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Webvan
All Kill No Skill
11464
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Posted - 2015.07.24 20:28:55 -
[31] - Quote
JIT (just in time) for development, something used on irl distribution for years. It's about efficiency. Think of it as a manufacturing chain, starting from raw materials to delivered goods. The process defined, stepped through and delivered as needed and when it's needed. Something that very well benefits smaller cost efficient challenges. Something that fits well with ISO/IEC/IEEE 15288:2015 for systems and software engineering.
Ctrl+Alt+Shift+F12
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Kestral Anneto
The Founding Four Fidelas Constans
102
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Posted - 2015.07.24 22:07:55 -
[32] - Quote
CCP have started to fall under their own hubris, in my opinion. There is no other way to explain the absolute bonehead rubbish decisions that they have made recently.
This picture is getting spread until Fozzie come down and rolls back the FozzieSov
http://puu.sh/j0jX9/92e94d8a2d.jpg
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TheExtruder
Red Federation RvB - RED Federation
52
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Posted - 2015.07.24 23:25:58 -
[33] - Quote
while i dont agree with some of your arguments, i do agree that ccp can do better job at showing appreciation for the work we put into the forums. check put my recent thread about this issue https://forums.eveonline.com/default.aspx?g=posts&t=435840&find=unread |

Ranger 1
Ranger Corp Vae. Victis.
6264
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Posted - 2015.07.24 23:43:20 -
[34] - Quote
Lan Wang wrote:Drago Shouna wrote:Lan Wang wrote:the whole point was to drip feed content into the game more often than having to rush to a specific deadline It's hardly drip feeding when it hits you by the firkin full all the time. what does that even mean? Let's clarify a bit things a bit Wang, some folks are starting to drift.
Small changes now come rapidly, without being held back unnecessarily. Big changes still have full development time (often more than they used to have) and are usually announced WELL in advance.
When you're scared, things seem to move at an uncontrollably fast pace... and people tend to fear change because often they simply don't fully understand it.
One other benefit of the new release cycle is that adjustments can be made far more quickly, and in case some people haven't noticed, a fair few adjustments to newly released mechanics (and some older mechanics) have been happening in most of the patches.
Fozzie sov is different, yes, and a big change. It will also likely go through several adjustments before it is all said and done.
It's also a system designed to respond to most of the player complaints about the old system that have choked the forums for literally years. I'm more than willing to see how things play out, as the only thing that the current system has going for it is that people (more or less) understand it... even if they hate it.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
314
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Posted - 2015.07.25 00:12:00 -
[35] - Quote
1. Any new idea is going to make someone unhappy but this doesnt mean the idea is a bad one.
2. Fozziesov is an opportunity for emergent game play, many are already making probably unanticipated uses if it already. Of course you could just sit back, do nothing with the new mechanics and whine about destroying emergent game play and use your own apathy as proof of your contention as seems the case here.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Kimmi Chan
Tastes Like Purple
1818
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Posted - 2015.07.25 00:15:06 -
[36] - Quote
I think there is a valid point to be made here. The greatest virtue of Eve is that the emergent gameplay the OP is referencing, whether he's aware of it or not, is 99% player driven. The speed at which the new content arrives can have an adverse effect on how that content gets used by the players. By the time a group of players have learned how to leverage or manage MECHANIC_001, the next expansion is out and we're all onto the next thing. I don't necessarily share in the OP's criticism, but do think it worthy of examination.
"Grr Kimmi-á
Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game!
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Alavaria Fera
GoonWaffe
6728
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Posted - 2015.07.25 03:10:22 -
[37] - Quote
Maldiro Selkurk wrote:2. Fozziesov is an opportunity for emergent game play, many are already making probably unanticipated uses if it already.. Sov trolling and intercepting sov structures is really emergent.
So are fleets dedicated to intercepting. I'm serious.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Daniela Doran
Ministry of War Amarr Empire
54
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Posted - 2015.07.25 09:09:02 -
[38] - Quote
Jenshae Chiroptera wrote:There is a valid point in the original post. The new development cycles might be too fast and depending on how they are being used, it might be like academics where they are being pushed into writing paper after paper, so there is so much white noise of mediocre publications that research is more difficult. Quality > quantity?
Yep, it looks like CCP (lead by Fozzie) has decided that Quantity is better than Quality. And those of us here that have marketing or retail backgrounds knows how this is gonna turn out if it continues. |

Torrent Talon
Partial Guidance
20
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Posted - 2015.08.01 08:19:02 -
[39] - Quote
Well really i meant to infer a sense that CCP has simply forgotten or simply ignored some of its previous approaches to deploying content, t3d's are actually an amazing addition i will say that, allowing smaller/less experienced groups to have some fun in a world of hot drops and sticky situations :P
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ISD FlowingSpice
ISD STAR
8
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Posted - 2015.08.01 09:51:34 -
[40] - Quote
Quote:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
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