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baltec1
Bat Country Goonswarm Federation
16452
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Posted - 2015.07.28 15:47:30 -
[1] - Quote
Do not buff me.
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baltec1
Bat Country Goonswarm Federation
16453
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Posted - 2015.07.28 21:30:36 -
[2] - Quote
Shrike Crendraven wrote:Bigger and more expensive ships are meant to be better in every aspect, yes. One good thing about eve is that the balance is about the money. The more u pay, the better stuff u get.
I'd say cars are a good analogy - sure u can drive a dacia duster - its a good car, but a range rover thats priced around 100.000+ eur *is* better in each and every aspect. Why isnt everyone driving a range rover then??? Those dumb people!! :D See my point?
BS should require a significant party of smaller ships to defeat - lets say 3-5 cruisers. (currently one cruiser can pretty much destroy a battleship, isnt it wrong?)
The price should be a barrier so not everyone can buy and fly one - i dont really see any problems. Imaging BS hulls for 15bil apiece. Creditcard warriors wont care, gankers wil be supperhappy to organize a bs-ganking party, finally whoever gets a BS will be happy as they get more firepower and "relative" (;-)) safety.
It really does not have to be "fair". Please adjust the price so the loss of one can really hurt. And give them the power they lack.
That was the thought process behind titans and supers, last year we hit 20,000 of them.
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baltec1
Bat Country Goonswarm Federation
16456
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Posted - 2015.07.29 10:49:17 -
[3] - Quote
Kagura Nikon wrote:[ Several AB frigates can easily tackle those battleships, and if they can kill the drones (easy on all but the geddon and domi) they can simply hold it almost forever. The easiest ones on your list are the bharghest and raven. They have NOTHING against a well fit and used frigate....
Cant tell if if you believe this or you are trying to get more frigates to leap into your ravens waiting maw.
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baltec1
Bat Country Goonswarm Federation
16459
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Posted - 2015.07.31 01:39:34 -
[4] - Quote
Alric Rosenthal wrote:
No way to balance this but the OP does make a point. A battleship is a large asset that gives no specific advantage in any situation. Most T3s will have comparable EHP and take less damage due to their smaller signature. There are some instances where a particular bonused battleship will do well. Bhaalgorn, Bhaalgorn lite, and others but you still sacrifice mobility and tank for the ability. Before you going totting how much EHP you can load your Navy Apoc or Bhaalgorn with just realise that any battleship will be hit harder and go down faster than a comparable T3 after reduction of damage caused by the smaller signature and often better resists of the T3. Battleships are damage sponges.
Giving battleships more high slots to fit undersized guns will not maintain the status quo of balance. In doing so you could potentially add 150 - 350 damage to these ships. Do not confuse small guns with point defenses. We already have a type of point defense system in the game, defender missiles. No one uses them because they currently take up a high slot. CCP could easily create a new slot category specifically for battleships and call it point defence systems. Say battleships get four PD slots each. These mods would require ammo or power per cycle and defend against a portion of a single direct damage source type. These would "intercept" a portion of the damage from that source type up to a certain amount per cycle or a certain number of "strikes" per cycle. You can't target anything with them. You can't do damage with them. They can only be used against a specific type of damage source. I am not talking EM, HEAT, KIN, EX. I am talking lasers, missiles, hybrids, and projectile weapons.
Perhaps battleships gets 4 point defence slots. This is their special deal. Deflector Arrays, Inertia Nets, Defender Missiles, etc. Just an idea. Do with it what you will.
The answer is to nerf T3 cruisers down to the level of cruisers.
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baltec1
Bat Country Goonswarm Federation
16459
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Posted - 2015.07.31 02:49:06 -
[5] - Quote
Daniela Doran wrote:
Is Nerf T3, Nerf T3, Nerf T3 all you ever think about? Why don't to try to use your imagination for a change and come up with a proper balancing mechanism for BSs like Mr. Rosenthal did. You think if T3Cs get nerfed down to your satisfaction that BSs will miraculously improve? News flash for you baltec1, IT WON'T. Instead your chant will just change from "nerf T3Cs down to cruiser ehp" into "nerf HACs down to T1 Cruisers ehp".
T3 invalidate or heavily encroach upon 57 ships.
Nerfing 4 ships to help 57 ships become much more viable to use is a no brainer especially when said 4 ships are are overpowered as t3 cruisers are.
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baltec1
Bat Country Goonswarm Federation
16459
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Posted - 2015.07.31 03:30:15 -
[6] - Quote
Daniela Doran wrote:baltec1 wrote:Daniela Doran wrote:
Is Nerf T3, Nerf T3, Nerf T3 all you ever think about? Why don't to try to use your imagination for a change and come up with a proper balancing mechanism for BSs like Mr. Rosenthal did. You think if T3Cs get nerfed down to your satisfaction that BSs will miraculously improve? News flash for you baltec1, IT WON'T. Instead your chant will just change from "nerf T3Cs down to cruiser ehp" into "nerf HACs down to T1 Cruisers ehp".
T3 invalidate or heavily encroach upon 57 ships. Nerfing 4 ships to help 57 ships become much more viable to use is a no brainer especially when said 4 ships are are overpowered as t3 cruisers are. If you were the only one saying that T3Cs needed a nerf, I would never accept it. But apparently there are many others (unbiased) who feel that T3Cs in their current state are OP, so I've come to accept the fact that they'll eventually get nerfed. To what extent, should be open for discussion (one that I hope you're not able to participate in). The question is what's next for BSs? I'm waiting to hear some productive feedback from you on the rebalancing of the BSs cause I'm looking into them and also I hear you're the man when it comes to BSs. But so far, all I ever hear from you is Nerf T3s, etc, etc,............
They don't need one.
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baltec1
Bat Country Goonswarm Federation
16462
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Posted - 2015.07.31 09:21:06 -
[7] - Quote
Daniela Doran wrote:
Only those who rides in BSs all the time in Blobs would think this way, but I wonder how would the majority agree with this logic?
What makes you think I only fly them in blobs? I have spent the last few weeks roaming around solo or in 10 man Corp roams in a mage and I am looking at getting a few geddons and ravens soon for solo work.
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baltec1
Bat Country Goonswarm Federation
16466
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Posted - 2015.08.01 04:33:37 -
[8] - Quote
elitatwo wrote:baltec1 wrote:What makes you think I only fly them in blobs? I have spent the last few weeks roaming around solo or in 10 man Corp roams in a mega and I am looking at getting a few geddons and ravens soon for solo work. There is nothing biased in what I say, if the mega was as overpowered as the T3s are I would calling for nerfs on that too. May I steer you to youtube and Suitonia's solo geddon? Should work nicely with your gang and you know I love the Raven, I'm just not fan of the rapid launcher madness but you should be fine whatever you choose to do. Speaking of battleships, I just had to try out the Megathron myself and since I tried it once for pve - which turned out to be a terrible idea - I went to lowsec last fall with said Megathron, looking for a fight somewhere in Genesis. Lot's of empty systems so I tried one of those besieged mordus sites - also a terrible idea - and I bailed with 33% structure and docked. I was giving up at this point and on my way back I got someone's interest, a navy augruor. He kept me interested long enough for two buddies of his to arrive and thought I would be an easy killmail. I kinda didn't rep that structure damage, so I was on fire the hole time. Minutes later I ganked the logi and 2x navy augruor. So you are right, the Megathron is awesome for solo roams if you avoid places like Huola or Amamake. The Tengu wasn't nerfed, heavy missiles were. How dare missiles compete with other long range guns?? Must not happen. In their finite wisdome CCP nerfed heavy missiles because people are too unbright to change their behavior. A people problem, not a mechanics problem. Now the not so long range missiles are barely able to poke someone if they even maange to get in to their destination in the first place.
I saw his video and his fit is close to what I came up with although I'm torn between either tank rigs or warp speed.
For people who want a crazy effective anti - frig/t3 destroyer then look at a rlml rattlesnake. It gets a bonus to all missiles
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baltec1
Bat Country Goonswarm Federation
16467
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Posted - 2015.08.02 07:00:48 -
[9] - Quote
Daniela Doran wrote:
I think a regular Typhoon does it pretty well also, and much cheaper.
Phoon is great but the rattles bonus applies to RLML too, which makes it very deadly to frigates and makes it perfect for baiting frigates/t3d as they always think its a ratter rattler.
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