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Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.05.31 11:09:19 -
[1] - Quote
After seeing a few more retention friendly choices made to EVE I decided to try my hand at internet spaceships again. I've always wanted to get into the PvP (specifically the pew-pew, not the industry/market/contract scamming).
From what I know, if I want fights I can:
- Wander into Null and find an alliance to join.
- Join RvB.
- Join FW.
Alliance sounds like a lot of work, and commitment, and listening to people tell me that they really need a Minnie Logi pilot this week. Not happening. RvB sounds fun, but FW sounds like it pays for itself. Getting into fights without going broke sounds awesome.
So I prepped this week: picked up a bushel of cheap frigates, freighted them out to a nearby FW border, and set up a cozy little dock to call my own.
What I've found is that FW seems to involve three activities, and none of them involve the internet spaceship fights I was hoping for.
- I can circle buttons in a shuttle, aligned to GTFO.
- I can run around solo, looking for fights.
- I can find a FW gang to join.
Now, #1 gets me all the profit I was promised. Even bouncing around avoiding anything that comes up on d-scan I think I did 40k LP in a crappy defensive system in maybe an hour. Boring as hell though.
#2 just gets me killed. Repeatedly and without being able to fight back. I've got a nice stack of killmails, and only even manage to hit one of them. Everybody else either kited me or DPS'd me down before I could get in range.
#3 I haven't tried. I'm not expecting much considering how popular "Oh god, there's a dozen orange in local - time to dock up" seems to be. That really sounds like #1, just with more people on Mumble.
Have I missed anything? I really want #2 to work - but it looks like I'm going to have to finish a 6 month training plan so I can compete (along with moving up from my 1mil frig fits to something closer to 20mil). Which I'll admit, makes me long for #4 - If I can't kill internet space ships, I can go back to Planetside 2 and kill internet space mans at least.
Signed, Recent re-subber, long time hater of CCP design choices.
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3992
|
Posted - 2015.05.31 11:19:20 -
[2] - Quote
You have two options:
a) learn to solo on your own
b) join an active FW corp
a) is hard but feasible. you don't need SP, just dedication. I know because I did it as a 1-month old player. lost dozens of ships, but killed a lot as well. still, I had an enormous amount of spare time (I could play 8+ hours a day every day)
b) is easy. just find an active corp that accepts newbros, there are several. from personal experience, when active FW PVP corps see war targets is when they undock, not the opposite . this isn't renter nullsec.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Wendrika Hydreiga
376
|
Posted - 2015.05.31 11:52:37 -
[3] - Quote
CCP has no fault in this. There is an established FW Meta and other players have it figured it out already while you are struggling with T1 frigates. If you are flying T1 frigates, obviously you are going to get stomped in solo fights against Faction Frigates, specially if you don't have the skills and combat awareness to outgun your opponents.
Now, if you are expecting to get good without putting the time and effort, you might aswell go play Planetside 2, at least in that game there is no consequence for combat and you can suck all you want until you get the hang of it. EVE doesn't give you that luxury.
In FW there are two ways to approach combat. You either Kite, or you Brawl.
If you are Brawl and let your enemies Kite you, you're toast. If you are Kite and let your enemies Brawl you, you're minced meat. If you are Brawl and your enemies Brawl harder, you're chopped liver. If you are Kite and your enemies Kite harder, you're already dead.
There is a sort of rock-paper-scissors flavor going on here, at least in solo combat. If you're outnumbered, 9 out of 10 times Kite fits will keep you alive long enough to chip a kill.
Now, what makes a fit Brawl or Kite is how you fit it. If you know what you are doing when you fit a ship, you should also know what you are suposed to do when you fly it. Your position, how you engage your enemy, how you pick fights. How do you learn this? By talking with people that know what they are doing, by studying their killboards, by reading guides.
If you are getting killed in your T1 Frigates but still making a profit with LP, then you are doing something right. When you upgrade to Faction Frigates you will get an advantage against T1 Frigates and your kill ratio will improve (hopefully). Getting good in EVE takes time and patience, and you need both in equal measures.
If you want to get better practice in actual engagements, my suggestion is to grab a friend, go to the Test Server and use the infinite ships there to practice fights without actually losing anything. Anything else, you read and learn about it from others.
Best of luck!
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Ovv Topik
Federal Defense Union Gallente Federation
719
|
Posted - 2015.05.31 12:05:15 -
[4] - Quote
Why not circle said button in a combat fit Frig, and take fights as they come? Outcome A. Roamers come: get a GF. Outcome B. No one comes: Get paid. Repeat.
Once you get the hang of Dscan and do it as a reflex, you can be aware enough of the systems traffic to know when to stay and fight, and when to safe up.
You will learn a massive amount of what you can fight in your chosen fit, and what you have no hope of beating.
BTW no one actually 'orbits' the button. It's just a figure of speech. You get to your optimal range of the warp in beacon and sit there. That gives you the initiative in a 1v1.
"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7
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Yang Aurilen
The Mjolnir Bloc The Bloc
674
|
Posted - 2015.05.31 12:41:35 -
[5] - Quote
Aerasia wrote:After seeing a few more retention friendly choices made to EVE I decided to try my hand at internet spaceships again. I've always wanted to get into the PvP (specifically the pew-pew, not the industry/market/contract scamming). From what I know, if I want fights I can:
- Wander into Null and find an alliance to join.
- Join RvB.
- Join FW.
Alliance sounds like a lot of work, and commitment, and listening to people tell me that they really need a Minnie Logi pilot this week. Not happening. RvB sounds fun, but FW sounds like it pays for itself. Getting into fights without going broke sounds awesome. So I prepped this week: picked up a bushel of cheap frigates, freighted them out to a nearby FW border, and set up a cozy little dock to call my own. What I've found is that FW seems to involve three activities, and none of them involve the internet spaceship fights I was hoping for.
- I can circle buttons in a shuttle, aligned to GTFO.
- I can run around solo, looking for fights.
- I can find a FW gang to join.
Now, #1 gets me all the profit I was promised. Even bouncing around avoiding anything that comes up on d-scan I think I did 40k LP in a crappy defensive system in maybe an hour. Boring as hell though. #2 just gets me killed. Repeatedly and without being able to fight back. I've got a nice stack of killmails, and only even manage to hit one of them. Everybody else either kited me or DPS'd me down before I could get in range. #3 I haven't tried. I'm not expecting much considering how popular "Oh god, there's a dozen orange in local - time to dock up" seems to be. That really sounds like #1, just with more people on Mumble. Have I missed anything? I really want #2 to work - but it looks like I'm going to have to finish a 6 month training plan so I can compete (along with moving up from my 1mil frig fits to something closer to 20mil). Which I'll admit, makes me long for #4 - If I can't kill internet space ships, I can go back to Planetside 2 and kill internet space mans at least. Signed, Recent re-subber, long time hater of CCP design choices.
1. You become a farmer if that's all you do 2. You'll get better at piloting while losing ships 3. You MIGHT get better at piloting while getting in on kills.
Also drop the defeatist attitude. You either get good at PVP by changing your mindset or you don't and stay a scrub lord that trawls around HS missions.
Post with your NPC alt main and not your main main alt!
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Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.05.31 14:22:42 -
[6] - Quote
Wendrika Hydreiga wrote:CCP has no fault in this. Well, in a literal sense it's all precisely their fault.
I get the Kite/Brawl idea, and of the dozens of frigates I've currently got filling every corner of my hanger there's a roughly 50/50 split in the fits. I guess my issue is that it's looking like I can't Brawl/Kite harder than my opponents because I'm several million SP and 3 meta levels below them, nor can I stop them from Kite/Brawling me - for the same reasons.
And to the point where the profit and the fighting are mutually exclusive. I could get the same LP profit in a shuttle if I had a mind to. Hell, half the time I spent in plexes was with a completely stripped frig because I was tired of seeing killmails with even the super cheap modules exploded.
Ovv Topik wrote:You will learn a massive amount of what you can fight in your chosen fit, and what you have no hope of beating. The math of that seems unpleasant though. I'm forced to conclude I'm down 1-2 skill levels in all my support skills, I'm still using T1 guns because I don't have any V's trained, and then I'm only using the T1 version of the hull. All told, that says to me that "what I have no hope of beating" is very nearly everything, even before we accept that I don't even know what I'm doing yet.
The fights I'm getting are so one sided that there's nothing to learn. I could try to even up the raw stat differences by upping my hull and going T2 fit - but that just means my lack of player skill will be flushing 30 minutes of button pushing every time I get in a fight. Learning to PvP by way of chewing through Firetails is an expensive way to live.
Yang Aurilen wrote:Also drop the defeatist attitude. I don't know if I'd call it defeatist. Maybe just resigned. CCP has fixed a lot of things about their systems over the years, but their fascination with +X% skills is probably my one big issue with the game. I mentioned PS2, because I enjoy going and shooting the space mans. And part of that is the knowledge that nobody there has an advantage over me beyond knowing what they're doing. I don't need to spend 6 months grinding new guns or armor, I just need to figure out how to fight.
EVE has it's own player learning curve, but then there's just the raw stats. Every week your opponent has over you in the game just translates into +5% of this, +3% of that... and those add up. I don't have to feel defeated though, because I know how to win that fight. It's the same thing it was last time I unsubbed: set a training queue and go play a different game for a month (or two, or ten) while you wait for your character to have progressed far enough to do whatever it is you wanted. Just don't enjoy that other game too much or you might let your EVE sub lapse. :P
Yang Aurilen wrote:I know because I did it as a 1-month old player. lost dozens of ships, but killed a lot as well. I'd love to hear how that was accomplished. To put the power disparity I'm working with in perspective, realize that the last Brawler fit (though I use that term loosely - maybe think of it simply as 'not long range fit') was rocking an impressive 68 DPS according to the fitting.
Yang Aurilen wrote:when active FW PVP corps see war targets is when they undock, not the opposite If that's true, maybe I'll have to look them up. :) |

Moglarr
Operation Meatshield
91
|
Posted - 2015.05.31 16:18:57 -
[7] - Quote
Dude you definitely sound like you've already set out to find reasons to not enjoy the game.
And that is cool.
That being said if you want to pew pew with the best, you will have to die like the rest of us. Even the best FW alliances, corps and pilots lose thousands of ships a month. That is part of the reason why you see so many smaller ships in FW because the scale we get blown up on is staggering and in some cases a little more than new pilots can handle.
You are NOT your ship. Hell, you're not even your pod! Your ship is a consumable item you throw at the enemy in the hops of achieving your objective. It is like shooting at a target with a bullet, you want to hit the bullseye, but sometimes you wont, and that is OK after all it is just a bullet and you can easily get more.
Personally, if you're low SP and don't know much about EVE I really would not suggest trying to go solo because you just don't know what you're doing well enough to succeed. I've been in FW for over a year and I still barely know what I am doing well enough to properly and reliable win solo fights! (But I might just be bad)
If you insist on going solo, that is kick ass! But you'll need a lot of drive and determination because you will get your butt stomped a lot by better ships, better pilots and better tactics. Talk to the dudes who kill you, analyse what you did wrong. Did you not control range properly? Why was that? How could you do better next time? You need to constantly be asking yourself this to figure out how to become a bad ass.
A lot of FW corps are willing to help with that. As long as you're willing to put forward the effort to succeed.
This is when I shamelessly self-promote. Join Operation Meatshield.
Operation Meatshield! Getup and fight!
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Doctor Knuckles
Black Fox Marauders Spaceship Bebop
112
|
Posted - 2015.05.31 17:49:30 -
[8] - Quote
I started soloing at like 1 and something mil SPs.
It can be brutal, but it's doable and very satistying when it finally goes right
You definately don't need 6 months of training. Get fitting skills up, some navigation, a t2 weap system, a racial frig to V, meanwhile go and explode gloriously, study the fit of what killed you, think about how's the right way of fighting them, get good fits from experienced players, compare to what you came up with, etc etc
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Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.05.31 20:30:08 -
[9] - Quote
Moglarr wrote:Dude you definitely sound like you've already set out to find reasons to not enjoy the game. "Disdain for CCP" was one of the first skills I trained to V. But yeah, it does sound like corps/fleets are going to be the way to go for the immediate future. On the other hand, I have 5 dozen frigates to burn through...
Doctor Knuckles wrote:study the fit of what killed you Ok, of all the things I know about EVE I'm not aware of any way to do this directly. Am I correct thinking the best I can do is try and find other deaths of the person/people who killed me?
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Nameira Vanis-Tor
Hoplite Brigade
142
|
Posted - 2015.05.31 22:03:04 -
[10] - Quote
Joining a FW group does not mean having to drop the hopes of being a soloist. We have several solo pilots in our corp who only join fleets if something urgent is happening. The rest of the time they marauder around slaughtering people and teaching our corpies who are interested in how to go about doing it, sharing fits, discussing tactics etc.
Agree with whoever said most real FW groups will gladly undock for a fight - however don't confuse that with leeroying into certain death...unless the **** it lets see what happens mood takes us anyway. |

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3999
|
Posted - 2015.05.31 22:19:20 -
[11] - Quote
Best you join an active FW PVP corp. You'll find fights, and people who can help with soloing (which can be damn hard however, make no mistake).
Random solo advice:
. Record your fights with FRAPS or similar . Check age of pilots in local + killboards. Or download Pirate's Little Helper that does that for you (yay). Avoid experienced killers . As Knuckles said, train 1 racial frigate to V (or IV) and 1 weapon system to T2 (+ weapon support to IV) . Also train thermodynamics to III or IV, navigation and support skills to IV . Choose one fighting style and stick to it at first. I reccomend either kiting or scram kiting. The latter is easier. . Use T1 frigates (navy isn't necessary) with T2 fits <-- should cost less than 10mil each . Be prepared to lose lots. I lost 120 my first month soloing . Check me out on zkillboard, September 2013 . Learn the meta (common ships) by browsing zkillboard or simply asking the people you meet/fight . Then, fit something unusual to surprise people (example: rail scram-kite merlin) . If you see a T3 cruiser sitting on a gate or a Command Ship sitting on station, go to a different system (they are links that somebody is using) . ALWAYS ask people that kill you why you lost. They always know, and if they're nice they'll tell you.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Demerius Xenocratus
Federal Defense Union Gallente Federation
394
|
Posted - 2015.05.31 22:24:16 -
[12] - Quote
Gully Alex Foyle wrote:You have two options: a) learn to solo on your own b) join an active FW corp a) is hard but feasible. you don't need SP, just dedication. I know because I did it as a 1-month old player. lost dozens of ships, but killed a lot as well. still, I had an enormous amount of spare time (I could play 8+ hours a day every day) b) is easy. just find an active corp that accepts newbros, there are several. from personal experience, when active FW PVP corps see war targets is when they undock, not the opposite  . this isn't renter nullsec.
You need a minimum level of SP to solo with any chance of success. T2 fittings with level 5 racial frigate skill for your ship of choice along with at least lvl 4 support skills and good skills in the relevant weapons systems are highly recommended.
Can you pvp in a meta fit frigate with 1M sp? Yes.
But you will lose so many ships and spend so much time looking for potentially winnable fights that the exercise becomes pretty frustrating.
The best T1 frigate in the current FW meta right now is the tristan. Look up the more popular fits and start skilling towards them, a well fit tristan can be done for 6-10M ISK. If you are better skilled for missile ships, the condor is a great choice that requires less SP and is a very dangerous kiting vessel. Just don't put yourself in a situation to get scrammed because the condor's only tank is speed.
Finally, there are plenty of FW corps that are pretty laid back, joining one would not be so bad as you think. It's nothing like being in huge nullsec organizations, and militia fleets will gladly accept pilots from the NPC militia corp. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.05.31 22:37:24 -
[13] - Quote
Gully Alex Foyle wrote:Be prepared to lose lots. This I'm ok with, as long as I can see improvement along the way. It's the "You made the grave mistake of undocking. Lose your ship, and try again." factor of the fights that's a bit annoying.
At least for the moment I've got a huge buffer of ships to watch explode, which gives me time to get used to where to "stand", what buttons to press (no pun intended), which strategies only look good on paper, and which ship names mean which combat styles. And with the fact my fits are well under 1M, after insurance my cost per asploding is something like 200k ISK. Can't ask for a more sustainable learning cost than that.
I think for the moment my coping strategy is to EVE in bursts, stick to the Novice plexes to keep the T2 away, and continue to sit out my training until I can get some more T2 fittings of my own.
And definitely work to resist the temptation to start working on my L4 mission fits again.
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3999
|
Posted - 2015.05.31 22:46:58 -
[14] - Quote
Aerasia wrote:Gully Alex Foyle wrote:Be prepared to lose lots. This I'm ok with, as long as I can see improvement along the way. It's the "You made the grave mistake of undocking. Lose your ship, and try again." factor of the fights that's a bit annoying. At least for the moment I've got a huge buffer of ships to watch explode, which gives me time to get used to where to "stand", what buttons to press (no pun intended), which strategies only look good on paper, and which ship names mean which combat styles. And with the fact my fits are well under 1M, after insurance my cost per asploding is something like 200k ISK. Can't ask for a more sustainable learning cost than that. I think for the moment my coping strategy is to EVE in bursts, stick to the Novice plexes to keep the T2 away, and continue to sit out my training until I can get some more T2 fittings of my own. And definitely work to resist the temptation to start working on my L4 mission fits again. I agree with my militia bro Demerius that there's no point PVP-ing in 1M ships. Do not PVP without T2 weapons/fits, really.
I'm all for going against the odds, but yeah, that's just silly.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Mephiztopheleze
Republic University Minmatar Republic
62
|
Posted - 2015.06.01 00:06:22 -
[15] - Quote
Aerasia wrote:After seeing a few more retention friendly choices made to EVE I decided to try my hand at internet spaceships again. I've always wanted to get into the PvP (specifically the pew-pew, not the industry/market/contract scamming). From what I know, if I want fights I can:
- Wander into Null and find an alliance to join.
- Join RvB.
- Join FW.
Alliance sounds like a lot of work, and commitment, and listening to people tell me that they really need a Minnie Logi pilot this week. Not happening. RvB sounds fun, but FW sounds like it pays for itself. Getting into fights without going broke sounds awesome.
If you're completely nub on PvP, I'd strongly suggest spending some time with the good folk at RvB. You'll learn a lot as you chew through five-pack after five-pack of corp-contract fit tackle frigates.
RvB is very cheap and cheerful pewpew with some very skilled players.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Joselin Arn
BoomNado Solutions
0
|
Posted - 2015.06.01 00:26:20 -
[16] - Quote
As far as militia goes, don't forget highsec. There are a number of wartargets who don't expect you to engage them there, and there's no telling what you might get. Parked faction frigs, industrials moving a PLEX, freighters with billions in cargo ... or , of course, people just looking to lock you down and let the Navy grind you up. This does, admittedly, work better if you have a neutral scout, but you can probably hire someone if need be. |

Iyokus Patrouette
Sudden Buggery Prolapse.
495
|
Posted - 2015.06.01 00:52:23 -
[17] - Quote
Take the time to join public roams when they are happening, I know Redemption Road always takes the newbros and the fleet experience and meeting new groups of people will probably do you the most good considering the tone of your post.
The public roams will show you more of eve than the FW space you seem to be living in at the moment and might even give you a newer outlook on how/where you will enjoy pvp in eve.
---- Advocate for the initiation of purple coloured wormholes----
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Demerius Xenocratus
Federal Defense Union Gallente Federation
394
|
Posted - 2015.06.01 01:05:37 -
[18] - Quote
Aerasia wrote:Gully Alex Foyle wrote:Be prepared to lose lots. This I'm ok with, as long as I can see improvement along the way. It's the "You made the grave mistake of undocking. Lose your ship, and try again." factor of the fights that's a bit annoying. At least for the moment I've got a huge buffer of ships to watch explode, which gives me time to get used to where to "stand", what buttons to press (no pun intended), which strategies only look good on paper, and which ship names mean which combat styles. And with the fact my fits are well under 1M, after insurance my cost per asploding is something like 200k ISK. Can't ask for a more sustainable learning cost than that. I think for the moment my coping strategy is to EVE in bursts, stick to the Novice plexes to keep the T2 away, and continue to sit out my training until I can get some more T2 fittings of my own. And definitely work to resist the temptation to start working on my L4 mission fits again.
I think you misunderstood me a little bit. First of all, knowing your SP level and what the distribution looks like would be useful.
Second, I wasn't talking about T2 ships. Assault frigates are for the most part not very good for solo. And the larger T2/3 ships are going to get blobbed hard. Tactical dessies are monsters but not for someone new to pvp.
I was talking about T2 modules - weapons, which lets you use t2 ammo, and t2 mods in general which are significantly better than their T1 or named counterparts. You are not going to prosper in solo combat in a ship that costs under a mill. That's just the hard truth. You can run some pretty cheap kitey ships which will murder a brawler if you point them and orbit at 20k but even then there's some mods you can't go cheap on. There are a few ships that can be fit properly for 3-5M ISK, most decent T1 frigs (referring to the actual tech level of the hull not the modules) will run 6-10M ISK as I said for a proper fit.
If you do not have very many skill points invested into pvp related areas, that is a problem which takes time to address.
If however your character IS well skilled for pvp, there are some highly effective, mostly idiot proof fits you can jump straight into. If you give us some guidance on what your SP layout looks like I'm sure some folks here could suggest ship/fit options.
Finally, you want to try and fight things at your tech level if possible. Facing off against pirate or navy faction ships in tech 1 hulls is extremely difficult. And if you don't know what a ship does or how it's likely to be fit, you will probably die, so either view that fight purely as a learning experience or run away.
Under no circumstances engage anything named "worm" or "garmur" on your own.
You will learn 10x faster if you participate in fleets, whether in a corp or not. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.01 01:26:09 -
[19] - Quote
Gully Alex Foyle wrote:I agree with my militia bro Demerius that there's no point PVP-ing in 1M ships. Do not PVP without T2 weapons/fits, really. Speaking of that, I had a couple of questions:
- When you're talking about having support skills to IV, is that roughly the equivalent of the "Mastery IV" certificate for the ship? The one that lists 80 days of training necessary?
- And on a less snarky note: what's the strategy for affording the more expensive fits. I know if I was running around in 5M fits I'd be bleeding cash. Is it literally to stop PvP for a few days and farm, or do you simply not die once you've reached the promised land of decent SP totals?
Demerius Xenocratus wrote:I was talking about T2 modules For the most part so was I. Though regardless of how "bad" T2 hulls are for PvP it doesn't mean they aren't out there. And I'd rather not try to bridge that stat gulf just yet, thus the thoughts on Novice plexes.
Demerius Xenocratus wrote:If you do not have very many skill points invested into pvp related areas, that is a problem which takes time to address. Which is the "Damn you CCP" theme from earlier. Long, long ago I would play MMOs and think "I wish I could just pay $60 to skip this leveling grind." And thus Free to Play was born. And somehow CCP managed to hold on to the business model of taking the $60 and making you grind anyway.
It's the thing that makes it so tempting to think that I can sneak some skills into the queue for something really boring, but is available to me in a week instead of three months. But then I think about doing that boring thing for months and it makes me want to go back to playing Witcher 3.
Mephiztopheleze wrote:corp-contract fit tackle frigates That part sounds boring as hell, but joining up with either them or a FW corp does sound more appealing all the time. |

IbanezLaney
The Church of Awesome Heiian Conglomerate
1435
|
Posted - 2015.06.01 03:02:29 -
[20] - Quote
You need to join a corp.
If you solo in an MMO you're setting yourself up for failure.
https://soundcloud.com/ibanezlaney
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Demerius Xenocratus
Federal Defense Union Gallente Federation
394
|
Posted - 2015.06.01 06:21:37 -
[21] - Quote
Aerasia wrote:Gully Alex Foyle wrote:I agree with my militia bro Demerius that there's no point PVP-ing in 1M ships. Do not PVP without T2 weapons/fits, really. Speaking of that, I had a couple of questions:
- When you're talking about having support skills to IV, is that roughly the equivalent of the "Mastery IV" certificate for the ship? The one that lists 80 days of training necessary?
- And on a less snarky note: what's the strategy for affording the more expensive fits. I know if I was running around in 5M fits I'd be bleeding cash. Is it literally to stop PvP for a few days and farm, or do you simply not die once you've reached the promised land of decent SP totals?
Demerius Xenocratus wrote:I was talking about T2 modules For the most part so was I. Though regardless of how "bad" T2 hulls are for PvP it doesn't mean they aren't out there. And I'd rather not try to bridge that stat gulf just yet, thus the thoughts on Novice plexes. Demerius Xenocratus wrote:If you do not have very many skill points invested into pvp related areas, that is a problem which takes time to address. Which is the "Damn you CCP" theme from earlier. Long, long ago I would play MMOs and think "I wish I could just pay $60 to skip this leveling grind." And thus Free to Play was born. And somehow CCP managed to hold on to the business model of taking the $60 and making you grind anyway. It's the thing that makes it so tempting to think that I can sneak some skills into the queue for something really boring, but is available to me in a week instead of three months. But then I think about doing that boring thing for months and it makes me want to go back to playing Witcher 3. Mephiztopheleze wrote:corp-contract fit tackle frigates That part sounds boring as hell, but joining up with either them or a FW corp does sound more appealing all the time.
As far as money goes just run a novice plex every time you go out before taking any fights and you've covered your loss.
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Thanatos Marathon
Black Fox Marauders Spaceship Bebop
458
|
Posted - 2015.06.01 14:16:01 -
[22] - Quote
To cover costs convert your LP to items and sell them. This site can be helpful: https://www.fuzzwork.co.uk/lpstore/
As many have pointed out (including a couple of my favorite guys from BLFOX), you can solo, its just going to be very hard.
With very very low SP your best bet imo is to brawl with a counter kite ship, or to scram kite. Trying to kite with no navigation skills will only work for you against horrible pilots.
Having said that, you probably want to increase what you are spending per frigate hull on fittings to at least the 3-4 million isk range. If you told us what you could fly we could probably help you out with how to fit them, and explain why, etc.
Have fun and don't be afraid explode. Never not D-Scan.
Also, find a decent corp! Most of your questions so far on the forums could be answered in minutes on coms/corp chat. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.01 14:27:20 -
[23] - Quote
Thanatos Marathon wrote:Most of your questions so far on the forums could be answered in minutes on coms/corp chat. But I can't post on an alt in corp chat! 
I am looking at increasing spending, but honestly it looks like I'm going to be several weeks out from having the skills to *fit* a 5M frigate anyway. For now, it's going to have to be a mix of PvE ISK grinding, defensive plexes and building muscle memory by exploding fully insured meta 0 hulls.
I've also got to say I've been impressed with the helpfulness and lack of smack talk both here and in game. While I'm sure a few of "gf" in local left "scrub" untyped, so far it's been nothing but polite and friendly.
And now that I've gone and jinxed it...
|

Serendipity Lost
Repo Industries
1063
|
Posted - 2015.06.01 17:07:04 -
[24] - Quote
Don't overlook wh. They aren't beginner pvp for sure, but once you can fit and fly a decent cruiser or bc send me a mail if you like. Shield stuff would be a better fit than armor stuff to start (If you plan on dropping me a line)
Other than that, try not to get swept up in the whole meta thing. You seem fairly independent - hold on to that and don't start playing someone else's eve.
EDIT: If you can somehow figure out how to get to our pub channel, we have some pretty good guys when it comes to fits and other stuffs. We like to help. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
459
|
Posted - 2015.06.01 18:33:05 -
[25] - Quote
Aerasia wrote: I am looking at increasing spending, but honestly it looks like I'm going to be several weeks out from having the skills to *fit* a 5M frigate anyway. For now, it's going to have to be a mix of PvE ISK grinding, defensive plexes and building muscle memory by exploding fully insured meta 0 hulls.
Higher Meta level items can drive the price & performance up quick, and require the same skills.
Also, if you are PVPing with meta 2-4 guns/launchers, spending for a bit of faction ammunition is the way to go. Use dirt cheap standard amo to kill the rats if you are oplexing, then switch to faction amo of the correct type when you pick something up on dscan. |

Plato Forko
123 Fake Street
159
|
Posted - 2015.06.02 00:58:35 -
[26] - Quote
Aerasia wrote:Thanatos Marathon wrote:Most of your questions so far on the forums could be answered in minutes on coms/corp chat. But I can't post on an alt in corp chat!  I am looking at increasing spending, but honestly it looks like I'm going to be several weeks out from having the skills to *fit* a 5M frigate anyway. For now, it's going to have to be a mix of PvE ISK grinding, defensive plexes and building muscle memory by exploding fully insured meta 0 hulls. I've also got to say I've been impressed with the helpfulness and lack of smack talk both here and in game. While I'm sure a few of "gf" in local left "scrub" untyped, so far it's been nothing but polite and friendly. And now that I've gone and jinxed it...
gf scrub, lol *insert insulting gif*
this was fun, are you a links alt? no, of course i'm not asking for any particular reason... |

Bobb Bobbington
The Mjolnir Bloc The Bloc
17
|
Posted - 2015.06.02 01:59:42 -
[27] - Quote
Okay, so in no way should I be coaching you on anything other than general aspects of PvP. I am in no way very good at it, just simply not..... horrible..... Now that that warning is out of the way, this is my advice to you from someone only a little better than a PvP scrub
- Find a ship that seems pretty good. Then, buy 5 of those ships and fit them exactly the same. Lose them all. If you want to tweak anything, do, but get to know the general ins and outs of a ship.
If I were you, try a fit like this, but adapt it to whatever skills you have. I don't know how good it actually is, I made it myself a while back, but I've killed a few things with it and it has pretty good tank and helps you to learn the game
Breacher
3x Rocket Launcher II
1x 1mn Afterburner II 1x Warp Scrambler II 2x Medium Ancillary Shield Booster
1x Damage Control Unit 1x Co-Processor II 1x Reactor Control Unit II
1x Small Bay Loading Accelerator I 1x Small Warhead Calefaction Catalyst I
With this ship, you can practice..... - Managing overheating modules - Choosing damage types - Controlling Range (get to 5000m off brawlers if you can) - Catching kity ships (can tank them for a pretty long time, assuming they don't have good dps, so you can practice on them) - Managing tank
If I were you, get like 10 or 15 of this, but adapted to your skill levels, fit all meta 4 or 3 when the meta 4 is over 1 mil each. You ARE going to lose money if you want to get good at PvP. You won't be able to beat stuff often with meta 1 stuff. Remember, this fit may suck, horribly, but I think it might be useful for learning. Fly Dangerously |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.02 03:15:54 -
[28] - Quote
Bobb Bobbington wrote:buy 5 of those ships and fit them exactly the same. Lose them all. Done, and done. :D
Bobb Bobbington wrote:fit all meta 4 or 3 when the meta 4 is over 1 mil each. Basically what I did, though my price ceiling was a bit lower than 1mil. I think my fits are generally all meta 3-ish. But without the support skills that means I'm going to be 15%+ behind somebody using T2 on every module. Good for learning how to blow up less quickly, but I'm not going to win against anybody who's soloing on purpose.
Plato Forko wrote:are you a links alt? Truth be told, I have no idea where this alt came from. Jita market alt maybe? Forum default alt? Sadly, it's my main with the sub-par ship skills that has all the Leadership skills. I had some odd ideas about how to play EVE back in 2006.
Serendipity Lost wrote:but once you can fit and fly a decent cruiser or bc send me a mail if you like. Well, based on my current skill plan... I might look you up some time around Christmas then. :)
Thanatos Marathon wrote:if you are PVPing with meta 2-4 guns/launchers, spending for a bit of faction ammunition is the way to go. And with the fact I'm getting the LP for the ammo anyway, that sounds economically reasonable. I'm going to have to come up with a better LP gaining strategy though. It's hard to plex for any length of time without getting chased off by FW, pirates, or just people looking for sweet loot. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
460
|
Posted - 2015.06.02 13:23:16 -
[29] - Quote
Aerasia wrote: I'm going to have to come up with a better LP gaining strategy though. It's hard to plex for any length of time without getting chased off by FW, pirates, or just people looking for sweet loot.
Find an off pipe system and just warp out to a safe spot, wait for enemies to clear out, warp back. Make sure your dscan has combat probes on it. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.02 13:57:08 -
[30] - Quote
Thanatos Marathon wrote:Find an off pipe system and just warp out to a safe spot, wait for enemies to clear out, warp back. Make sure your dscan has combat probes on it. I'm wondering how long "wait for enemies to clear out" normally takes. I've left system entirely for 20-30 minutes, only to find those same people still sitting in system waiting.
|

Domino Vyse
Black Rebel Rifter Club The Devil's Tattoo
113
|
Posted - 2015.06.02 14:06:54 -
[31] - Quote
Aerasia wrote:Thanatos Marathon wrote:Find an off pipe system and just warp out to a safe spot, wait for enemies to clear out, warp back. Make sure your dscan has combat probes on it. I'm wondering how long "wait for enemies to clear out" normally takes. I've left system entirely for 20-30 minutes, only to find those same people still sitting in system waiting.
It's almost as if LP should be earned. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.02 14:53:19 -
[32] - Quote
Domino Vyse wrote:It's almost as if LP should be earned. You get CCP to gift me the 5M SP it's going to take to fit a decent ship, and I'll be more than happy to pew. :D
|

Rinai Vero
Moira. Villore Accords
618
|
Posted - 2015.06.02 18:19:05 -
[33] - Quote
I'm always amazed at how stubborn people can be about not taking good advice in EVE, even when that advice is what they are actively soliciting.
Clearly you have some experience with this game's history and reputation for a punishing learning curve. Are you really surprised by the circumstances you find yourself in?
Alright, that said... I'll be nicer from here on.
People who have fun in EVE are mostly people who join a good community. If you are dead set against joining a corp, it will be much less likely that you find EVE to be a gratifying experience. I remember having a lot of the same challenges you describe as a newer player. My first character was created in 2006, and I would subscribe for a month or two at a time before getting frustrated enough to quit.
It wasn't until 2010 that I spent any more significant amount of time playing. It wasn't until 2012 till I finally found my niche in EVE enough to keep my subscription without lapsing. Earlier this year I attended my first Fanfest in Iceland, and it was one of the best and nerdiest experiences ever.
What made the difference? Friendships. Friendships I've made with cool people I fly with, who taught me how to quit worrying and love my explosions.
If you don't want to make friends, EVE probably isn't the game for you.
If you do want to make friends, here's a protip: have a positive attitude. I don't want to recruit someone who's going to moan about losing their Atron. I want someone who's going to hop on coms with us, crack a beer, and spend a fleet joking about what scrubs the Caldari are.
(lol squids, I just had to throw that in... no hard feelings : P ) |

Portmanteau
Blue Republic RvB - BLUE Republic
46
|
Posted - 2015.06.03 04:33:36 -
[34] - Quote
RvB has moved right next to Cal militia losec (next door to hyseria) So from there you can have the best of both RvB and FW pvp altho it won't provide the isk fountain that FW farming does. It's a decent option though and I'd recommend it, I got fights in RvB hisec, OMS and minmatar space today.
FW is a great option too for small scale pvp but then so is a regular pvp corp, of which there are many if you can't be arsed with orbitting buttons and politics.
EDIT BTW don't listen to ppl who sayt EvE is not for you if you aren't that social.. I almost never fleet and they still put up with me in RvB and you can find solo fights very easily almost anywhere. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.03 06:39:44 -
[35] - Quote
Rinai Vero wrote:here's a protip: have a positive attitude.
Alright, that said... I'll be nicer from here on. It's like raaaa-iiiii-ain on your wedding day... 
Portmanteau wrote:don't listen to ppl who sayt EvE is not for you if you aren't that social The sentiment isn't entirely wrong though. Most things are more fun with friends. Be it drunken weekend outings, EVE, or Sarin gas exposure.
That all being said though, it's possible I'll head out to RvB this weekend when I've got some time to get my PvP on. Won't be in any better position SP wise, but being tackle-fodder can't be any more boring than semi-afk mining. Though I recently found WingspanTT, and it reminds me why I ended up with Covert Ops IV & Torpedoes IV before cancelling last time.
Maybe I should train up some WH space exploration skills before cancelling this time... |

Rinai Vero
Moira. Villore Accords
618
|
Posted - 2015.06.03 13:27:48 -
[36] - Quote
Wingspan happens to be a perfect example of successful community building in EVE.
Anyway, I'm not saying that antisocial people don't / can't "learn2play" in EVE. I'm not super convinced those people are actually having *fun* ... but far be it from me to criticize anyone else's choice of content.
I guess I'll tell another fanfest story: my alliance had a group of like 15 people there. All wearing coordinated T-Shirts, bandanas, the whole bit. Running around as a big green blob of super nerds to panels and stuff. There were lots of groups like us, all partying and generally looking like they were having a great time.
On the other hand, you would see some solo nerd standing by himself off in a corner looking uncomfortable. He was there, he was participating. Maybe he was having fun? I hope so.
Also, you had random solo guys mixing about enjoying the simple camaraderie of fellow spaceship nerds. Meeting new people. Taking it all in, as they say. Definitely having fun.
In EVE, as in life... all of these options are available to you. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
460
|
Posted - 2015.06.03 14:54:59 -
[37] - Quote
Aerasia wrote:Thanatos Marathon wrote:Find an off pipe system and just warp out to a safe spot, wait for enemies to clear out, warp back. Make sure your dscan has combat probes on it. I'm wondering how long "wait for enemies to clear out" normally takes. I've left system entirely for 20-30 minutes, only to find those same people still sitting in system waiting.
Depends on the system and the people. My completely unfit deplexing alts make several hundred thousand lp a week when I'm using them in that fashion, sometimes more. Kill rights cover the cost of the hulls. |

Syrilian
Ascending Angels Two Drink Minimum
102
|
Posted - 2015.06.03 16:23:35 -
[38] - Quote
It sounds to me like the OP has a problem with playing with others. The answer to most questions regarding how to not die in FW is to join a corp and fleet up. It's very easy to solo in FW. As in making lots of LP. If you are looking for a fight AND want a chance of willing said fight, join a corp. Fleet up. This is an MMO after all. |

Plato Forko
123 Fake Street
159
|
Posted - 2015.06.04 00:04:10 -
[39] - Quote
Rinai Vero wrote:Anyway, I'm not saying that antisocial people don't / can't "learn2play" in EVE. I'm not super convinced those people are actually having *fun* ... but far be it from me to criticize anyone else's choice of content.
I'm sociable but find it overwhelming to be in a really active corp because it's too easy to accidentally burn way too much free time on EvE and marginalize other things in life. Opportunity cost matters, some of us love EvE but prefer to keep it casual instead of getting involved in the life stories of everyone in fleet. Some of us forgo going on vacation somewhere cheap and warm in order to go to Iceland for what sounds an awful lot like a tech conference with just one vendor. Like you say, we can't judge what others value in life. The only thing that matters is being able to look back on the time you've spent and not regretting it. I had some great, epic times being in active corps but the time wasted behind the scenes planning/waiting/PvEing/forming up and even just warping around in a big fleet absolutely sucked. People say that the downtime is what makes the epic fights really worthwhile but for some of us that is too much commitment just to get on a shiny killmail. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.04 02:44:38 -
[40] - Quote
Rinai Vero wrote:I'm not super convinced those people are actually having *fun* For me a lot of the fun of the game comes from personal performance. I.E. did I do well compared to how I should have done? How I did last time? Working with others can be great, but I find that more often that not you're getting wrapped up on somebody's ego; "I let you into my corp/fleet, so you owe me." kind of thing.
I'm pretty sure as soon as I can start fielding competitive fits I'll get along just fine. Seeing "Your training queue will complete on 8/15/2015" puts a serious damper on the enthusiasm though.
Thanatos Marathon wrote:Depends on the system and the people. Fair enough. I might just not be "off pipe" enough, or have to work on my skills at convincing people I've left (and/or finding alternate ISK grinding plexes).
|

Renee Chanlin
Hoplite Brigade
31
|
Posted - 2015.06.05 14:15:34 -
[41] - Quote
Keep in mind the skill cap for mastery of a specific frigate doesn't take long to reach. If you focus your skill queue you can probably max out skills for flying a faction frig with tech 2 mods within a month or two. I started getting solo kills within a couple of months of starting to play. It helps to have good advice on piloting and fitting though, which is where joining a supportive corp helps. |

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.05 14:46:56 -
[42] - Quote
Renee Chanlin wrote:doesn't take long to reach.
...
within a month or two. I don't think we have the same definition of "doesn't take long". Also, from this thread (and almost every fitting guide I've seen) a T2 fit isn't really considered mastery - that's just bare minimum cost of entry.
Which isn't to say I'm going to wait the entire 80-90 days for full Mastery IV certification. Just that EVE is one of the few games in existence which you can be paying to play for months before you're actually considered fit for "play".
|

Master Sergeant MacRobert
Pyre Falcon Defence and Security Multicultural F1 Brigade
203
|
Posted - 2015.06.05 15:36:26 -
[43] - Quote
Aerasia wrote:Renee Chanlin wrote:doesn't take long to reach.
...
within a month or two. I don't think we have the same definition of "doesn't take long". Also, from this thread (and almost every fitting guide I've seen) a T2 fit isn't really considered mastery - that's just bare minimum cost of entry. Which isn't to say I'm going to wait the entire 80-90 days for full Mastery IV certification. Just that EVE is one of the few games in existence which you can be paying to play for months before you're actually considered fit for "play".
1-2 months of play is not very long when you consider the huge number of possibilities of game play and career styles available. It is funny when players demand a right to a level playing field when they have not paid the price that experienced and seasoned players have paid (it's a game that demands effort and is why many play for years).
Most early play commonly involves getting to grasp with the UI, the New Eden world and how to fly a ship and combat experience usually starts with NPC's.
You're not ready to fly a Titan straight out of capsuleer school either, nor run links for a 256 man fleet. Positions of high mastery are privileged in New Eden and take investment of time before they are available.
Solo PvP is at a mastery that is greater than beginner level. If you'd chosen to use your main (or buy a higher SP character) rather than an alt you'd have been more ready.
Having said all that, you can still learn the finer arts and skills required for later on. It's just that you've entered a field of combat where many have treaded before, for some time and they're seasoned Veterans or Elites in contrast to your Green Recruit.
This is why it is better (with low SP) for you to fly in a pair or small skirmish team to balance your low SP disadvantages and offset enemies higher SP. There is a clear difference between Tech 1 and Tech 2 weapons, enough to be a deciding factor in solo. You might be able to bridge that gap by using expensive Faction weapons though.
"Remedy this situation or you shall live out the rest of your life in a pain amplifier"
|

Aerasia
Republic University Minmatar Republic
0
|
Posted - 2015.06.05 16:57:10 -
[44] - Quote
Master Sergeant MacRobert wrote:Positions of high mastery are privileged in New Eden and take investment of time before they are available. Just to be fair to the topic, I'll save the laughing at "I spent a lot of time logged out, asleep, to earn the right to this Titan" opinions for the Skill Discussions forum.
Make no mistake though, I'd be perfectly happy with dumping the entire SP system and defaulting everybody to an "All V" skillset.
|

Darth Magus
Minmatar Ship Construction Services Ushra'Khan
3
|
Posted - 2015.06.11 07:06:13 -
[45] - Quote
Rules for solo PVP:
1) Fly, lose ships, makes mistakes 2) Learn from your mistakes 3) Study your opponents and Killboards 4) Get better, keep going 5) Start winning
Im a 2005 chartacter, but I played for 3-4 month a year and took alot of breaks while doing mining/industry (part of the reason was - just like you and many here I sucked at PVP and was getting frustrated because I was getting rekt)
I really only started PVPing in 2011, and was terrible at it (because all SP was in mining/industrial skills).
I am by no means a PRO, but here is a good place to start:
https://zkillboard.com/character/660703668/stats/
Stats is important as it shows you my % efficiency, mostly its below 50%. You can also look at how many solo kills I got, and fits.
Make sure you study people's killboards.
Battleclinic is another good one (for KB stats only)
http://eve.battleclinic.com/killboard/combat_record.php?name=Darth+Magus&type=pilot
Good luck! |

Phig Neutron
Rubicon Cubism
147
|
Posted - 2015.06.11 17:08:30 -
[46] - Quote
There is a middle ground between flying solo or flying with a 20-man fleet. You could try flying with one or two other guys. That'll give you an edge in those small fights that happen in FW complexes, without necessarily scaring everyone into running and hiding. I would think a brawler/tackler and kiter/dps combination would work great. Kill one faction frigate and you'll be way ahead despite a number of cheap losses. |

Civ Kado
Dutch East Querious Company Phoebe Freeport Republic
81
|
Posted - 2015.06.11 17:32:43 -
[47] - Quote
You're looking for meaningless combat for the sake of it. That's why you're where you are, because there is no meaning to what you are doing. This is a sandbox, you're supposed to give meaning to your goals. It's ok if you just want to explode ships, but in that case just cut the middleman. Arrange something with someone instead of wasting time looking for something you don't even know exactly what it is. |

Aerasia
Republic University Minmatar Republic
1
|
Posted - 2015.06.11 20:12:42 -
[48] - Quote
Civ Kado wrote:First, skillpoint and meta level isn't the end-all be-all of solo combat But it's a bit disingenuous to pretend it isn't a entry barrier. The difference between Skill I-II with Meta 0 and Skill IV-V with Meta 5 is mind boggling. I don't remember the exact numbers from an EFT experiment I did but I think the difference was something like 3.5x the DPS, 4x the tank, 2x the speed. That's going to be hard to overcome with "Just counter their fit".
Darth Magus wrote:Rules for solo PVP:
1) Fly, lose ships, makes mistakes 2) Learn from your mistakes 3) Study your opponents and Killboards 4) Get better, keep going 5) Start winning
That's what I'm hoping for. Part of the "Get better" though is getting the right fits. I need to have the right gear if I want to stand toe to toe with anybody, and that means waiting for my T2 weapon/support skills to finish.
That being said, I was busy last weekend and didn't get to check out RvB (or any of the FW corps). Here's hoping this weekend will see some explosions. |

Nihta
24th Imperial Crusade Amarr Empire
8
|
Posted - 2015.06.15 16:45:33 -
[49] - Quote
I hjave been offensive plexing (solo, without links) in a hurricane a few times last week. Each time has been loads of fun, even if I did not earn enough Kills to make up for my hurricane loss, there is something utterly satisfying about blowing away an entire 4 man gang solo (has happened twice now!)
Point is: I need someone to shoot garmurs off me. (Beam Slicers) So come fly, let's fly! Fly with me in Amarr LS |

Mr Duffo
Operation Meatshield
121
|
Posted - 2015.06.17 11:48:04 -
[50] - Quote
Moglarr wrote:Dude you definitely sound like you've already set out to find reasons to not enjoy the game.
And that is cool.
That being said if you want to pew pew with the best, you will have to die like the rest of us. Even the best FW alliances, corps and pilots lose thousands of ships a month. That is part of the reason why you see so many smaller ships in FW because the scale we get blown up on is staggering and in some cases a little more than new pilots can handle.
You are NOT your ship. Hell, you're not even your pod! Your ship is a consumable item you throw at the enemy in the hops of achieving your objective. It is like shooting at a target with a bullet, you want to hit the bullseye, but sometimes you wont, and that is OK after all it is just a bullet and you can easily get more.
Personally, if you're low SP and don't know much about EVE I really would not suggest trying to go solo because you just don't know what you're doing well enough to succeed. I've been in FW for over a year and I still barely know what I am doing well enough to properly and reliable win solo fights! (But I might just be bad)
If you insist on going solo, that is kick ass! But you'll need a lot of drive and determination because you will get your butt stomped a lot by better ships, better pilots and better tactics. Talk to the dudes who kill you, analyse what you did wrong. Did you not control range properly? Why was that? How could you do better next time? You need to constantly be asking yourself this to figure out how to become a bad ass.
A lot of FW corps are willing to help with that. As long as you're willing to put forward the effort to succeed.
This is when I shamelessly self-promote. Join Operation Meatshield.
No please do not recruit him! I wouldn't want to play with this kind of man who mill make myself depressed! Njooooooo |

Tipa Riot
Federal Navy Academy Gallente Federation
677
|
Posted - 2015.06.17 12:55:09 -
[51] - Quote
There was an important point a couple of posts above ... as a solo player you need a theme for yourself to follow. Then choose the best ship for that and (reasonably) max out skills needed for ship/theme. Without a theme or better engagement strategy you are lost in space and fights/kills are meaningless IMO. For example I used to hunt FW missioners, so ignoring (almost) everything else, focusing on only hunting those around FW space. Consequently I did this in a combat ceptor with two fits, one for Stealth Bombers (long point, sebo) and stabbed farmers (double scram). Then another theme was/is to fly a cheap T1 frig and try killing other frigs of higher value like faction frigs or ceptors, a lot harder but possible with good support skills if you pick the right opponents. Currently I like to fly a Svipul with combat probes killing people feeling safe on a safe . Find a theme for you, choose the best tool/ship and get good at it.
I'm my own NPC alt.
|

Lucy Callagan
SnaiLs aNd FroGs Drama Sutra
21
|
Posted - 2015.06.17 13:04:43 -
[52] - Quote
And don't fear losing ships, buy 10 T1 frig of your choice, go get it blown up, repeat. If at the end you managed to kill something with it then you can be happy and go again and again and again. the more you fly a ship the best you know it and what it can do/engage. Then go on bigger stuff like t2 or faction. Once you have masterised a ship, don't hesitate taking it to its maximum by putting some bling on it (if you got the wealth of course).
[17:34:53] LucyCallagan > Respectez mon Eliterie je vous prie !
|

Talurion
Love Squad Confederation of xXPIZZAXx
4
|
Posted - 2015.06.24 23:34:04 -
[53] - Quote
Just join pandemic horde or waffles. Ah, start to practise on test server asking in local for 1vs1 with t1 frigate, destroyer or wathever u like
It is now pl/n3, not PL/N3 (sacrificed all their caps)
|

Aerasia
Republic University Minmatar Republic
7
|
Posted - 2015.06.24 23:48:07 -
[54] - Quote
Mr Duffo wrote:No please do not recruit him! I wouldn't want to play with this kind of man who mill make myself depressed! Njooooooo <3 your vids though. 
Lucy Callagan wrote:buy 80 T1 frig of your choice, go get it blown up, repeat. Fixed. 
My problem right now is just getting the balance of fitting expenses and income worked out. I bought in way too low on the modules, so most fights I get in are over before I get target lock. I can multiply my fitting expenses by 10 to get myself on par, so long as I gain confidence in my income solution.
Though I'll admit - it's hard to keep throwing yourself into the meatgrinder when you decide to just do a nearby combat site for giggles, and it escalates into a 100M ISK drone faction drop. |
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