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Rafein
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Posted - 2006.12.26 10:35:00 -
[31]
I did it with just my T2 HP raven, had to war out once on last stage, but noticed someting, and mde it easier.
On 2nd flythough, I was able to pull spawns and seperate them. Hope i get it again, wanna see if killing that one rat still aggros, or pulls the one wave.
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Calio
Caldari
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Posted - 2006.12.26 11:52:00 -
[32]
Did this mission the other day for the first time. Flew a T2 Raven with cruise launchers high, AB, 3x hardeners, boost + amp in mids and pdu/bcu's in lows.
In third room flew out to about 70 km before shooting and got full agro from the blob right away. Managed to take out most of the frigates and a cruiser or 2 before the missle spam forced me to warp out.
On second try flew into the middle of a (now) widely spread out pack of rats. Flew out to about 60 km and started but my screen froze from the agro-produced lag and unfroze with 10% shields left and dps greater than I could repair. warped out again.
On third try flew back out to 70 in a resoanbly open direction and only got partial agro this time. Finished it easily.
I think a sensor boosted sniper setup shooting from about 120km would make this stage a piece of cake, since it probably takes you outside the range of the heavy missle spam, which imho is where the major damage comes from. Going to try it next time.
"Those people who think they know everything are a real annoyance to those of us who do" (Issac Asimov) |

Fto Cruise
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Posted - 2006.12.26 19:44:00 -
[33]
I do all missions with the same setup in my Nighthawk, including this one at close range. All my resists are over 80% with thermal being the highest at 86%. 5 heavy launcher II, tractor and salvager 10mn ab II, b-type large shield, amp, em hardener and invul 4 pds II, bcs II missile rof + dmg rigs The Nighthawk has a great tank and dps is enough even with 5 launchers to take down the bs. Fun chasing them at 500m!
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Inspiration
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Posted - 2006.12.26 21:50:00 -
[34]
Call me nuts, but I always aggro the whole room on purpose. I like to unleash dragon FoF missiles after that so their jamming has no effect on my damage output.
My tank holds it quite easily as got 70% resists on my weakest damage type, a permaboost X-type XL, crystal implants and two good amps! Using just 1 CPR to help to sustain this setup, but otherwise no penalties. Tank strength on weakest resist (em) is 1430 DPS (shield recharge not factored in). If I had used other riggs, I could have gone well over 1500 DPS by ditching the CPR. And there is always the option of loosing one bcu and fitting a damage control for some extra hardening.
In short, when using riggs and implants you can make a setup that tanks every mission quite easily. In my example I have an omni-tank, but with less ISK it is possible to make a nearly as strong mission specific tank, by using the right hardeners for each mission every time.
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Harmann Strife
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Posted - 2006.12.26 22:51:00 -
[35]
Edited by: Harmann Strife on 26/12/2006 22:58:05 Took me 3 tries to get to do this mission solo (that means no alt) and no warp-out. 1st room no problem. 2nd room, start heading to the next waypoint at about 70km/, or slower depending on how fast you kill, do not use drones until full room aggro.
3rd room, start moving full speed to a warpable object away from the rats, fire when almost at max targeting range. There's a small spawn in the back that won't aggro. Get your light drones ready for those inties and destroyers, then switch to med. Kill BCs -> cruisers -> BS, work on low bounty ones first. Try to fire exactly the number of volleys needed to kill, then switch target. Don't just let your torps flow and waste time.
Raven 6 T2 torps, 2 hvy dim nos gist b large, DG amp, painter, 3 T2 kin 2 T2 bcs, 3 TS pds T2 drones, no rigs, low-grade crystal epsilon.
Ran the booster full time without going under 40% cap. Shield got to low 30% but good missions should make you sweat a bit 
Good luck 
/////////////////// _ W E L C O M E _ T O _ . . . . J ammed . . . . I n . . . . T he . . . . A $$ /////////////////// |

Smoking McPot
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Posted - 2006.12.26 23:45:00 -
[36]
Edited by: Smoking McPot on 26/12/2006 23:57:46 Edited by: Smoking McPot on 26/12/2006 23:46:43 cnr 7x cruise II, 1x tractor Gist B XL, Dread Amp, 2x Kin II, Therm II, Cap Recharger II 3xBCS II, 2xPDS II
3xCapacitor Control Circuit I edit: oh and of course 5xVespa II 3rd stage warp in, turn tank on and forget (caprigs 4tw), put camera view on the naglfar (drool) and spam missiles at reds in the overview. watch the shield never drop below 90% :)
ok this is pretty much an afk-setup. remove the PDS II and CR II for whatever you like, eg. painters/nanos or such, the stage doesnt require to have that hell of a tank. just a bit more attention.
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zaqq
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Posted - 2006.12.27 02:35:00 -
[37]
have you ppl never heard of logistics ? simply get a friend to throw shields at you. i can sit still in any lvl 4 mission and just fire cruises. no need for expensive faction modules, t2 are plenty good enough. just make sure you fit the right hardeners.
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d026
Herrscher der Zeit Jagdgeschwader The Pentagram
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Posted - 2006.12.27 03:27:00 -
[38]
easy mission:
stage 3:
fly on max range, activate your sensor booster, snipe everything. as quite scared the first time i did this mission due to the forum feedback. anyway with a sensor booster sniping form 120k+ i didnt had to turn on my shieldbooster once!
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null01001
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Posted - 2006.12.27 03:36:00 -
[39]
Humm.. It seem none found this out but there is a way to not get full aggro from 3th room.
Fly to the farest ship without shooting anything. You will eventually get aggro from a single group. When you do just stop (or orbit when they come close to you) and shoot the fools then resume your course.
This worked for me once (now i aggro the whole room, faster to complete). Be careful and only try this if you'r sure you can tank the room (remember i only did this once).
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Lockheed19
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Posted - 2006.12.27 11:12:00 -
[40]
Edited by: Lockheed19 on 27/12/2006 11:13:21 Edited by: Lockheed19 on 27/12/2006 11:12:35 If you wish to complete this mission totally solo, then fit the following to your Raven:
4 x Cruise II 2 x Siege II 2 x Heavy Diminishing'
1 x Boost amp - yes, a GOOD one. 1 x Shield Boost - yes, a GOOD one. 1 x DG Inv. Field 1 x Kinetic hardener - yes, a GOOD one [Gist X-Type] 1 x Thermal hardener - yes, a GOOD one [Gist X-Type]
And here's the bit that your Raven CANNOT do without if you prefer to solo;
Gistii A-Class small shield booster. Aye, you read that right, a second shield booster. I could bore you silly with stats and what effect a full Crystal set would boost it to, but I can't be bothered. Buy one, fit it, fly it out there on a solo L4 and then tell me I'm wrong 
Oh, the lo-slot's
3 x BCS - yes, GOOD ones [DG] 2 x Blood or Sansha PDS
I used to have something similar to this on meh CNR, but a standard raven will suffice for any level 4 - but you need that Gistii A-Class.
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Eudoxia
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Posted - 2006.12.27 19:22:00 -
[41]
Did it twice since Revelations in a Dommi, and no problem whatsoever.
Used 3x LARII's with 2x Nano Pump rigs so the dmg never hurt my tank.
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Shintoko Akahoshi
Omerta Syndicate
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Posted - 2006.12.30 19:09:00 -
[42]
It's a very tough mission. The third and fourth stage both required me to warp out my t2 fitted Megathron (LAR II, 3 kinetic + 1 thermic hardener) multiple times. Kill the warp scrambling frigates (ask me how I know... ), be prepared to warp out, and you should be fine.
All in all, it's a really crazy mission, and a nice change from the usual snooze & shoot missions.
Omerta Syndicate Biotechnical Research |

Lumberjackhammer
Caldari Dodge this inc Vanu Space Command
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Posted - 2007.01.01 03:04:00 -
[43]
soloed the mission in my drake, had to warp out 3-4 times on the third step tho, but next time I get it, its gonna be easier (rigs)
7 x heavy missile launcher tech 2 3 x rat specicfic active hardners 1 x shield recharger tech 2 2 x shield extender tech 2 2 x bcu tech 2 2 x shield power relay
(now I also have 3 x CDFP rigs = shield recharge time)
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.01.02 13:16:00 -
[44]
Originally by: Lockheed19 Gistii A-Class small shield booster. Aye, you read that right, a second shield booster. I could bore you silly with stats and what effect a full Crystal set would boost it to, but I can't be bothered. Buy one, fit it, fly it out there on a solo L4 and then tell me I'm wrong 
Yes, you are wrong, a second shield boost amplifier is much more effective and uses no extra cap.
Regards
/Doxs After 9 months, why is my face just a '!' ? |

DiseL
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Posted - 2007.01.02 18:01:00 -
[45]
I did this mission twice solo yesterday with no warpouts. Standard Raven with all tech2 fittings except Pith-B XL Booster, 6xArbalest Cruise launchers, and Interior Force Field Array. Key was distance in the the third stage. Moved out to about 80k before locking and then popped away. Drone skills come in really handy when the frigs get close. Hammerhead II's cut through the frigs like butter when they get in range :) To many Caldari pilots ignore drone skill IMO and they are life savers when it comes to the frig scramblers.
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Inspiration
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Posted - 2007.01.04 02:53:00 -
[46]
Originally by: Doxs Roxs
Originally by: Lockheed19 Gistii A-Class small shield booster. Aye, you read that right, a second shield booster. I could bore you silly with stats and what effect a full Crystal set would boost it to, but I can't be bothered. Buy one, fit it, fly it out there on a solo L4 and then tell me I'm wrong 
Yes, you are wrong, a second shield boost amplifier is much more effective and uses no extra cap.
Regards
/Doxs
You still are missing the point entirely, and bigmouth on top of it. Sure the best BS class tank setup in EVE doesnt involve gistii a-type small sield boosters, but thats beyond the price point of most.
Using just 1 small booster you can save cost on the secondary L/XL booster. Most of the tanking will be done by shield auto regen and the very cap efficient small booster. SO unless you can pay for an good large booster AND run it permanently at the same time, no amp in the world is gona make your life eayer. The small booster does.
Basicly the technique is a MUCH cheaper version of using your cap regen to boost sield regen. Because while you are boosting *permanetly* your cap autoregen can easily keep up, and you are maximizing efficiency.
It might be that the new cap regen riggs make it redundant tho, but that does not immediatly dismiss the technique. Your agrument against is only valid if you can PERMABOOST with a cheap enaugh XL booster. This is because XL + permaboosty small is better then one permaboost large (tank wise)!
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Asteryos
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Posted - 2007.01.04 10:18:00 -
[47]
I do not know why, but i found this mission quite easy. The DPS is not that insane as people say. Or... was i just lucky? Anyways here's my setup.
High: 6x Dread Guristas Cruise Missile Launcher / 2x Heavy NOS Med: 2x Dread Guristas SBA / 1x Pith-X Large SB / 2x T2 Kinetic Hardeners / 1x Dread Guristas Thermal Hardener Low: 3x Dread Guristas Ballistic Control System / 2x T2 Power Diagnostic System
Drone Bay: 5x T2 Vespa's
I have around 7 mil SP.
I got a little scared tough when my drones pulled agro of the entire 2nd pocket, but my shields managed. The 3th pocket i took the bc's out first then the cruisers (while my drones ate the frigs) and last the bs's.
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Galban Hunter
Gallente Aliastra
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Posted - 2007.01.04 10:39:00 -
[48]
I just finished this mission solo in my T2 fitted Absolution. It took my three hours and the best way to finish the last room was to move towards the rats and "PULL" the rats that agro you. That way you don't have to tank them all at the same time, I had to warp out once cos I shot at one group of rats when I first tried it. Only one silo had any loot in it so its a waist of time taking down the buildings. -------------------------------------------- [2005.02.08 13:58:16] Your Mega Beam Laser II perfectly strikes Sansha's Beast, wrecking for 709.6 damage.
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Gee'Kin
Tha Specialz
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Posted - 2007.01.04 10:55:00 -
[49]
Pretty easy mission if u can tank and hold ur tank. Rest is just time. as u kill them one by one.
Also ccp might get right of the long boring travel time between gates.
Iam more worried about the 30+ rats locking u at the same time. Brings alot of lag. ever noticed lol. --------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.01.05 10:36:00 -
[50]
Originally by: Inspiration
Originally by: Doxs Roxs
Originally by: Lockheed19 Gistii A-Class small shield booster. Aye, you read that right, a second shield booster. I could bore you silly with stats and what effect a full Crystal set would boost it to, but I can't be bothered. Buy one, fit it, fly it out there on a solo L4 and then tell me I'm wrong 
Yes, you are wrong, a second shield boost amplifier is much more effective and uses no extra cap.
Regards
/Doxs
You still are missing the point entirely, and bigmouth on top of it. Sure the best BS class tank setup in EVE doesnt involve gistii a-type small sield boosters, but thats beyond the price point of most.
Using just 1 small booster you can save cost on the secondary L/XL booster. Most of the tanking will be done by shield auto regen and the very cap efficient small booster. SO unless you can pay for an good large booster AND run it permanently at the same time, no amp in the world is gona make your life eayer. The small booster does.
Basicly the technique is a MUCH cheaper version of using your cap regen to boost sield regen. Because while you are boosting *permanetly* your cap autoregen can easily keep up, and you are maximizing efficiency.
It might be that the new cap regen riggs make it redundant tho, but that does not immediatly dismiss the technique. Your agrument against is only valid if you can PERMABOOST with a cheap enaugh XL booster. This is because XL + permaboosty small is better then one permaboost large (tank wise)!
First off, anyone who sets up their tank to permaboost is wasting slots that could be used to increase your dmg and thus complete the mission faster. It wastes lots of cap and shield, basically its just really, really, really inefficient.
Secondly, I cannot understand why you fit a smaller more efficient shield booster to deal with minor damage, by doing so and not using a shield boost amp you are actually decreasing the efficiency of your main booster. The only time that you actually gain anything with your setup is when tanking low dps and your small booster and natural shield regen can keep up with the damage.
Anytime you actually tank real damage and you have to activate your main booster you are essentially having a much more inefficient tank then a person that uses a boost amp or two.
The number of missions where dps is that low is really quite few and in all other cases you are simply wasting cap since your main booster is much more inefficient.
Regards
/Doxs After 9 months, why is my face just a '!' ? |

Shallazar
Caldari PROGENITOR CORPORATION
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Posted - 2007.02.12 15:27:00 -
[51]
I didn't realise this was such a tough mission when I accepted it for the first time.
Using a Raven, only T2 components are 3x PDSII's, Rest is standard market named T1 modules.
6x Cruise 2x 250mm Duals
XL Boost Shield Boost Amp Cap Recharger Kinetic Hardener (passive) Kinetic Hardener (active) Thermal Hardener (active)
2x BCS 3x PDS
5 x Hammerhead
No rigs.
Stage 1 and 2 were fine, no warp outs needed.
Stage 3, got whole room aggro and so far have had to warp-out 3 times. Last time I went in, I managed to pop a handful of cruisers and a battleship, but had to have XL boost running so much that cap was dry. Had already swapped out the Nos and was finding that nothing in range often enough to make it worth while on the 3rd stage and I was trying to keep range on the cruisers.
I'm thinking of upping a few components to T2, but really wanted to try and do as much as I could in a cheap setup as I don't like getting stressed about loosing Gisti stuff or expensive T2 stuff.
One med-slot I'm really unhappy about is the cap-recharger, but as the reason I've need to warp-out has been low cap, I'm not sure what to replace it with. Could anyone recommend any tweaks to my setup that might help?
Cheers.
Shall.
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Georges Monluc
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Posted - 2007.02.12 16:13:00 -
[52]
T2 tanking gear really isn't expensive at all; I wouldn't (and didn't) run L4s without it. That said my understanding is that this mission is not very desirable even with T2 components.
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Ralara
Caldari
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Posted - 2007.02.12 21:59:00 -
[53]
5x arby siege, 1x arby cruise, 2x 75mm prototype thingy railgun with iron (just for a few extra dps against close orbitting frigs).
4 hardners, 1xl II booster and a phased target painter
2x beta power diag, 3x BCU II
Took me 3 attempts last night, first and second rooms are boring and easy, the third is nigh impossible without the best setup (even those in this thread with DG this and GISTII that had to warp out in CNRs!). The problem with this mission is the moving from gates. 80 and 90km apart! WTF? At 140 odd m/s that's just stupidly slow. I nearly died: I got warp scrambled with the missile spam hitting me so I used my tech 2 drones (5x small, 5x med, thermal ones) and got the scrambler (1 dire frig I think) whilst hitting it with torps and cruise for all I could (oooo 20 damage lol).
It worked, i could warp out. that was the first stage. I killed a frigate.
Next time i killed 2 or 3 battleships and some BCs (they're easy to kill - 2 volleys, switch target, 2 volleys etc).
Finally came back and killed everything else.
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Father Weebles
North Face Force
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Posted - 2007.02.13 00:44:00 -
[54]
the last stage isnt that hard if u have common sense
get 50km away from the nearest rat and let loose and stay aligned towards a warpable object
i did that it took awhile with my domi and my drones it was semi-easy
"Welcome to EVE, where inflation is out of control."
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Saladira
Caldari Bulgarian Mafia Squad The OSS
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Posted - 2007.02.13 09:18:00 -
[55]
Ship - CNR
7x Siege missile launcher II
Gist X-Type Large SB 'Copasetic' i particle field acceleration Invulnerability field II DG heat dissipation field DG ballistic deflection field DG ballistic deflection field
3xPDS II 3xBCS II
Rigs 2xCCC - SB work nonstop(35% cap).
No problem with Pirate Slaughter.
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.02.13 09:52:00 -
[56]
Originally by: Shallazar I didn't realise this was such a tough mission when I accepted it for the first time.
Using a Raven, only T2 components are 3x PDSII's, Rest is standard market named T1 modules.
6x Cruise 2x 250mm Duals
XL Boost Shield Boost Amp Cap Recharger Kinetic Hardener (passive) Kinetic Hardener (active) Thermal Hardener (active)
2x BCS 3x PDS
5 x Hammerhead
No rigs.
Stage 1 and 2 were fine, no warp outs needed.
Stage 3, got whole room aggro and so far have had to warp-out 3 times. Last time I went in, I managed to pop a handful of cruisers and a battleship, but had to have XL boost running so much that cap was dry. Had already swapped out the Nos and was finding that nothing in range often enough to make it worth while on the 3rd stage and I was trying to keep range on the cruisers.
I'm thinking of upping a few components to T2, but really wanted to try and do as much as I could in a cheap setup as I don't like getting stressed about loosing Gisti stuff or expensive T2 stuff.
One med-slot I'm really unhappy about is the cap-recharger, but as the reason I've need to warp-out has been low cap, I'm not sure what to replace it with. Could anyone recommend any tweaks to my setup that might help?
Cheers.
Shall.
Change that passive kinetic hardener to an active one, prefferably T2, they are not to expensive. Then you change your cap recharger to a shield boost amp, if you got the skills use T2 shield boost amps. That would improve your tanking ability by a good amount and keep the costs for the upgrade down. If you can use it I can also recommend that you change to a T2 shield booster since its much more cap efficient then the T1 boosters.
If you got money left over in the future a cap recharge rig would do wonders for your tank. After that, Id recommend that you get cap recharge rigs untill you can tank comfortably and then start replacing your PDUs with Ballistic control systems to increase your damage.
Regards
/Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

Ralara
Caldari
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Posted - 2007.02.13 13:44:00 -
[57]
 Originally by: Saladira Ship - CNR
7x Siege missile launcher II
Gist X-Type Large SB 'Copasetic' i particle field acceleration Invulnerability field II DG heat dissipation field DG ballistic deflection field DG ballistic deflection field
3xPDS II 3xBCS II
Rigs 2xCCC - SB work nonstop(35% cap).
No problem with Pirate Slaughter.
I can only fit 5 items in my Raven's low slots 
And why not put 1 more rig in?
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Majin82
Caldari g guild
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Posted - 2007.02.13 23:24:00 -
[58]
This is the Best Level 4 mission in game!
CNR
7 x Arb CML 1 x Tractor
1 x Gist B-Type XL SB 1 x Gist X-Type Kinetic Hardener 2 x Active Kinetic Hardener II 2 x DG Invul. Field
3 x BCU II 2 x PDS II
90+% Kinetic Protection 80+% Thermal Protection
Get some distace in the 3rd room and then pop them. ------------------------------------- The difference between a Pirate and an Anti-Pirate is that an Anti-Pirate fights ships fitted with guns!
Passive Drake For The Win |

Elain Reverse
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Posted - 2007.02.14 01:16:00 -
[59]
I just did this mission today in drake. had warpout once in room 2 bcause too much ECM, but Room3 was quite easy except last Strongest BS, bcause a several long lags during this fight it took me 20 minutes to take it down (60s lag = full shields again ). My shield didnt go under 35% and most time stay over 50%.
Drake 6x limos heavy launchers (litle more CPU for T2 needed) 3x LSE II,2x kinetic, 1x thermal hardener 2x SPR,2x BCS II 3x Core Defence Field Purger
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Andashi
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Posted - 2007.02.14 08:52:00 -
[60]
Only drama I have had with this mission is the last room tends to freeze the client with its aggro (I have sound disabled). Its a major pain to try and stop Eve which no longer responds and lags out the PC. Luckily my ship emergency warped out.
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