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Thread Statistics | Show CCP posts - 0 post(s) |

TomB
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Posted - 2003.11.11 14:33:00 -
[1]
Upcoming changes to charges because of imbalance between crystals and ammo and hybrid ammo. I'm truly sorry that this has slipped past us for such a long time and I've never had this brought up as an issue before.
This tuning will be very basic to begin with for players on the test server to get a feel for, further tuning will happen on turrets and most likely on charges as well. Do not flame your hearts out , rather test this on the test server and give your feedback here. This won't go live until this has been well tested and tuned.
Crystals
Infrared EM Damage decreased by 20%
Microwave EM Damage decreased by 16.7%
Radio EM Damage decreased by 25%
Ultraviolet Optimal Range bonus/penality from 0.9 to 0.875
Xray Optimal Range bonus/penality from 0.8 to 0.75
Gamma Optimal Range bonus/penality from 0.7 to 0.625
Multifrequency Optimal Range bonus/penality from 0.6 to 0.5 Thermal Damage decreased by 14.3%
Ammo
Carbonized Lead Optimal Range bonus/penality from 1.3 to 1.6
Nuclear Optimal Range bonus/penality from 1.2 to 1.4
Photon Optimal Range bonus/penality from 1.1 to 1.2
Hybrid Ammo
Iron Optimal Range bonus/penality from 1.3 to 1.6
Tungsten Optimal Range bonus/penality from 1.2 to 1.4
Iridium Optimal Range bonus/penality from 1.1 to 1.2
UPDATE: Changes to crystals, ranges brought to same old form, damage reduced instead
"Where is my hat?" |

TomB
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Posted - 2003.11.11 14:46:00 -
[2]
Quote: Would you mind fixing the ammo size too TomB? L Hybrid ammo does 2X the damage of M ammo, but takes up 5X the space?.
I will reduce them soon my friend, focusing on this first.
"Where is my hat?" |

TomB
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Posted - 2003.11.11 16:42:00 -
[3]
Quote: Could you fix the info window for depleated uranim ammo while your at it, it doesn't state the range penalty. First I thought depleated uranium didn't have a range penalty, but when I put it in my guns and show info on the guns it is evident that it does have a range penalty just like every other ammo.
Depleted Uranium doesn't have a range bonus or penality, the multiplier is 1.0 and there for doesn't get displayed in the UI because it doesn't affect the charge.
Do more people see range penality/bonus for using Depleted Uranium??
"Where is my hat?" |

TomB
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Posted - 2003.11.14 15:26:00 -
[4]
Update to crystals, read it
"Where is my hat?" |

TomB
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Posted - 2003.11.17 12:34:00 -
[5]
Quote: I like that the crystal order is back to the way that it was but Radio, Microwave and Infrared crystals have the same damage total now. Is that intentional?
Yes.
"Where is my hat?" |

TomB
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Posted - 2003.12.03 21:49:00 -
[6]
There will not be more changes to charges for this patch, truly sorry but there are now bigger matters that I must attend to (targeting speed, jump in points, warping, camping etc.).
I will unstick this thread and open a new one in the future, if more tuning will be needed.
"Where is my hat?" |
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