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Thread Statistics | Show CCP posts - 2 post(s) |
Skraelingz
Gallente Gallente Federal Bank Ratel Alliance
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Posted - 2006.11.29 23:41:00 -
[1]
Edited by: Skraelingz on 29/11/2006 23:42:38 Anyone else having trouble getting thier drones to listen to them? example: get drones on a target, target dies, command drones to next target... some listen the rest start heading for the target then just go "fu" and pick a random one. also they just dont feel right commanding wise now. -----------------------------------------------
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Uggster
Caldari Never'where
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Posted - 2006.11.29 23:44:00 -
[2]
Yeah.
My drones have been labotomized with this patch.
_______________________________________________
Sig removed as inappropriate- Tirg
Story of my life that one :(
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Tammarr
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Posted - 2006.11.29 23:44:00 -
[3]
Very much so. They dont listen, they attack the target I want and then split up, they dont return to dronebay or even want to return to orbit. So yeah, drones are messed up =)
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.29 23:45:00 -
[4]
Originally by: Skraelingz Edited by: Skraelingz on 29/11/2006 23:42:38 Anyone else having trouble getting thier drones to listen to them? example: get drones on a target, target dies, command drones to next target... some listen the rest start heading for the target then just go "fu" and pick a random one. also they just dont feel right commanding wise now.
Drones have been screwed since forever, and they tend to slip another step further down hill after every single patch. The lag almost certainly isn't helping, too.
We dedicated drone users just have to sit tight and wait patiently for the code monkeys to cast a loving eye in our direction........... -----------------------------------------------
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Twilight Dragon
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Posted - 2006.11.29 23:48:00 -
[5]
Yep, Drones don't want to listen, and their auto attack is also borked, guess I can't just sit there and let them eat frigs anymore. This is a sad day for drone pilots.
Twilight Dragon
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Dagrin RDM
Caldari The Knights of the New Republic Forces of Freedom
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Posted - 2006.11.29 23:56:00 -
[6]
Agreed, my drones used to wortk pretty well, now they seem almost random.
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Maktiel Redweth
Gallente Impact Inc. Serenus Letum
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Posted - 2006.11.30 00:13:00 -
[7]
Yeah, my drones no longer follow orders after the initial engage.
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Derick Stralen
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Posted - 2006.11.30 00:16:00 -
[8]
http://oldforums.eveonline.com/?a=topic&threadID=417350
Its not new. Bugs are known, just kind of ignored by CCP.
Such is the day and the life of a droner.
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Acinonyx Jubatus
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2006.11.30 00:22:00 -
[9]
Yeah, noticed that too... also dislike how they removed tags on the drones. I suspect a lot of friendly drones will die sadly again.
Well, the randomness is a bit "meh" The good thing is they(mine atleast) can still tear things up, so all is not lost.
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Tension
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Posted - 2006.11.30 00:24:00 -
[10]
Originally by: Acinonyx Jubatus Yeah, noticed that too... also dislike how they removed tags on the drones.
Mess with the colourtag settings...mine came back when I did (the checkboxes).
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Acinonyx Jubatus
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2006.11.30 00:34:00 -
[11]
ah, thanks, never thought to unselect "ship only"
Unless I did that wrong.
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Perseus D'Solos
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Posted - 2006.11.30 01:16:00 -
[12]
Edited by: Perseus D''Solos on 30/11/2006 01:17:50 Considering how long the buggedness and poor performance of drones has been known, I'm starting to wonder if it is something other than CCP mearly ignoring the problems at hand. It might be that the coders simply don't know how to fix them. Which would be just as bad. I mean, they havn't proven otherwise so far.
CCP, I dare you, disprove my thesis.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 01:19:00 -
[13]
Incidentally, all your unhappy-with-drone needs can be found in this thread. Feel free to discuss drone bugs in there aswell........... -----------------------------------------------
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Saint Schala
The Scope
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Posted - 2006.11.30 01:22:00 -
[14]
yea had this issue already and its cost me a ship. was trying to kill a cyclone and drones seemed hell bent on trying to kill a tristan 50 km away
ahhhh fekkun drones anr doin my head in now -----------------------------------------------
23453457 dont ya just hate not knowing the meaning behind a cryptic sig???? 34564556890 |
Soulita
Gallente Inner Core
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Posted - 2006.11.30 01:41:00 -
[15]
Originally by: Patch86 Drones have been screwed since forever, and they tend to slip another step further down hill after every single patch...
That is not quite true. Lickspittle fixed most of the drone problems a while back and they have been much better since. I did not get a chance to try them today, but if they are broken again I guess some dev needs to have a look at them again.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 01:44:00 -
[16]
Originally by: Soulita
Originally by: Patch86 Drones have been screwed since forever, and they tend to slip another step further down hill after every single patch...
That is not quite true. Lickspittle fixed most of the drone problems a while back and they have been much better since. I did not get a chance to try them today, but if they are broken again I guess some dev needs to have a look at them again.
Last (and, iirc, only) drone patch of note was about 9 months ago. It fixed a few of the most extreme problems that had cropped up by then, but not totally, and not permanently. -----------------------------------------------
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Varheg Xan
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.30 01:46:00 -
[17]
Mine don't seem any worse than they were before the patch as far as obeying commands. Just need to send a couple times.
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Soulita
Gallente Inner Core
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Posted - 2006.11.30 01:51:00 -
[18]
Originally by: Patch86
Originally by: Soulita
Originally by: Patch86 Drones have been screwed since forever, and they tend to slip another step further down hill after every single patch...
That is not quite true. Lickspittle fixed most of the drone problems a while back and they have been much better since. I did not get a chance to try them today, but if they are broken again I guess some dev needs to have a look at them again.
Last (and, iirc, only) drone patch of note was about 9 months ago. It fixed a few of the most extreme problems that had cropped up by then, but not totally, and not permanently.
Past thread about drone problems. This is about 9 months back, yes.
And as you will see in the thread, as well as you said yourself, this DID fix many drone problems. I just hope the old problems are not back with Kali.
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Mik Nostrebor
Minmatar ORKS
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Posted - 2006.11.30 01:53:00 -
[19]
Originally by: Varheg Xan Mine don't seem any worse than they were before the patch as far as obeying commands. Just need to send a couple times.
Well, before the patch drones were listening to most of my commands. Now the patch is in I found the drones very infuriating but after a while I found the trick. If you pull the drones off a target before it dies then thy behave. If the target dies while the drones are on it then the drones will re-target nearby ships in order of distance (as far as I saw). It will take varying times for them to acquire the target (depending on whether they got the shot in on the dying ship or not). The catch is, if they acquire a target you cannot change their orders until they have negaged that target. Once engaged you can order them again onto the target of your choice.
As I fly caldari and drones are a backup to me I found that it was a good idea to put 1 missile on a drone targetted ship so that I could re-target them before their victim dies. Doing this the one launcher would munch off the last of the structure and the drones behaved themselves nicely.
Hope this helps, Mik/
AUSSIE AND KIWI EVE Fansite |
SunTzuRaven
Gallente
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Posted - 2006.11.30 02:25:00 -
[20]
If there are multiple targets within range, and I give an attack order, on avg 3 of 5 will move about 3-5km towards it, then break off and pick there own targets. I have a very hard time getting all five to attack my picked target, unless it happens to be what seems like a default target for them. ________________________________________ <("<) <('')> (>")>
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Rakeris
Legio VIII
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Posted - 2006.11.30 02:49:00 -
[21]
Same here, they never worked right before, but they don't work at all now. I gave up trying to give them orders, I just let them do their own thing...
---------- I gave up on sigs. As all the beatings are starting to hurt and leave nasty bruises. |
ghosttr
Amarr Resource Control Agency
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Posted - 2006.11.30 02:57:00 -
[22]
To me the drones have gotten just as retarted as my pos guns, they attack randomly, stupidly, and will almost always switch targets just before they kill the first target I don't have a problem with authority... ...as long as it doesn't get in my way. |
Fiastou
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Posted - 2006.11.30 03:26:00 -
[23]
The main problem that has effectively nerfed one of the main uses for my drones, is the inability to target one of my sick drones with a maintenance bot, thanks to >Drones can not be ordered or provoked into attacking ships or other drones owned by their controller.
While I can understand the reason for the change, don't know how many times I have inadvertantly targeted one of the lads and the rest start attacking it, the broad brush approach has nerfed my maint bots ability to repair on the run. Being a mission runner, there is usually enough room for at least one light armour maint bot to provide running fixes between stages, which given the increases in price of some of the T2 drones of late, is more important than ever to avoid losing one of the little helpers and having to find a replacement at the right price. Can we get the maint bots exempted from this directive? Please?
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Ankanos
Caldari School of Applied Knowledge
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Posted - 2006.11.30 04:01:00 -
[24]
Originally by: Fiastou The main problem that has effectively nerfed one of the main uses for my drones, is the inability to target one of my sick drones with a maintenance bot, thanks to >Drones can not be ordered or provoked into attacking ships or other drones owned by their controller.
I agree with the OP, and esp the above.. i have to give the attack command several times now to keep them from wandering off on a tangent after 1st kill.
not sure if its just the ugly lag spikes causing the command to be lost entirely or an actual bug. -at times, one attack command after the initial rat is dead does go thru and works as expected..
once i have my affairs in order, i'll sit down with logserver and get some good logs to send in with a bug report...
-ank --- |
Selous
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Posted - 2006.11.30 04:38:00 -
[25]
drones deffo got dropped on their cutesy little heads this patch and have retarded back a bit .
They have reverted back to a few patches ago , tonight several times I have had to tell them to engage a target , only to see them decide shortly afterwards to split up and and attack different targets .
On one occasion in the middle of a fight i accidentaly targeted my wing man ( immediately realised then unlocked b4 firing a shot ) 3 times my drones targeted him after I unlocked .
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IM0001
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Posted - 2006.11.30 05:21:00 -
[26]
Ya i just noticed my drones not working like before. The only big problem im having as of yet is they will not attack wreckage or things that arent marked hostile.
Hell if I want you to attack something I mean it. Hell if I want you to attack me DO IT!
Kinda anoying and i hope its fixed soon. I hate wasting ammo on things i could let my drones kill before.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 12:30:00 -
[27]
Did we ever get a response to this? Obviously we didn't in here, but anywhere else? -----------------------------------------------
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Centurin
Sturmgrenadier Inc R i s e
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Posted - 2006.11.30 16:02:00 -
[28]
Drones get screwed after every major expansion. You have to file bug reports until CCP fixes them. They always ignore compaints on the forums about drones, so fill out bug reports instead. ----------------------------------------------- "It's great playing Caldari Online, isn't it?" by Xori Ruscuv
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Tuxford
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Posted - 2006.11.30 16:05:00 -
[29]
So the problem can be summed up in "drones are not taking commands"? I haven't been playing that much with drones after the patch but I didn't experience this much on the test server before deployment. This might simply be a lag issue rather than bug, but I'll take a look at it. Have a few questions though.
1. Does this happen every single time, or just sometimes (we like reproducable stuff)? 2. Are you getting any lag when this happens? 3. Is there anything else wrong with them? _______________ |
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keepiru
Supernova Security Systems
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Posted - 2006.11.30 16:10:00 -
[30]
Yeah, or they switch targets at random.
F.example:
1- You warp into a belt. 2- All rats target you and start shooting you - red reticles 3- You deploy drones 4- You order them to engage a target 4- They go there, and after a few seconds 2 break off and start goign after random targets 5- You tell them which target to attack again, 2 or 3 times sometimes 6 -They kill the target. 7- GOTO 4
Over, and over and over and over and over and over and over. You get the idea.
They're basically rebellious on top of being retarded like they've been for the last year or so. ----------------
Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it! |
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