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Wat0721
GalacTECH Unlimited
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Posted - 2006.12.02 21:00:00 -
[1]
Originally by: Sovereign533
bonusses on Rokh : 5% bonus to shield resistances and 10% bonus to Large Hybrid Optimal range per level...
ships that have the same bonusses : - Merlin (5% bonus to shield resistances and 10% bonus to Small Hybrid Turret optimal range per skill level.) - Harpy (10% bonus to Small Hybrid Turret optimal range, 15% bonus to Shield and Armor Thermal Resistance and 10% bonus to Shield and Armor Kinetic Resistance per level. 10% bonus to Small Hybrid Turret optimal range and 5% bonus to Small Hybrid Turret damage per level) - Moa (10% bonus to Medium Hybrid Turret optimal range per level and 5% bonus to shield resistance per level.) - Eagle (10% bonus to Medium Hybrid Turret optimal range per level and 5% bonus to shield resistances per level. 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to Medium Hybrid Turret damage per level) - Ferox (10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level) - Vulture (10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all shield resistances per level. 10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level)
as you see, completely inline with the rest...
You forgot to note that the Rokh has 8 turrets and 8 highs, whereas all of the rest of the caldari gunboats are lacking 1 or 2 turret slots for their highs.
So, no, it's not completely in line with all the rest.
Ridiculous, tbqfh. ---
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Wat0721
GalacTECH Unlimited
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Posted - 2006.12.06 14:36:00 -
[2]
Originally by: Raste Yeah, the Rokh makes no sense in the current context. Its like CCP is saying "OK, we are nerfing long-range combat for everyone that went down that sp intensive path of sniper guns, since we made it so fleet warfare required them. If you're a Caldari though, we'll be giving you better range than anyone has ever had in this game and you don't need to train t2."
Is it called irony that in the same patch that devs had mentioned reducing range they introduce a ship to outrange every other ship -- and it's Caldari? ---
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Wat0721
GalacTECH Unlimited
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Posted - 2006.12.18 06:15:00 -
[3]
Originally by: Vincent Almasy What's the point in range past 150km, if your past 150km they can warp to you and be at 0-5km which your guns then can't shoot them
Hm...
Nope. ---
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