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Tribunal
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.05 17:36:00 -
[1]
Originally by: Lucian Corvinus So you want the mega to wtfbbq everything at closerange with those blasters and ebil drones and you want it to snip just as well as the rokh does?? I really don't see the balance here
EDIT: and have you compared damage and range with the mini tier 3 and amarr tier 3 ships. Besides, as already stated, the caldari race is about long range, and sucks pretty much at close range. It's the other way around with the gallente ships, eventhough the megahron used to be one of the best sniper ships out there before the rokh, which seems unbalanced to me since it's the hardest hitting close range ship also..
This is not a ******* Mega vs. Rokh issue, it's a Rokh vs. every other ******* BS in use. I wish people would get that through their ******* skulls, because it's starting to **** me off.
How does it compare to the other tier 3 BS? Can the Rokh shoot over ~70km further then all the other tier 3 BS? Check. <-- and there is the fricken problem. Damage doesn't mean squat when you can't hit back.
And nevermind the fact that those people who didn't train tech 2 hybrids got screwed. It's all about the Caldari though, the sooner people understand this the better we will all be.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.12.05 21:30:00 -
[2]
Originally by: Lucian Corvinus
whaaa whhaa
You really should settle down little fella, no need to get all worked up, just because you don't understand balance doesn't mean CCP don't.
I can use a Rokh and tech 2 large hybrids, so the whaa whaa comment is just flat out retarded. Did you read and comprehend that? Let me say it once more, I can fly a Rokh AND use tech 2 large hybrids.
I can see how the Rokh is NOT balanced because I use it.
Quote: ALL the other tier 3 BS gets either a damage or a rof bonus, only the rokh gets the range bonus, but NO damage bonus. This way the ROKH will be the most effective at long range while it will be **** at close range compared to the others. And besides with the right skills and fitting most of the other ship will be able to shoot just as long, or close to the rokh.
No the other ships can't shoot as long or "close" to the Rokh. This comment alone tells me that you haven't flown a Rokh or tried fitting the other battleships for ranged combat.
That no damage bonus is kinda made up for the fact that a Rokh can use higher damaging ammo at every range, other then point blank, when comparing hybrid ships. That range bonus that the Rokh has also strips away the one thing that autocannons had going for it, range.
Quote: And just because you think that popping shuttles at 250 km "IS TAH MOST IMPORTANT THING IN EVE doesn't mean that every ship should to be able to do that"
I never said that you tard. Shooting at 250k is important in fleet battles. Being able to shoot further then any other battleship in the game by ~70km is IMPORTANT. People will, and have, been exploiting this very aspect of the ship.
Quote: It's all about the Caldari though gotta love every biased ignorant **** that jumps on that bandwagon
I sure did jump on the bandwagon, that's why I can now fly the Rokh.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.12.07 01:59:00 -
[3]
Quote: And I am still amazed that this went through as a) Tux said he wanted to nerf the range though finally gave 25% extra range to one ship over all the others and b) what about newer players using projectiles and lasers ?
When players have been pointing out why the bonus is broken, before even Revelations, and CCP still releases it then it's quite simple to piece together that CCP thinks the bonus is "balanced" (even though it's not).
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.12.07 03:02:00 -
[4]
Originally by: Sovereign533
Originally by: Tribunal
Quote: And I am still amazed that this went through as a) Tux said he wanted to nerf the range though finally gave 25% extra range to one ship over all the others and b) what about newer players using projectiles and lasers ?
When players have been pointing out why the bonus is broken, before even Revelations, and CCP still releases it then it's quite simple to piece together that CCP thinks the bonus is "balanced" (even though it's not).
tbh, the only way they can fix it is giving all the t2 ammo the 100% range bonus back... this way you don't get the 10% bonus to optimal Range of Large Energy Weapons or something... (i bet the general Amarr pilot doesn't like this over the dmg or cap bonus)...
The long ranged ammos going back to 100% is exactly what I would like to not happen. Tux himself claimed that he wanted to decrease the range of combat, but then introduces a ship that pushes the range issue to the extreme. I would love to see the max targeting range of ships decreased to 200km.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.12.08 22:10:00 -
[5]
Originally by: Aki Yamato OMG Galente o Matar BS can fly 2000-4000m per second and nobody is whining about it. And it almost double of maximum speed witch will ever caldari BS fly.
I almost shot ice tea from my nose.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.12.09 05:24:00 -
[6]
Originally by: Sovereign533
Originally by: Aki Yamato
Originally by: Tribunal
Originally by: Aki Yamato OMG Galente o Matar BS can fly 2000-4000m per second and nobody is whining about it. And it almost double of maximum speed witch will ever caldari BS fly.
I almost shot ice tea from my nose.
You are a whale ? And dont tell me you never heard about interceptor battleship till now ...
Mach, nanophoon, i bet the Gallente also have one (or 2)... not even my AF can keep up with them...
Yes, because these are effective fleet ships . I can make a Raven go ~2500 m/s with full nanos and a micro warpdrive tech 2, but who the hell cares? There is a reason you do not see fleets of nano-X battleships flying around, I will leave you on your own to figure out why.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |
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