Pages: 1 [2] :: one page |
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Venkul Mul
Gallente
|
Posted - 2006.11.18 11:35:00 -
[31]
I hope there will be an increase in missions availables, as I see by your list/time needed to you why some 0.0 living people feel that missions pay too much. With more diversity in the mission offered, some variable content in the mission themselves and the standing loss maybe there will be a better balance in the missions, some better drop instead of the basic items worth only recycling, and all the missions will be done.
|

Kamikaze
|
Posted - 2006.11.22 16:55:00 -
[32]
Edited by: Kamikaze on 22/11/2006 16:55:49

|

Scouty McScouter
|
Posted - 2006.11.23 02:26:00 -
[33]
one thing that turned me of off level 4 missions was that there were about 5 missions that i just couldn't do comfortably (ie Enemies Abound or Extraveganzas due to rl constraints) which I would decline, only to be offered the same one or another mission I couldn't finish comfortably.
the farming damage seems to be already done though; implants have crashed so far so fast that running level3s just for the loot is making twice the average money I was making with level4s, as there are no missions that take 2 hours or that would kill me if I messed up with aggro.
my 500k isk. My my my. Oops I just died again. What a good pie rat you are! |

Iudex
Caldari CaIdari Navy
|
Posted - 2006.11.23 16:29:00 -
[34]
Edited by: Iudex on 23/11/2006 16:32:37
Originally by: Scouty McScouter one thing that turned me of off level 4 missions was that there were about 5 missions that i just couldn't do comfortably (ie Enemies Abound or Extraveganzas due to rl constraints) which I would decline, only to be offered the same one or another mission I couldn't finish comfortably.
the farming damage seems to be already done though; implants have crashed so far so fast that running level3s just for the loot is making twice the average money I was making with level4s, as there are no missions that take 2 hours or that would kill me if I messed up with aggro.
my 500k isk.
That implants gone down not so much because of mission-decliners, those easy to do lvl 4 courier missions are responsible for this. People do courier missions quite fast and get a lvl 4 storyline evry few hours (read some threads on this issue if you don't believe me), so that it makes no sense to get them for lps as they got so cheap (just to compare: you'd pay 100k lp for a lvl 4 implant, which needs you much more time then doing 16 courier missions). The "farming" through declining combat missions requires quite high skills in socials to be done effective - and the ability to do evry lvl 4 combat mission fast + having a faction standing of almost 7. The number of people who have this is rather small compared to the number of lvl 4 courier mission runners, who only need the skill to pilot a fast frigate or industrial ship + corp standing. So this was the mass where the implant came from and fleeded the market. That implant farming throug couriers was not closed though, in my eyes its also an exploit and should be fixed. Till then the implant pirces will continue to go down, don't think the price-situation will improve because mission-declining was stopped.
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.11.24 03:08:00 -
[35]
Edited by: Akita T on 24/11/2006 03:12:06
Originally by: Jiekon Previously, people could decline as many missions as they liked without taking a faction hit. This meant that even though the agent standing and corp standing were decreasing, the faction standing (which was always high) would override the corp / agent standing, thus allowing anyone to use level 4 missions forever without being penalised for declining lots of missions
Ok then, so how in the world is a faction standing loss decided compared to agent/corp standing loss ? Because by the looks of it, it's quite severe, at least compared to how hard faction standings are gained. And for the time being, it seems to (sometimes) happend even in the "4h grace time" lately.
And what about reverse-exploiters by the way ?
So, if I want REALLY, REALLY quick (even if small) standings for a fresh new char/alt, all I have to do is train up diplomacy fast, find the LOWEST quality L1 agents possible from ALL enemies of the "desired" empire and intentionally decline, decline and decline missions for them until they won't speak to me again ! When all enemy agents are exhausted, my "desired" empire standing should be pretty decent already for a very fresh 'toon.
Oh, and should I go on about how "standing decrease : ship kill" only decreases standing with target faction but DOES NOT increase it with enemies of that faction ? Why's that anyway ?
Or how about really obscure mechanics behind "derived faction standings" (for instance, why the heck does Mordu's Legion like me more than Caldari State anyway, even if they list +9.0 in relations, not +11.0 as you'd seem to think at first sight) ?
Should I even begin to mention how completing missions for, say "Ishukone Corporation" has no reflections whatsoever on the fact they're basically almost the same corp as "Ishukone Watch" ?
And last but not least, *IF* you get *FACTION* standing *DECREASES* for declining standard missions, why the heck not also have faction increases from completing normal missions (and NOT only from storyline missions) ? ___
The entire standing system requires a MAJOR (and I mean a MAJOR) overhaul. And among others, the means to regain faction/corp/agent standings (for whatever price might be) with some agent/corp/faction you fell under -2.00 (or -5.00, whatever).
Oh, and player corp standings ? That's an even worse can of worms, I even regret opening it.
For an almost exclusively semi-RP-ing carebear missionrunner like me, this is one of the WORST of the worse things in current-day EVE. _____ -sig-
This is my only char. These are my skills
Always question everything, including yourself |

Tachy
|
Posted - 2006.11.24 09:24:00 -
[36]
Edited by: Tachy on 24/11/2006 09:28:28 The derived faction changes have the faction size impacting the amount of changes.
Your standing with a small faction like Mordus will raise much faster than the one for the big factions like Amarr NotanEmpire or Caldari State. Even if you only get the derived standing change for running important mission for someone else.
This helps a wee bit to fix some nasty side effects of mission running or ratting.
JP Beauregard did a nice spreadsheet about the faction's relations right after the last changes. You might find it on the pilkington website if it is still active. Try checking his bio for a link as he's currently inactive due to the ongoing kali development.
The forum mods deleted a thread like this on the general forum because discussing bugs isn't allowed even when the bug was already announced as an official change in the patch notes for like two hours. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |
|

Huitzilopochtli Tlaloc
Forum Moderator Interstellar Services Department

|
Posted - 2006.11.24 11:09:00 -
[37]
Quote: The forum mods deleted a thread like this on the general forum because discussing bugs isn't allowed even when the bug was already announced as an official change in the patch notes for like two hours
Discussing of how a bug or exploit works is not allowed on the fourms, a petition should be completed. The reason it is not allowed is that it could allow people to replicate this bug to there advantage.
So please be very carefull when talkign about these things.
- Thanks Hutch. ____
forum rules | Email us
They call me "Hutch" because my name is well... long Actually we call you "Hutch" because people might get the wrong idea of 'God of Young Boys' - Cortes, sigjacker extrodinaire You can't match my sig-jacking skills Cortes!! Oh and we call you Hutch because your the anti-Hitch - Petwraith |
|

Tachy
|
Posted - 2006.11.24 12:43:00 -
[38]
Originally by: Huitzilopochtli Tlaloc
Quote: [...]
Discussing of how a bug or exploit works is not allowed on the fourms, a petition should be completed. The reason it is not allowed is that it could allow people to replicate this bug to there advantage.
So please be very carefull when talkign about these things.
Would sending in an email to [email protected] have had any effect on the informative but locked and deleted thread that included links and quotes to the updated patch notes?
You can bet your pegleg onto me sending in a protest message if I'd have gotten a warning because of posting the quote of the patch notes in that thread.
At least there was a semi-official post in this forum area later on so pilots who missed the patch note update had a chance to get the hint.
Oh, and welcome to the weekend! 
(Argh, this forum needs so much love and a PM option!) --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.11.24 12:59:00 -
[39]
Originally by: Akita T Discussing exploits is not allowed on the fourms - if you believe you have discovered a exploit please complete a petition - thanks hutch
Filed it as petition under (possible) "exploits", said "Your petition has been submitted, the petition tracking id is 456460." but then when I go into "My Petitions" it's nowhere to be found... is that normal ? _____ -sig-
This is my only char. These are my skills
Always question everything, including yourself |

Grey Area
Caldari
|
Posted - 2006.11.25 00:16:00 -
[40]
Sooo...it was an exploit to pick missions...but I never saw that declared before this thread. So now you lose standing to an exploit that was never declared, and you can't discuss the exploit because it's against the rules.
Catch 22 or what?
I've never mission picked...in (nearly) four years I've never rejected OR failed a mission...but it seems harsh that something is not made known and some players have suffered from it. I hope they get their standing back...with storyline missions like "Materials for War Preparation" giving less than 1% standing increase (and I've had that THREE times in a row now...for THIS I did 16 missions???) it's going to take forever to get back any other way. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |

Moyra Rumsfeld
|
Posted - 2006.11.25 07:12:00 -
[41]
Originally by: Huitzilopochtli Tlaloc
... The reason it is not allowed is that it could allow people to replicate this bug to there advantage.
Well, in this case it is obviously not possible to replicate this "bug" (since when is declining one or more missions a bug btw ? but ok, that's another story) as this was fixed already with the last patch, so i don't see a need to edit/delete posts or file petitions 
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |