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Kestral Anneto
The Founding Four Fidelas Constans
85
|
Posted - 2015.07.14 18:06:02 -
[1] - Quote
Ok, so FozzieSov has hit, and i'm ok with it, not overjoyed, its 'ok'. The real question is, whats the next thing? If I could decide, it would have to be a mining revamp. Mining makes EvE turn round, without the minerals that are mined, we wouldn't have the ships to die gloriously and as a miner / maker, i feel that mining has been neglected. There have been multple great idea suggested in the F&I area, from comet mining to capital mining ships (I support both). CCP did a good job on industry, but left the job half finished by not touching mining, so lets have a facelift. |

Major Triscuits
Pator Tech School Minmatar Republic
0
|
Posted - 2015.07.14 18:12:05 -
[2] - Quote
Nah. #gankminers |

Kestral Anneto
The Founding Four Fidelas Constans
85
|
Posted - 2015.07.14 18:15:30 -
[3] - Quote
Major Triscuits wrote:Nah. #gankminers
each to his own, but where do your replacement ships come from i wonder? even if it drops as loot, ore still has to be mined |

Kiddoomer
ScrewWork Inc.
73
|
Posted - 2015.07.14 18:34:26 -
[4] - Quote
I agree 100% with that, but when I noticed than the comet idea was directly asked to CCP devs at the last fanfest, and the response was "maybe soon". I really wonder when it will be after I remember they said that the Rorqual needed to be redone asap.
Maybe now that FozzieSov is here, devs will be able to focus on other aspects of the game that hasn't been nerfed touched recently.
A survey scanner tweak and new mining methods: interactive mining
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Abrazzar
Vardaugas Family
6201
|
Posted - 2015.07.14 18:56:25 -
[5] - Quote
I don't even care anymore.
Sovereignty and Population
New Mining Mechanics
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Angelica Dreamstar
Miner's House of ill repute
934
|
Posted - 2015.07.14 19:02:24 -
[6] - Quote
I don't see the need for a change. When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf.
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Mr Epeen
It's All About Me
8762
|
Posted - 2015.07.14 19:17:02 -
[7] - Quote
Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable.
Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things.
All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Vipre Morte
Team JK
107
|
Posted - 2015.07.14 19:20:21 -
[8] - Quote
Mr Epeen wrote:Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable. Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things. All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal. Mr Epeen 
I completely agree.
I feel I should get that comment in before the haters / gankers / James-315-ers --- all of whom are the loudest on the subject of mining --- chime in with their usual garbage. |

Jenshae Chiroptera
1891
|
Posted - 2015.07.14 19:25:28 -
[9] - Quote
Always believed that miners and industrials need the ability to stand and fight.
Dock or die, quickly grows boring and tedious.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Major Triscuits
Pator Tech School Minmatar Republic
0
|
Posted - 2015.07.14 19:30:05 -
[10] - Quote
Jenshae Chiroptera wrote:
Much like staring at stationary digital rocks all day. |
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DaReaper
Net 7
2364
|
Posted - 2015.07.14 19:38:59 -
[11] - Quote
*points at his signature*
that would be a start.
In addition:
moon goo becoming T2 moon ore and mined by players, not a pos in passive mode.
OMG Comet Mining idea!!! Comet Mining!
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Webvan
All Kill No Skill
11098
|
Posted - 2015.07.14 19:54:28 -
[12] - Quote
I too would like to see bigger mining hull... explosions. On the scale of stations. And I do mean just the explosion.
Ctrl+Alt+Shift+F12
tap-tap to skip through music playlist.
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13642
|
Posted - 2015.07.14 20:02:28 -
[13] - Quote
If you change mining to make it less mind-numbingly boring, the white knights will complain without cease. Mining is apparently "fun" for reasons that have absolutely nothing to do with mining, so if you actually make them play the game such people's howling would throw the earth off it's axis.
If you don't change mining, it will still have an extremely high turnaround rate for people who engage in it, since it is literally less engaging than most Facebook games.
Personally, I don't care either way, but I will point that there would likely be a LOT less bots in this game if mining actually involved doing something. Also, nerf sentry drones.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Jenshae Chiroptera
1891
|
Posted - 2015.07.14 20:18:24 -
[14] - Quote
Major Triscuits wrote:Much like staring at stationary digital rocks all day. Much like staring at a stationary digital gate when camping all day.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Angelica Dreamstar
Miner's House of ill repute
937
|
Posted - 2015.07.14 20:18:52 -
[15] - Quote
Mr Epeen wrote:Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable. Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things. All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal. Mr Epeen  Oh but that's not what I meant! I meant that people use skiffs and procurers, playing afk, instead of covetors and playing atk! I can consider intentionally lowering your yield as crippling your gameplay. This wasn't about "mining" per se, hey, I'm was mining just an hour ago! 
And changing mining to something purely atk will not only create an outrage, it's also a bad idea!
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Tau Cabalander
Retirement Retreat Working Stiffs
5080
|
Posted - 2015.07.14 20:27:13 -
[16] - Quote
Jenshae Chiroptera wrote: Strip miners causing damage to hulls.
They are lasers after all.
The Skiff has a neat drone bonus, but it isn't enough alone. |

Neuntausend
Rens Nursing Home
183
|
Posted - 2015.07.14 20:47:39 -
[17] - Quote
Sounds good. Make it involve Entosis Llinks and Frigates somehow. |

Phoenix Jones
Isogen 5
1500
|
Posted - 2015.07.14 20:50:27 -
[18] - Quote
Remove moon mining from alliance and pos.
Rorquals now required to moon mine.
Moon mining now an active requirement (individuals can do it), or some variation.
Revamp the rorqual to survive roaming gangs or possibly reinforce itself.
Pieces of moon falls off rorqual for mining fleet to eat.
Possible rorqual shield while moon mining to protect fleet.
There are quite a few ideas on how to revamp mining.
Yaay!!!!
|

Crest Zah Donartal
Bluenose Corporation
522
|
Posted - 2015.07.14 20:56:37 -
[19] - Quote
No no i will not cripple my gameplay, i go not start a career as warrior. I'm just a warmonger. You need a gun? ...no problems. Hehe. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
267
|
Posted - 2015.07.14 21:03:42 -
[20] - Quote
in b4 lock:
Since your post amounts to nothing more than 'see other threads' im expecting this thread to be locked.
On the off chance the forum mods are taking a snooze and this thread actually stays open the Epic god-mode strip entire solar systems clean in one cycle 50 strip mining laser Rorqual will only do one thing destroy the already dismal ISK values of ore / minerals.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Commander Spurty
Dimension Door We need wards.
1509
|
Posted - 2015.07.14 21:03:44 -
[21] - Quote
All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Spurty
Dimension Door We need wards.
1509
|
Posted - 2015.07.14 21:03:44 -
[22] - Quote
All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
|

Webvan
All Kill No Skill
11098
|
Posted - 2015.07.14 21:11:34 -
[23] - Quote
Commander Spurty wrote:All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward. This is truly where they should of stuck that stupid mini-game rather than onto exploration. Win and you get 100% yield, loose and all your modules burn out. There was no afk in exploration, the mini-game had no true purpose, unlike as it should have been shoved onto miners for that simple fact.
Ctrl+Alt+Shift+F12
tap-tap to skip through music playlist.
|

Kiddoomer
ScrewWork Inc.
73
|
Posted - 2015.07.14 21:13:19 -
[24] - Quote
Commander Spurty wrote:All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward.
This is a idea that is around since mining exists I think, lot of propositions have been made, but it's really hard to avoid the boring/tedious mini-game or something that can be easily multiboxed. The comet mining is the best for now about that IMO.
A survey scanner tweak and new mining methods: interactive mining
|

Phoenix Jones
Isogen 5
1501
|
Posted - 2015.07.14 21:17:10 -
[25] - Quote
Kiddoomer wrote:Commander Spurty wrote:All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward. This is a idea that is around since mining exists I think, lot of propositions have been made, but it's really hard to avoid the boring/tedious mini-game or something that can be easily multiboxed. The comet mining is the best for now about that IMO.
Well you can simply have a mini game where if you win, you get the higher version of ore (dense or the higher end ice version). You'd remove the need for various types of veldspar, and would simply have the mini game identify higher densities in the roid, if you win it, it's yours.
The issue here is... It's another mini game.
I like comet mining if they can implement it.
Yaay!!!!
|

Vincent Athena
V.I.C.E.
3508
|
Posted - 2015.07.14 21:29:16 -
[26] - Quote
Webvan wrote:[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca. So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore.
You spend more time doing nothing on your average gate camp, or even while in warp during a roam.
Know a Frozen fan? Check this out
Frozen fanfiction
|

Kiddoomer
ScrewWork Inc.
73
|
Posted - 2015.07.14 21:56:08 -
[27] - Quote
Vincent Athena wrote:Webvan wrote:[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca. So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore. You spend more time doing nothing on your average gate camp, or even while in warp during a roam.
Multi box doesn't count :P
A survey scanner tweak and new mining methods: interactive mining
|

Webvan
All Kill No Skill
11098
|
Posted - 2015.07.14 22:08:07 -
[28] - Quote
Vincent Athena wrote:Webvan wrote: This is truly where they should of stuck that stupid mini-game rather than onto exploration. Win and you get 100% yield, lose and all your fittings burn out. There was no afk in exploration, the mini-game had no true purpose, unlike how it should have been shoved onto miners for that simple fact.
Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca. So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore. You spend more time doing nothing on your average gate camp, or even while in warp during a roam. Requires no real thinking. You can be plugged into a bot just the same. I would think miners would embrace such a mini-game, to kill botter yields. Though I see how it would be an irritation for a one-man mining fleet, but still.
Ctrl+Alt+Shift+F12
tap-tap to skip through music playlist.
|

Frantix
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.07.14 22:20:57 -
[29] - Quote
I wouldn't mind seeing capital mining ships with some sort of 10/20/30/60min siege/triage module. Would fit nicely in the risk reward kinda gameplay. You wanna mine a lot? Better make sure you're ready to defend your mining ops.. |

Lan Wang
V I R I I
1010
|
Posted - 2015.07.14 22:25:25 -
[30] - Quote
Mr Epeen wrote:Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable. Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things. All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal. Mr Epeen 
i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed.
i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it
EVEALON Creative - Logo Design & Branding | Digital Design
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Red Teufel
Mafia Redux Feign Disorder
440
|
Posted - 2015.07.14 22:36:11 -
[31] - Quote
Phoenix Jones wrote:Remove moon mining from alliance and pos.
Rorquals now required to moon mine.
Moon mining now an active requirement (individuals can do it), or some variation.
Revamp the rorqual to survive roaming gangs or possibly reinforce itself.
Pieces of moon falls off rorqual for mining fleet to eat.
Possible rorqual shield while moon mining to protect fleet.
There are quite a few ideas on how to revamp mining.
I don't know what the point of the ship being in the game. |

Myth Shor
SAM-CR0
1
|
Posted - 2015.07.14 22:39:02 -
[32] - Quote
Lan Wang wrote:Mr Epeen wrote:Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable. Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things. All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal. Mr Epeen  i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed. i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it
I call BS on that one, hey i bet you injoy sitting on a gate for hours on end killing the odd noob in arookie ship that flys to the wrong place only to run and dock up when some turns up who might be able to kill you. You keep at it Mr gankbear |

Lan Wang
V I R I I
1010
|
Posted - 2015.07.14 22:47:57 -
[33] - Quote
Myth Shor wrote:Lan Wang wrote:Mr Epeen wrote:Angelica Dreamstar wrote: When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf. Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable. Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things. All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal. Mr Epeen  i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed. i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it I call BS on that one, hey i bet you injoy sitting on a gate for hours on end killing the odd noob in arookie ship that flys to the wrong place only to run and dock up when some turns up who might be able to kill you. You keep at it Mr gankbear
true story bro!
sometimes yes thats nice and yes also i will run away if something can kill me because thats efficient, i have died alot lately as i have a terrible drinking problem and when people have drinking problems due to previous experience with mining thats not a nice thing :(
EVEALON Creative - Logo Design & Branding | Digital Design
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Jenshae Chiroptera
1894
|
Posted - 2015.07.14 23:08:10 -
[34] - Quote
Mining's strength is in being able to sit back, earn some ISK and socialise. It is either that or ship spinning when you have other things that need more attention.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|

Mephiztopheleze
Republic University Minmatar Republic
96
|
Posted - 2015.07.14 23:26:35 -
[35] - Quote
Jenshae Chiroptera wrote:
Skiff drone blobs can pack quite a punch when you assist ~50 of them to a fast locking HIC.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Sobaan Tali
Caldari Quick Reaction Force
495
|
Posted - 2015.07.14 23:36:45 -
[36] - Quote
Kiddoomer wrote:Vincent Athena wrote:Webvan wrote:[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca. So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore. You spend more time doing nothing on your average gate camp, or even while in warp during a roam. Multi box doesn't count :P
No offense, but even I can relate to this...without running alts or links. Granted, it happens usually after a couple cycles, but I do the same thing all the time on the rare occasion you find me in a belt. True that mining doesn't require full attention constantly, though, so people are going to leave there client running and being off doing other things if they can. People like me and this guy at least have ways to keep ourselves busy without having to go afk to do that. Maybe I'm just not doing it right.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Angelica Dreamstar
Miner's House of ill repute
940
|
Posted - 2015.07.15 00:27:09 -
[37] - Quote
Guys, the idea of having mining lasers finally harm ships isn't THAT bad ...
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
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DaReaper
Net 7
2366
|
Posted - 2015.07.15 01:08:54 -
[38] - Quote
Phoenix Jones wrote:Remove moon mining from alliance and pos.
Rorquals now required to moon mine.
Moon mining now an active requirement (individuals can do it), or some variation.
Revamp the rorqual to survive roaming gangs or possibly reinforce itself.
Pieces of moon falls off rorqual for mining fleet to eat.
Possible rorqual shield while moon mining to protect fleet.
There are quite a few ideas on how to revamp mining.
I'm gonna disagree. I even disagree with ccp's idea of a structure that drills into moons and throws rocks out that oyu have to mine.
I think the moons of new eden should suddenly be depleted, in its place ring or system wide roid belts should appear (both lost exodus features) in these new environments are T2 roids that you refine for moon goo. the lower the sec the better the roids.
the rorq should become a capital miner and the head of a mining fleet, not just a ship that mines mostly moon ore.
OMG Comet Mining idea!!! Comet Mining!
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Bellatrix Invicta
New Order Logistics CODE.
106
|
Posted - 2015.07.15 02:43:55 -
[39] - Quote
Commander Spurty wrote:All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward.
Hi. I'm with CODE. I'm sure you know about us. You needed a reason to be at your keyboard? Here I am.
If you think you've won, think again.
The CODE always wins.
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Webvan
All Kill No Skill
11101
|
Posted - 2015.07.15 02:49:55 -
[40] - Quote
Bellatrix Invicta wrote:Commander Spurty wrote:All I want to see added to mining is a reason to sit at the keyboard.
Make people have to 'do something', but make it optional.
You do this, you get 110% yield or some obvious reward. Hi. I'm with CODE. I'm sure you know about us. You needed a reason to be at your keyboard? Here I am. Now that's a reward 
Ctrl+Alt+Shift+F12
tap-tap to skip through music playlist.
|
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Milla Goodpussy
Federal Navy Academy
336
|
Posted - 2015.07.15 02:57:43 -
[41] - Quote
before they touch anything else involving mining.
they had better redo the rorqual
SAVE THE RORQUAL
SHE'S THE CAPITAL INDUSTRIAL SHIP OF THE ENTIRE PROFESSION |

Ima Wreckyou
The Conference Elite CODE.
1304
|
Posted - 2015.07.15 05:23:48 -
[42] - Quote
Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings.
the Code ALWAYS wins
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Kiddoomer
ScrewWork Inc.
75
|
Posted - 2015.07.15 08:35:02 -
[43] - Quote
Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings.
Meh, a good bunch of the miners don't even care about losing their ships or use Skiff, the other half mine at the keyboard with efficient ships and get annoyed by you most of the time (I can relate to this, ganked once, learned for life to use a mackinaw aligned with higgs).
A survey scanner tweak and new mining methods: interactive mining
|

Lan Wang
V I R I I
1011
|
Posted - 2015.07.15 08:37:17 -
[44] - Quote
Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings.
i shall donate some catalysts for tears just for fun because im good like that 
EVEALON Creative - Logo Design & Branding | Digital Design
|

Kaivar Lancer
Hier Trading Company
647
|
Posted - 2015.07.15 08:55:23 -
[45] - Quote
Perhaps CCP should try replicating the "multi-box" experience for solo miners to make it more engaging. Instead of having 2 turrets, make it 6 (with less yield, of course). Miners will be required to strategise their mining lasers in order to avoid dead cycles. |

Kiddoomer
ScrewWork Inc.
75
|
Posted - 2015.07.15 09:42:39 -
[46] - Quote
Kaivar Lancer wrote:Perhaps CCP should try replicating the "multi-box" experience for solo miners to make it more engaging. Instead of having 2 turrets, make it 6 (with less yield, of course). Miners will be required to strategise their mining lasers in order to avoid dead cycles. Not sure about that, if the yield would became divided in 6 or more turrets, the yield of a individual turret will be so low that a dead cycle will be limited to a small amount, a longer cycle time could do the trick maybe.
A survey scanner tweak and new mining methods: interactive mining
|

Angelica Dreamstar
Miner's House of ill repute
945
|
Posted - 2015.07.15 10:55:09 -
[47] - Quote
Kiddoomer wrote:Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings. Meh, a good bunch of the miners don't even care about losing their ships or use Skiff, the other half mine at the keyboard with efficient ships and get annoyed by you most of the time (I can relate to this, ganked once, learned for life to use a mackinaw aligned with higgs). lol mackinaw
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Angelica Dreamstar
Miner's House of ill repute
945
|
Posted - 2015.07.15 10:57:10 -
[48] - Quote
Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings. You people made the situation worse, not better.
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Babooshka MyShushka
Science and Trade Institute Caldari State
0
|
Posted - 2015.07.15 11:28:19 -
[49] - Quote
I enjoy mining, it's something I can do that doesn't require my constant attention. It's a more relaxing way to earn isk. If I wanted action I'd do missions. |

erg cz
ErgoDron
298
|
Posted - 2015.07.15 11:33:17 -
[50] - Quote
Apart from numerous simple (and stupid, IMHO) suggestions like buff yield of lazers, mining drones, ships or rorquals, I like those completely new approaches. They ensure more effective mining through pilot activity, not through plain "more m3 per hour cause I have bigger ship/laser" Comet mining: fast movable mineable objects, that need to be scanned down, reqiure manually piloting to stay close and avoid toxic cloud
Mining probes and planet ring mining: probe down the proper place in planet ring, where you can mine, requires manually piloting to avoid collision with random moving piece of rock.
Multi Ore, Multi Methods: asteroids change during the process of mining it, requires manual adjusting of minig beam to ensure reasonable efficiency of mining laser, you can follow veins, etc |
|

Ima Wreckyou
The Conference Elite CODE.
1311
|
Posted - 2015.07.15 11:40:56 -
[51] - Quote
Angelica Dreamstar wrote:Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings. You people made the situation worse, not better. It's a work in progress...
the Code ALWAYS wins
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13651
|
Posted - 2015.07.15 11:45:03 -
[52] - Quote
Angelica Dreamstar wrote:Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings. You people made the situation worse, not better.
The way I look at it, every miner that ends up in a Procurer is one more miner that has at least made the conscious decision to not do the stupid thing.
Baby steps, man. You have to understand that these people are not used to any kind of decision involving actual gameplay. You gotta ease 'em into it, like a latex gimp suit.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 11:52:01 -
[53] - Quote
seriously CODE, please just leave the thread, we all know you all would be happier if nothing was player made and it all just magically spawned out of no where, like every other game out there. We are talking about wanting to revamp mining as a whole, not just in highsec, so please, if you are not going to actively contribute, then please just leave and let other people with actual imput to the topic at hand have a decent and rational conversation. |

Kiddoomer
ScrewWork Inc.
75
|
Posted - 2015.07.15 11:52:12 -
[54] - Quote
Kaarous Aldurald wrote:Angelica Dreamstar wrote:Ima Wreckyou wrote:Citizens
Before we can improve mining we first have to improve the miner, and we are working on that 23.5/7. We will come back to you once we feel that all miners are in a state where they can handle such a change.
Donations to speed up the process are always welcome and can be sent directly to James 315 or to a New Order Agent of your liking.
Agent Ima Wreckyou New Order mining overseer for Abudban and it's surroundings. You people made the situation worse, not better. The way I look at it, every miner that ends up in a Procurer is one more miner that has at least made the conscious decision to not do the stupid thing. Baby steps, man. You have to understand that these people are not used to any kind of decision involving actual gameplay. You gotta ease 'em into it, like a latex gimp suit.
Huh, a miner who chose to fly in a procurer in highsec after a gank is a miner who lost against Code. , not the other way around. A industrialist will always need to choose the best tool for the job, the procurer/skiff being for beginners or nullsec/wormhole solo.
A survey scanner tweak and new mining methods: interactive mining
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13653
|
Posted - 2015.07.15 12:00:03 -
[55] - Quote
Kestral Anneto wrote:seriously CODE, please just leave the thread, we all know you all would be happier if nothing was player made and it all just magically spawned out of no where, like every other game out there.
That's not true at all, I personally take great delight in the player controlled economy. Many of the more dedicated and successful industrial players I know back CODE, what's more.
Quote: EDIT:- Lets get back on topic here, this isn't about using procurers or skiffs in highsec, or CODE's circle jerking.
Making an entire post about us sure doesn't help your case. It's not a circle jerk if other people keep insisting on joining in. Then it's just an impromptu orgy.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Keno Skir
744
|
Posted - 2015.07.15 12:00:24 -
[56] - Quote
I agree whole heartedly.
Mining should be updated so it's impossible to AFK it, that is all.
EDIT : The previous posters are correct. If you actually know how to mine / do industry safely then it is in your best interest to support CODE, who will inflate mineral value by preying on the stupid / uneducated.
Gùï> 30 Day Buddy Trial + ISK Bonus & Starting Assistance <Gùï
Feel free to contact me regarding my posts, or my 30 Day EvE Buddy Trials \o/
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:04:19 -
[57] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote:seriously CODE, please just leave the thread, we all know you all would be happier if nothing was player made and it all just magically spawned out of no where, like every other game out there.
That's not true at all, I personally take great delight in the player controlled economy. Many of the more dedicated and successful industrial players I know back CODE, what's more. Quote: EDIT:- Lets get back on topic here, this isn't about using procurers or skiffs in highsec, or CODE's circle jerking.
Making an entire post about us sure doesn't help your case. It's not a circle jerk if other people keep insisting on joining in. Then it's just an impromptu orgy.
I call BS, if that was true, why go after miners then? because without miners nothing gets made, AFK miners are a problem, agreed, but one that should be sorted out with a revamp to mining, not ganking them in highsec and acting like your the best.
My post was a response to about 5 CODE people coming in and completely derailing the thread, so with that said, can we PLEASE, get back on topic here, and talk about what changes should happen to mining. |

Keno Skir
744
|
Posted - 2015.07.15 12:05:53 -
[58] - Quote
Without miners people get ore from mission loot.. Jus sayin...
Gùï> 30 Day Buddy Trial + ISK Bonus & Starting Assistance <Gùï
Feel free to contact me regarding my posts, or my 30 Day EvE Buddy Trials \o/
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:08:21 -
[59] - Quote
Keno Skir wrote:Without miners people get ore from mission loot.. Jus sayin...
Scale and sheer volume, how many mission would you have to run to get enough ore to build a battleship, or a carrier? |

Kaarous Aldurald
Black Hydra Consortium. CODE.
13654
|
Posted - 2015.07.15 12:16:21 -
[60] - Quote
Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:21:36 -
[61] - Quote
not really, whats it matter to you how someone else plays the game? they are doing a vital service that keeps the game turning. I mine everything, gas, ore and ice. I also do PvP, who cares how i play? why dont you CODE people mind your of crap and stay out of how other people play? |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1184
|
Posted - 2015.07.15 12:23:26 -
[62] - Quote
2006 called, they want their ideas back.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Keno Skir
744
|
Posted - 2015.07.15 12:23:44 -
[63] - Quote
Kestral Anneto wrote:not really, whats it matter to you how someone else plays the game? they are doing a vital service that keeps the game turning. I mine everything, gas, ore and ice. I also do PvP, who cares how i play? why dont you CODE people mind your own crap and stay out of how other people play?
I literally just explained about CODE a few posts up. Are you deliberately ignoring the information so you can repeatedly ask why CODE want to sh*t in your cereal?
Gùï> 30 Day Buddy Trial + ISK Bonus & Starting Assistance <Gùï
Feel free to contact me regarding my posts, or my 30 Day EvE Buddy Trials \o/
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13656
|
Posted - 2015.07.15 12:32:49 -
[64] - Quote
Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play?
This isn't even almost funny, it's outright hilarious.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:35:03 -
[65] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious.
why? what gives you the right to decide who's play style is correct? |

Kaarous Aldurald
Black Hydra Consortium. CODE.
13656
|
Posted - 2015.07.15 12:36:08 -
[66] - Quote
Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious. why? what gives you the right to decide who's play style is correct?
The Savior of Highsec, of course.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Fugly Isktaker
Federal Navy Academy Gallente Federation
3
|
Posted - 2015.07.15 12:37:18 -
[67] - Quote
Exhumers now get automatic CONCORD escort.
/thread |

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:38:39 -
[68] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious. why? what gives you the right to decide who's play style is correct? The Savior of Highsec, of course.
funnily enough, i dont live in highsec, i despise highsec and think that the only thing concord should protect are the trade hub and surrounding systems. that does not give ANYONE the right to dictate to anyone else, the 'saviour' of highsec can swing, most likely from his over inflated ego, why doint you come out to null and try to take some sov? |

Angelica Dreamstar
Miner's House of ill repute
946
|
Posted - 2015.07.15 12:38:45 -
[69] - Quote
Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious. why? what gives you the right to decide who's play style is correct? Please stop that nonsense. The game allows others to do it, therefore they have the right to do it. It is a game! The community as a whole is long past these discussions. If you don't like it, figure out anway around it. Victims get crushed in EVE, that's the game.
2012 called and they want their nonsense back!
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Angelica Dreamstar
Miner's House of ill repute
946
|
Posted - 2015.07.15 12:39:40 -
[70] - Quote
Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious. why? what gives you the right to decide who's play style is correct? The Savior of Highsec, of course. funnily enough, i dont live in highsec, i despise highsec and think that the only thing concord should protect are the trade hub and surrounding systems. that does not give ANYONE the right to dictate to anyone else, the 'saviour' of highsec can swing, most likely from his over inflated ego, why doint you come out to null and try to take some sov? Look who can't differentiate between game and reality...
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:40:08 -
[71] - Quote
Fugly Isktaker wrote:Exhumers now get automatic CONCORD escort.
/thread
and what would that solve? it would push even more players to afk, i'd like mining to become more active with more ships including a capital to mine with. |

Ima Wreckyou
The Conference Elite CODE.
1314
|
Posted - 2015.07.15 12:41:23 -
[72] - Quote
Kestral Anneto wrote:seriously CODE, please just leave the thread, we all know you all would be happier if nothing was player made and it all just magically spawned out of no where, like every other game out there. We are talking about wanting to revamp mining as a whole, not just in highsec, so please, if you are not going to actively contribute, then please just leave and let other people with actual imput to the topic at hand have a decent and rational conversation.
EDIT:- Lets get back on topic here, this isn't about using procurers or skiffs in highsec, or CODE's circle jerking. Calm down miner! How can you even consider a discussion about mining without involving the official Highsec mining authority? That's just silly.
the Code ALWAYS wins
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13665
|
Posted - 2015.07.15 12:41:33 -
[73] - Quote
Kestral Anneto wrote:that does not give ANYONE the right to dictate to anyone else
That would be my guns and my warp scrambler. They certainly have that right.
Quote: why doint you come out to null and try to take some sov?
Why? We're already the sole sov holding alliance for all of highsec. That's a big enough job as it is. There really aren't that many of us, you understand.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kestral Anneto
The Founding Four Fidelas Constans
89
|
Posted - 2015.07.15 12:43:38 -
[74] - Quote
Ima Wreckyou wrote:Kestral Anneto wrote:seriously CODE, please just leave the thread, we all know you all would be happier if nothing was player made and it all just magically spawned out of no where, like every other game out there. We are talking about wanting to revamp mining as a whole, not just in highsec, so please, if you are not going to actively contribute, then please just leave and let other people with actual imput to the topic at hand have a decent and rational conversation.
EDIT:- Lets get back on topic here, this isn't about using procurers or skiffs in highsec, or CODE's circle jerking. Calm down miner! How can you even consider a discussion about mining without involving the official Highsec mining authority? That's just silly.
as i've said, discussions regarding mining should not be dictated by CODE and revolve around highsec. |

Barrogh Habalu
Forever Winter Absolute Zero.
921
|
Posted - 2015.07.15 12:46:23 -
[75] - Quote
Kestral Anneto wrote:why dont you CODE people mind your own crap... But that's exactly what they are doing.
Kestral Anneto wrote:why? what gives you the right to decide who's play style is correct? There's no absolute correctness, there's outcome of superposition between different people's decisions and game mechanics.
What we have now is a thread that is a collection of old ideas that never got implemented or even commented on by high-ups. Is it not fair that one doesn't expect a lot of on-topic responses and no derailing? |

Kiddoomer
ScrewWork Inc.
75
|
Posted - 2015.07.15 12:47:09 -
[76] - Quote
To come back on topic, a mining revamp could have I guess 3 ways to do it :
- New mechanics like comet mining, a way to mine moon goo or even PI actively in space
- New ships, be it a complete rework of the Rorqual or a bigger mining ship than exhumer (not with a bigger yield than Hulk) with one or more useful ability (not boosts)
- More work related to refining or to get bonused (5 and 10%) ores, with a new module working differently or new mining methods (mini-game or something else)
A survey scanner tweak and new mining methods: interactive mining
|

Lady Areola Fappington
2581
|
Posted - 2015.07.15 12:47:26 -
[77] - Quote
Kestral Anneto wrote:
why? what gives you the right to decide who's play style is correct?
Well, if you want to get really technical CCP has given me the right to decide who's play style is correct. They do this by giving me the ability to impact another person's play, should I so choose (within the EULA/ToS limits, of course)/
I can decide tomorrow that I no longer wish to see miners flying in the system I have claimed as my home, and as long as I have the means and ability to enforce this action, guess what....miners will not be flying in my home system!
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Kestral Anneto
The Founding Four Fidelas Constans
90
|
Posted - 2015.07.15 12:47:57 -
[78] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote:that does not give ANYONE the right to dictate to anyone else
That would be my guns and my warp scrambler. They certainly have that right. Quote: why doint you come out to null and try to take some sov? Why? We're already the sole sov holding alliance for all of highsec. That's a big enough job as it is. There really aren't that many of us, you understand.
your guns and scrams give you the ability to gank and mess with other people. hell, im not even against ganking, what ever floats your boat. Its the sheer sense of entitlement that you CODE people have, its astounding. tell you what though, if CODE actually came into null and took proper sov, rather than deluding yourselfs with this entire highsec sov nonsense, id be willing to listen to you, but not before then. |

Kaarous Aldurald
Black Hydra Consortium. CODE.
13666
|
Posted - 2015.07.15 12:52:50 -
[79] - Quote
Kestral Anneto wrote: your guns and scrams give you the ability to gank and mess with other people.
Which is precisely why I have the right to do so. There is no difference in a videogame between something that I have the ability to do, and something that I have the right to do.
The ruleset permits it. I have the right to do so.
Quote: if CODE actually came into null and took proper sov, rather than deluding yourselfs with this entire highsec sov nonsense, id be willing to listen to you, but not before then.
If you could just switch to a different line instead of repeating "go to nullsec", I might get a Miner Bingo. Would you mind mixing it up?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kestral Anneto
The Founding Four Fidelas Constans
90
|
Posted - 2015.07.15 12:53:01 -
[80] - Quote
Kiddoomer wrote:To come back on topic, a mining revamp could have I guess 3 ways to do it :
- New mechanics like comet mining, a way to mine moon goo or even PI actively in space
- New ships, be it a complete rework of the Rorqual or a bigger mining ship than exhumer (not with a bigger yield than Hulk) with one or more useful ability (not boosts)
- More work related to refining or to get bonused (5 and 10%) ores, with a new module working differently or new mining methods (mini-game or something else)
the comet mining and moon goo mining ideas would be awesome, i'm not sure about the PI though. Maybe have introduce a varient of the Rorq that could actively mine moons? As for new mining ships, i'd like to see mining ships of the three varients on the size of an orca. I read a thread a while ago regarding an idea that wgen you scanned a rock, it would throw up a heat map of the rock, with the highest densities being marked, so you can actively pick out the bets ore for the rock. |
|

Ima Wreckyou
The Conference Elite CODE.
1314
|
Posted - 2015.07.15 12:55:40 -
[81] - Quote
Kestral Anneto wrote:Ima Wreckyou wrote:Calm down miner! How can you even consider a discussion about mining without involving the official Highsec mining authority? That's just silly. as i've said, discussions regarding mining should not be dictated by CODE and revolve around highsec. It's like you want to build a bridge but ban all the engineers from the planing phase... reconsider!
All I do in the game revolves around mining, I am an expert on the topic (I'm also an elite PvP legend, #74 in 2014). Why would you not embrace such an expert in your important discussion?
the Code ALWAYS wins
|

Lady Areola Fappington
2582
|
Posted - 2015.07.15 12:56:57 -
[82] - Quote
Kestral Anneto wrote: Its the sheer sense of entitlement that you CODE people have, its astounding. tell you what though, if CODE actually came into null and took proper sov, rather than deluding yourselfs with this entire highsec sov nonsense, id be willing to listen to you, but not before then.
Yes, because saying "LoL play the way I want you to, ganker scrub" comes purely from a position of humility and acceptance of other people's play styles.
Excuse me sir, would you mind addressing the plank in your eye, before giving me a hand with the speck in mine?
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13668
|
Posted - 2015.07.15 12:59:37 -
[83] - Quote
Lady Areola Fappington wrote: Excuse me sir, would you mind addressing the plank in your eye, before giving me a hand with the speck in mine?
I've always thought that this was very allegorical about the average miner.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kestral Anneto
The Founding Four Fidelas Constans
90
|
Posted - 2015.07.15 13:05:52 -
[84] - Quote
Lady Areola Fappington wrote:Kestral Anneto wrote: Its the sheer sense of entitlement that you CODE people have, its astounding. tell you what though, if CODE actually came into null and took proper sov, rather than deluding yourselfs with this entire highsec sov nonsense, id be willing to listen to you, but not before then. Yes, because saying "LoL play the way I want you to, ganker scrub" comes purely from a position of humility and acceptance of other people's play styles. Excuse me sir, would you mind addressing the plank in your eye, before giving me a hand with the speck in mine?
not at all, i dont mind CODE ganking and doing what CODE does, but, please, for the love of BoB, knock the chip off your shoulder. I mean come on "Saviour of High Sec" and "High Sec Sov Holders", you people act religious and James315 is your ******* pope. This thread was about how to revamp mining as a mechanic, not about CODE. So, one last time, if you have nothing constructive to add to the thread about how mining mechanics can be changed in such a way as to improve them, please leave. |

Lady Areola Fappington
2583
|
Posted - 2015.07.15 13:16:20 -
[85] - Quote
Kaarous Aldurald wrote:I've always thought that this was very allegorical about the average miner.
I'd have to say i agree, yep. There's a pretty steady level of hypocrisy falling out of the typical miner who hates gankers. "I just want to be left alone to play the game like I want. Someone should stop those other people from playing the game like they want!"
Now, to get on-topic, I'm going to go out on a limb here and say the entire concept of mineral mining as we know it in Eve is basically flawed. The core mechanic of it just doesn't work well with the way Eve plays now, and no matter how many band-aids we try to stick on this sucking chest wound, it isn't going to be fixed.
I honestly think we should just scrap the whole idea of a player directly controlling the base resource acquisition process. Boiled down to the basics, all mining is ends up being "generate X units of resource out of thin air in Y time minus skill level. To fix mining, that equation needs to change into "Resources=Time minus skill level minus player activity level multiplied by risk"
I personally don't know of a good way to do that.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
13671
|
Posted - 2015.07.15 13:21:20 -
[86] - Quote
Kestral Anneto wrote: I mean come on "Saviour of High Sec" and "High Sec Sov Holders", you people act religious and James315 is your ******* pope.
Tell me you can't picture this face doffing a long white miter. I dare you.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Barrogh Habalu
Forever Winter Absolute Zero.
922
|
Posted - 2015.07.15 13:44:58 -
[87] - Quote
Kestral Anneto wrote:Maybe have introduce a varient of the Rorq that could actively mine moons? I'd rather go with an old idea that current moon extractors should be replaced with some sort of "orbital industrial laser" that "chips" on moons when activated, creating debris in space to be mined by mining ships for moon goo.
There you go, uses either current or any replacement mechanics for mining, offers natural opportunities for players to interact in space, don't shake up global economy in unmanageable ways unless you are specifically aiming at revamp. |

Kestral Anneto
The Founding Four Fidelas Constans
91
|
Posted - 2015.07.15 13:48:08 -
[88] - Quote
Barrogh Habalu wrote:Kestral Anneto wrote:Maybe have introduce a varient of the Rorq that could actively mine moons? I'd rather go with an old idea that current moon extractors should be replaced with some sort of "orbital industrial laser" that "chips" on moons when activated, creating debris in space to be mined by mining ships for moon goo. There you go, uses either current or any replacement mechanics for mining, offers natural opportunities for players to interact in space, don't shake up global economy in unmanageable ways unless you are specifically aiming at revamp.
So sort of like the planet crackers from Dead Space? I fully support that idea, it would be awesome. |

Lady Areola Fappington
2584
|
Posted - 2015.07.15 13:54:53 -
[89] - Quote
Barrogh Habalu wrote:Kestral Anneto wrote:Maybe have introduce a varient of the Rorq that could actively mine moons? I'd rather go with an old idea that current moon extractors should be replaced with some sort of "orbital industrial laser" that "chips" on moons when activated, creating debris in space to be mined by mining ships for moon goo. There you go, uses either current or any replacement mechanics for mining, offers natural opportunities for players to interact in space, don't shake up global economy in unmanageable ways unless you are specifically aiming at revamp.
What I'd like to see (and sadly it's likely pretty impossible in Eve), is something more along the lines of a "capture" mechanic for mining.
Along the lines of, a miner (or more preferably a mining group) finds an asteroid. They have to scan and analyze it to determine mining yield. Then using something like tractor beams, built-on rockets, or the like, they have to physically move the asteroid from it's location to a deployable type dohickey elsewhere, for it to be broken down into minerals. Maybe throw in a few steps and some time lag for refining, to make group/corp style play more attractive. Then they can take the minerals, and do what they will.
Every step of the way, make it something that requires active attention on the part of the miners. Include some PVP risk in the endeavour, then make the payoff be worth it. No more "park ship start beams and wait".
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Jhani Bralhast
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2015.07.15 14:01:52 -
[90] - Quote
Seen this thread and wanted to toss my two cents in as I'm pretty well 99% a miner in this game. That's pretty much all I do because I want to branch out into major manufacturing, which in of itself is a very long and tough slog with much dedication before seeing any profitable results, but I digress.
To me it seems the majority of gripes by miners focuses not on making it 'easier' (which would be a cop-out) but the balance of effort and reward offered in mining with the way it's currently set up in the game.
Miners are gank targets; they will always be gank targets. This dynamic will never change as it is based on player behavior and is not dependent on system security ratings. But perhaps it is frustrating having a perpetually-painted bulls-eye on your back while also participating in one of the most mundane and unrewarding activities in the EVE universe. Mining - as it currently is in this game - is not a skill. Anyone can do it and make a small fortune of pocket change within a short period and investment of skill points.
Anyone who commits to mining as a primary career should be rewarded for such efforts somehow, making a career miner a more specialized and rewarding profession than it currently is - but perhaps also more interactive and challenging in order to both increase player stimulation and weed out the 'AFK miners'.
Some previous posters in this thread may have touched upon similar ideas which influenced me, so I do not claim sole credit for the following suggestions:
- An 'expert' mining strip miner/laser that requires constant manual re-calibration in order to extract the most quantity and/or most exotic minerals efficiently. This would pretty muck kill the 'AFK miner' and make the most-efficient mining a very intensive skill - also possibly diverting one's attention away from one's defense.
- Mining probes which could scan hidden asteroid belts that others would not find or reach so easily.
- The ability to pay off NPC belt rats to avoid harassment while mining. I envision a different way of 'dealing' with hostile NPC's as a means to encourage more miners into low-sec mining, where the more-powerful rats would otherwise mean miners might need an escort to survive. One used to be able to pay pirates a ransom in order to be released unharmed in the age of sail. Why not in space?
- Some minute exotic minerals in all asteroids that could be extracted by the most-skilled miners and refiners. Would perhaps encourage miners to attempt manufacturing if given a wider variety of minerals, even in tiny quantities.
- Longer re-spawn times on common asteroid belts in higher-populated systems. This would force career high-sec miners to go out and hunt and explore for more resources.
These ideas are not intended to make mining easier, but to make it far more player interactive and rewarding for hardcore miners while also making such rewards more difficult for the more casual or multi-account miner to exploit at the same time.
The lack of such rewards doesn't dissuade me from being a miner. I enjoy the idea of building and creating as opposed to the constant pew-pew that dominates the universe around me. It will always be my goal, but a little bit of glamor and respect for my chosen profession wouldn't be a bad thing, either.
Oh well, back to the asteroid fields. My mining crystals are getting cold and my manufacturing queues are almost finished...  |
|

Ima Wreckyou
The Conference Elite CODE.
1316
|
Posted - 2015.07.15 14:02:27 -
[91] - Quote
Kestral Anneto wrote:not at all, i dont mind CODE ganking and doing what CODE does, but, please, for the love of BoB, knock the chip off your shoulder. I mean come on "Saviour of High Sec" and "High Sec Sov Holders", you people act religious and James315 is your ******* pope. He is our Saviour and not our pope. He is also your Saviour and you should accept him and comply with his commandments.
Kestral Anneto wrote: This thread was about how to revamp mining as a mechanic, not about CODE. So, one last time, if you have nothing constructive to add to the thread about how mining mechanics can be changed in such a way as to improve them, please leave.
Before you derailed this thread and made it about bashing honourable New Order Agents I made a totally valid remark that you can't change the mining without changing the miners first. They will not accept the new system if they can't AFK mine in isolation. You failed to respond to that...
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Kestral Anneto
The Founding Four Fidelas Constans
91
|
Posted - 2015.07.15 14:05:09 -
[92] - Quote
Lady Areola Fappington wrote:Barrogh Habalu wrote:Kestral Anneto wrote:Maybe have introduce a varient of the Rorq that could actively mine moons? I'd rather go with an old idea that current moon extractors should be replaced with some sort of "orbital industrial laser" that "chips" on moons when activated, creating debris in space to be mined by mining ships for moon goo. There you go, uses either current or any replacement mechanics for mining, offers natural opportunities for players to interact in space, don't shake up global economy in unmanageable ways unless you are specifically aiming at revamp. What I'd like to see (and sadly it's likely pretty impossible in Eve), is something more along the lines of a "capture" mechanic for mining. Along the lines of, a miner (or more preferably a mining group) finds an asteroid. They have to scan and analyze it to determine mining yield. Then using something like tractor beams, built-on rockets, or the like, they have to physically move the asteroid from it's location to a deployable type dohickey elsewhere, for it to be broken down into minerals. Maybe throw in a few steps and some time lag for refining, to make group/corp style play more attractive. Then they can take the minerals, and do what they will. Every step of the way, make it something that requires active attention on the part of the miners. Include some PVP risk in the endeavour, then make the payoff be worth it. No more "park ship start beams and wait".
I'd say that would actually be doable, if you modified the Rorq and Orca into processing ships, and turned the current mining ships into tugs that would be the only ships able to tow the rocks to the processing ships, i doubt it would take that much to do. It would be good because it would require the rora and orca's to go into the belts. |

Angelica Dreamstar
Miner's House of ill repute
951
|
Posted - 2015.07.15 14:10:28 -
[93] - Quote
My orca is with me at the belt. All the time since I got it. Yesterday. XD
That refitting and huge bays are so awesome! 
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Lt Motion
SUNDERING Goonswarm Federation
2
|
Posted - 2015.07.15 14:24:30 -
[94] - Quote
Kestral Anneto wrote:not really, whats it matter to you how someone else plays the game? they are doing a vital service that keeps the game turning. I mine everything, gas, ore and ice. I also do PvP, who cares how i play? why dont you CODE people mind your own crap and stay out of how other people play?
To be honest I don't think its a matter of them telling you how to play. Its more a matter of them playing the way they want to, and you not liking the way they want to play. Milking tears now and then is fun. This is eve, nobody should be risk free. That's why people like us go and suicide, its fun. And especially fun when the suicide gank doesn't work out, then its just hilarious.( I fail 50% of my ganks cause I go alone lol )
But on the topic of this thread. Yes please CCP. Please make mining more interactive, its worse than afktaring. |

Lady Areola Fappington
2587
|
Posted - 2015.07.15 14:26:42 -
[95] - Quote
Kestral Anneto wrote:
I'd say that would actually be doable, if you modified the Rorq and Orca into processing ships, and turned the current mining ships into tugs that would be the only ships able to tow the rocks to the processing ships, i doubt it would take that much to do. It would be good because it would require the rora and orca's to go into the belts.
That would be pretty nifty, yeah. One thing I'd like to do is make the entire mining "chain" complex enough that one person couldn't do it easily, even with a bunch of multiboxing.
You could have a skill set for actually finding and scanning the rocks, a skillset for slicing the best chunks off, a skillset for tugging them to the processor, a skillset for the processor itself, then a skillset for hauling the finished goods away.
Make each step something a person has to be actually interacting with the Eve world, with a chance to be interrupted. Make it WORTH trying to interrupt the process, with some risk involved.
If something like that were implemented, there could also be an NPC "fill in" for the skill sets a single pilot didn't have, only with vastly more inefficient outcomes. Make it so yes, a single person could go from asteroid to finished mineral, but doing so wouldn't be anywhere near as good as having an actual group. Along those lines, make the actual "interaction" portions complex enough that simple multiboxing couldn't overcome it. From least to most efficient, single person to multiboxer to actual group.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Kiddoomer
ScrewWork Inc.
75
|
Posted - 2015.07.15 14:30:47 -
[96] - Quote
Lady Areola Fappington wrote:Kestral Anneto wrote:
I'd say that would actually be doable, if you modified the Rorq and Orca into processing ships, and turned the current mining ships into tugs that would be the only ships able to tow the rocks to the processing ships, i doubt it would take that much to do. It would be good because it would require the rora and orca's to go into the belts.
That would be pretty nifty, yeah. One thing I'd like to do is make the entire mining "chain" complex enough that one person couldn't do it easily, even with a bunch of multiboxing. You could have a skill set for actually finding and scanning the rocks, a skillset for slicing the best chunks off, a skillset for tugging them to the processor, a skillset for the processor itself, then a skillset for hauling the finished goods away. Make each step something a person has to be actually interacting with the Eve world, with a chance to be interrupted. Make it WORTH trying to interrupt the process, with some risk involved. If something like that were implemented, there could also be an NPC "fill in" for the skill sets a single pilot didn't have, only with vastly more inefficient outcomes. Make it so yes, a single person could go from asteroid to finished mineral, but doing so wouldn't be anywhere near as good as having an actual group. Along those lines, make the actual "interaction" portions complex enough that simple multiboxing couldn't overcome it. From least to most efficient, single person to multiboxer to actual group.
I would prefer to see a way faster option to do it with multiple players or low/null sec only stuff (structures) than a crappy yield from start to finish, 52% refining in a highsec pos is already bad enough.
A survey scanner tweak and new mining methods: interactive mining
|

Delightful Delicacy
School of Applied Knowledge Caldari State
2
|
Posted - 2015.07.15 14:35:40 -
[97] - Quote
Lady Areola Fappington wrote:Kestral Anneto wrote:
I'd say that would actually be doable, if you modified the Rorq and Orca into processing ships, and turned the current mining ships into tugs that would be the only ships able to tow the rocks to the processing ships, i doubt it would take that much to do. It would be good because it would require the rora and orca's to go into the belts.
That would be pretty nifty, yeah. One thing I'd like to do is make the entire mining "chain" complex enough that one person couldn't do it easily, even with a bunch of multiboxing. You could have a skill set for actually finding and scanning the rocks, a skillset for slicing the best chunks off, a skillset for tugging them to the processor, a skillset for the processor itself, then a skillset for hauling the finished goods away. Make each step something a person has to be actually interacting with the Eve world, with a chance to be interrupted. Make it WORTH trying to interrupt the process, with some risk involved. If something like that were implemented, there could also be an NPC "fill in" for the skill sets a single pilot didn't have, only with vastly more inefficient outcomes. Make it so yes, a single person could go from asteroid to finished mineral, but doing so wouldn't be anywhere near as good as having an actual group. Along those lines, make the actual "interaction" portions complex enough that simple multiboxing couldn't overcome it. From least to most efficient, single person to multiboxer to actual group.
Awesome idea! Let's over complicate mining so nobody does it any more and people quit instead. Win win. |

Bellatrix Invicta
New Order Logistics CODE.
110
|
Posted - 2015.07.15 14:46:50 -
[98] - Quote
I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die.
If you think you've won, think again.
The CODE always wins.
|

Lady Areola Fappington
2589
|
Posted - 2015.07.15 14:57:10 -
[99] - Quote
Delightful Delicacy wrote:
Awesome idea! Let's over complicate mining so nobody does it any more and people quit instead. Win win.
I've never understood this mantra. People have been complaining about the boredom of mining forever. By necessity, any revamp of mining that makes things less boring is going to up the "complexity" level.
I mean, I know there are a few people in Eve who treat playing like a job, and I really hope they're in the vast minority.
So yes, make mining more complex and random! Make missions more complex and random! The more risk we inject, the greater the challenge, and more fun the game is. If I just want to see a number increment, I'll go play Progress Quest.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Kestral Anneto
The Founding Four Fidelas Constans
91
|
Posted - 2015.07.15 15:01:47 -
[100] - Quote
Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die.
ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk. |
|

Bellatrix Invicta
New Order Logistics CODE.
110
|
Posted - 2015.07.15 15:05:55 -
[101] - Quote
Kestral Anneto wrote:Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die. ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk.
The only thing we're a symptom of is impending change to Highsec. You keep beating this null drum when null isn't in need of saving. Why don't you come on out to highsec and mine here? I bet I know why; because of us. We are the biggest and single most effective change to mining since we all started our Saviors work.
We do plenty of work in null and low. You should check our alliance killboard.
If you think you've won, think again.
The CODE always wins.
|

Kestral Anneto
The Founding Four Fidelas Constans
91
|
Posted - 2015.07.15 15:09:07 -
[102] - Quote
Bellatrix Invicta wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die. ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk. The only thing we're a symptom of is impending change to Highsec. You keep beating this null drum when null isn't in need of saving. Why don't you come on out to highsec and mine here? I bet I know why; because of us. We are the biggest and single most effective change to mining since we all started our Saviors work. We do plenty of work in null and low. You should check our alliance killboard.
I dont mine in high because its not worth it, the mins are crap, plus i build capitals, so yeah, not happening in high, and i wouldn't do it in low. Yet again, a CODE guy thinking that they have SO much influence on the game. So then, if you do 'plenty' of work in low and null, when was the last time CODE fielded a capital fleet? |

Angelica Dreamstar
Miner's House of ill repute
951
|
Posted - 2015.07.15 15:11:46 -
[103] - Quote
afk mining is fine. People cripple themselves that way using low yield ships. The balance comes from atk miners who remove roids right from under the nose of afk miners. 
Removing mining as afk activity is a bad idea in general. Too many people rely on it and they are content that keeps others playing. And your childish attitude towards people who play the game as intended discourages any proper replies.
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Freya Sertan
Pandemic Horde Inc. Pandemic Horde
478
|
Posted - 2015.07.15 15:12:38 -
[104] - Quote
Kestral Anneto wrote:Bellatrix Invicta wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die. ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk. The only thing we're a symptom of is impending change to Highsec. You keep beating this null drum when null isn't in need of saving. Why don't you come on out to highsec and mine here? I bet I know why; because of us. We are the biggest and single most effective change to mining since we all started our Saviors work. We do plenty of work in null and low. You should check our alliance killboard. I dont mine in high because its not worth it, the mins are crap, plus i build capitals, so yeah, not happening in high, and i wouldn't do it in low. Yet again, a CODE guy thinking that they have SO much influence on the game. So then, if you do 'plenty' of work in low and null, when was the last time CODE fielded a capital fleet?
...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich?
New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.
Want to make New Eden a nice place? Try this out.
|

Angelica Dreamstar
Miner's House of ill repute
951
|
Posted - 2015.07.15 15:14:21 -
[105] - Quote
Freya Sertan wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die. ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk. The only thing we're a symptom of is impending change to Highsec. You keep beating this null drum when null isn't in need of saving. Why don't you come on out to highsec and mine here? I bet I know why; because of us. We are the biggest and single most effective change to mining since we all started our Saviors work. We do plenty of work in null and low. You should check our alliance killboard. I dont mine in high because its not worth it, the mins are crap, plus i build capitals, so yeah, not happening in high, and i wouldn't do it in low. Yet again, a CODE guy thinking that they have SO much influence on the game. So then, if you do 'plenty' of work in low and null, when was the last time CODE fielded a capital fleet? ...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich? By mining ore that's free and dumping the markets, making insane profits through manipulation. 
TSHOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!
|

Lan Wang
V I R I I
1024
|
Posted - 2015.07.15 15:14:24 -
[106] - Quote
Freya Sertan wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:Kestral Anneto wrote:Bellatrix Invicta wrote:I like how the OP completely glossed over my on point, relevant and totally applicable post in this thread.
CODE. is your mining revamp.
Adapt or die. ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, whihc is ming is to easy to afk. The only thing we're a symptom of is impending change to Highsec. You keep beating this null drum when null isn't in need of saving. Why don't you come on out to highsec and mine here? I bet I know why; because of us. We are the biggest and single most effective change to mining since we all started our Saviors work. We do plenty of work in null and low. You should check our alliance killboard. I dont mine in high because its not worth it, the mins are crap, plus i build capitals, so yeah, not happening in high, and i wouldn't do it in low. Yet again, a CODE guy thinking that they have SO much influence on the game. So then, if you do 'plenty' of work in low and null, when was the last time CODE fielded a capital fleet? ...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich?
well he didnt get rich mining....
EVEALON Creative - Logo Design & Branding | Digital Design
|

Kestral Anneto
The Founding Four Fidelas Constans
92
|
Posted - 2015.07.15 15:17:03 -
[107] - Quote
Freya Sertan wrote:...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich?
Chribba got rich from third partying transactions from what i gather (could be wrong) but as i said, i make capitals, so i dont do highsec.
the ability to field capitals is a measure of strength. I haven't even seen CODE fleets go roaming.
But again, lets get back on topic here. |

Lady Areola Fappington
2591
|
Posted - 2015.07.15 15:17:33 -
[108] - Quote
Kestral Anneto wrote: ok then, come out into null and gank me then. CODE isn't a mining mechanic revamp, it is a symptom of the problem, which is mining is to easy to afk.
I actually agree with this, but likely not the way you're thinking.
Really, the only reason CODE is so successful at what it does is because Mining (and to an extent, freighter hauling) are so wildly out of whack when it comes to risk awareness, compared to other activities in Eve.
The actual gameplay mechanic involved almost encourages NOT paying attention to the game. Not paying attention in any other section of Eve is basically lethal. Just keeping things PVE here, take a mission runner. With the exception of a few specific fits, just flying into a mission, activating a module, and alt-tabbing runs a not-zero risk of getting popped by the mission rats. Just warping in and mashing a button in exploration purely won't work, you've got to play the minigame now. The second you venture out of highsec.....yeah, stop paying attention there, and you'll be liberated of your ship regardless of playstyle.
The only thing Code has done, is introduce a (very small) element of risk to not paying attention while highsec mining. It's honestly the way mining SHOULD be, but like I said, the mechanics behind mining encourage alt-tabbing.
The fix is changing mining in such a way that, ultimately, CODE isn't needed to keep miner eyes in the game. That's going to be a big revamp that goes beyond just a couple quick changes.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Bellatrix Invicta
New Order Logistics CODE.
110
|
Posted - 2015.07.15 15:20:05 -
[109] - Quote
Kestral Anneto wrote:Freya Sertan wrote:...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich? Chribba got rich from third partying transactions from what i gather (could be wrong) but as i said, i make capitals, so i dont do highsec. the ability to field capitals is a measure of strength. I haven't even seen CODE fleets go roaming. But again, lets get back on topic here.
Being the #1 alliance in kills, ISK destroyed and efficiency would make us strong. We scoff at capitals.
If you think you've won, think again.
The CODE always wins.
|

Kestral Anneto
The Founding Four Fidelas Constans
92
|
Posted - 2015.07.15 15:27:32 -
[110] - Quote
Bellatrix Invicta wrote:Kestral Anneto wrote:Freya Sertan wrote:...because fielding caps is all null is about, right? And if highsec mining were so invaluable, how did Chribba get so rich? Chribba got rich from third partying transactions from what i gather (could be wrong) but as i said, i make capitals, so i dont do highsec. the ability to field capitals is a measure of strength. I haven't even seen CODE fleets go roaming. But again, lets get back on topic here. Being the #1 alliance in kills, ISK destroyed and efficiency would make us strong. We scoff at capitals.
anyone can gank, come have a pitched fight, you never know, you might like it.
|
|

Lady Areola Fappington
2591
|
Posted - 2015.07.15 15:35:13 -
[111] - Quote
Kestral Anneto wrote:
anyone can gank, come have a pitched fight, you never know, you might like it.
You'd be surprised. I've FCed small lowsec roams, TiDi battle in null, and highsec ganking. Of any of them, the highsec gank fleets took the most work and "on your feet" thinking.
Possible targets can pop up anywhere, you're normally wrangling 3-4 different scouts. You've got to be aware of your gank teams warp speed, ship agility, all your bookmarks between here and there, ship DPS, concord status and response times, anti-ganker location, tank the target has just by looking......it's a LOT of information.
Most people only see the last 10 seconds of a gank, and just assume it's easy. Ohhh, trust me, there's work involved.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Mephiztopheleze
Republic University Minmatar Republic
99
|
Posted - 2015.07.19 23:14:25 -
[112] - Quote
Ima Wreckyou wrote:Calm down miner! How can you even consider a discussion about mining without involving the *SELF PROCLAIMED* official Highsec mining authority? That's just silly.
fixed that for you buddy.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
|

Hal Morsh
Aliastra Gallente Federation
335
|
Posted - 2015.07.20 00:04:56 -
[113] - Quote
How about we mine comets with drones. The vexor has a bonus to those.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
|

Kimmi Chan
Tastes Like Purple
1812
|
Posted - 2015.07.20 00:07:01 -
[114] - Quote
Is this the same thread I left more than a year ago? Been in EVE off and on for going on 8 years. I'll go back and read through this whole thing but I've already got a pretty good idea what's here. LOL
"Grr Kimmi-á
Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game!
|

Kimmi Chan
Tastes Like Purple
1812
|
Posted - 2015.07.20 00:18:10 -
[115] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote:Kaarous Aldurald wrote:Kestral Anneto wrote:why dont you CODE people mind your own crap and stay out of how other people play? This isn't even almost funny, it's outright hilarious. why? what gives you the right to decide who's play style is correct? The Savior of Highsec, of course.
I literally LOL'd.
"Grr Kimmi-á
Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game!
|

Omega Capsuleer
Order of Cut-Throats
1
|
Posted - 2015.07.20 00:39:25 -
[116] - Quote
You will get ship skins and like it. And so if you mean revamp of mining ship skins you are in luck! |

Kimmi Chan
Tastes Like Purple
1812
|
Posted - 2015.07.20 00:41:30 -
[117] - Quote
Okay so I'm only going to reference hi-sec mining in this post. The idea that I am seeing proposed is to have CCP develop mechanics to make mining more interesting. The impetus is that it should be interesting enough to keep them from going off AFK. Am I missing the point or is this pretty much what we're driving for?
If that is the point of this demand on CCP, why would they bother? There is already something that should keep miners engaged and not AFK. It is called gankers. Why should CCP step in to fix something with mechanics that is already just fine with PGC?
"Grr Kimmi-á
Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game!
|

Kiddoomer
ScrewWork Inc.
76
|
Posted - 2015.07.20 06:22:10 -
[118] - Quote
Kimmi Chan wrote:Okay so I'm only going to reference hi-sec mining in this post. The idea that I am seeing proposed is to have CCP develop mechanics to make mining more interesting. The impetus is that it should be interesting enough to keep them from going off AFK. Am I missing the point or is this pretty much what we're driving for?
If that is the point of this demand on CCP, why would they bother? There is already something that should keep miners engaged and not AFK. It is called gankers. Why should CCP step in to fix something with mechanics that is already just fine with PGC?
Being stressed by gankers is not something related to mining, it's for everyone. Plus it's not something engaging at all, just some stress on top of something boring/repetitive to death.
A survey scanner tweak and new mining methods: interactive mining
|

Black Pedro
Yammerschooner
1238
|
Posted - 2015.07.20 06:53:08 -
[119] - Quote
Kiddoomer wrote:Kimmi Chan wrote:Okay so I'm only going to reference hi-sec mining in this post. The idea that I am seeing proposed is to have CCP develop mechanics to make mining more interesting. The impetus is that it should be interesting enough to keep them from going off AFK. Am I missing the point or is this pretty much what we're driving for?
If that is the point of this demand on CCP, why would they bother? There is already something that should keep miners engaged and not AFK. It is called gankers. Why should CCP step in to fix something with mechanics that is already just fine with PGC? Being stressed by gankers is not something related to mining, it's for everyone. Plus it's not something engaging at all, just some stress on top of something boring/repetitive to death. It would seem to me to be very engaging - all those alarms going off, the scramble to see if you can get away or at least save your pod. Not sure what could be more exciting and engaging in a typical miner's day.
Ok, more seriously the "engagement" comes from the risk of ganking, rather than the 10s adrenaline rush of the gank which happens so rarely in highsec. Miners (and haulers, and to a much less extent mission runners) have to consider the risk of ganking when deciding their fit and in-space behaviour. The risk of ganking adds another dimension that needs to be taken into account when choosing a ship and fit, where to mine, and so forth which has to be balanced off against yield. If highsec were 100% you would see pretty much only AFK max-yield fit Hulks and Mackinaws depending if the miner wanted to pause Netflix every 5 minutes or 20 minutes respectively.
That is why suicide ganking has been put in the game by CCP - without it there would be practically no decisions to made by highsec miners, and thus no actual game play. I think mining does need a major revamp, but it should be done right so that mining isn't just a minigame, but rather organically rewards effort and risk-taking. A single-pilot, low effort mining op should be possible, but is should reward much less than a complex, multi-person group operation. A relatively safe mining op should be possible, but it should reward much less than one that requires a defense because it is vulnerable to other players destroying it.
Mining is always going to be repetitive as with all PvE, but I think offering a few different varieties with much different levels of risk (and thus reward) would go a long way to being less boring and appealing to various player's diverse interests.
|

Kiddoomer
ScrewWork Inc.
76
|
Posted - 2015.07.20 07:17:57 -
[120] - Quote
Black Pedro wrote:Kiddoomer wrote:Kimmi Chan wrote:Okay so I'm only going to reference hi-sec mining in this post. The idea that I am seeing proposed is to have CCP develop mechanics to make mining more interesting. The impetus is that it should be interesting enough to keep them from going off AFK. Am I missing the point or is this pretty much what we're driving for?
If that is the point of this demand on CCP, why would they bother? There is already something that should keep miners engaged and not AFK. It is called gankers. Why should CCP step in to fix something with mechanics that is already just fine with PGC? Being stressed by gankers is not something related to mining, it's for everyone. Plus it's not something engaging at all, just some stress on top of something boring/repetitive to death. It would seem to me to be very engaging - all those alarms going off, the scramble to see if you can get away or at least save your pod. Not sure what could be more exciting and engaging in a typical miner's day. Ok, more seriously the "engagement" comes from the risk of ganking, rather than the 10s adrenaline rush of the gank which happens so rarely in highsec. Miners (and haulers, and to a much less extent mission runners) have to consider the risk of ganking when deciding their fit and in-space behaviour. The risk of ganking adds another dimension that needs to be taken into account when choosing a ship and fit, where to mine, and so forth which has to be balanced off against yield. If highsec were 100% you would see pretty much only AFK max-yield fit Hulks and Mackinaws depending if the miner wanted to pause Netflix every 5 minutes or 20 minutes respectively. That is why suicide ganking has been put in the game by CCP - without it there would be practically no decisions to made by highsec miners, and thus no actual game play. I think mining does need a major revamp, but it should be done right so that mining isn't just a minigame, but rather organically rewards effort and risk-taking. A single-pilot, low effort mining op should be possible, but is should reward much less than a complex, multi-person group operation. A relatively safe mining op should be possible, but it should reward much less than one that requires a defense because it is vulnerable to other players destroying it. Mining is always going to be repetitive as with all PvE, but I think offering a few different varieties with much different levels of risk (and thus reward) would go a long way to being less boring and appealing to various player's diverse interests.
I agree for the most part, especially the last paragraph, because honestly when I tried exploration I really liked the fact that I had to focus on the mini-game and at the same time had to watch both d-scan and overview.
Something similar to the solo miner would be enough, as said by other people multi-boxing with hulk gives enough work to not make it too much boring, but me in my retriever/mackinaw :/ even mining always on the move and chasing only after +5 and +10% ores I don't have much to do for most of the time, and as soon as a code scout or catalyst appears I fly away in 2-3 seconds, most of their sucessful gank come for people unaware of them (these still exists apparently) or too much lazy/rich to bother losing ships.
A survey scanner tweak and new mining methods: interactive mining
|
|

Anthar Thebess
1234
|
Posted - 2015.07.20 10:03:03 -
[121] - Quote
Fidelas Constans ... why i am not surprised.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
|

Myth Shor
SAM-CR0
3
|
Posted - 2015.07.21 00:43:58 -
[122] - Quote
Kaarous Aldurald wrote:Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason?
Because they are cowards.......all they do is gang helpless ships in mass.
Any one who might even able to shoot back they run and hide.
CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about....... |

45thtiger 0109
AL3XAND3R.
153
|
Posted - 2015.07.21 01:08:24 -
[123] - Quote
Kestral Anneto wrote:Ok, so FozzieSov has hit, and i'm ok with it, not overjoyed, its 'ok'. The real question is, whats the next thing? If I could decide, it would have to be a mining revamp. Mining makes EvE turn round, without the minerals that are mined, we wouldn't have the ships to die gloriously and as a miner / maker, i feel that mining has been neglected. There have been multple great idea suggested in the F&I area, from comet mining to capital mining ships (I support both). CCP did a good job on industry, but left the job half finished by not touching mining, so lets have a facelift.
Not to mentioned also that PI need something need to be done about it as well.
And CCP Fozzie knows about it also.
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
|

Nevyn Auscent
Broke Sauce
2286
|
Posted - 2015.07.21 01:21:12 -
[124] - Quote
45thtiger 0109 wrote: Not to mentioned also that PI need something need to be done about it as well.
And CCP Fozzie knows about it also.
PI is easy. Districts already exist, as do 'slots' from the Dust map design. So your 'District' becomes your 'hull' 'Slots' become your primary fittings. And you get some secondary fittings also to supplement and alter them.
Just like they are talking about with Citadels/Other structures.
Then work out a conquest way that always requires at least some EVE side play and can also be done 100% EVE side (Dust involvement is fine as an option, but not as a compulsory). And that requires a wardec for highsec. Planet allowance gets replaced with district allowance.
And you now have a non click fest PI system which you then use similar to Industry to select an output and set the queue going. And that can be wardecced to block so it's no longer 100% risk free.
Mining doesn't really need much of an update, since all the proposal minigames become click fests, and click fests are bad. |

Unezka Turigahl
Det Som Engang Var
842
|
Posted - 2015.07.21 01:49:37 -
[125] - Quote
- remove static belts and replace with clusters of roids randomly spawning throughout system. - roid clusters are found by using the survey scanner, this will give you various heat overlays of the system showing you areas with concentrations of the each mineral/ore. Can show up in planet rings, system wide rings, or random pockets. You can not scan down deposits with probes, but you can scan down ships in them with combat probes. - roids are no longer specific, they can have multiple types of ore in them. Use survey scanner to get heat overlay map on the roids in vicinity to see where your target ore is. Vast numbers of dummy roids with nothing of value, requiring you to move through field of roids and search for the good stuff. Many roid deposits are HUGE but mostly useless (planet rings, system-wide rings). Desired ore is extracted from roid by positioning laser over the ore. Some are inside roid and must be dug out. Minecraft! - roids have a structural integrity readout. You can end up making a roid unstable in the process of mining it. It's like Jenga. Holes eaten into roids where you mine. If a roid collapses, all remaining ores in it are lost. - roids can also have volatile substances in them. If you mine a volatile node, an explosion travels up your laser beam damaging your ship. If you collapse a roid that contains a volatile node without actually touching the node itself, the roid explodes with an area effect splash damage. Thus one miner can blow up a roid another miner is working on, damaging them. This allows miners to legally "attack" each other in hisec. - mining ships are made faster, more agile, and with greater capacitor, since they will now be required to travel across systems and through out roid deposits in order to reach ores. They need to be able to fit MWDs for the huge planet/system rings. |

Kaely Tanniss
Black Hydra Consortium.
441
|
Posted - 2015.07.21 04:14:29 -
[126] - Quote
Myth Shor wrote:Kaarous Aldurald wrote:Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason? Because they are cowards.......all they do is gang helpless ships in mass. Any one who might even able to shoot back they run and hide. CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about.......
Is that so? Obviously your knowlege of Code is limited to the whiny rhetoric you've heard. I assure you, Code does a lot more than gank...and Code shoots countless ships "that shoot back". This I can personally assure you. 
Code doesn't what now? Do you even Eve?
Take your uneducated, ignorant hatred someplace else and stop listening to what other people say. Learn the facts for yourself. It's as simple as looking at a killboard or...wait for it....researching things yourself. CCP has given players countless tools to both learn and prevent/lessen danger...if you can't or choose not to use them, there is no one to blame but yourself. 
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
|

Major Triscuits
Pator Tech School Minmatar Republic
6
|
Posted - 2015.07.21 04:22:13 -
[127] - Quote
Kaely Tanniss wrote:Myth Shor wrote:Kaarous Aldurald wrote:Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason? Because they are cowards.......all they do is gang helpless ships in mass. Any one who might even able to shoot back they run and hide. CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about....... Is that so? Obviously your knowlege of Code is limited to the whiny rhetoric you've heard. I assure you, Code does a lot more than gank...and Code shoots countless ships "that shoot back". This I can personally assure you.  Code doesn't what now? Do you even Eve? Take your uneducated, ignorant hatred someplace else and stop listening to what other people say. Learn the facts for yourself. It's as simple as looking at a killboard or...wait for it....researching things yourself. CCP has given players countless tools to both learn and prevent/lessen danger...if you can't or choose not to use them, there is no one to blame but yourself. 
That's quite a rant. Do you do this to every person who talks about CODE.? |

Lady Areola Fappington
2627
|
Posted - 2015.07.21 04:51:23 -
[128] - Quote
Myth Shor wrote:
Because they are cowards.......all they do is gang helpless ships in mass.
Any one who might even able to shoot back they run and hide.
CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about.......
Whelp, if CODE and the like will never be anything, can't fight, can't hold sov, etc, then all the shouting demanding that ganking and bumping be nerfed can be ignored, right?
I mean, nerfing a play style that, by your own admission here, amounts to having no impact in the game is kind of silly.
Also, sweetiepie, there are plenty of CODE member show belong to sov holding alliances, who run strategic level FC roams, do industrial stuff, run Red Frog shipments....don't be a dummy and confuse a character for a person.
Now, for those new to the party and unaware, this is an example of the doublethink and cognitive dissonance that anti-CODE/anti-ganking carebears get into. Even though gankers are, by carebear words, totally worthless and have no effect on the game, gankers should ALSO be nerfed into the ground, normally due to the huge impact on sub numbers that gankers are blamed for.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Specia1 K
State War Academy Caldari State
91
|
Posted - 2015.07.21 05:59:34 -
[129] - Quote
I'm only posting in GD because Kaely... |

Specia1 K
State War Academy Caldari State
91
|
Posted - 2015.07.21 06:08:32 -
[130] - Quote
Unezka Turigahl wrote:- Remove static belts and mining anomalies and replace them with clusters of roids randomly spawning throughout system. - Roid clusters are found by using the survey scanner, this will give you various heat overlays of the system showing you areas with concentrations of each mineral. Different mineral overlays are selected by right clicking on survey scanner and selecting appropriate script. Scripts are built-in to the module, don't need to carry them in cargo. Can manipulate sliders on system map to pinpoint highest yields, kinda like PI. - Roid clusters can show up in planet rings, system wide rings, or random pockets. You can not scan down deposits with probes, but you can scan down ships in them with combat probes. Warp-in nodes found with survey scanner are usually located around larger roids, depending on random luck may be closer or farther to ore you were actually trying to reach. - Roids are no longer specific, they can have multiple types of ore in them. Use survey scanner to get heat overlay map on the roids in vicinity to see where your target ore is. Vast numbers of dummy roids with nothing of value, requiring you to move through field of roids and search for the good stuff. Many roid deposits are HUGE but mostly useless (planet rings, system-wide rings). Desired ore is extracted from roid by positioning laser over the ore. Some are inside roid and must be dug out. Minecraft! - Roids have a structural integrity readout. You can end up making a roid unstable in the process of mining it. It's like Jenga. Holes eaten into roids where you mine. If a roid collapses, all remaining ores in it are lost. - Roids can also have volatile substances in them. If you mine a volatile node, an explosion travels up your laser beam damaging your ship. Maybe in the form of heat damage to your modules? Can end up blowing out a laser. If you collapse a roid that contains a volatile node, then the roid explodes with an area effect splash damage to ship hulls within X distance. Thus one miner can blow up a roid another miner is working on, damaging them. This allows miners to legally "attack" each other in hisec. - Mining ships are made faster, more agile, and with greater capacitor, since they will now be required to travel across systems and through out roid deposits in order to reach ores. They need to be able to fit MWDs for the huge planet/system rings. - Maybe there are some rare anomalies that show up from time to time. Like the black monolith. They have various effects on the grid they are on. Like disabling d-scanning into the grid, effectively giving all ships inside the special ability of the combat recon ships. Obviously grid-specific effects are not possible at the moment, but may be possible one day? CCP has said they want this for Command Ships. Could have an anomaly that increases the number of volatile nodes in the area, and increases their damage output.  I guess poisonous gas clouds could be a type of random "anomaly" that is currently possible. Requires miners to fit an active tank in that area or bring logi pilots.
At first I was wut? But on second read I like some of these ideas. Combining exploring with mining is cool. Great use for the Prospect.
|
|

Kaely Tanniss
Black Hydra Consortium.
441
|
Posted - 2015.07.21 06:22:34 -
[131] - Quote
Major Triscuits wrote:Kaely Tanniss wrote:Myth Shor wrote:Kaarous Aldurald wrote:Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason? Because they are cowards.......all they do is gang helpless ships in mass. Any one who might even able to shoot back they run and hide. CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about....... Is that so? Obviously your knowlege of Code is limited to the whiny rhetoric you've heard. I assure you, Code does a lot more than gank...and Code shoots countless ships "that shoot back". This I can personally assure you.  Code doesn't what now? Do you even Eve? Take your uneducated, ignorant hatred someplace else and stop listening to what other people say. Learn the facts for yourself. It's as simple as looking at a killboard or...wait for it....researching things yourself. CCP has given players countless tools to both learn and prevent/lessen danger...if you can't or choose not to use them, there is no one to blame but yourself.  That's quite a rant. Do you do this to every person who talks about CODE.?
Oh that's funny. No...I usually shoot them..unless they drop corp or hide in the dock..then i just sling witty insults and banter at them in local..kinda like an AG. 
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
|

Mira Robinson
133
|
Posted - 2015.07.21 07:54:37 -
[132] - Quote
Well, this thread was a nice read.
As a career miner who no longer actively plays (last month on a deactivated yearly sub), I cannot help but shake my head at the people that complain about CODE. Anyone who whines about how entitled religious they are clearly do not know their modus operandi.
Tears. Reactions. Publicity. That's the goal in their crosshairs. And you people give to them in such droves that they rarely have to work for it.
While I was an active player, I played paranoid. Aligned, at the keyboard, with both an Orca and Hulk, and never once lost a barge to a New Order Agent, or any other ganker. I've chatted with them both in-game and on MinerBumping, and I can assure you that behind the keyboard is a perfectly competent and civilized person.
It's role play. Arrogant, pompous, cult-focused role play.
And it's effective, and damned genius.
When you look at the whole picture, it's easy to see through. Even the permits are worthless, and part of the role play. If you mined with your eyes glued to local, aligned, and paranoid, or "following the code", you'd have no need for a Mining Permit in your bio in the first place.
I have not logged in to the client in months. But you know what I have done almost every single day for two years? Gone to their site for the latest story. Dare I say that the content and stories the New Order produces are more interesting than actually logging into the game, for a retired carebear such as myself, who has found greener, less emergent pastures in a theme-park science fiction MMO.
So go ahead, complain about CODE. I can think of nothing more useless.
So now on-topic. I don't believe mining can be saved. Strip away the player interaction and cutthroat nature of the community, and you are left with what is admittedly very aged, very dull gameplay. Any effective change to mining would probably make it more immersive than any other activity in the game, and I doubt CCP, or the PVPer's would take kindly to that.
Earlier today, the Dixon Mining Guild and the Butz Manufacturing Corporation formed a coalition.
It's hard to tell if there is a light at the end of the tunnel for the Dixon-Butz Alliance.
|

Avi Shekelstien
New Order Logistics CODE.
6
|
Posted - 2015.07.21 08:17:05 -
[133] - Quote
Removing all the nerfs to ganking that were brought about by tearful miners would be a start. |

Lady Areola Fappington
2629
|
Posted - 2015.07.21 08:23:56 -
[134] - Quote
Mira Robinson wrote:Well, this thread was a nice read.
As a career miner who no longer actively plays (last month on a deactivated yearly sub), I cannot help but shake my head at the people that complain about CODE. Anyone who whines about how entitled religious they are clearly do not know their modus operandi.
Tears. Reactions. Publicity. That's the goal in their crosshairs. And you people give to them in such droves that they rarely have to work for it.
While I was an active player, I played paranoid. Aligned, at the keyboard, with both an Orca and Hulk, and never once lost a barge to a New Order Agent, or any other ganker. I've chatted with them both in-game and on MinerBumping, and I can assure you that behind the keyboard is a perfectly competent and civilized person.
It's role play. Arrogant, pompous, cult-focused role play.
And it's effective, and damned genius.
When you look at the whole picture, it's easy to see through. Even the permits are worthless, and part of the role play. If you mined with your eyes glued to local, aligned, and paranoid, or "following the code", you'd have no need for a Mining Permit in your bio in the first place.
I have not logged in to the client in months. But you know what I have done almost every single day for two years? Gone to their site for the latest story. Dare I say that the content and stories the New Order produces are more interesting than actually logging into the game, for a retired carebear such as myself, who has found greener, less emergent pastures in a theme-park science fiction MMO.
So go ahead, complain about CODE. I can think of nothing more useless.
So now on-topic. I don't believe mining can be saved. Strip away the player interaction and cutthroat nature of the community, and you are left with what is admittedly very aged, very dull gameplay. Any effective change to mining would probably make it more immersive than any other activity in the game, and I doubt CCP, or the PVPer's would take kindly to that.
Nail on the head, you've hit it.
Best part of it all, CODE has effectively monetized tears and complaining. Every rage filled post, insulting eve mail, all that gets turned into funny content and posted. That in turn generates more ISK in donations.
If nobody spazzed out an getting ganked, code would have nothing to work with. There are very few people out there willing to throw out ISK just for miner kills. There are tons of people out there who will part with it on the chance of funnys happening.
So yes miners, keep the hate flowing, it fills the coffers nicely.
7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided.
--Eve New Player Guide
|

Malcanis
Vanishing Point. The Initiative.
16730
|
Posted - 2015.07.21 08:30:44 -
[135] - Quote
Mira Robinson wrote:Well, this thread was a nice read.
As a career miner who no longer actively plays (last month on a deactivated yearly sub), I cannot help but shake my head at the p Any effective change to mining would probably make it more immersive than any other activity in the game, and I doubt CCP, or the PVPer's would take kindly to that.
I would. Anything other than PvP immunity that makes EVE's non combat activities less awful would be an outstanding change. And a decade overdue.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|

Jacques d'Orleans
The Scope Gallente Federation
687
|
Posted - 2015.07.21 08:33:24 -
[136] - Quote
Myth Shor wrote:Kaarous Aldurald wrote:Kestral Anneto wrote: I call BS, if that was true, why go after miners then?
You really can't think of a reason? Because they are cowards.......all they do is gang helpless ships in mass. Any one who might even able to shoot back they run and hide. CODE will never be anything more then a bully who picks on the little guy that why thry will never hold SOV, you have to fight for that something CODE knows little about.......
All you have lost are 4 Rookie ships and one Pod in Low Sec, so how does CODE affect you anyways? Alt detected?
And btw, calling CODE, Bullys, just shows that you don't have the slightest clue what Bully really means. It makes you just sound like a butthurt whiny brat, tbh. |

Mira Robinson
135
|
Posted - 2015.07.21 08:37:53 -
[137] - Quote
Malcanis wrote:Mira Robinson wrote:Well, this thread was a nice read.
As a career miner who no longer actively plays (last month on a deactivated yearly sub), I cannot help but shake my head at the p Any effective change to mining would probably make it more immersive than any other activity in the game, and I doubt CCP, or the PVPer's would take kindly to that. I would. Anything other than PvP immunity that makes EVE's non combat activities less awful would be an outstanding change. And a decade overdue.
And something a decade overdue isn't likely to be coming.
Any meaningful change to mining, or any PVE-related activity is not going to bring masses of players back, simply because the PVP crowd works very hard to ensure that the lives of PVE-oriented players are hell.
Not that I'm blaming them. Eve is a PVP niche game.
Earlier today, the Dixon Mining Guild and the Butz Manufacturing Corporation formed a coalition.
It's hard to tell if there is a light at the end of the tunnel for the Dixon-Butz Alliance.
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Lena Lazair
Khanid Irregulars Khanid's Legion
506
|
Posted - 2015.07.21 09:38:30 -
[138] - Quote
Angelica Dreamstar wrote:I don't see the need for a change. When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf.
And yet they just buffed AFK anom ratting in null, which has been statistically proven to be 2.73 times more bear-ish than mining. So i guess CCP is fine with people intentionally crippling their own gameplay... |

Lena Lazair
Khanid Irregulars Khanid's Legion
506
|
Posted - 2015.07.21 09:41:18 -
[139] - Quote
Mira Robinson wrote: Any meaningful change to mining, or any PVE-related activity is not going to bring masses of players back, simply because the PVP crowd works very hard to ensure that the lives of PVE-oriented players are hell.
Not that I'm blaming them. Eve is a PVP niche game.
I dunno, the null bears sounded pretty excited about the "team PvE" content CCP wants to bring to 0.0. |

Mukuro Gravedigger
Republic University Minmatar Republic
43
|
Posted - 2015.07.21 11:15:26 -
[140] - Quote
Knowing CCP, they'll create a new mining platform similar to what they did with reprocessing of the ores. Mining in high sec will yield x amount of ore in y amount of time while low sec will offer more ore in a faster time frame while null will be the most ore and fastest cycle times. Skills will get revamped to amount to nothing, or something so asinine to be pointless. Thus a fully trained miner in high sec will be out mined by a brand new player deep in null sec. The ships will become even more cookie cutter in design - taking the edge off the "bonuses" they offer now. The Orca will have its ore hold reduced, and the Rorqual will still be useless overall. An option for the tech 2 variety mining ships will be introduced - overheating your lasers for a faster yield while rendering your ship completely blank of resistance bonuses. A "bug" will follow that notifies the nearest Code member such an act is occurring and even offers an exact location of said ship.
As others have said, I used to have fun mining, but now it is whatever. It is not the act of mining that got to me, but the constant bombardment of being told I am playing the game wrong. Okay - whatever tough guy. |
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Alavaria Fera
GoonWaffe
6728
|
Posted - 2015.07.21 20:38:54 -
[141] - Quote
Lady Areola Fappington wrote: Best part of it all, CODE has effectively monetized tears and complaining. Every rage filled post, insulting eve mail, all that gets turned into funny content and posted. That in turn generates more ISK in donations.
If nobody spazzed out an getting ganked, code would have nothing to work with. There are very few people out there willing to throw out ISK just for miner kills. There are tons of people out there who will part with it on the chance of funnys happening.
So yes miners, keep the hate flowing, it fills the coffers nicely.
Amazing~~
What a setup.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Cidanel Afuran
Grant Village
117
|
Posted - 2015.07.21 20:50:02 -
[142] - Quote
Major Triscuits wrote:Nah. #gankminers
I see the oh so brave NPC forum alts are being internet tough guys in full force.
2edgy4me |

Bing Bangboom
DAMAG Safety Commission
362
|
Posted - 2015.07.22 16:37:09 -
[143] - Quote
The problem isn't with mining, its with the miners. They are players who model their playstyle on max reward for minimum effort. Many freighter pilots exhibit this same behavior as they autopilot their routes in their solo freighters. As the Savior of Highsec points out in his famous manifesto, "Let me tell you why people are killing highsec miners" https://forums.eveonline.com/default.aspx?g=posts&t=40762 miners always look to minimize their interaction with the game and other players while maximizing their yields.
Three years ago, before James 315 created the New Order of Highsec, mining ships with max yield and no tank were not only common but dominant in the ice fields and asteroids. Retrievers, Hulks and Mackinaws sat silently melting the minerals and ice, only moving to return to station and dump their holds. The more "efficient" had Orcas and freighters full of cargo extenders on hand to scoop up the droppings.
We Agents of the New Order fixed that aspect of mining. Now highsec is full of Procurers and Skiffs. Agents are acknowledged as they enter the various New Order systems (those with sec status between .5 and 1.0) they patrol. Yes, there are still AFK miners out there as our killboard shows as we ring up points like a pinball game but even the miners themselves deride these unwise bot aspirants and jeer their fitting choices as we announce their killmails in local.
So, to my, as always, long-winded point.
The only change miners want to mining is to make it more possible for them to undock in a max yield mining ship, siddle up next to an ice block or asteroid, start the lasers... and go do the laundry. Any other "improvement" to make mining more interactive, more challenging or OMG to kill the ability to play they game while not actually playing the game will be met with an uproar unmatched since Jita and Amarr (and Uedema)were burned by the "you know who" who isn't us. Well, not most of us anyway. OK, Uedema was us.
Its the miners. They joined a game famous for massive space battles for control of the universe, for desparate survival fights against infamous pirate corporations, for spying, intrigue, deception and betrayal. They joined a game where the goal is to carve YOUR space out of the other guys hide. And they go collect dirt.
Thats why CODE. commenters have entered this thread. Your premise is wrong. Your theory doesn't match the data. You cannot get there from here.
Mining can't be fixed. But don't despair! The New Order is fixing the miners.
Bing Bangboom Agent of the New Order of Highsec Belligerent Undesirable
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Kiddoomer
ScrewWork Inc.
77
|
Posted - 2015.07.22 17:16:47 -
[144] - Quote
Bing Bangboom wrote:Its the miners. They joined a game famous for being a sandbox where you're supposed to do whatever you want in space but not alone
Fixed
A survey scanner tweak and new mining methods: interactive mining
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
305
|
Posted - 2015.07.23 06:56:53 -
[145] - Quote
For letting CODE derail your post im going to, for the first time, say go forth CODE and kill this chick. If she is so easily played she deserves to wake up in a clone bay.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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admiral root
Red Galaxy
2867
|
Posted - 2015.07.23 13:55:27 -
[146] - Quote
The only new content I can see in this thread is that Kimmi is back. \o/
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Lucy Lopez
Republic University Minmatar Republic
69
|
Posted - 2015.07.23 14:23:33 -
[147] - Quote
Mira Robinson wrote:Well, this thread was a nice read.
As a career miner who no longer actively plays (last month on a deactivated yearly sub), I cannot help but shake my head at the people that complain about CODE. Anyone who whines about how entitled religious they are clearly do not know their modus operandi.
Tears. Reactions. Publicity. That's the goal in their crosshairs. And you people give to them in such droves that they rarely have to work for it.
While I was an active player, I played paranoid. Aligned, at the keyboard, with both an Orca and Hulk, and never once lost a barge to a New Order Agent, or any other ganker. I've chatted with them both in-game and on MinerBumping, and I can assure you that behind the keyboard is a perfectly competent and civilized person.
It's role play. Arrogant, pompous, cult-focused role play.
And it's effective, and damned genius.
When you look at the whole picture, it's easy to see through. Even the permits are worthless, and part of the role play. If you mined with your eyes glued to local, aligned, and paranoid, or "following the code", you'd have no need for a Mining Permit in your bio in the first place.
I have not logged in to the client in months. But you know what I have done almost every single day for two years? Gone to their site for the latest story. Dare I say that the content and stories the New Order produces are more interesting than actually logging into the game, for a retired carebear such as myself, who has found greener, less emergent pastures in a theme-park science fiction MMO.
So go ahead, complain about CODE. I can think of nothing more useless.
So now on-topic. I don't believe mining can be saved. Strip away the player interaction and cutthroat nature of the community, and you are left with what is admittedly very aged, very dull gameplay. Any effective change to mining would probably make it more immersive than any other activity in the game, and I doubt CCP, or the PVPer's would take kindly to that.
Great post. Complaining about CODE is essentially complaining about the thing that separates EVE from other games.
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Phoenix Jones
Isogen 5
1519
|
Posted - 2015.07.23 14:47:20 -
[148] - Quote
There would be three things I would do regarding mining
1) remove all 5 and 10% rocks. Instead have a small mini game. If you win, you earn 5% more ore in a cycle. Win twice, 10%. You can repeat the game until you get to 10%. Then that rock you are mining provides the extra ore until you untarget it. I would apply the same logic to gas sites and ice sites.
2) I'd remove moon mining poses from the game
3) the rorqual would become the premier mining source for moon goo. It either mines it, or produces roids for barges to mine. I'd make the rorqual provide some protection to mining subcaps in this situation.
Or
3) the rorqual becomes an absolute replacement for pos mining arrays, which means if you want moon goo, you mine it (requires a pilot). I'd make a few requirements to this. To moon mine in a rorqual, need a corporation. Npc lowsec produce the same amount of moongoo that is produced currently. Npc nullsec 15% more than lowsec. if the owner of the sov nullsec uses the rorqual, they get a 100% boost in materials, to get the boost, the rorqual pilot must be in the alliance that owns the sov. If whoever uses the rorqual does not own the null, they get the same amount as in lowsec.
The reason for the significant boost is that there will no longer be any afk moon mining. Owning the sov gives a huge boost to output. Owning lowsec moons will be less relevant to nullsec players as the output in null is almost double of that in low. Double output for ownership of sov and active moon mining.
Requires an investment of time and characters.
Percentages can be adjusted.
Yaay!!!!
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ashley Eoner
486
|
Posted - 2015.07.23 14:56:41 -
[149] - Quote
Frankly after the genius of loot spew and other things I'd be afraid of CCP touching mining.
Lady Areola Fappington wrote:Kestral Anneto wrote:
anyone can gank, come have a pitched fight, you never know, you might like it.
You'd be surprised. I've FCed small lowsec roams, TiDi battle in null, and highsec ganking. Of any of them, the highsec gank fleets took the most work and "on your feet" thinking. Possible targets can pop up anywhere, you're normally wrangling 3-4 different scouts. You've got to be aware of your gank teams warp speed, ship agility, all your bookmarks between here and there, ship DPS, concord status and response times, anti-ganker location, tank the target has just by looking......it's a LOT of information. Most people only see the last 10 seconds of a gank, and just assume it's easy. Ohhh, trust me, there's work involved. I can't pvp effectively with 10 accounts but I sure can gank effectively with 10 on my own.. |

0bama Barack Hussein
Science and Trade Institute Caldari State
70
|
Posted - 2015.07.23 15:31:47 -
[150] - Quote
Lady Areola Fappington wrote:Barrogh Habalu wrote:Kestral Anneto wrote:Maybe have introduce a varient of the Rorq that could actively mine moons? I'd rather go with an old idea that current moon extractors should be replaced with some sort of "orbital industrial laser" that "chips" on moons when activated, creating debris in space to be mined by mining ships for moon goo. There you go, uses either current or any replacement mechanics for mining, offers natural opportunities for players to interact in space, don't shake up global economy in unmanageable ways unless you are specifically aiming at revamp. What I'd like to see (and sadly it's likely pretty impossible in Eve), is something more along the lines of a "capture" mechanic for mining. Along the lines of, a miner (or more preferably a mining group) finds an asteroid. They have to scan and analyze it to determine mining yield. Then using something like tractor beams, built-on rockets, or the like, they have to physically move the asteroid from it's location to a deployable type dohickey elsewhere, for it to be broken down into minerals. Maybe throw in a few steps and some time lag for refining, to make group/corp style play more attractive. Then they can take the minerals, and do what they will.
Sounds something like mining that ED has. If people are only interested on mining, Elite might offer something better for them (in Solo mode especially?) instead...
No more whining from carebear "let me play like I wish!" miners after that neither anymore, and proper miners will get proper income after such a removal of (high sec) mining as a main way of playing.
Sounds to me win win for both games.
Lady Areola Fappington wrote:[ Every step of the way, make it something that requires active attention on the part of the miners. Include some PVP risk in the endeavour, then make the payoff be worth it. No more "park ship start beams and wait".
For me mining has never been total afk when I have done it, constant switching between asteroids and loading Orca/takeing care of the cyckle... |
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ashley Eoner
486
|
Posted - 2015.07.23 17:19:47 -
[151] - Quote
Kaarous Aldurald wrote:If you change mining to make it less mind-numbingly boring, the white knights will complain without cease. Mining is apparently "fun" for reasons that have absolutely nothing to do with mining, so if you actually make them play the game such people's howling would throw the earth off it's axis.
If you don't change mining, it will still have an extremely high turnaround rate for people who engage in it, since it is literally less engaging than most Facebook games.
Personally, I don't care either way, but I will point that there would likely be a LOT less bots in this game if mining actually involved doing something. Also, nerf sentry drones. You are quite the optimist to think that a change would result in less bots... |
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