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Thread Statistics | Show CCP posts - 3 post(s) |

gascanu
Bearing Srl.
213
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Posted - 2015.06.27 14:00:05 -
[1] - Quote
wait! wait! are you guys saying that after this buff to missiles we will need 3 rig slots and 1 med slot to get the stats you now have with only 3 rig slots???
if so, man. this is a hell of a buff |

gascanu
Bearing Srl.
213
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Posted - 2015.06.27 14:22:43 -
[2] - Quote
Kadesh Priestess wrote:gascanu wrote:wait! wait! are you guys saying that after this buff to missiles we will need 3 rig slots and 1 med slot to get the stats you now have with only 3 rig slots??? if so, man. this is a hell of a buff  Well 2 t2 rigors + 1 t2 flare will have pretty much same efficiency as now. When you pimp out missile range, you don't fit 3 hydraulic bay thrusters, right?
i don't know i don't fly any missile ship bigger than a frigate  |

gascanu
Bearing Srl.
213
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Posted - 2015.06.27 15:36:27 -
[3] - Quote
Kadesh Priestess wrote:afkalt wrote:Kadesh Priestess wrote:gascanu wrote:wait! wait! are you guys saying that after this buff to missiles we will need 3 rig slots and 1 med slot to get the stats you now have with only 3 rig slots??? if so, man. this is a hell of a buff  Well 2 t2 rigors + 1 t2 flare will have pretty much same efficiency as now. When you pimp out missile range, you don't fit 3 hydraulic bay thrusters, right? And the golem dudes running double rigor II, with no third rig are stuck  Not really. Two t2 rigors now are +56.25%, with stacking penalty applied +51.33%. Sure it's worse, but very insignificantly.
ok i got it : so they are boosting missile ships but first step is nerfing them... this looks more and more some sort of "freighter boost", so in the end you will need to fit one of the new mods to get about the stats you had before "boost"... so i got an ideea:
CCP Rise pls don't boost missile ships!
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gascanu
Bearing Srl.
213
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Posted - 2015.07.01 11:36:12 -
[4] - Quote
ok, so are the missile rigs stacking penalized now or not? or we will find out in the patch day? |

gascanu
Bearing Srl.
214
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Posted - 2015.07.01 16:24:23 -
[5] - Quote
Lloyd Roses wrote:elitatwo wrote:afkalt wrote:d) This thread is long abandoned and they don't care and the never not nerf caldari train continues unmolested. e) those responsible for desicion making went on the summer holidays and read the forums for entertaining only, indirectly mocking us for even trying. 600 eyes though see more than 12, atleast regarding possible issues and complications that arise. Want to impose that is the main benefit of those threads, remember the sabre with 10AU/s warpspeed before the spacebreak changes, when that bubble went up before the DIC was on your overview.
and i remember how long it took till they decided it was game breaking, almost made it live; so, to be honest there is almost no point in going and testing stuff on sisi anymore; ccp will do whatever they think it's good, and if some of the changes concur with general player opinion, then they'll go "oh look, thx to your feedback we changed this and that", if no, bad luck, "maybe we'll hack some more next time"... |

gascanu
Bearing Srl.
214
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Posted - 2015.07.02 12:55:49 -
[6] - Quote
afkalt wrote:I think it would be more reasonable to not NERF the existing modules because of these new ones.
"Hey guys, new mods, they'll really help the application problem." >>Fantastic, nice one...a few reservations on specific hulls but looking good. Good job guys! "LOL J/K. We're nerfing the mods before live and nerfing the rigs you currently have. Because :turrets: LOOOOOOOL"
Thanks. Thanks a lot.
hehe, to be honest, i have no hopes they give 2 cents on what players say; i'll just get my popcorn and wait for the rage thread when this nerf hit tranq  |

gascanu
Bearing Srl.
215
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Posted - 2015.07.03 20:25:26 -
[7] - Quote
CCP Rise wrote:Heyo
It's getting pretty close to release and I have a lot of balance changes we need to talk about!
This thread is for discussion on a package of missile changes that we are pretty excited to see the results of. So what's in this package?
...................................................................................................................................................................................................................................
Let us know what you think!
we think you should stop. just that : stop. leave missiles alone or if not call some dev who knows how they work and hand this rebalance to him; it's pretty clear you have no idea what to do with them
oh, and thx for all the responses and all the feedback you provided into this topic...and the dda change one. how was it again, "eve belong to the players and we promise not to ignore them again" or something like that? well, i guess some ppl never learn
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gascanu
Bearing Srl.
224
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Posted - 2015.07.18 10:47:50 -
[8] - Quote
Chance Ravinne wrote:I am consolidating feedback from this thread and presenting it in some bullet points to CCP. I hope to get as much of this addressed as possible.
Primarily: -Address fits that relied on application modules before stacking penalties nerfed them -Make mid slot application modules competitive with TPs and/or application rigs -Make low slot application modules significant enough that stacking penalties don't wipe out their bonus -Biggest concerns are for larger missiles that rely on application bonuses -Range bonuses are generally okay now
Let me know how that sounds at the top level or if I missed something global.
all this looks fine but i would advise you to avoid this one:Quote:-Make mid slot application modules competitive with TPs and/or application rigs why? well in the purest "rise buffing stile" he will probably just nerf the tp's to the lvl of the new application mods and call it buffing missiles; and no, i'm not even joking, remember when no one was using his new toys, rlml? his solution was to nerf light missile launchers so everyone had to switch to rlml >problem solved... |

gascanu
Bearing Srl.
226
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Posted - 2015.08.13 10:52:32 -
[9] - Quote
Janeway84 wrote:When will the new mods see a updated balance pass? 
6+ moths after release, i will say  |
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