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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

JustBlaze
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Posted - 2006.11.14 12:02:00 -
[1]
tux, where ya going with eve i mean like what is your vision of combat?
and what is your vision of chains of command and stuff?
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Jim McGregor
Caldari
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Posted - 2006.11.14 12:04:00 -
[2]
The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
--- Eve Wiki | Eve Tribune | Eve Pirate |

regergy6h
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Posted - 2006.11.14 12:05:00 -
[3]
Edited by: regergy6h on 14/11/2006 12:05:38 fdsafgdsa
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.14 12:11:00 -
[4]
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh. -----
[Coreli Corporation Mainframe] |

Samirol
Ore Mongers
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Posted - 2006.11.14 12:12:00 -
[5]
i think he wants giant, close up, 12 hours long fleet battles
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Jim McGregor
Caldari
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Posted - 2006.11.14 12:24:00 -
[6]
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jouno
Celestial Apocalypse Insurgency
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Posted - 2006.11.14 12:46:00 -
[7]
Originally by: Jim McGregor
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
i think you should stop posting for awhile m8, you will never get it that people arent talking about the individual changes they are talking about how it affects the game as a whole. So take a brake go make more charts run some numberes then come back and post some more, you know so people dont forget your the man on the forums
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Waragha
Art of War
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Posted - 2006.11.14 12:51:00 -
[8]
Originally by: Jim McGregor
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
I like cruisers so i will give some comments on that. Caldari = Still good, ECM Caracal might have been nerfed. WIth the new HAMs the caracal might be very sick (havent checked fittings etc, don't flame me :p) BB seems to be buffed? Amarr = still crap, even more so now Gallente = Vexor, possibly better unless drone killing is really as viable now as they say on test Thorax = brick of capdeathness :) Minmatar = Stabber, still good tho possibly nerfed alot for 1v1 because of its damage output. Ruppy, im not really sure. It allways has had a very good tank and been a top level cruiser. I think that with the other races cap issues its a buff.
So what happened, Amarr cruisers still suck (****). Vexor is still good and thorax went from good to useless, Caldari recieved buffs. Minmatar im not quite sure of..
Originally by: Trepkos
The only difference between GS and NPC's are that GS respawn quicker.
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Kamikaaazi
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Posted - 2006.11.14 12:55:00 -
[9]
Originally by: Waragha
Originally by: Jim McGregor
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
I like cruisers so i will give some comments on that. Caldari = Still good, ECM Caracal might have been nerfed. WIth the new HAMs the caracal might be very sick (havent checked fittings etc, don't flame me :p) BB seems to be buffed? Amarr = still crap, even more so now Gallente = Vexor, possibly better unless drone killing is really as viable now as they say on test Thorax = brick of capdeathness :) Minmatar = Stabber, still good tho possibly nerfed alot for 1v1 because of its damage output. Ruppy, im not really sure. It allways has had a very good tank and been a top level cruiser. I think that with the other races cap issues its a buff.
So what happened, Amarr cruisers still suck (****). Vexor is still good and thorax went from good to useless, Caldari recieved buffs. Minmatar im not quite sure of..
what buffs for caldari? Have you ever looked at ecm cap needs? Also BB-s are getting nerfed real badly on test server. EW ships dont have their former ecm strenghts even with the new bonuses.
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.14 12:56:00 -
[10]
Your concern is valid, and I share it, but the way you expressed it with a capitalized, redundant topic with excessive exclamation marks stripped away the chance of getting that reply.
(I'm covertly trying to fix that. Doh, shouldn't have said it.) ---
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Abbadon Karis
Caldari
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Posted - 2006.11.14 13:17:00 -
[11]
Funny thing is, well actually it isnt very funny since all these things remind me of what happened to SWG after NGE or whatever the update from hell was called. Was kinda ammusing when they where talking about the game on the fanfest and assured us it woudnt get more carebear but the changes certainly lead the game that path.
Not to mention the merger with Whilewolf... WW have a rep for destroying companies and milking them even if CCP manages to work alongside WW kiss Eve good bye. The fact that they are already wasting development time on interior stations etc should tell you that Eve is unfortunatly a sinking ship and the next game is already planned and a small company as CCP won't be able to run two mmo's:(
Too bad really is one of the few somewhat no carebear pvp games left. Ehhh hopefulyl Vanguard will life up to peoples expectations.
8 years now workign in the industry, working on EQ, Shadowbane and Uru Live and its always the same story again. The devs dumb a game down to have more appeal torwards a bigger market. The fact that they are alienating their customers doesnt make a difference. Afterall if you get 20k new subscribers, who cares about the 5000 fanboys that quit. When we hang the capatalists, they will sell us the ropes we use. -Josef Stalin |

Jim McGregor
Caldari
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Posted - 2006.11.14 13:20:00 -
[12]
Originally by: Jouno
i think you should stop posting for awhile m8, you will never get it that people arent talking about the individual changes they are talking about how it affects the game as a whole. So take a brake go make more charts run some numberes then come back and post some more, you know so people dont forget your the man on the forums
My comment was to the "hitpoint boost ruins balance" comment. Because it doesnt. It just changes it. And I WAS talking about how it affects the 4 races as a whole in pvp, yeah. Feel free to disagree! If you have it in your mind that Im some kind of special know-it-all character because I post a lot, then get that out of your head quickly. I always say what I think, and sometimes Im wrong.
Im not "the man", what the hell are you talking about? A lot of people dont even like me. Which is the way it always is when someone with opinions dont mind sharing them. You get liked by the ones who agree, and disliked by the ones who dont. Thats perfectly fine with me. Just because you may be chicken and prefer to not stick the chin out by having a opinion doesnt mean I should do the same. Take your best shot.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Naran Darkmood
Gallente
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Posted - 2006.11.14 13:28:00 -
[13]
Edited by: Naran Darkmood on 14/11/2006 13:29:27
Originally by: Abbadon Karis The fact that they are already wasting development time on interior stations etc should tell you that Eve is unfortunatly a sinking ship
Interestingly, the same stuff has been said for the first expansion, and for the 2nd and most likely for the 3rd, but I took a brake back then, so I didn't follow those discussions anymore. I'm not going to say that peak server usage was well below 10k at this time, as you might and most likely will reply that this just shows how carebearish EVE has already become.
Originally by: Abbadon Karis and the next game is already planned and a small company as CCP won't be able to run two mmo's:(
The general opinion was at the launch, that such a same company can't even run 1 MMORPG. They did - they did even well. If EVE goes down the drain, the last step will be a free game, like Shadowbane has become already. But for some reason, I don't think that will happen.
Originally by: Patch86 How ironic that "****" (polish) is filtered, but "arse" and "ass" are not. No polish swearing on these English language only forums, or bannage!
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Taipan Gedscho
Taipan Industries
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Posted - 2006.11.14 13:35:00 -
[14]
who was the guy at the fanfest that said "we wont dumb down eve. because its just not possible. because eve is about player interaction and politics."
that could be interpreted: "we gonna **** eve over. we gonna make it so, that every dumbnut can be playing it like tetris. but dont worry! you still can interact with your friends and we have no influence on those!"
im feeling cold now.
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Caztra Tor
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Posted - 2006.11.14 13:39:00 -
[15]
Originally by: Abbadon Karis Funny thing is, well actually it isnt very funny since all these things remind me of what happened to SWG after NGE or whatever the update from hell was called. Was kinda ammusing when they where talking about the game on the fanfest and assured us it woudnt get more carebear but the changes certainly lead the game that path.
Not to mention the merger with Whilewolf... WW have a rep for destroying companies and milking them even if CCP manages to work alongside WW kiss Eve good bye. The fact that they are already wasting development time on interior stations etc should tell you that Eve is unfortunatly a sinking ship and the next game is already planned and a small company as CCP won't be able to run two mmo's:(
Too bad really is one of the few somewhat no carebear pvp games left. Ehhh hopefulyl Vanguard will life up to peoples expectations.
8 years now workign in the industry, working on EQ, Shadowbane and Uru Live and its always the same story again. The devs dumb a game down to have more appeal torwards a bigger market. The fact that they are alienating their customers doesnt make a difference. Afterall if you get 20k new subscribers, who cares about the 5000 fanboys that quit.
Troll. Tricks are for kids.
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Jim McGregor
Caldari
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Posted - 2006.11.14 13:41:00 -
[16]
Originally by: Taipan Gedscho who was the guy at the fanfest that said "we wont dumb down eve. because its just not possible. because eve is about player interaction and politics."
that could be interpreted: "we gonna **** eve over. we gonna make it so, that every dumbnut can be playing it like tetris. but dont worry! you still can interact with your friends and we have no influence on those!"
im feeling cold now.
Eve isnt even hard. I really dont see how people (for example) can learn how to drive a car, but think Eve is complicated. 
--- Eve Wiki | Eve Tribune | Eve Pirate |

Abbadon Karis
Caldari
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Posted - 2006.11.14 13:52:00 -
[17]
Edited by: Abbadon Karis on 14/11/2006 13:53:40
Originally by: Caztra Tor
Troll. Tricks are for kids.
And fanboys are the bane to every game in existence. Honestly learn something about the video game industry then come and talk to me.
Do you even have a clue who WW is? With which companies they have worked with? Take a look and find me one company that has made money from working with WW and didnt go belly up. When we hang the capatalists, they will sell us the ropes we use. -Josef Stalin |

Evil Sulu
Sanguine Legion Pirate Coalition
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Posted - 2006.11.14 13:53:00 -
[18]
Originally by: Waragha Thorax = brick of capdeathness :)
lol. Agreed, I'm trying to enjoy mine for the next few weeks before it is AOE nerfed into extinction. I think you're pretty much bang on with the rest of your analysis. Passive cara and the 1600 plated ruppie will be top of the food chain for solo, followed by the stabber, AC maller (capless weapons + big plate + built-in EANM II 4tw), and to a lesser degree the vexor (plenty of time to web & kill drones now).
I just don't understand why so many drastic game balance changes are being made at one time. I guess you have to roll with the punches, go-go-gadget hurricane training. -------------
Public Channel: #Khanidblood |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.14 13:58:00 -
[19]
Edited by: Joshua Foiritain on 14/11/2006 14:00:03
Originally by: Jim McGregor
Originally by: Jouno
i think you should stop posting for awhile m8, you will never get it that people arent talking about the individual changes they are talking about how it affects the game as a whole. So take a brake go make more charts run some numberes then come back and post some more, you know so people dont forget your the man on the forums
My comment was to the "hitpoint boost ruins balance" comment. Because it doesnt. It just changes it. And I WAS talking about how it affects the 4 races as a whole in pvp, yeah. Feel free to disagree!
It does actually, ships which rely on killing their enemy before running out of cap (Read most Gallente and various other races close range ships) suddenly find themselves in quite a bad position.
If this is part of an large overhaul that supposed to fix the balance or whether its just some random changes hoping they fix more then they break then id like to know. -----
[Coreli Corporation Mainframe] |

Hayabusa Fury
Caldari Wu-Tang Financial Mordus Angels
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Posted - 2006.11.14 14:13:00 -
[20]
Originally by: Jim McGregor
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
How the he!! did Caldari get best out of this???!?!?!?
The optimal bonus is now useless as all ship have time to close distance now. Especially against the games least mobile ships.
Missles slow DPS is even now more obvious that people will have all day to warp off before the missle make their mark.
Gallente should come out best as now the time to close distance for blasters and the damage bonus they recieve is even better. Sure they have to eat some damage while they close, but the second half the fight they will out DPS everyone.
Speed now make Minmatar better as well.
HP boost and effect on race "uberness" is:
1.Gallente 2.Minmatar 3.Caldari 4.Ammar
This really is a Caldari nerf if you look at it. I still love the hp increase. Maybe people will live beyong the jump in lag and a real fight will happen.
----------------
"I can not recall the number of times my superior intellect has got me knee deep in ****!" --Harely Hayes |
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Bazan Kor
STK Scientific Ascendant Frontier
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Posted - 2006.11.14 14:15:00 -
[21]
How is the HP boost a buff to gallente? Unless drones get a HP increase as well they will get shot down before the enemy tank can be broken. As drones are our second (or often first) line of offence this must be a nerf?
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.14 14:17:00 -
[22]
Originally by: Hayabusa Fury
Originally by: Jim McGregor
Originally by: Joshua Foiritain
Originally by: Jim McGregor The only change is the hitpoint boost. Any consequences of it should be easy for you to figure out.
It ruins the balance? 
Id like to know the big picture as well tbh.
The balance before the change was questionable for everyone except caldari and gallente. Now after the change, some minmatar ships become better than the gallente ones in the same class. The Amarr ships will suffer the same problems as gallente with struggling for cap, while minmatar got good and caldari went from good to best (not best for solo though, they never will be).
How the he!! did Caldari get best out of this???!?!?!?
The optimal bonus is now useless as all ship have time to close distance now. Especially against the games least mobile ships.
Missles slow DPS is even now more obvious that people will have all day to warp off before the missle make their mark.
Gallente should come out best as now the time to close distance for blasters and the damage bonus they recieve is even better. Sure they have to eat some damage while they close, but the second half the fight they will out DPS everyone.
Speed now make Minmatar better as well.
HP boost and effect on race "uberness" is:
1.Gallente 2.Minmatar 3.Caldari 4.Ammar
This really is a Caldari nerf if you look at it. I still love the hp increase. Maybe people will live beyong the jump in lag and a real fight will happen.
so your saying that passive-high-resistance tanks and non-cap-using weapons are nerfed?? O_o ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Jim McGregor
Caldari
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Posted - 2006.11.14 14:18:00 -
[23]
Edited by: Jim McGregor on 14/11/2006 14:19:54
Originally by: Hayabusa Fury
HP boost and effect on race "uberness" is:
1.Gallente 2.Minmatar 3.Caldari 4.Ammar
This really is a Caldari nerf if you look at it. I still love the hp increase. Maybe people will live beyong the jump in lag and a real fight will happen.
Ok. Personally i would put it something like this:
1. Caldari (but still sucks for solo pvp) 2. Minmatar 3. Gallente 4. Amarr
My reasons are different than yours though. Im thinking of how the hitpoint boost gives the heavy cap users problems killing ships without running out of cap. And Amarr gets double problems with both high cap use and the problems with EANM II giving so good resists against em/thermal damage. The only nerf to minmatar is the alpha strike as I see it. And I cant really agree with your reasons for thinking caldari got nerfed, but I guess we have a different view of the importance of range when it comes to missiles.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Taipan Gedscho
Taipan Industries
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Posted - 2006.11.14 14:23:00 -
[24]
Edited by: Taipan Gedscho on 14/11/2006 14:25:56
Originally by: Jim McGregor Eve isnt even hard. I really dont see how people (for example) can learn how to drive a car, but think Eve is complicated. 
on my last holidays in greece i often saw kids (about 10yo) moving cars around for their daddies.
driving cars is much less complicated than eve. period.
driving cars paying attention to the rules and other traffic participants, in a city like new york... well... we're getting closer to eve.
but this
Quote: Do you even have a clue who WW is? With which companies they have worked with? Take a look and find me one company that has made money from working with WW and didnt go belly up.
worries me.
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Evil Sulu
Sanguine Legion Pirate Coalition
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Posted - 2006.11.14 14:26:00 -
[25]
Originally by: Hayabusa Fury HP boost and effect on race "uberness" is:
1.Gallente 2.Minmatar 3.Caldari 4.Ammar
This really is a Caldari nerf if you look at it. I still love the hp increase. Maybe people will live beyong the jump in lag and a real fight will happen.
<== This is me laughing at you. Caldari lost the ecm jav raven. In exchange they got the Rohk, the NH unnerfed, the drake, exclusive use of ecm, and a boost to passive shield tanking. Gallente blasterboats aka 50% of their lineup have taken a major hit in the shorts with the ammo tracking nerf combined with serious cap issues in longer fights - most of them will mostly likely be broken. Combine this with an upcoming nos nerf which is likely to badly hurt the other 50% of the gallente lineup. Yeah, this is gonna work out good for gal.  -------------
Public Channel: #Khanidblood |

Jim McGregor
Caldari
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Posted - 2006.11.14 14:27:00 -
[26]
Originally by: Taipan Gedscho Edited by: Taipan Gedscho on 14/11/2006 14:25:56
Originally by: Jim McGregor Eve isnt even hard. I really dont see how people (for example) can learn how to drive a car, but think Eve is complicated. 
on my last holidays in greece i often saw kids (about 10yo) moving cars around for their daddies.
They probably didnt drive those cars in actual traffic, following the rules, did they? Anyone can steer and use the pedals of course, thats not what I meant. --- Eve Wiki | Eve Tribune | Eve Pirate |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.14 14:37:00 -
[27]
Originally by: Taipan Gedscho .....driving cars is much less complicated than eve. period.....
Awesome quote :D
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.14 15:10:00 -
[28]
Originally by: welsh wizard
Originally by: Taipan Gedscho .....driving cars is much less complicated than eve. period.....
Awesome quote :D
If you hit an old lady she'll respawn anyway.
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Uggster
Caldari Never'where
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Posted - 2006.11.14 16:01:00 -
[29]
Originally by: Phrixus Zephyr
Originally by: welsh wizard
Originally by: Taipan Gedscho .....driving cars is much less complicated than eve. period.....
Awesome quote :D
If you hit an old lady she'll respawn anyway.
Now thats funny
  _______________________________________________
Sig removed as inappropriate- Tirg
Story of my life that one :( |

Mallakk
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Posted - 2006.11.14 16:02:00 -
[30]
An interceptor is hundred of metters long, its not a paper made 10 metters flying saussage who break in 2 secondes and vanish from space...
I am ok with the fact of doing long fight where you can break each ships part one after each other, where the process of losing a ship is something long, that hurt.
"*takes a gun servant voice* Captain, their propulsion is broke, do we concentrate fire on their turrets or try to pierce their core reactor ?"
With subsystem targeting, perhaps things will be a bit more "epic" and fight more interesting for people who dont only count on ganking and alpha strike to break their opponent. Actually, our ship are like Xwing in the death star attack : goes with a *poof*. But our ships are much bigger...
now its true some ship will not even be able to fight a noob ship, so breaking their subsystem will be kinda hard (/me point bombers)
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