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Thread Statistics | Show CCP posts - 3 post(s) |

scorchlikeshiswhiskey
Totally Abstract O X I D E
408
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Posted - 2015.06.26 19:27:53 -
[1] - Quote
Another classic CCP funny... Good job everyone involved, you got a lot of the community excited and then sprung the punchline. Well done.  |

scorchlikeshiswhiskey
Totally Abstract O X I D E
412
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Posted - 2015.06.29 20:25:25 -
[2] - Quote
Legion40k wrote:Arthur Aihaken wrote:A Comprehensive Missile Balance Package (In addition to the proposed Aegis changes.)
Remove Kinetic Pigeon Holes
Nerf Light Missiles; Buff Rockets; Buff Heavy Missiles; Buff Torpedoes; Buff Heavy Assault Missiles
Nerf Bomber Capacity
New Faction Missile Modules
Mordus Legion Ship Changes
Missile Naga
I'm cool with this being an /actual/ balance pass on missiles. They're versatile but not OP when done like that ^^^^ Though I will note that as much as people want a missile Naga, it aint gonna happen let's be honest..rather than try to make more ships fire ze missilez lets just fix what we've got I agree about Arthur's post, looks much better than what CCP has come up with and then nerfed because.... something.
The reason people want a missile Naga isn't necessarily out of dislike for the hybrid Naga, but currently if you want to fire large missiles you have 2 choices: 1) Battleship, with everything else that goes with flying a battleship 2) Bomber, limited to torps
Large drones (Sentries, because Medium and Heavy drones are quasi-mid-sized) can be used effectively on multiple platforms. Large hybrids have 2 non-BS hulls, lazors get 1 of course, and lastly projectiles can be fired from a mid-sized hull. Compare that with large missiles where you either fly a battleship hull which has multiple downsides to flying a Tier 3 BC, there are upsides as well, to be fair, or you can put torps on a bomber. The hybrid Naga does not have to be taken away, what if the Tornado and Naga both got missile bonuses to compliment their current bonuses? The end result would be that hybrids and missiles would both have 2 platforms with 2 different uses. The Tornado could, for example, get cruise bonuses while the Naga would get torpedo oriented bonuses, thereby increasing the number of choices, options, and viability of large missiles without taking anything away from turrets. With missile mods and some tweaks to missile speed the Tornado could use cruise missiles to take advantage of their delayed, but strong, alpha. The uses for a Torpedo Naga are, I am sure, quite obvious.
Just a thought.
Have a nice day,  |

scorchlikeshiswhiskey
Totally Abstract O X I D E
413
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Posted - 2015.06.29 22:27:31 -
[3] - Quote
Arthur Aihaken wrote:scorchlikeshiswhiskey wrote:The uses for a Torpedo Naga are, I am sure, quite obvious. Ganking Tornados comes to mind...  UArty would still probably prevail. Unless people wanted to do close range torp ganking. Hmmm.... Freighters suddenly get missile launcher slots for Defenders? |

scorchlikeshiswhiskey
Totally Abstract O X I D E
414
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Posted - 2015.07.01 15:12:20 -
[4] - Quote
Kalen Pavle wrote:The midslot mod to counter missile damage is the afterburner. You forgot that every ship comes with a pre-installed missile counter, the engine. Just by turning it on, in literally any direction, you too can say "Damn the torpedoes! Full speed ahead!" and charge directly into the path of missiles and watch as they "always hit" until you kill the poor bastard. |

scorchlikeshiswhiskey
Totally Abstract O X I D E
416
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Posted - 2015.07.01 20:01:06 -
[5] - Quote
Chan'aar wrote:is it just me or has the amount of interaction / back-and-forth between the community and the dev's decreased in these balancing threads? I am sure we used to have some blue bar's appear just about everyday back at the beginning of teircide and the balance pass. These days its "here are the new numbers" then if we are lucky an "ok we had a read and have changed the numbers slightly".  From what I've seen, and I could be wrong, CCP devs prefer to speak from on high when it comes to missiles. They don't seem to like a lot of discourse about the subject. This is why it is not uncommonly said that certain appendages are rigid from hate when missiles come up. I can't say for certain but I think that, at the least, missiles give devs the heebie jeebies. This.... uneasiness is exhibited when they try to force missiles into the turret mold when, in the past, they have justified missile imbalance because they're different from turrets.
Typed from my phone, just in case there are errors. |

scorchlikeshiswhiskey
Totally Abstract O X I D E
421
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Posted - 2015.07.03 17:26:35 -
[6] - Quote
Guys, can I bring a Drake? Rise said they were getting buffed, so surely they're going to be better than they were. Right? |

scorchlikeshiswhiskey
Totally Abstract O X I D E
421
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Posted - 2015.07.03 18:47:33 -
[7] - Quote
Nafensoriel wrote:Why is a CSM answering a question asked to the devs?
Though that said I guess we can all rest easy knowing all threads in this forum are utterly useless if a closed door secret meeting without any oversight feels differently than it does.
The very worst overall weapons platform for PVP in the game gets nerfed without a single hard number to show why.. Whelp it is a dictatorship not a democracy so I guess par for the course? Well, at least he's trying. More than we are able to say about the devs at the moment. Maybe they're doing something, maybe they're looking at new stats, or maybe they're making Drake shaped voodoo dolls and visiting atrocities upon them in remembrance of their sins. Who knows?
Hmmmm... now for something constructive. Rise, I appreciate your attempt to discover what balancing means but I fear that you have gone the wrong direction. Take these changes, print them out, then ball up the paper and throw it away. Once you have done that, look at some of the very detailed suggestions in this thread, print them out and put them up on a board. Stare at them for a while and you'll notice a trend, they make missiles better rather than bending them over for the sake of turrets. Or maybe you could answer the questions we have been asking in this "feedback thread" that serves more as a soapbox for you to stand upon than a place for actual feedback. |

scorchlikeshiswhiskey
Totally Abstract O X I D E
424
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Posted - 2015.07.06 22:00:09 -
[8] - Quote
I don't think I've posted today, so I figure I'll have a little fun. When rise announced, earlier in the year, that missiles were going to get some attention I was a bit excited and decided to start some missile-specific cross-training. As it stands now, I think I'll probably wind up dumping missiles for turrets if this trend continues. I already have trouble applying missile damage without dedicated support and this is another step in a long line of "nerfs" to missiles that really serve to push turret skills further up my skill queue. /rant Since I am nearly positive that no one at CCP has bothered to dirty their hands with this "feedback thread" for at least a week. |
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