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Thread Statistics | Show CCP posts - 0 post(s) |
Vendorella
University of Caille
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Posted - 2006.12.01 23:23:00 -
[1]
Edited by: Vendorella on 01/12/2006 23:26:28 Edited by: Vendorella on 01/12/2006 23:23:50 I would recommend making the requirements level 4 in each, not 3....
It is supposed to be a mini-profession...
(From Patch Notes) The Salvaging skill requirements have been lowered to Mechanic level 3 and Survey level 3.
Stupid alt!
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Leno
0utbreak
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Posted - 2006.12.01 23:26:00 -
[2]
it's a level 1 skill, either way it's still easy --------------- RIP - Smoske, My Friend
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Paddlefoot Aeon
Neogen Industries Serenity Fallen
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Posted - 2006.12.01 23:27:00 -
[3]
Originally by: Leno it's a level 1 skill, either way it's still easy
I'm talking about the skill required before you learn the salvage skill... -----------------------------------------------
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Jim McGregor
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Posted - 2006.12.01 23:28:00 -
[4]
Edited by: Jim McGregor on 01/12/2006 23:28:38
Yeah, level 4 or 3 wont matter. Im not sure why they lowered it actually... sure people were whining a bit, but it will not be a subprofession if its just a level 3 rank 1 skill. Even Mining takes longer to train for.
Maybe they will release some additional skills later on, like with mining. --- Eve Wiki | Eve Tribune | Eve Pirate |
Verus Potestas
Caldari Perkone
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Posted - 2006.12.01 23:29:00 -
[5]
Should remain V in at least 2 ranks (I'd personally add Science V as well). Vastly decrease rig requirements. Remove wrecks from NPC ships.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |
Omega Vistage
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Posted - 2006.12.01 23:31:00 -
[6]
nope... will be great. At the current pace it'll be months before rigs hit the market in numbers and even then they would cost hundreds of millions a piece. |
Brolly
Caldari The Department of Justice
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Posted - 2006.12.01 23:47:00 -
[7]
Be too easy?, seriously?.
Salvaging is a painful time sink imho, maybe i'm a tad bitter about getting very little at salvage 3. Still, i'll train to four in the vain hope it will be useful, if not, then sack it off as one of the worst game design moments in gaming history
Still, hopefully exploration will be worth the time, isk and effort involved, don't think i'll bother with it until I have the relevant skills to 4 at least
Meh, I hate whinging but the new stuff really sucks.
If I had ś1 for every intelligent comment posted in general discussion, I'd be hideously in debt |
Jim McGregor
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Posted - 2006.12.01 23:50:00 -
[8]
Originally by: Brolly
Still, hopefully exploration will be worth the time, isk and effort involved, don't think i'll bother with it until I have the relevant skills to 4 at least
Get Astrometrics V, its basicly needed for exploration...
--- Eve Wiki | Eve Tribune | Eve Pirate |
Tarski
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Posted - 2006.12.02 00:00:00 -
[9]
I say salvaging should atleast have met 5 added and science 5 and keep the standard reqs they are fine as they are. ive been salvaging since kali came out and have over 250 parts all common bs techs apart from 20 -30 circuit boards. I think also the drop rate is fine as the salvaging skill gets better as you go along. When i think about how rare these items will be ....mmmmmm iskies
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.02 00:07:00 -
[10]
Originally by: Brolly Be too easy?, seriously?.
Salvaging is a painful time sink imho, maybe i'm a tad bitter about getting very little at salvage 3. Still, i'll train to four in the vain hope it will be useful, if not, then sack it off as one of the worst game design moments in gaming history
Still, hopefully exploration will be worth the time, isk and effort involved, don't think i'll bother with it until I have the relevant skills to 4 at least
Meh, I hate whinging but the new stuff really sucks.
No need to get bitter now. To quote Oveur: (here)
Originally by: Oveur We're monitoring the drop-rate of Rig components, stay tuned.
I imagine it comes pre-nerfed, so as not to flood the market. Its much better for the health of the game to start too low and tweak it up, than to start too high and tweak it down. -----------------------------------------------
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ghosttr
Amarr Resource Control Agency
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Posted - 2006.12.02 00:07:00 -
[11]
i immediatly started me research on rig bps, hope i can get to the materials faster. I don't have a problem with authority... ...as long as it doesn't get in my way. |
Temo Jick
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Posted - 2006.12.02 00:35:00 -
[12]
How fun is salvaging? Answer: Not fun at all. IĘve spent a total of about 12 hours just salvaging wrecks since the patch (picking up BM's from corpies after they finish level 4s). And I canĘt imagine that this is a job that could possibly get any more exciting with experience. Dare I say even mining roids is moderately more fun, at least there is a shiny laser graphic to look at. Salvaging needs to be more rewarding. If fewer people can do it Rigs and their components will be more valuable, hence more rewarding. If more people can do it... well obviously it will be less rewarding.
I donĘt mind the skills requirements being dropped but if thatĘs going to happen I would like some skills to allow parts to be salvaged successfully more often, or a module. Having to salvage components for a rig that is the only thing you can fit to your ship toą salvage yet more componentsą dang I just can not get excited about that I really cant. And how about a shiny laser graphic? Pretty please maybe something in blue.
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ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.12.02 01:11:00 -
[13]
At least it gives you something to do while waiting for the rats to respawn --------------------------------------------------------------------
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Magden
Gallente M'8'S
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Posted - 2006.12.02 01:17:00 -
[14]
I read elsewhere on the forums that mission wrecks have much lower drop rates than belt rats and player wrecks. Maybe that is the problem.
On another note, to change the skill requirements like that, so soon, is lame.
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Spenz
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.02 01:19:00 -
[15]
I agree this is stupid. Mech 3 and Survey 3? What part of 'mini-profession' does it say everyone can do it? Like someone said mining is harder to train for than salvaging is going to be.
IMO they should have kept it all at V, or maybe mechanic V, survey IV, and Science V. If someone wants to do it as a profession they will train for it. Otherwise the only people whining are the weekend warriors who dont really want to do it but will whine anyways.
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Maestro Ulv
Phaze-9
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Posted - 2006.12.02 01:25:00 -
[16]
Well I dont have survey 5 and was training it.. of course ive left it at 4 now.
However, I agree completely that this is a stupid move. Keep it as something you need to train for. Science V, Mech V and survey 5 are fine by me. This isnt tractors, this is something people can specialise in.
Ill keep my survey off though, nothing said here will make any difference.
I'm not bored, I'm merely in the Queue. |
Kylania
Gallente
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Posted - 2006.12.02 01:27:00 -
[17]
hehe, finished Survey V this morning! rawr! -- Lil Miner Newbie Skills Roadmap | CCG Card Lookup |
Kaden Seer
Gallente
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Posted - 2006.12.02 01:32:00 -
[18]
I like their decision, have you completed training on all other skills, already? Come on, everything takes long enough as it is.
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Spenz
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.02 01:34:00 -
[19]
If people whined about how long stuff took to train all the time, then the forums would be closed down due to bandwidth overload.
Seriously....EVERYTHING takes long to train. a 'profession' should NOT be an exception to the rule.
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Krxon Blade
Caldari Bigg's Loyal Knight's
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Posted - 2006.12.02 01:35:00 -
[20]
Agreed. It is spit in the eye to players which allready trained it to l5 (like me), as it was when they lowered needed skills for tractors beams. If someone wants to use specialised module he shoould spent some time to get it, and not to just whine then got it delivered on silver plate by CPP
I still dont like CPP move by giving 800k of sps to nOObs without doing same thing for older players, and especialy to give them free l5 skills.
If nerfing of EVE continues, it will kill best part of EVE: Hardcoreness.
--
Bigg's Loyal Knight's
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Magden
Gallente M'8'S
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Posted - 2006.12.02 01:37:00 -
[21]
Edited by: Magden on 02/12/2006 01:38:35 The main reason I am ****ed is that I am one hour away from Survey V, which I trained from IV solely for salvaging... So that's four days that served no purpose.
...And what Kryxon said, heh :)
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Stephar
The High Priest
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Posted - 2006.12.02 01:37:00 -
[22]
Great change. People that disagree are just sadistic.
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2006.12.02 01:51:00 -
[23]
Can I please get the 5 days I wasted on Survey 5 back now please? Oh, and the day and half on Survey 4? FOR THE EMPEROR!
The Fourth NtV (Noob to Vet) Lottery |
spagbol
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Posted - 2006.12.02 01:57:00 -
[24]
you have gotta be taking the pi**
not only do they give new chars a bonus... they nerf the skill requirements for older players AFTER they release the patch...
grrrrr... this game makes me sooo mad sometimes...
move the goalposts AGAIN why dont you.. screw the vet's that have funded this progression in the game... make it easiyer for new players that may OR maynot stick around!!!
reward the vets for a change... we paid good money to get where we have got to...
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Jaguar Dragon
Blood Association of Dragons
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Posted - 2006.12.02 01:57:00 -
[25]
survey will help in scaning for deadspace ,,its not a waist to train lvl5, i have survey lvl5, mechanics lvl5, salvage at lvl3 and helped a copr m8 collect loot and salvage,, i use 4 salvagers and i took to trys to get a salvage result,, which was nothing there in wreck worth salvaging,, but it was not slow, however over all the wrecks it was slow, when getting nothing |
Bunny Wunny
Gallente Freelancer Union Unaffiliated
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Posted - 2006.12.02 02:00:00 -
[26]
yet another thing that everyone will be able to do within a month.
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Osiriis
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Posted - 2006.12.02 02:03:00 -
[27]
Shame on you CCP for making decent requirements (Mech V and Survey V) and then bowing down to appease the mass that doesn't want to train for a specific function. While you're at it, why don't you give new characters Battleship IV and 200 million ISK. I had neither Mechanic or Survey trained to V and I don't mind spending the time to train them in order to use a salvager. As in most cases, your first instinct to set those training requirements were correct.
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Pan Crastus
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Posted - 2006.12.02 02:04:00 -
[28]
Those who were most interested and eager to try the new content get screwed again (since they wasted a couple of days of training).
/me don't like.
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Cupertino
Castellum
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Posted - 2006.12.02 02:06:00 -
[29]
This topic is further proof that people will complain whatever you do. If you think 4 days of your skill training time is more important than improving Eve's mechanics for the rest of us, you're sadly mistaken.
On a more constructive note, if you've trained survey to 5, you can now get archaeology, which is a very useful skill at the moment.
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Venalic Erus
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Posted - 2006.12.02 02:09:00 -
[30]
i can see the petition system being totally overloaded if they continue with this descision....
I certainly will be petitioning for wasted SP...
For such an important part of the game, in respect of the new rigs... to suddenly change it all is down right... << fill in own response >>
if they had made the descision pre-patch there would not have been a single complaint.. now there will be thousands..
way to go CCP!! thanks...
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