Pages: 1 2 [3] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Muah Diib
|
Posted - 2007.09.09 02:32:00 -
[61]
hehe. iv been playing a bit and i have a decnt rokh fit. x8 neutron t2 1x em/therm/kin/invul/xl sheild boost/cap booster t2 1x dmg control t2 1x mag stab t2 3x RCU t2
and 1x em/kin/thermal risist rigs
it works great verry good resist its for gang fighting its awsome  
|

Helluin
Caldari Jericho Fraction The Star Fraction
|
Posted - 2007.09.09 03:10:00 -
[62]
My current Rokh..
8x Modal Mega Neutron Particle Accelerator with faction antimatter ammo, and faction iron in hold
1x Quad Lif MWD 1x Heavy Electrochem Cap Booster 1x Invul Field II 1x Web 2x Large Shield Extender II
3x Mag Stab II 2x PDU II
|

Rudy Metallo
Feral Instinct
|
Posted - 2007.09.09 04:20:00 -
[63]
Originally by: Constantinee I currently have setup
8x Neutron II's 1x MWD 1x heavy injector 1x 20km Scram 1x Invul II 1x Boost Amp 1x XL Booster 1x Damage control 1x Mag stab II 3x PDU II
Works Great and love it i have 2 heavy webdrones in the drone bay as well
anyother setps you have tryed yet?
Change that to a Reaction Control II and 3x Magstabs and you're thinking. Say what? |

Requiescat
Caldari Royal Hiigaran Navy
|
Posted - 2007.12.01 05:54:00 -
[64]
Originally by: AnKahn Question: How may SP in gunnery need to fly a Rokh. Seems to me the Rokh is CCPs way to intice Caldari to learn how to shoot (since the Ferox doesn't).
Actually, whereas the Ferox used to be a missile boat by default, now that the Drake exists it's obsolete at that role. Upon closer inspection it actually has the same set of bonuses that the Rokh has, that is to say 5% to shield resists and 10% to hybrid optimal. Blaster Feroxes are actually quite nasty when you are flying another cruisers sized boat, as with a faction web they can pin you at their optimal and hardly have to tank.
For a Rokh, I thought perhaps Neutrons are cool but Ions leave a lot more fitting room, so:
8x Ion Blaster Cannon II
1x XL SB II 2x Invuln II 1x SB Amp II 1x Heavy Electro Cap Booster 1x Tracking Comp II
3x Magstab II 1x Damage Control II 1x Tracking Enhancer II
10k optimal/5k falloff with Void, 18k optimal/12k falloff with Null, 7k/10k with Antimatter.
72/86/80/78 with no shield comp skills and EM/Therm/SB Cap rigs.
I built this setup around the idea that your target is probably bubbled and may or may not be webbed, so tracking would be a good idea. With Ions versus Neuts and two tracking mods, you should have fairly decent tracking, though not Megathron status.
<-- Sig starts here.
Victory - Honor = Loss
My face + your chest = pain |

Ipos
|
Posted - 2007.12.01 10:32:00 -
[65]
Oh I'm diggin' this! Problem is that I have little gunnery skills whatsoever so that'll be at least 70 days of training or so to get Large Hybrid Spec and the other necessary skills to IV. Hmm, some things though that I'm pondering...
Like, how useful is a MWD compared to an extra invuln II or a tracking computer? Not to mention how to rig the thing, falloff rigs or shield rigs?
|

Woolygimp
Caldari HeartVenom Inc. Knights Of the Southerncross
|
Posted - 2007.12.01 11:04:00 -
[66]
Anyone see any use for Extender Rigs?
I've seen them on a lot of top fittings lately...
|

Kala Veijo
Veto Corp
|
Posted - 2007.12.01 11:29:00 -
[67]
Reactor Control Unit II Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
100MN Afterburner II Heavy Electrochemical Capacitor Booster I X-Large Shield Booster II Invulnerability Field II Shield Boost Amplifier II Warp Disruptor II
Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II
Anti-Thermal Screen Reinforcer I Anti-Kinetic Screen Reinforcer I Anti-EM Screen Reinforcer I
With caldari navy antimatter and T2 hammerheads the damage is around 950dps. Tank will last around 3.5 minutes and can suck up to 704dps. It is possible to fit another shield boost amp II instead of warp disruptor. With 2 shield boost amps the tank is around 907dps.
Nifty ship I must say.
|

The Tzar
|
Posted - 2007.12.01 12:07:00 -
[68]
8 x Modal Mega Neutron Cannon (CN Anitmatter L's)
1 x LiF Boosters 1 x Shield Boost Amp II 1 x XL Shield Booster II 1 x Heavy Electrochem Cap Booster (800's) 2 x Invul Field II's
3 x Mag Field Stab II's 1 x RCU II 1 x DCU II
1 x EM Shield Rig 1 x Kinetic Shield Rig 1 x Thermal Shield Rig
5 x Hammerhead II's
This setup is for gang with inty support. Adds a nice DPS, average hit is about 450 with ROF 4.2. With shield boost something like 750 and resists are all above 80% this setup can tank a huge amount in a short/medium engagement.
I've heard a T2 Hyperion tanks like crazy, better than this? (WTB Rokh with heavy drone space)
|

Angrycouch
|
Posted - 2007.12.14 08:15:00 -
[69]
Just curious, trying to figure out what the typical range for blaster Rokhs are?
|

Triksterism
Gallente Image Not Found
|
Posted - 2007.12.14 14:56:00 -
[70]
Edited by: Triksterism on 14/12/2007 14:57:32 HAY PPL I JUST GOT CALDERI BS RANK AND I WANTED TO FLY BIG ShIP SO HEER IS MY STEUP PLZ I AM NEW PLZ
[Rokh, BULTIMATE ANTIFRIGATECRUISER] Type-E Altered SS Overdrive Injector Alpha Hull Mod Overdrive Injector Ballistic 'Purge' Targetting System I Multiphasic Bolt Array I Muon Coil Bolt Array I
5a Prototype Shield Support I Micro Supplemental Barrier Emitter I Small 'Wolf' Shield Extender Y-T8 Overcharged Hydrocarbon I Microwarpdrive Initiated Harmonic Warp Jammer I Micro Capacitor Battery II
Heavy Ion Blaster I, Caldari Navy Iron Charge M Heavy Ion Blaster I, Caldari Navy Iron Charge M Heavy Ion Blaster I, Caldari Navy Iron Charge M Heavy Ion Blaster I, Caldari Navy Iron Charge M Anode Light Ion Particle Cannon I, Antimatter Charge S Anode Light Ion Particle Cannon I, Antimatter Charge S Anode Light Ion Particle Cannon I, Antimatter Charge S Anode Light Ion Particle Cannon I, Antimatter Charge S
Energy Ambit Extension I Drone Scope Chip I Trimark Armor Pump II
Mining Drone I x2 Civilian Mining Drone x2 Harvester Mining Drone x1
----------------------------------- CCP Please update my portrait on the website/forums :D
|

Dr Jamius
|
Posted - 2008.01.06 05:13:00 -
[71]
6x Anode Mega Neutron Blaster I (Dread Guristas Ammo) 1x Named Heavy Energy Neut 1x Named Heavy Nos
1x 100mn MWD I 1x Heavy Cap Booster II (800s) 2x Inv Field II 1x Named Shield Boost Amp I 1x X-L Shield Booster II
3x PDS II 1x DCU II 1x Magstab II
Kicks ass with a tackler. Blast away with guns, suck cap with energy neut. If your cap gets low, use the nos and cap boosters. In 1v1 testing, tanked and put into structure a full gank fitted blaster Rokh, Hyperion, and various command ships. Modified version with the the shield boost amp replaced with a 20km scram, soloed a pre Trinity kin/therm tanked siege Raven ratting were he shouldn't have been. :D
|

LordThyGod
|
Posted - 2008.01.24 03:12:00 -
[72]
[Rokh, New Setup 1] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II
Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Shield Boost Amplifier II Shield Boost Amplifier II Gist X-Type X-Large Shield Booster Ammatar Navy Heavy Capacitor Booster, Cap Booster 800
Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L
Core Defence Capacitor Sa***uard II Core Defence Capacitor Sa***uard II Anti-EM Screen Reinforcer II
Vespa EC-600 x5
Fleet setup, good dps, awesome tank, ecm drones, needs tackler, 35/3/1 1v1 bs against hyps,megas, navymegas, golem, kronos, paladin, raven, navy ravens ect
|

Dr Fighter
|
Posted - 2008.01.24 03:23:00 -
[73]
bait setup:
8x neutron IIs 4x large shield extender IIs, 2x invul 4x pdu II and a damage control II 3x extender rigs
44k shield with 70% average res, passively tanks only about 300+ dps but its the huge buffer that makes it
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |