theory. Calculation of probabilities can often be determined using combinatorics or by applying the axioms directly. Probability applications include even more than statistics, which is usually based on the idea of probability distributions and the central limit theorem.
To give a mathematical meaning to probability, consider flipping a "fair" coin. Intuitively, the probability that heads will come up on any given coin toss is "obviously" 50%; but this statement alone lacks mathematical rigor. Certainly, while we might expect that flipping such a coin 10 times will yield 5 heads and 5 tails, there is no guarantee that this will occur; it is possible, for example, to flip 10 heads in a row. What then does the number "50%" mean in this context? ...continued"
now pls stop talking about maths and realise that probability has a huge factor in 99% of all the games in the world, in one way or another (critical hits, chance to hit, chance to jam, etc) -----------------------------------------------
"Light, in the Darkest of Hours..." |

DarkElf
Caldari Euphoria Released
|
Posted - 2006.11.16 13:28:00 -
[135]
I don't understand these ppl saying that eccm doesn't work. i fly a vindi reasonably often and use 1 conjunctive eccm and have killed many ecm targets. only about a month ago i offed a domi with 2 jammers and he only got 1 cycle on me.
The amount of battleships i've killed that turn out to have the wrong eccm module fitted i can't help thinking that ppl that say it doesn't work might be fitting the wrong one.
Guessing the op isn't doing this as he has experience but i am a serious believer in eccm right now. and yes kali will seriously sort out ecm in the way that it got you. 1 multi spec on a none ecm ship against a ship with 1 ECCM will do hardly anything.
DE
|

Novarei
The Dead Parrot Shoppe Inc. Brutally Clever Empire
|
Posted - 2006.11.16 13:39:00 -
[136]
I never see why they changed it in the first place, worked a lot better how it was. ------------- nupo |

dalman
Finite Horizon
|
Posted - 2006.11.16 13:58:00 -
[137]
Originally by: DarkElf 1 multi spec on a none ecm ship against a ship with 1 ECCM will do hardly anything.
Don't you see what you're typing yourself?
If your target has one ECM fitted and you one ECCM fitted, you've both used up one medslot and he still have a chance to jam you while your module has no other benefit except reducing that risk.
Then you have basicly 'wasted your slot'. What you have done is to gimp your setup for sure but in return you've lessened the chance for abnomalities. This action (fitting one ECCM instead of ECM) is then only a viable thing to do if you're sure you're vastly superior to your opponent.
A vindicator in question, is a much better ship with an ECM rather than ECCM fitted. By fitting an ECCM, you reduce the risk for abnormal things to happen, but instead you get a setup that's hardly better than a normal T1 ship.
As such, the only viable situation to use ECCM is when the opponent(s) has much more med-slots available.
The nerf to ECM on "non-ECM ships" in Kali is much welcome and will of course have an effect on the reasoning about if ECCM is useful.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Hardin
Amarr Imperial Dreams Curatores Veritatis Alliance
|
Posted - 2006.11.16 16:13:00 -
[138]
Originally by: dalman
Originally by: DarkElf 1 multi spec on a none ecm ship against a ship with 1 ECCM will do hardly anything.
Don't you see what you're typing yourself?
If your target has one ECM fitted and you one ECCM fitted, you've both used up one medslot and he still have a chance to jam you while your module has no other benefit except reducing that risk.
Then you have basicly 'wasted your slot'. What you have done is to gimp your setup for sure but in return you've lessened the chance for abnomalities. This action (fitting one ECCM instead of ECM) is then only a viable thing to do if you're sure you're vastly superior to your opponent.
A vindicator in question, is a much better ship with an ECM rather than ECCM fitted. By fitting an ECCM, you reduce the risk for abnormal things to happen, but instead you get a setup that's hardly better than a normal T1 ship.
As such, the only viable situation to use ECCM is when the opponent(s) has much more med-slots available.
The nerf to ECM on "non-ECM ships" in Kali is much welcome and will of course have an effect on the reasoning about if ECCM is useful.
I think you under rate ECCM.
I generally fly a Geddon - a ship where low slots are of critical importance but mids less so due to lack of CPU.
I find the use of two ECCM mids is very productive as it significantly diminishes my chances of being jammed without doing any serious damage to the effectiveness of the ship (as my setup generally precludes the use of more than one CPU heavy mid slot module i.e. jammers/tracking disruptors etc.)
I now find that my Geddon - which at the end of the day is a damage dealing machine - simply eats ECM ships alive - which it could not due if constantly jammed (as it often used to be).
Of course there is still a chance that I will be jammed and indeed sometimes I am but that usually happens if the enemy fleet dedicates a hell of a lot of jamming modules to me - freeing up the rest of my colleague to take down the jammers.
In the past a Scorpion could freeze out multiple enemy ships - whereas now it has to be lucky (if its enemy is fitting ECCM) to even jam one.
This is probably the reason why Sensor Dampeners seem to have come back into fashion with people like Burn Eden and co.
------------------------------ Blog's back - for now
|

Cez
|
Posted - 2006.11.16 16:40:00 -
[139]
Maybe he had more than 1 ECM jammer and was playing with you...maybe you're too gulable.
|

Witch Doctor
Contraband Inc. Mercenary Coalition
|
Posted - 2006.11.16 16:46:00 -
[140]
Edited by: Witch Doctor on 16/11/2006 16:49:41 Yowza.
First of all, dalman is right. The others are pulling a Barbie ("Math is hard!").
The value of ECM over ECCM percentage-wise is correct in a 1v1 situation. The advantage of ECCM is that it reduces the risk across any number of jammers. Someone like Hardin is likely to see many WN jammers put on him, so an ECCM may be more valuable than a single jammer, which only has a chance of neutralizing one ship. Of course, if he has 20 jammers on him, it won't do much good, but neither will the ECM or anything else in that midslot.
|

Doctor Snake
Pipeline Industries
|
Posted - 2006.11.16 19:24:00 -
[141]
lets just bring back the Castor ECM, Was better imo
|

DefJam101
Gallente Praxiteles Inc.
|
Posted - 2006.11.16 20:04:00 -
[142]
Originally by: Andrea Jaruwalski
Originally by: murder one
Originally by: Andrea Jaruwalski All of EVE needed to know that. Seems Vindicator losses need alot of stories on this forum now, maybe farjung needs to give his fanboys a bit of training other than cleaning his pants of the drools when they watch his movies.
I'm no fanboi. I'm just irked that a ship like a Vindicator can be lost to something that amounts to a statistical anomaly. There was less than a 2% chance of success on the other guy's part, yet it happened. It's just bad luck is all, isn't it?
Chance isn't good game design.
I don't know, maybe if you were so good at calculating your chances of getting jammed, you'd have noticed it didn't matter and fitted ECCM.
Also, If you were any decent at keeping your own killboards updated, i could probably pick on your setup.
What game are you playing, exactly?
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Deathhawk
Quam Singulari Lotka Volterra
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Posted - 2006.11.16 20:39:00 -
[143]
i think ecm should never have been changed as there was nothing wrong with it... atleast then you knew that if you were jammed it was because someone has fitted there ship solely to jam on a ship made for jamming! I ROCK - DH
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Ethan Tomlinson
The Collective
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Posted - 2006.11.16 21:02:00 -
[144]
to the killer of the op... i fail to see how you killed him in what you call 3 jam cycles... judging by that he was flying a vindicator it highly probable that he was using some faction mods and maybe a slave set...
Even if he just had dark blood LAR's and a ts cap injector and some faction eanm, with a slave set and a vindicator i fail to see how you would be able to do enough dmg to kill him after 3 jam cycles (you say you missed one and got 2 hits). it is my belief that he would have been able to tank you for at least 4 cycles and he's probably right when he says u successfully jammed him 4 times...
he being the one waiting to get a target was probably more likely to be paying attention to the little jam icon at the bottom. u however were probably happily watching his armor go down cause your a lucky **** and got jam cycles... basically you suck and tough loss murder one...
next time tho make sure your 1v1'er isn't using jammers like a *****
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Goldie Locks
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Posted - 2006.11.17 04:27:00 -
[145]
Edited by: Goldie Locks on 17/11/2006 04:27:49 2
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Robimus
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Posted - 2006.11.17 04:28:00 -
[146]
LOL, I suck. heh
He felt that hiding behind a faction ship, with faction mods was enough to take anyone in a standard ship. I proved that to be wrong.
With my maxed Galente BS, maxed blaster spec, and all maxed secondary gunnery, plus 3 mag field stabs - my dps was easly high enough to melt through his tank.
Yeah I killed him in 3 jam cycles. he also had a gank fitting with a poor tank. all he fights are 2 month old nubs that dont require him to have a tank so he just guns them down before they can hurt him.
Dont flame me for doing the same thing to him that he as done to 100's of other noobs.
Oh and anytime you feel that I suck, look me up and I will put you in your place as well.
Rob
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Robimus
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Posted - 2006.11.17 04:33:00 -
[147]
Oh an I have if frapsed. You will be able to see the 3 jam cycles as soon as i get the movie put together.
Rob
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Trem Sinval
Sinval Enterprises
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Posted - 2006.11.17 04:33:00 -
[148]
Originally by: dalman This part is what cause your failure. Because it is not correct.
I'm sorry, I was mistaken. Allow me to re-present the case, without the use of analogies.
4 Jammer example ----------------
1 jammer has 25% chance to make a jam, and 75% to fail. This is then represented by 1 (total possibility) minus the failure rate (3/4), which equals the chance of success.
2 jammers, then, have a combined 43.75% chance to jam a target (collectively, this includes the chance that both modules make their jam, and the chance that only one makes the jam; obviously, even though the former case is impossible within the bounds of EVE, it is a legitimate situation which must statistically be accounted for).
3 jammers have a 57.8125% chance.
4 jammers have a 68.359% chance to jam our un-ECCM'd Vindicator.
This means that a ship fitted with 4 jammers can keep a ship jammed nearly 70% of the time, with at least one module making a jam.
With Worst t1 ECCM fitted -------------------------
Now, the chance of sucess being 1 in 6, our failure rate is 5/6.
1 Jammer now has a 16.67% chance to make a jam.
2 jammers have a 30.56% chance.
3 Jammers have a 42.1296% chance.
4 jammers have a 51.1775% chance.
Now, our same ship will keep a ship jammed 50% of the time. In the example of a single jammer, the ECCM module gives the target ship a 33% improvement in resistance to jam.
That is, a ship fitted with an ECCM module will experience only 2/3rd's of the jam cycles it's unfitted brother will.
murder one's Fight ------------------
Our chances in this fight have been gone over, but they bear repetition.
The admitted stats are for a missed cycle, followed by 2 jams from a single module.
The chance of this is 3/4 * 1/4 * 1/4 for our example jammers, or 4.7% chance.
If an ECCM were fitted instead, the chances of this occuring would be 5/6 * 1/6 * 1/6, or 2.3% chance.
Within this context, an ECCM module would have improved the Vindicator's resistance to jam by 51%. This means that the situation described above would be half as likely to occur (as unlikely as it was to begin with).
Conclusions -----------
A ship fitting a single ECCM module will experience, on average, two-thirds as many jams as a non-fitted ship.
In the described example, an ECCM module would have halved the chance of the jams occuring.
In the first example, fitting a jammer gives the player a 25% chance to completely negate primary ship systems, while an ECCM would give the player 33% more time out of jam, or 33% more effective time (than a ship without).
As it is clear that making consecutive jams with a single jammer fitted becomes increasingly difficult, and ECCM module effects do not experience the degradation of effectiveness (statistical effectiveness, luck notwithstanding), it is obvious that ECCM modules are more effective in combat, especially when taken with the knowledge that jammers require large sums of energy to operate, while ECCM does not.
Having said that, however, jammers, while having a statistically lower chance of serving their purpose than an ECCM, have a much larger effect, the majority of a ship's damage coming from it's primary weapons and targetted modules. However, whether it is philosophically better to use one or the other is uncertain. This discourse is only designed to prove the efficacy of using an ECCM module in situations where jamming is likely.
- Trem
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.17 05:07:00 -
[149]
Originally by: Trem Sinval
Conclusions -----------
A ship fitting a single ECCM module will experience, on average, two-thirds as many jams as a non-fitted ship.
In the described example, an ECCM module would have halved the chance of the jams occuring.
In the first example, fitting a jammer gives the player a 25% chance to completely negate primary ship systems, while an ECCM would give the player 33% more time out of jam, or 33% more effective time (than a ship without).
As it is clear that making consecutive jams with a single jammer fitted becomes increasingly difficult, and ECCM module effects do not experience the degradation of effectiveness (statistical effectiveness, luck notwithstanding), it is obvious that ECCM modules are more effective in combat, especially when taken with the knowledge that jammers require large sums of energy to operate, while ECCM does not.
Having said that, however, jammers, while having a statistically lower chance of serving their purpose than an ECCM, have a much larger effect, the majority of a ship's damage coming from it's primary weapons and targetted modules. However, whether it is philosophically better to use one or the other is uncertain. This discourse is only designed to prove the efficacy of using an ECCM module in situations where jamming is likely.
- Trem
For the sake of argument, lets assume that the above is correct (not saying it isn't, but I'm simply not going to take the effort to break out the math when so many others have done so already, with varying degrees of success).
Fitting one ECCM that increases my sensor strength by 96% that reduces my chance of being jammed to 66% (approx.) of that with no ECCM is unacceptable. If I fit a midslot ECCM, I expect to reduce my chance of being jammed to around 10-15%. To me a 90% resistance to being jammed is a reasonable level to expect from a mid slot dedicated to the sole job of keeping me from being jammed. Note that this example is with respect to a non-ECM ship fitting one ECM module, not a dedicated ECM ship fitting multiple specific modules designed specifically to defeat me.
A 30% reduction in jams is complete crap from a best named ECCM module. It is not cost effective slot-wise to fit it when I could fit something more effective (my own ECM).
In addition to the pure jamming aspect of ECM, you also have to take into account the re-lock time required to re-engage the target. This is one prime factor why ECM is so effective towards battleships since their re-lock time is generally 10-15 seconds minimum depending on target type, and by this time, even if you miss a jam cycle, you might get the next one and they'll have had a targeting window of around 5-10 seconds before they're jammed again, even if you only get every other jam.
Anyway, this discussion is pointless. No one is going to change their minds, ECM isn't going to be changed enough to matter and the game will continue on as it always has.
Because I said so...
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Royaldo
KVA Noble Inc. THE H0RDE
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Posted - 2006.11.17 06:05:00 -
[150]
Originally by: Robimus LOL, I suck. heh
He felt that hiding behind a faction ship, with faction mods was enough to take anyone in a standard ship. I proved that to be wrong.
With my maxed Galente BS, maxed blaster spec, and all maxed secondary gunnery, plus 3 mag field stabs - my dps was easly high enough to melt through his tank.
Yeah I killed him in 3 jam cycles. he also had a gank fitting with a poor tank. all he fights are 2 month old nubs that dont require him to have a tank so he just guns them down before they can hurt him.
Dont flame me for doing the same thing to him that he as done to 100's of other noobs.
Oh and anytime you feel that I suck, look me up and I will put you in your place as well.
Rob
you got balls.. i like balls ;) yes im very very drunk
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Heine Borel
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Posted - 2006.11.17 07:32:00 -
[151]
Edited by: Heine Borel on 17/11/2006 07:32:22 Just one point that I don't think anybody's made. Taking the OP's number of 1.9% chance of the event happening, then the chance of it not happening is 98.1%. If you get into fights like that 20 times you have a 68.1% chance of this scenario *NOT* happening to you or about a 31.9% of it happening.
I don't have any experience with ECCM. But if it's not effective then it needs to be fixed. If it is, then not carrying one and getting into battle with ECM users a lot is not very bright. (I obviously don't PvP much.)
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Merciless1
Arcana Imperii Ltd.
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Posted - 2006.11.17 07:57:00 -
[152]
Edited by: Merciless1 on 17/11/2006 08:06:26 Edited by: Merciless1 on 17/11/2006 07:59:10 People can say "well luck blah blah, adapt blah blah, fit eccm blah blah blah. My biggest grip is it's just boring gamplay. When you jam someone it's essentially target pratice, you don't need to tank, or keep up your speed and transversal, you just sit there shooting. When your being jammed you pretty much become a spectator, there's really not much to do, you can try and run but if your webbed well, your just gonna die, it removes any need for actuall skill. It just makes either side of the fight so boring. For one it takes away the offence, for the other it takes away the need to play defence, any really exciting battle needs to have both.
I see no point in spending large amounts of isk on anything when ECM has become so prevalent that it amounts to warping in and crossing you fingers. Luck in the sense of wrecking/missing, you or your opponent making a mistake, etc is all fine, but when luck determines whether I or my opponent actually get to particpate in the battle, well, thats crap tbh.
IMO there shouldn't be any module that complety shuts down sombodys offensive capabilites. Sure I can adapt, anybody can, that doesn't make it fun.
Originally by: Tsanse Kinske Question: If I log in and out 29 times in a row and I still lose my ship can I petition?
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