afkalt wrote:As I've said before, a missile fleet will never be a thing unless there are unbelievable changes.
Reasons as follows:
Skirmish links (LOLSIG & LOLSPEED)
Telegraphed damage utterly eliminating the possibility of effective target swapping
Inability to blap small things at poor transversal
Webs and painters help turrets just as much, in fact more because of the ability to blap small things.
Firewalls remain a thing.
Take an eagle vs a cerberus with quick fit flung together.
[Cerberus, HML Fleet]
Damage Control II
Missile Guidance Enhancer II
Ballistic Control System II
Ballistic Control System II
Adaptive Invulnerability Field II
EM Ward Field II
50MN Quad LiF Restrained Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II
[Eagle, Fleet]
Damage Control II
Power Diagnostic System II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
50MN Y-T8 Compact Microwarpdrive
Large Shield Extender II
Large F-S9 Regolith Compact Shield Extender
Adaptive Invulnerability Field II
EM Ward Field II
Tracking Computer II, Optimal Range Script
250mm Railgun II, Caldari Navy Lead Charge M
250mm Railgun II, Caldari Navy Lead Charge M
250mm Railgun II, Caldari Navy Lead Charge M
250mm Railgun II, Caldari Navy Lead Charge M
250mm Railgun II, Caldari Navy Lead Charge M
Medium Anti-EM Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II
The eagle will do the same damage to the cerberus at 90+ km, it will do MORE at any shorter ranges down to about 20km.
The cerberus needs THREE application mods for this to happen. And it's still crappier.
It also suffers rather badly on the EHP front: 60k vs the eagles 90k
I've used a fully linked sleipnir for boosts here.
So, on that basis, why would I EVER undock a HML cerb for fleet work?
Delayed damage, less of it, destroyable damage, less EHP, more slots dedicated to fitting - all to do less DPS than my turret counterparts, at a high transversal?
You'd have to be high.