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Constantinee
Caldari PAX Interstellar Services Anarchy Empire
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Posted - 2006.12.02 18:52:00 -
[1]
I currently have setup
8x Neutron II's 1x MWD 1x heavy injector 1x 20km Scram 1x Invul II 1x Boost Amp 1x XL Booster 1x Damage control 1x Mag stab II 3x PDU II
Works Great and love it i have 2 heavy webdrones in the drone bay as well
anyother setps you have tryed yet?
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.12.02 18:55:00 -
[2]
another invuln field II will probably work out better. shield boost amps usually don't really come into play until you have already have 2 invulns on. They do increase your cap to boost ratio a lot, however, shields that don't need to be boosted have the best cap/boost ratio of all.
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LeMoose
The Collective Against ALL Authorities
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Posted - 2006.12.03 01:06:00 -
[3]
u have neutrons, good to see, now take advantage of them and fit 3x magstabs, always more dmg mods if cpu allows 
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Ceramik
Black Avatar Firmus Ixion
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Posted - 2006.12.03 01:30:00 -
[4]
Looks like he needs the PDU IIs to fit the neutrons though... ----------------------
Originally by: Alowishus
I guess I'd define my romantic ability as borderline retardation
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LeMoose
The Collective Against ALL Authorities
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Posted - 2006.12.03 01:51:00 -
[5]
nope , or at least i can fit 8x neutrons t2, t2 mwd, xl sb and injector with 1 t2 pdu
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LeMoose
The Collective Against ALL Authorities
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Posted - 2006.12.03 01:52:00 -
[6]
btw u might wanna have a web fitted if u meet some1 with a smartbomb or 6
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Constantinee
Caldari PAX Interstellar Services Anarchy Empire
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Posted - 2006.12.03 03:52:00 -
[7]
well ive actually varied my lowslt setup to 3x mag sta II's 1x dmg control 1x rcu II
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.12.05 10:58:00 -
[8]
Rokh (blasters / active / lg crystals)
DPS with Null: 615 DPS with Void: 780 (drones not included)
Optimal with Void: 9,450m / Falloff 6,500m
Cap usage is problematic in prolonged engagements. Therefore I am inclined to switch 2-4 blasters to heavy nos. At least for a solo setup - for gangs this looks pretty good. ---
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.12.05 11:04:00 -
[9]
I wish the hyperion was as good of a blasterboat as the rokh!
BTW drop the MWD for an AB and fit another mag stab instead of PDU..
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.05 11:08:00 -
[10]
Originally by: Kunming I wish the hyperion was as good of a blasterboat as the rokh!
BTW drop the MWD for an AB and fit another mag stab instead of PDU..
I agree
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LukaG
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Posted - 2006.12.05 11:19:00 -
[11]
Seriously how does this thing compare to the Hyp in terms of DPS and tanking ability if both are equiped with Neutron II's?
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.12.05 11:37:00 -
[12]
Originally by: Jin Entres Rokh (blasters / active / lg crystals)
DPS with Null: 615 DPS with Void: 780 (drones not included)
Optimal with Void: 9,450m / Falloff 6,500m
Cap usage is problematic in prolonged engagements. Therefore I am inclined to switch 2-4 blasters to heavy nos. At least for a solo setup - for gangs this looks pretty good.
win setup, but i would loose the scrambler for gangs, and use a tracking comp or another ampboost
Originally by: Gallente Information Ministry A Myrmidon pilot with 5 heavy drones is a bad pilot, someone who dies to him can only be worse.
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Pinky Denmark
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Posted - 2006.12.05 11:42:00 -
[13]
just remember Rokh is a bit slow, so it'll have to jump on top of the enemy or have the enemy to come in range...
Pinky
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Nagarutu Mishima
The Movement
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Posted - 2006.12.05 14:40:00 -
[14]
Originally by: Pinky Denmark just remember Rokh is a bit slow, so it'll have to jump on top of the enemy or have the enemy to come in range...
Pinky
wouldnt realy say that whit 9km optimal + 6km falloff with void. and with null you get even longer. So no real need to be realy close in it.
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Jimmycs83
D00M. Triumvirate.
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Posted - 2006.12.05 15:22:00 -
[15]
Originally by: Jin Entres Rokh (blasters / active / lg crystals)
DPS with Null: 615 DPS with Void: 780 (drones not included)
Optimal with Void: 9,450m / Falloff 6,500m
Cap usage is problematic in prolonged engagements. Therefore I am inclined to switch 2-4 blasters to heavy nos. At least for a solo setup - for gangs this looks pretty good.
hmm i thought th rohk could reach much further than that with neuts and null tbh...what lvl of caldari BS do you have? Also id love to see the resits on that with T2 invul fields and a dmg contrl T2 or internal force field array 
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Butter Dog
The Dead Miners Society
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Posted - 2006.12.05 15:28:00 -
[16]
Originally by: LukaG Seriously how does this thing compare to the Hyp in terms of DPS and tanking ability if both are equiped with Neutron II's?
Poorly
I'd happily 1v1 a blaster Rohk in my Hype, 100% confident of victory.
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Jimmycs83
D00M. Triumvirate.
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Posted - 2006.12.05 15:30:00 -
[17]
Originally by: Butter Dog
Originally by: LukaG Seriously how does this thing compare to the Hyp in terms of DPS and tanking ability if both are equiped with Neutron II's?
Poorly
I'd happily 1v1 a blaster Rohk in my Hype, 100% confident of victory.
1v1 the hype wins for sure but for gangs the neutron rohk > hype by a long way.
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Butter Dog
The Dead Miners Society
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Posted - 2006.12.05 15:32:00 -
[18]
Originally by: Jimmycs83
1v1 the hype wins for sure but for gangs the neutron rohk > hype by a long way.
Unfortunately I agree.
/me goes to train Caldari BS :(
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.12.05 19:55:00 -
[19]
Originally by: Jimmycs83
Originally by: Jin Entres Rokh (blasters / active / lg crystals)
DPS with Null: 615 DPS with Void: 780 (drones not included)
Optimal with Void: 9,450m / Falloff 6,500m
Cap usage is problematic in prolonged engagements. Therefore I am inclined to switch 2-4 blasters to heavy nos. At least for a solo setup - for gangs this looks pretty good.
hmm i thought th rohk could reach much further than that with neuts and null tbh...what lvl of caldari BS do you have? Also id love to see the resits on that with T2 invul fields and a dmg contrl T2 or internal force field array 
Level 4 Caldari Battleship. And notice that I have Null fitted in the picture - 15km optimal 15km falloff - maximum range of 45 km therefore, which I at least am more than pleased with. That's why it needs no propulsion (for range, anyway).
I'll get you the resis with T2 invuls once I get to buying more of them, unless someone else does before that.  ---
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.12.07 23:13:00 -
[20]
Originally by: Jin Entres I'll get you the resis with T2 invuls once I get to buying more of them, unless someone else does before that. 
Here we go. ---
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LeMoose
The Collective Against ALL Authorities
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Posted - 2006.12.08 00:06:00 -
[21]
nice setup jin, but i would personally fit a web instead of that amp.
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Xiaodown
Dragons Of Redemption Veritas Immortalis
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Posted - 2006.12.08 16:15:00 -
[22]
Also, if you're going to fit the amp... the T2 shield boost amps are available now, for not too much money.
I mean, if you've already got 2 invuln fields and 8 T2 blasters, it's not much money.
~Xiao
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.12.08 16:58:00 -
[23]
Originally by: Xiaodown
Also, if you're going to fit the amp... the T2 shield boost amps are available now, for not too much money.
I mean, if you've already got 2 invuln fields and 8 T2 blasters, it's not much money.
~Xiao
ISK is not the issue. T2 amps require Shield Management V, which is something I haven't had time for as I'm a Gallente specialist, only flying Caldari on the side. ---
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Xiaodown
Dragons Of Redemption Veritas Immortalis
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Posted - 2006.12.08 18:37:00 -
[24]
That would be a good reason =)
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Deadeye Jedi
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Posted - 2006.12.18 22:58:00 -
[25]
just curious on what rigs would you think of using on a blaster rokh???
(there are 3 available slots if i remember)
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Magnus Card
Caldari
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Posted - 2006.12.18 23:12:00 -
[26]
Originally by: Deadeye Jedi just curious on what rigs would you think of using on a blaster rokh???
(there are 3 available slots if i remember)
3 x cap recharge rigs maybe?
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Hamatitio
Caldari Fate.
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Posted - 2006.12.19 00:30:00 -
[27]
ON test I was running around with. 4x Heavy Nos 4x Siege 2 1x XL C5-L 2x Shield Boost Amps 2x Invuln fields 1x Warp disruptor 4x BCU 2's 1x Damage Control.
Had ~68% resist on em, higher on everything else. (Bs 5) :) --- I'm going through sigs fast these days. |

Horza Otho
Minmatar Silver Star Federation Kurai Komichi
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Posted - 2006.12.19 01:25:00 -
[28]
Why fly rokhs with blasters when u will get easily beatin by a good skilled hyperion... --- Eris Discordia is miiiiiine |

LeMoose
The Collective Against ALL Authorities
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Posted - 2006.12.19 02:19:00 -
[29]
Originally by: Horza Otho Why fly rokhs with blasters when u will get easily beatin by a good skilled hyperion...
wwwwrrrrrooonnnnnggggg
done now 3x 1on1s with them both on test and tq won all in my blokh ;)
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Chaiinsaw
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Posted - 2006.12.27 03:11:00 -
[30]
named hybrids any good here, or do you need t2 ammo?
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