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Icycle
Dissident Aggressors Mordus Angels
21
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Posted - 2015.08.02 17:39:02 -
[1] - Quote
Fantastic. Fight my enemy, entosis their ihubs, stations, tcu and run when we cant face them cos overwhemling numbers. It has made the alliance more active without a doubt. We took sov just over a day. But we have destroyed some of their ihubs even thought they have retaken them. Gorrilla tactics finally works in eve. We are massivelly out numbered but we are having fun and really have a chance to face our enemy.
Never the less its not been easy journey. Lots of hours entosing, lots of failures but some success too. We still are adapting and every action my enemy does we counter act it and they as well. They have used sub caps, supers even titans against us. Its very interesting the counters.
My enemy has space in Pure Blind that it does not really uses or even lives in it but I controls anyway so we hit them there constantly and when not, we are hitting hunting them deep in their system with standard pvp and no entosing. Gorrilla warfare is finally here and in our alliance we had been waiting for it for months since we first heard of the changes. |
Icycle
Dissident Aggressors Mordus Angels
21
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Posted - 2015.08.02 20:54:54 -
[2] - Quote
Failed attempt to bubble us by CFC. The fleet got off station and warped away. They were camping a station where our alts were. http://i.imgur.com/UMLPinK.jpg?1 http://i.imgur.com/68POKaf.jpg https://adashboard.info/intel/dscan/view/3cBiqcYa
Plus another 140 + harpy fleet chasing our fleet. We killed a few straglers and went on a roam to kill their ratters in their home systems and entosis stuff. Very dynamic and fun. After several hours they got bored and jumped out the capital fleet. |
Icycle
Dissident Aggressors Mordus Angels
21
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Posted - 2015.08.02 21:33:58 -
[3] - Quote
Gallowmere Rorschach wrote:It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.
It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.
Yes because it makes so much sence to do that!! Maybe i should provide recordings of us talking and laughing in fleet at CFC. |
Icycle
Dissident Aggressors Mordus Angels
23
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Posted - 2015.08.03 08:45:17 -
[4] - Quote
New sov is fun. Althoght the larger alliances continues refusing to surrendering sov on unoccupied systems, we continue fighting them massively out numbered.
Release the space you dont live in Pure Blind. Dont and suffer the consequences of entosing and coming to protect them.
And stop whining for trying to protect space you dont live in. Its your fault!
Sov is working as intended. |
Icycle
Dissident Aggressors Mordus Angels
23
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Posted - 2015.08.03 09:30:10 -
[5] - Quote
FT Diomedes wrote:Jaqen Ahai wrote:The new system is great. Promote active living and superior tactics not afk ratting and blobbers. This is actually what Aegis Sov encourages. Get a ratio of >100 players per system. Rat and mine the living hell out of it to raise the index. Blob the **** out of anyone who messes with you. That's Aegis Sov. Nothing changes, except that it is all mandatory now.
I say this a is a big distortion of the truth. You dont need that many to rat and mine it and keep the index level. You only need to do this if you want to raise the the index level from very low to very high level by doing 2/3 days of work. Which is what you guys did in Pure Blind in several systems. |
Icycle
Dissident Aggressors Mordus Angels
23
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Posted - 2015.08.03 10:03:33 -
[6] - Quote
Minty Aroma wrote:Icycle wrote:FT Diomedes wrote:Jaqen Ahai wrote:The new system is great. Promote active living and superior tactics not afk ratting and blobbers. This is actually what Aegis Sov encourages. Get a ratio of >100 players per system. Rat and mine the living hell out of it to raise the index. Blob the **** out of anyone who messes with you. That's Aegis Sov. Nothing changes, except that it is all mandatory now. I say this a is a big distortion of the truth. You dont need that many to rat and mine it and keep the index level. You only need to do this if you want to raise the the index level from very low to very high level by doing 2/3 days of work. Which is what you guys did in Pure Blind in several systems. Yes you do - Index level decays over time, therefore you need to constantly rat/mine to keep the indexes up. Zerg rating/mining the indexes up is only a short term fix.
20 man fleet is more than enough to keep index level up. You dont even need that number. The renters are doing it in N-H32Y, EL8-4Q and JC-YX8 and the most average they have is 5 people per system and the index level is nearly maxed out. So please dont lie. Or are you trying to tell me that CFC dont know how to keep their index level and a section 8 corp does |
Icycle
Dissident Aggressors Mordus Angels
27
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Posted - 2015.08.03 16:00:36 -
[7] - Quote
I dont see the problem with what you call a "troll ceptor". I mean you cant fit a Tech II entosis on a ceptor. So this is out of the question.
You can however fit a Tech I into a ceptor. But ceptor can only entosis within 25km. So its really easy to deal what you call a "troll ceptor". 1- You can damp them and they will have to start the process again from scratch. Very easy. 2- ECM them and they will have to start the process again from scratch. Very easy. 3- Kill it. Get a fast ship and scram. The end. Easy. 4- You can scram it with an arazu. The end. Easy. 5- Also it cannot warp so all it can do is try and out run you. Get a fast ship and hunt it down. Easy.
This does not have to be as hard as quantum mechanics. Dont over think it. Or are you asking for it to be sitting still so that you can always kill it just like you would with a cheap cyno? If so, you are not suppose to be able to kill everything you happen to see. The target is suppose to have a chance of getting out. |
Icycle
Dissident Aggressors Mordus Angels
52
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Posted - 2015.08.04 09:33:24 -
[8] - Quote
Anthar Thebess wrote:For me the problem in current sov , is that it works in the base concepts: - vast areas of space hard to defend/ easy to contest by small groups - more time needed to maintain space - people need to live , and operate in space they own to maintain it
but thats it. There is one important thing missing : - fights - this sov should encourage fights , and it is not doing this.
Currently base content generator are tower fights , or when the constellation you are contesting can be locked down by guarding 1 gate
In the space that i live in , no new groups are contesting space, because this regions ( not 1 region, but multiple ones) are so far from nearest lowsec connection that no one new even thinks about doing something there. (create new gate connections ?)
Sorry CCP , but if i would like to chase some frigates, and orbit some bacons , while watching TV, i would join FW .
I know that PVP content is made by players, we decide if we want to play or not - and this is main problem, new sov don't encourages 2 groups to fight.
There is no easy fix to this situation, especially that you can "meta game" new sov so easy. (for example) Enemy brings full fleet to "entosis" the station , oh well we bring 2 people , and put a tower that have 500 ewar frigates - and we brake each cycle making all entosis pilots cry.
CCP WE NEED CONTENT GENERATORS. Things that force 2 groups to fight and not evade one each other.
I was against moon mining in current form, but boost usage of r16/r32 or maybe even r8. If sov will not generate fights ( and in current form it will not) at least fights over towers will keep people playing this game.
if you want content its easy. Deploy a pos on enemy system. Attack sov or station on capital region of your enemy. Bubble their stations, hell camp them. It should be more than enough if they want to fight you. If they dont want, then nothing in the world will make them. Its very easy to find content. you just got to look for it and put a bit of effort. |
Icycle
Dissident Aggressors Mordus Angels
52
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Posted - 2015.08.04 10:43:23 -
[9] - Quote
Lucas Kell wrote:Icycle wrote:It should be more than enough if they want to fight you. If they dont want, then nothing in the world will make them. That's pretty much the point. The new system should be encouraging fighting. If you don't want to fight you should have no input in the system whatsoever. The problem is that it's now far too easy for people who don't want to fight to troll. The commitment required to attack space should be drastically increased.
In the old system you fought if you really wanted to as well. You could disingage any time and jump out just like in the old system. Why should you not be allowed to disingage. You say its too easy. You try and do this vs a 50000 coalition for a change. The killboard is full of failed attempts. Every night we lose a few doing this. Its not one sided as you make it up to be at all. Its that hard that so far we have had a hard time to destroy another TCU or IHUB. So its not as easy as you make it up to be otherwise we would have gotten more already. |
Icycle
Dissident Aggressors Mordus Angels
52
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Posted - 2015.08.04 10:57:10 -
[10] - Quote
Anthar Thebess wrote:Icycle wrote:
if you want content its easy. Deploy a pos on enemy system. Attack sov or station on capital region of your enemy. Bubble their stations, hell camp them. It should be more than enough if they want to fight you. If they dont want, then nothing in the world will make them. Its very easy to find content. you just got to look for it and put a bit of effort.
I don't say you are wrong , or that new sov is totally bad - i only state that it current eve universe it lack good reasons to fight. Maybe we need to wait , and see how new sov map will become . I am sitting on the border , i have enemies in 3 directions ( "old sov groups"). No one cares much about contesting systems , big fights happen only when someone contest some "staging" , then groups are camping entry gates to constellation or a system - and i LOVE IT. But this not happen often, most of the timers and fights we get is when some r64 moon needs to be hit or defended - and this is big fight - so 150 vs 150 , something that i and many players like, something that makes null different from FW. This is good healthy nullsec , 300 man local is not a 1.5k blob from old days. Even 50 vs 50 is nice , and i think that CCP need to focus on creating this kind of engagements , and currently only reason i see for this med scale fights are to happen are tower timers. I hate this idea , if someone have better , then put it to CCP - but by boosting r16/r32 usage we can get this kind of fights. This boost of r16 and r32 don't even need to be transferred to isk income, but to usefulness of the minerals mined in every day player operation.
Every time we entosis something we have probably about 20 people and they come to us with 100+ in less than 40 minutes. And if comes out of reinforcement, they litterally bring everything =), you name it, its there! So to me thats healthy in numbers. r16 and r32 are always an issue. The problem is that the big entities wont let you keep any that are worth. So you got to fight for them. Sorry to be so blunt but .. Thats not a game problem but more of an alliance problem not having secured the resources to wage war. I know its a harsh truth to accept, trust me cos I have been there so many times . You will be outnumbered and with no srp. Althought we have some SRP atm, the reality is that only covers certain circubstances. So the majority comes out of what I make and not SRP.
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Icycle
Dissident Aggressors Mordus Angels
52
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Posted - 2015.08.04 11:04:54 -
[11] - Quote
Alavaria Fera wrote:Icycle wrote:Lucas Kell wrote:Icycle wrote:It should be more than enough if they want to fight you. If they dont want, then nothing in the world will make them. That's pretty much the point. The new system should be encouraging fighting. If you don't want to fight you should have no input in the system whatsoever. The problem is that it's now far too easy for people who don't want to fight to troll. The commitment required to attack space should be drastically increased. In the old system you fought if you really wanted to as well. You could disingage any time and jump out just like in the old system. Why should you not be allowed to disingage. You say its too easy. You try and do this vs a 50000 coalition for a change. The killboard is full of failed attempts. Every night we lose a few doing this. Its not one sided as you make it up to be at all. Its that hard that so far we have had a hard time to destroy another TCU or IHUB. So its not as easy as you make it up to be otherwise we would have gotten more already. Go attack renters in the east.
But I like to have fun with you, not renters. CFC is my enemy, not a poor renter thats been sucked in to pay you. That does not mean that renters may get a bit of a slap every once in a while thought The truth been said I get joy from fighting out numbered and still making decent kills. If not, we would have joined another blobbing community already. |
Icycle
Dissident Aggressors Mordus Angels
52
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Posted - 2015.08.04 11:12:59 -
[12] - Quote
Kiandoshia wrote:Icycle wrote:Anthar Thebess wrote:Icycle wrote:
if you want content its easy. Deploy a pos on enemy system. Attack sov or station on capital region of your enemy. Bubble their stations, hell camp them. It should be more than enough if they want to fight you. If they dont want, then nothing in the world will make them. Its very easy to find content. you just got to look for it and put a bit of effort.
I don't say you are wrong , or that new sov is totally bad - i only state that it current eve universe it lack good reasons to fight. Maybe we need to wait , and see how new sov map will become . I am sitting on the border , i have enemies in 3 directions ( "old sov groups"). No one cares much about contesting systems , big fights happen only when someone contest some "staging" , then groups are camping entry gates to constellation or a system - and i LOVE IT. But this not happen often, most of the timers and fights we get is when some r64 moon needs to be hit or defended - and this is big fight - so 150 vs 150 , something that i and many players like, something that makes null different from FW. This is good healthy nullsec , 300 man local is not a 1.5k blob from old days. Even 50 vs 50 is nice , and i think that CCP need to focus on creating this kind of engagements , and currently only reason i see for this med scale fights are to happen are tower timers. I hate this idea , if someone have better , then put it to CCP - but by boosting r16/r32 usage we can get this kind of fights. This boost of r16 and r32 don't even need to be transferred to isk income, but to usefulness of the minerals mined in every day player operation. Every time we entosis something we have probably about 20 people and they come to us with 100+ in less than 40 minutes. And if comes out of reinforcement, they litterally bring everything =), you name it, its there! So to me thats healthy in numbers. r16 and r32 are always an issue. The problem is that the big entities wont let you keep any that are worth. So you got to fight for them. Sorry to be so blunt but .. Thats not a game problem but more of an alliance problem not having secured the resources to wage war. I know its a harsh truth to accept, trust me cos I have been there so many times . You will be outnumbered and with no srp. Althought we have some SRP atm, the reality is that only covers certain circubstances. So the majority comes out of what I make and not SRP. If sov null people had to pay the majority of it themselves, they wouldn't fly anything. If sov null alliances didn't have SRP, they'd cease to exist =p
Sorry thats not true. Eve has long history of people that have began without SRP and made it big. They have made it only their will, hard work, skills and numbers. The trick in this game is to strike this in balance against your enemy. Fail to do so and you wont get any where. Its a harsh truth but eve is cut throat. I can agree r16 "may" need a small buff but thats about it. But the buff is so small that its not a game changer by any means. |
Icycle
Dissident Aggressors Mordus Angels
54
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Posted - 2015.08.04 11:42:26 -
[13] - Quote
Alavaria Fera wrote:Icycle wrote:The truth been said I get joy from fighting out numbered and still making decent kills. If not, we would have joined another blobbing community already. Considering what happened the last time your group was in one...
we did it I think was Friday...not sure of the day. You guys came with a scimitar + basi + other ships. It was 80+. You guys warped to us. We engaged and killed two but we could not make anymore damage . We retreated cos it was too many and began to hunt all your struglers. Got and scimi and some others. Then there was a domi fleet with caps which we started to pick off the straglers. Got 2 domies and other ships. Cap jumped out. We continued picking a few smaller ships. Eventually you guys warped to a pos and stayed there. |
Icycle
Dissident Aggressors Mordus Angels
55
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Posted - 2015.08.04 11:50:25 -
[14] - Quote
Anthar Thebess wrote:SRP, what is that? Not having SRP is one of the fun things, as you have to do some effort. For me entosis should be a cruiser only module. Fitted T1 cruiser cost less than T2 interceptor , it also require less skills - most important part - it is not nullified.
I dont see whats wrong with it. I use both the cruiser and the interceptor. T1 or T2 cruiser is a choice. I prefer a T2 cos of of the resistances, range and speed. Others may think otherwise.
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Icycle
Dissident Aggressors Mordus Angels
55
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Posted - 2015.08.04 11:52:11 -
[15] - Quote
Kiandoshia wrote: Began, yes. :D
now you just trolling =) |
Icycle
Dissident Aggressors Mordus Angels
55
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Posted - 2015.08.04 11:58:54 -
[16] - Quote
Anthar Thebess wrote:One of the things i like in the new sov is ability to keep enemy at gate - nullified interceptors negate this. So this is the only reason.
Nullified ceptor easy. Steps 1 - Get arazu, fit it with sebos across the mids and one point. 2 - Warp to gate with gang. 3 - Point ceptor. The gang kills it. You can also bring a booster if you want but its not reqired but makes it even easier.
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Icycle
Dissident Aggressors Mordus Angels
55
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Posted - 2015.08.04 12:07:36 -
[17] - Quote
Anthar Thebess wrote:Icycle wrote:Anthar Thebess wrote:One of the things i like in the new sov is ability to keep enemy at gate - nullified interceptors negate this. So this is the only reason. Nullified ceptor easy. Steps 1 - Get arazu, fit it with sebos across the mids and one point. 2 - Warp to gate with gang. 3 - Point ceptor. The gang kills it. You can also bring a booster if you want but its not reqired but makes it even easier. Capital swarm easy , just drop 700 arty maelstorms to alpha each one of them per cycle. But i think this is not the point
ok thats good. you use your 700 arty maeltroms and alpha his maelstroms while he is busy killing inties or arazu. Hell you can even use something smaller and faster than an arazu. I wont tell you what it is but since you got a brain, i expect you to figger it out ;) |
Icycle
Dissident Aggressors Mordus Angels
57
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Posted - 2015.08.04 12:34:45 -
[18] - Quote
Anthar Thebess wrote:Icycle wrote: ok thats good. you use your 700 arty maeltroms and alpha his maelstroms while he is busy killing inties or arazu. Hell you can even use something smaller and faster than an arazu. I wont tell you what it is but since you got a brain, i expect you to figger it out ;)
My point is much simpler , when we want to resolve blob issue , don't tell others that brining more solve the issue.
We are outnumbered all the time so I dont know what you are talking about. I dont know why you had to bring the maeltrom fleet you are talking about? You are the one that was talking about 700 maeltroms not me. The realisty is whats an ceptro is goign to do vs 700 mealtroms? Nothing is the answer, besides a cyno. But then again you could cyno before with a cheap nulli tengu and with a ceptor too. I dont know why you are talking about large fleets in here. A captor cant do much vs a big fleet.
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Icycle
Dissident Aggressors Mordus Angels
57
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Posted - 2015.08.04 15:06:11 -
[19] - Quote
Frostys Virpio wrote:Icycle wrote:Anthar Thebess wrote:One of the things i like in the new sov is ability to keep enemy at gate - nullified interceptors negate this. So this is the only reason. Nullified ceptor easy. Steps 1 - Get arazu, fit it with sebos across the mids and one point. 2 - Warp to gate with gang. 3 - Point ceptor. The gang kills it. You can also bring a booster if you want but its not reqired but makes it even easier. And if you send 2 troll ceptor, I need 2 arazu + a gang to kill them? You can also reduce the window between the lock and point application available to nearly nothing thus requiring a computer sitting damn near the server to catch them so bring 4 arazu instead just to be sure. This is getting stupid real fast don't you think?
no, you kill one and then you kill the other. It easy. Well you are not suppose to be able to catch every ship you see =). Thats the design of everything in eve. There will always be one that got away ;) What a troll ceptor going to do if it cant entosis? Besides you just warp cloak to the ihub or tcu. =). If it attempts anything, its dead.
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Icycle
Dissident Aggressors Mordus Angels
57
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Posted - 2015.08.04 17:36:00 -
[20] - Quote
Alavaria Fera wrote:trollceptor, the ak47 of random spaceguerrillafighters
never let go of it
a ceptor is easy to catch all you need is isk to buy a ship the ship properly and maybe one or two guys to kill it. Its really easy compared to one of those guys with a booster alt that kills everything in their path and in order to be killed needs to be jumped by many. |
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Icycle
Dissident Aggressors Mordus Angels
60
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Posted - 2015.08.04 18:11:08 -
[21] - Quote
Eli Stan wrote:Eli Stan wrote:Eli Stan wrote: (The Yrton constellation in Cloud Ring has been interesting to watch, though. Go check out how often Sov has flipped there since, and just prior to, Aegis.)
By my count, a sixth alliance has made a claim to a system in the Yrton constellation. SpaceMonkey's Alliance Quantum Collective (Technically, IIRC, SMA gave the systems to these guys just before Aegis Sov hit.) Notoriously Incompetent. V.e.G.A. Mercenary Coalition Boys without pants Now up to TCUs from seven different alliances since Aegis implementation. OSS, the alliance of Black Omega Security, has put down a TCU. Small alliance Boys without pants (SLIP) had a run-in with BL, I see, and lost a few Mallers and Augorors.
yep, some nice content there. I think no one is really interested in it but having fun |
Icycle
Dissident Aggressors Mordus Angels
65
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Posted - 2015.08.04 19:15:49 -
[22] - Quote
Lim Yoona wrote:Icycle wrote:a ceptor is easy to catch Yeah ok. I'd like to see you catch this guy https://beta.eve-kill.net/character/387379738/ We will call this exhibit A. folks. Here we see the uncatchable interceptor in its natural habitat. It warps in less than 2 seconds, you cant catch it on a gate, its nullified and even if you point it, it burns out of range and warps away. Enough dps to kill from battleship on down, tech 3's included. Thanks Fozzie.
He obviously is doing this with implants, possibly faction fits and possibly a booster. So its safe to say he put a lot of bling to it. So get a ship with a fast look, get faction sebos, get expensive implants, get booster. Voila. You got to go to extreme with extreme setups. He is not good just cos he is in an interceptor. He is good cus he went to extremes to get like that. So you got to go extremes to catch him. You have to counter extreme with extreme unless he makes a mistake some where
Oh look, he has been caught before....hmm i wonder how its ever be possible??? https://beta.eve-kill.net/kill/47714318/ But wait I got more... https://beta.eve-kill.net/kill/47499813/ https://beta.eve-kill.net/kill/47498803/ https://beta.eve-kill.net/kill/47273370/ https://beta.eve-kill.net/kill/47260555/ https://beta.eve-kill.net/kill/47060536/ https://beta.eve-kill.net/kill/47028225/
Do you want even more? |
Icycle
Dissident Aggressors Mordus Angels
66
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Posted - 2015.08.04 19:27:05 -
[23] - Quote
Frostys Virpio wrote:Icycle wrote:Lim Yoona wrote:Icycle wrote:a ceptor is easy to catch Yeah ok. I'd like to see you catch this guy https://beta.eve-kill.net/character/387379738/ We will call this exhibit A. folks. Here we see the uncatchable interceptor in its natural habitat. It warps in less than 2 seconds, you cant catch it on a gate, its nullified and even if you point it, it burns out of range and warps away. Enough dps to kill from battleship on down, tech 3's included. Thanks Fozzie. He obviously is doing this with implants, possibly faction fits and possibly a booster. So its safe to say he put a lot of bling to it. So get a ship with a fast look, get faction sebos, get expensive implants, get booster. Voila. You got to go to extreme with extreme setups. He is not good just cos he is in an interceptor. He is good cus he went to extremes to get like that. So you got to go extremes to catch him. You have to counter extreme with extreme unless he makes a mistake some where Oh look, he has been caught before....hmm i wonder how its ever be possible??? You do realise nothing in the game can catch a <2 second warp inty unless an error was made or you smartbomb a random gate right?
ROFL. Oh look, he has been caught before....hmm i wonder how its ever be possible??? Blink https://beta.eve-kill.net/kill/47714318/ But wait I got more... https://beta.eve-kill.net/kill/47499813/ https://beta.eve-kill.net/kill/47498803/ https://beta.eve-kill.net/kill/47273370/ https://beta.eve-kill.net/kill/47260555/ https://beta.eve-kill.net/kill/47060536/ https://beta.eve-kill.net/kill/47028225/
Do you want even more? |
Icycle
Dissident Aggressors Mordus Angels
70
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Posted - 2015.08.04 21:50:46 -
[24] - Quote
lol https://beta.eve-kill.net/kill/46741313/ Ok?
besides whats so hard about bombing as well? unless you dont know how its done.... |
Icycle
Dissident Aggressors Mordus Angels
70
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Posted - 2015.08.04 22:09:17 -
[25] - Quote
Frostys Virpio wrote:Pretty sure all the "pith xxx" rats like the one on that kill only sapwn inside of anoms/sites while the ones on the gates are "Guristas xxx". It also does not have an entosis link so it's not a troll ceptor. Are you discussing experience with the new SOV system or ratter hunting again?
No thats nothing to do with a pith x. This is one of the secrets to fast lock. Look at the related kill and you will see that this guy killed the ship that actually did the fast look. I know cos I do use this from time to time myself.
Since I got to spoon feed you, this is the related kill. https://beta.eve-kill.net/related/30002911/201505200300/ Under that look at the kill. This is the fast locker ship. Now you can get even better if you put implants but the majority of the cases you dont need to ok? https://beta.eve-kill.net/kill/46741312/
Is that sufficient or are you going to come up with some other lame excuse
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Icycle
Dissident Aggressors Mordus Angels
70
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Posted - 2015.08.05 09:43:39 -
[26] - Quote
ISD Buldath wrote:Let's not Post Any more kill mails On general Discussion, Thanks. That is for Crime and punishment.
Was not aware of it . Now I know. thx |
Icycle
Dissident Aggressors Mordus Angels
70
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Posted - 2015.08.05 09:45:11 -
[27] - Quote
Falin Whalen wrote:You know that a system is bad when mining is more rewarding game play than chasing away sov trolls. At least you get something with mining.
You guys are obsessed with the word "trolling" What you regard as "trolling" to me is a genuine attack/herass to an IHUB, TCU or a Station. If you dont want to protect it around the clock in space that you dont live well thats your issue but if you do want to protect it then you cant blame it on CCP or call it trolling just cos you decide to defend a system that is really far away from your home systems and that you dont actually bother living in it. To me its all your fault. If you were living in it, this would not happen. Simple. |
Icycle
Dissident Aggressors Mordus Angels
70
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Posted - 2015.08.05 09:53:08 -
[28] - Quote
Raz Xym wrote:My experience for far has only been with cleaning up unanswered trolling events. And cleaning up after these is a bother. But perhaps they need to be bothersome, to encourage people to react to the initial flip.
So far, in my opinion, the general consensus in most fleets seems to be.... this sucks. I tend to agree the amount of organization/work just to perform the save is larger than the initial trolling action. Now I can come up with reasons why this is good and bad. But, for me, it is hard to really comment on this new system until there is an actual real invasion attempt.
Overall I think the system has merits. The initial flip might be a little to open to trolls. But as I suggested, this can be good and bad. Having been one of the people involved with cleaning up after a troll event, I can definitely.... yawn. But hey... these events would not have happened, most likely could not have happened under the old mechanism. And as people realize how bothersome the cleanup is, the less chance they will occur unanswered. Unless of course, they should not own the space in question.
Now... we just need to see it action. Enough of these trolling events. I want to see a full blown old fashioned organized invasion with defenders who can defend themselves. I know, wishful thinking.
Note: These are my opinions and my opinions alone. They in no way reflect the thoughts of anyone else.
But how are you going to see full action deployment invasion when you blue ball everyone, pay off people to go away and are not willing to deploy yourself to look for content? Thats another one of your coalition cause and effect. Dont blame eve or CCP for it. Beside we are the only game in towm in the north at the momment. CCP wants to encourate small warfare. Fozzy sov does that. If it did not, you will not be here complaining. This does not mean that the large battle wont happen, but if you keep blue balling, its your coalition fault only. |
Icycle
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Posted - 2015.08.05 11:26:16 -
[29] - Quote
Gallowmere Rorschach wrote:Icycle wrote:Raz Xym wrote:My experience for far has only been with cleaning up unanswered trolling events. And cleaning up after these is a bother. But perhaps they need to be bothersome, to encourage people to react to the initial flip.
So far, in my opinion, the general consensus in most fleets seems to be.... this sucks. I tend to agree the amount of organization/work just to perform the save is larger than the initial trolling action. Now I can come up with reasons why this is good and bad. But, for me, it is hard to really comment on this new system until there is an actual real invasion attempt.
Overall I think the system has merits. The initial flip might be a little to open to trolls. But as I suggested, this can be good and bad. Having been one of the people involved with cleaning up after a troll event, I can definitely.... yawn. But hey... these events would not have happened, most likely could not have happened under the old mechanism. And as people realize how bothersome the cleanup is, the less chance they will occur unanswered. Unless of course, they should not own the space in question.
Now... we just need to see it action. Enough of these trolling events. I want to see a full blown old fashioned organized invasion with defenders who can defend themselves. I know, wishful thinking.
Note: These are my opinions and my opinions alone. They in no way reflect the thoughts of anyone else. But how are you going to see full action deployment invasion when you blue ball everyone, pay off people to go away and are not willing to deploy yourself to look for content? Thats another one of your coalition cause and effect. Dont blame eve or CCP for it. Beside we are the only game in towm in the north at the momment. CCP wants to encourate small warfare. Fozzy sov does that. If it did not, you will not be here complaining. This does not mean that the large battle wont happen, but if you keep blue balling, its your coalition fault only. It's kind of hard to blueball when there's nothing even remotely credible as a threat for 50 jumps. I think the word you were looking for is blobbing. You guys keep getting your buzzwords mixed up.
Nope, nothing with blobbing. You can blob all you want as log as you got the numbers and sufficient neutrals. You got too many allied and not enough neutrals near by. Set to neutral allies or neighbours. Get on pvp ship, blow stuff up!
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Icycle
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Posted - 2015.08.05 11:27:31 -
[30] - Quote
These are common themes I see over and over again. I will probably update this as more come.
I dont want to spend the day running after entosis ships! Owning sov/ihubs/stations is too tredious! This is null sec. Its meant to be very dangerous. If you want to own something, you got to protect it. If you cant protect its very likelly you are either out gunned or have over extended your territories and do not have sufficient backup in the area. Move into the area and defend and its very unlikelly it will get entosied or consolidate dont over extend your territories.
New sov does not encourages big battles! New sov is borring! The sov is a small help to encourage small gang warfare instead of a big slugfest. Quit blue balling everyone you find. Set your neightbours to neut and let the slug fest begin Deploy to an enemy territory, put a pos and attack them. Dont blame CCP or new sov for your wrong doing. Dont wait for the fun come to you. If you are an entity that pays off enemies to go away, stop doing it if you want more action.
New entosing is like like mining! I want to shoot structures not entosis them! While it may look like a mining lasor I dont see it that way. I actually see it like a lasor. It has exact same mechanics. It get reinforced and needs to be defended when comes out of reinforcement and blows up at the end just like in previous sov.
"Troll ceptor" entosis! What you call a troll ceptor is a genuine to me attempt to attack and herass an enemy. They are easy to defend against. A frigate with entosis cant warp away and has to orbit at 25km. Really easy to kill. A cruiser with tech 2 entosis cant warp away. Also easy to kill and catch with a ceptor. You can also disrupt their entosis easelly with a dampener or ECM. If you find your systems are getting entosied a lot, its cos they its very likelly you have over extended your territory and have many empty or unoccupied. If it not, it would not get entosied. If its empty and you are not living in it, its fair game and should be allowed to get entosied. If you want to counter this, them move to the system. Easy fix. If you have over extended, the drop sov in some of the regions and consolidate your power in less regions. This will effectivelly prevent others from entosing. Otherwise get renters or allies to occupy the systems and maybe they can help with the system defence.
Cant catch a "Troll ceptor" nullified! Very easy to catch, get a fast ship lock ship like a keres and fill it with sebos and a point. Trust me, it works. For the really hard ones, you can compensate with implants and or a booster.
CCP did not provide the tool with new sov! True. CCP need to provide ways to see who attack, where, system status etc in game rather than offgame. I would also like for it to allow still to be visible off game as not all of us can always have a client at that momment.
Entosis should only be allowed in Battleships! Entosis ship should do 0 m/s speed! You are over thinking it. Battleships need a buff in targetting, damage and tanking. Battleships a middle layer between marauders and the current battleship. The whole concept of entosis and battleship is contradictory. Entosis ship should not do 0 metres per second cos its not a disposable cyno ship. Its a very expensive module and the ship cannot warp. Its only chance is to try to out run you.
Bombers should be nerfed! A properly fit carrier will need aproximatelly 30+ bombers to kill within 2 minutes. Thats a lot of people to kill one carrier. You can improve the tank even with a triage or have a cyno module for call for backup. Also you can use links or even a booster to tank better. Bombers are weak and easy to kill. Any frigate can kill a bomber easy. |
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Icycle
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Posted - 2015.08.05 12:19:49 -
[31] - Quote
Kaarous Aldurald wrote:Icycle wrote: What you regard as "trolling" to me is a genuine attack/herass to an IHUB, TCU or a Station.
Why? The person doing so has no desire to actually take the space or the structure. They're merely abusing the extremely low bar for the attacker that CCP has set. Sounds like trolling to me. So, I ask you this. Why should anyone without a desire to actually commit to an attack be allowed to do so in the first place? Quote:If you were living in it, this would not happen. Simple. It happens whether you were living in it or not. It literally doesn't matter, because you still have to go play whack a mole with interceptors one way or the other. Nevermind that, in doing so, you are forced to devote a great deal of your time per day chasing those broken ships. And, I should point out, that while you're doing so, you aren't living in your space either, or doing anything with your space. You're either babysitting every structure in your entire alliance, or chasing down the most broken hulls in the game.
I dont see it as an abuse. You can agree to attack sov or not. Its a choice. You can take it or not its also a chice. Why is it obligatory to take it? Its not a troll. Its only a troll if you choose to see it that way. I see it as an attack/herass. Its the front line. Front lines are meant to be attacked not carebear heaven area. Thats why they are called the front lines! It could bea large army, it could be a small army, it could be some bandits passing by. Its the font lines and its meant to be attacked.
Now you mentioned that it happens when you are living in it or not. Well if it happens in a system where you are living in, then well you did not bother with it, its your fault. You see your house on fine and do nothing, your choice! I would question is why you would let it happen when you live in the system in the first place? I know I wouldnt unless I dont live in it or over extended or dont have the numbers to protect it. You dont have to baby sit your entire alliance, but only the systems that are you can protect without over extending. If you over extended, its like any other game. You leave yourself weak to a counter attack!
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Icycle
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Posted - 2015.08.05 12:50:40 -
[32] - Quote
Kaarous Aldurald wrote:Icycle wrote: I dont see it as an abuse.
Of course YOU don't. Most people don't have the ability to look at something honestly, if said thing benefits them, or even seems to benefit them. Quote:Why is it obligatory to take it?
This right here. That's why it's trolling. Quote:Front lines are meant to be attacked not carebear heaven area.
Then go kill somebody, don't fly around in an interceptor with no freaking guns. Quote: You dont have to baby sit your entire alliance, but only the systems that are you can protect without over extending.
And I suppose your definition of "over extending" is "not having five people per system on hand to chase down interceptors instead of actually playing the game or using their space". That's not local conflict. That's babysitting. And that's not fun, engaging gameplay.
So its trolling to attack and not take sov when all I do is gorrilla warfare? Really? Its not herassment its not gorrilla warfare, its not a drive by shoot out. Its trolling? You got the definition wrong. Nothing is black and white. There is also grey! Is that how close minded you are?
MOA is very small entity yes it responsable for the greatest number of kills of CFC. So we dont kill? And you can ask anyone, we always try and kill stuff and when we get blobbed we still try and kill stuff.
Definition of extending is having sufficient numbers to cover the defence of the system. If you get constantly attacked in a system by 20 and you only got 5, well...you are over gunned. So you either get more people to live in the system or you consolidate your forces to other systems and abbandon the ones you obviously over extended and cant defend!
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Icycle
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Posted - 2015.08.05 13:03:39 -
[33] - Quote
Lucas Kell wrote:Icycle wrote:Now you mentioned that it happens when you are living in it or not. Well if it happens in a system where you are living in, then well you did not bother with it, its your fault. When it happens in space you are living in, you still have to chase down the interceptor. You still have to waste your time chasing a pilot designed for evasion who has no intention of taking the sov. Simply put, if you have no intention of taking the sov and refuse to commit enough to actually take the sov, then attacking it should mean nothing. It's much like how if I go to an online POS and start shooting it with a frigate I'm not going to be able to take it down whether the owner intervenes or not. This should be the same. If you don't want to commit a realistic amount to contest sov, you shouldn't need to be considered a threat.
I am going to repeat myself. FozzySov is meant to give a small bonus to smaller entities to be able to face a larger one. Its only a very small plus. You still got to get it to reinforce it, which is hard or destroy it after reinforced which is very hard to do if you are small and fighting the larger entity. So in my book unless you pull an ace, the smaller entity will find it very hard to do so. This is bad news for some blue balling and vast of empty and unused space. I think CCP should have done this ages ago!
Why should you get to keep space you dont use? Why should not be allowed to be contested? Why should we not destroy this blue ball? All of these are stopping and making null boring. Its time to inject some dynamics into the game, not the passive system we had in the past. Its null, and its meant to be chaotic in the front lines. The front lines should move back and forth and note remain the same.
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Icycle
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Posted - 2015.08.05 13:07:29 -
[34] - Quote
Grouchy Smurf wrote:Lets take it one step at a time:
Icycle, would you have a problem if the Entosis links were costed at 1 billion isk?
Yep. Whats your point? |
Icycle
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Posted - 2015.08.05 14:06:43 -
[35] - Quote
Grouchy Smurf wrote:Why do you find that a commitment of 1 billion ISK for a module that is used to capture space at alliance level is bothersome?
Don't worry, we are taking it one step at a time. We will reach the overall point.
Very easy. You put an shop in the middle of war zone without no one to protect it do you? |
Icycle
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Posted - 2015.08.05 14:11:56 -
[36] - Quote
Captain Awkward wrote:Icycle wrote:Falin Whalen wrote:You know that a system is bad when mining is more rewarding game play than chasing away sov trolls. At least you get something with mining. You guys are obsessed with the word "trolling" What you regard as "trolling" to me is a genuine attack/herass to an IHUB, TCU or a Station. If you dont want to protect it around the clock in space that you dont live well thats your issue but if you do want to protect it then you cant blame it on CCP or call it trolling just cos you decide to defend a system that is really far away from your home systems and that you dont actually bother living in it. To me its all your fault. If you were living in it, this would not happen. Simple. The main goal of the new sov mechanic is that you can take weakly defendet or undefendet sov as a smaller entity. I gues we can agree that this goal has been achieved. If you attack sov with the purpose of keeping (and defending) it, then thats not trolling. If you attack sov without the intention to keep it or even provoke a fight but just to anoy the sov holders, well thats prety clear trolling. So Fozzysov 1.1 should do something about the trolling without corrupting its primary goal.
I dont concider attacking something and not wanting it trolling. I concider it gorrilla warfare. Be nimble and attack your enemy. Attack and disapear to the jungle. True gorilla warfare. |
Icycle
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Posted - 2015.08.05 14:17:40 -
[37] - Quote
Grouchy Smurf wrote:So, so in layman's terms, you are saying that:
a) You don't want the entosis link to be expensive, because b) You don't think you should support the Entosis ship with additional members.
Why do you think that capturing a system at alliance level is a 1-man activity?
In terms i dont want the entosis to be expensive cos you dont need a bazzoka to attack a shop. I dont think the ihub should be too expensive either bytherway. I dont know about you but we usually support entosis ships with several other ships to get agro and kill something also. We dont really entosis without protection. We do have people either on that system or in the next system.
One man can do nothing vs people that live in that area. Unless you dont live in that area ofcource and dont happen to be there cos you dont live there. Then its fair game. |
Icycle
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Posted - 2015.08.05 14:25:45 -
[38] - Quote
FT Diomedes wrote:Captain Awkward wrote:
So Fozzysov 1.1 should do something about the trolling without corrupting its primary goal.
Exactly. If the defenders are spread too thin to show up, then they lose the space. If the defenders do not want to fight, they lose the space. If the attackers don't really want to take the space, there should not be much they can do. If the defenders do not show up at all, then the attackers can Entosis their sov just as easily in a Cruiser, Battlecruiser, or Battleship as they can in an Interceptor. If the defenders do show up, then having a Cruiser, Battlecruiser, or Battleship on field is more likely to result in a fight. Fights are a good thing. They are, after all, pretty much the whole point of this game. The sovereignty system should reward people who are willing to fight, not people who do not want to fight. This simple rule should apply just as much to the offense as the defense.
Well if the defender is spread to thin...then its not really the attackers fault. CCP said this was coming. You guys restructured but i think you did a bad job in some areas and a good in others. If the defender does not fight they lose space. If the attacker does not figth, it does not get the space. Its whats happening currently and what i support. Defend your space or lose it. Its normal. Nothing new in Eve.
If the defender fight for it and wins, he keeps it exactly as its happenig now. Yes sov should reward those willing to fight. If they win they win if they lose they lose. Exactly whats happening now. You guys failed to defend one system and lost sov. Then you guys attacked it again and we failed to defend it. We lost it. Its correct.
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Icycle
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Posted - 2015.08.05 14:34:30 -
[39] - Quote
Grouchy Smurf wrote:Icycle wrote:Grouchy Smurf wrote:So, so in layman's terms, you are saying that:
a) You don't want the entosis link to be expensive, because b) You don't think you should support the Entosis ship with additional members.
Why do you think that capturing a system at alliance level is a 1-man activity? In terms i dont want the entosis to be expensive cos you dont need a bazzoka to attack a shop. I dont think the ihub should be too expensive either bytherway. I dont know about you but we usually support entosis ships with several other ships to get agro and kill something also. We dont really entosis without protection. We do have people either on that system or in the next system. One man can do nothing vs people that live in that area. Unless you dont live in that area ofcource and dont happen to be there cos you dont live there. Then its fair game. Can you answer the question stated or will you simply talk about "bazookas" , "shops" and other things that have nothing to do with the game? The question was: Why do you think that capturing a system as alliance level is a 1-man activity. We reached to that question by following your statements that Entosis links shouldn't be 1 billion ISK each because you don't want to protect them with additional members. If you think I misunderstood one of those statements or if you changed your mind, please let me know and I will reconsider.
a) You don't want the entosis link to be expensive, because I dont think the entosis should be more expensive than it already is cos I dont think you it normal to place a TCU or a IHUB or a station in an area if dont live in it or area not willing to protect it or thats heavelly contested. Why should I have to pay cos you desided to put a base in a system and leave it empty and complain when you got to defend it? Its your fault. Dont put expensive stuff in an area you can not protect. Or dont upgrade an area you cannot protect!
b) You don't think you should support the Entosis ship with additional members. We dont really entosis without protection. We do have people either on that system or in the next system. If someone desides to do an entosis without any backup, I would concider it suicide cos they get caught so easy. But yes if they want to do it why not? Its gorilla warfare! |
Icycle
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Posted - 2015.08.05 15:08:27 -
[40] - Quote
Lucas Kell wrote:
It's Guerrilla, not gorrilla. And that type of warfare is still strategic. It's techniques for smaller, less-organised groups to attack a larger group with the aim still being strategic victory. What you're doing is ignoring the strategic victory and looking to be no more than an annoyance, relying on the mechanics to keep you safe from harm. You may enjoy it, but it's bad game design. Game conflict should be fun on both sides, regardless of who is winning.
Gevlon may suggest that's true, but I'm not certain of that. A lot of the time you are tagging along with other groups. You may get more damage in by targeting the most blingy ships, but a lot of the time you wouldn't even be in the fight if another group wasn't there covering you.
Once again, it's not that there's not sufficient numbers, it's that having to defend against trollceptors is boring, even if you are already in system.
Small bonus. What CCP have done is gone too far. And I know you like it, you guys like a lot of things that would kill the game because you're too busy crying about doughnuts and fapping over your overlord giving you pocket money to rationally look at game mechanics as they apply to the game as a whole. You're selfish. You'll happily see the game made intentionally boring for sov holders just so you can have some short-lived feeling of victory.
LOL, and you are complaining about repeating yourself? We're not talking about just space that's not being used. Trollceptors are a pain in the ass even in space being used. Chasing cheap ships designed to evade is boring and thus a bad thing for CCP to encourage. How can you not get that into your skull?
So you want to have fun and always win? Be untouchable. Hide behind 50k coalition. Whine about no big battles but set all your neighbours to blue. Have no dynamics in the game and have eveything status quo. No sand box. Its only an anoyance if you have over extended. If you are not over extended your territory, then no one can really hearass you. Its not fun cos you choose to defend a region you dont live in. You release the foot hold on that and problem solved.
I dont know what Gevlon suggests. All I know is that majority of the time we kill within our group. It is true we do have some allies but the reallity is that majority of the blues are far and we do reset them from time to time. Who else is an allie in Pure Blind? Just one and they are very small. Thats it. We dont fly as often as we would like with OOS, BL or Tri.
I dont see why its boring to defend against a ceptor thats attacking sov. I say its less boring than gate camping or station camping and you guys are masters at that. Now that to me is really watching paint dry. I dont hear you complaining about that! I dont care if you camp me or gate camp. I am nimble. I will get out as I usually do =).
I dont condier CCP gone too far. Its a change of mindset. You can concider a cloaky in local a terrible thing or you can still get in fleet and wait for it to attack you and counter jump him. Its the same thin. A change of mind set. In here the change of mind set is you over extended. Consolidate your power just exactly as CCP intended for you to do.
I dont see any proof of space attacked where you actually live. All the structures attacked and reinforced have been so far in Pure Blind. You dont live in PB. Makes perfect sence to me. I dont see Deklein reinforced? I dont see Branch reinforced? Cos you actually live in it!
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Icycle
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Posted - 2015.08.05 15:27:19 -
[41] - Quote
Grouchy Smurf wrote:Again, you are adding things that no one talked about. I never mentioned TCUs, iHUBS, people using a system or not. Do not try to move the goal posts. I could easily reply by saying "Because I also used a 1 billion ISK module to put a base in that system that I don't use" but that will just point the discussion to a different area. I am trying to help you identify the problem that the overwhelming majority of alliances have right now: Disposable ships that engage in Sov warfare without ever intended to capture it.
I simply asked why would you, personally, be opposed to a module which enables the capture of space at an alliance level, to be costed at 1 billion ISK. It is my understanding that you really don't have an solid response to this other than "I don't like it".
If the system is emply / not used, then your 1 billion investment is safe. If you have a support fleet, then your 1 billion investment is, relatively, safe.
So it makes no difference whatsoever to you / MoA.
Why do you have a problem with investing a great sum of money when you plan capturing space at alliance level? ( I keep repeating the "alliance level" line again and again because it's what the mechanic is all about. You are not supposed to pay for the entosis link by yourself, your whole alliance has to chip in)
The title of the thread is experince of Fozzie sov. Last time i checked fozzy sov is all about sov mechanics and capturing. The only thing you can capture are the stations. Everything else blows up after contested. Whats in Pure Blind? TCUs, IHUBs and stations and POSs. If you have full SRP and you get paind 200m per hour to attack something, I can understand that what we field is disposable for you. I can asure you that for MOA its not. We dont have the luxuries. It does not mean we dont bring out others in the past thought. We do scimies + other often. If you concider a scimi + other cheap or throw away, more power to you. Its not for us by any stretch of the imagination.
I oppose to a 1 b isk module cos the modules is very expensive as it is. Your mind set is till that you got to throw a billion to kill a billion. I oppose that mind set. If you are throwing a billion to kill a billion its NOT guerilla warfare. Its a contradiction. Guerilla are fast cheap and nimble. Not expensive and slow. Thats the army! |
Icycle
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Posted - 2015.08.05 16:03:51 -
[42] - Quote
Lucas Kell wrote: No, I want people who want to actually be involved in sov combat to have to put in a moderate amount of commitment, just like we've had to put in a lot of time, effort and isk to get where we are. A single guy in a frigate should be zero threat to an established coalition. I get that you hate that idea, and think that collaboration is the devil (you think everything's the devil mama) but it's unrealistic to have a whole group of people have to chase down every single disposable ship to prevent their active space being taken. It's the equivalent of an entire army having to take a homeless guy with a slingshot and no pebbles seriously.
I think its unrealistic not to live or have anyone in the system and everything is Hunky Dorry aka zero effort to protect. I give more credit to the attacker than a person that does nothing and expects the system to be protected anyway. A single guy is not a threat to an esatablished coalition! A single guy to an unprotected system should be a threat to a system as is now! But as I said we dont do single guy cos once the alarm mail goes you guys come in big numbers. I dont see any active space reinforced. Its not happening. I do however see space not active been reinforced thougth which is fare. Eitherway if its active system then its easy to protect. Cloak an arazu and wait for someone to do something to it or get another ceptor and chase him out. If you form up a 20 man gang for one guy its your fault not the one guy. its ineficient specially in protected space. Thats your fault.
Lucas Kell wrote: I didn't need to whine about no big battles until CCP decided to get rid of them. We had battles, we fought over space, even some of the smaller groups took space. Did the system need improvement? Yes. Did the bar for entry need lowering? Yes. What's happened here is they've dropped the bar on the ground.
I dont disagree you had big and small fights. Thats not in question here . I dont see the bar lowered to the ground. I am pritty sure who ever enters and claim a system will have to brign the barrels to protect after reinforcement or get destroyed in a futile attempt. I dont see the bar lowered here. If you can wistand the heat you will survive if not you wont. It does not changes this at all. It does make space more chaotic. I am for it. I this keeps going i do concider some of thease areas will get populated by entities that can withstand the heat and others will become no mans land and constant pvp action systems. I fully support this.
Lucas Kell wrote: *cough* Bull *cough*. When yuo're solo you go after ratters and miners. Whenever you go after combat ships it's uncommon to see you alone.
You watch too much propaganda and not enough facts.
Lucas Kell wrote: That's because you've not had to do it. Surprise surprise, you don't know (or care) what the opposing side of the mechanic is like.
Who said I dont care. But there is a difference between caring and givng you all the advantages. Zero effort to defend a system is not thats not protected or you live in it is not balanced by any means either!
Lucas Kell wrote: You don't see it reinforced because we live in it and chase off the attackers, that doesn't mean that nobody is coming in with trollceptors causing us to have to waste time chasing around shitfit disposable ships.
It not reinforced cos its not shows. You think we have not been looking what comes out of reinforced? We do more than you think.
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Icycle
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Posted - 2015.08.05 16:05:51 -
[43] - Quote
Antylus Tyrell wrote:Well this thread has convinced me to resub. I need to get into this trollceptor action.
Goons, you really should have shed more systems than you did. You should have pulled back to Deklein and let other people move into the areas around you. Then you could have struck out at your leisure and expanded to a sustainable size in the new system. But you did not and now MOA has the ability to humiliate you at will.
With this system the future of eve is not megacoalitions with renters who are 3/5ths of a person. It is going to be small alliances eking out their own niche in the galaxy. This is good for everyone.
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Icycle
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Posted - 2015.08.05 16:20:19 -
[44] - Quote
Grouchy Smurf wrote:Icycle wrote:
The title of the thread is experince of Fozzie sov. Last time i checked fozzy sov is all about sov mechanics and capturing. The only thing you can capture are the stations. Everything else blows up after contested. Whats in Pure Blind? TCUs, IHUBs and stations and POSs. If you have full SRP and you get paind 200m per hour to attack something, I can understand that what we field is disposable for you. I can asure you that for MOA its not. We dont have the luxuries. It does not mean we dont bring out others in the past thought. We do scimies + other often. If you concider a scimi + other cheap, more power to you. Its not for us by any stretch of the imagination.
I oppose to a 1 b isk module cos the modules is very expensive as it is. Your mind set is till that you got to throw a billion to kill a billion. I oppose that mind set. If you are throwing a billion to kill a billion its NOT guerilla warfare. Its a contradiction. Guerilla are fast cheap and nimble. Not expensive and slow. Thats the army!
And everyone likes Fozziesov if we ignore some problems like Trollceptors or raising indexes desperacy. Which are the two topics every debate rotates about within these 11 pages of feedback. Now, in regards to 1 billion ISK modules, MoA has 1100 members. If you are not willing to send 1 million per member in an attempt to capture space, especially since it's unlikely that you will lose it as we mentioned earlier, then you should reconsider where the money goes. If you can't spend 1 million per member, what makes you think that you will be able to afford TCUs and Industry HUBs when you capture said system? And stop with that guerilla bullshit. You are not engaged in "guerilla warfare" with the Imperium as you are not damaging our economic infrastructure. KarmaFleet makes more on taxes alone than what you kill in a whole month. You want more proof that you don't participate in guerilla warfare? Half of Pure Blind is open for a second attack that will flip systems / iHubs and stations to you. Why don't you do it? Dont you want the benefits of your so-called "guerilla warfare" ? Anyway, to return to the point of this discussion: You don't want 1 billion ISK Entosis links because you know that you won't be able to fly dozens of disposable ships per day just to troll someone. There is simply no other reason. ps: If you really can't afford 1 billion with 1100 members and 10% tax, I am sure that your directors milk the **** out of your members. You might want to have that checked out.
Can you listen to yourself? Every one send one million isk per person per entosis link per how many in a week? Whats next? Are you going to ask me to pay rent as well . You can sucker someone into that. Not us. I dont need to send any isk to anyone just cos you decide to leave something unprotected. Thats your fault. Not mine.
Good, you can get Karma Fleet to keep taxing them. I certainly dont pay any crazy taxes. I would tell Karma Fleet to go where you know. I participate all the time. I two entosis ships and anyone that knows me that can confirm me entosing several and enforcing a few. Just cos you dont know it does not mean it did not happen.
You are funny. You read something but you hear something else. You are like someone I know. I said I will not pay 1b to fight 1b cos simply you decided that I should pay that cos you think that it makes perfect sence to deploy stuff into a hot area, leave it undefended and expect everything will be ok when one person attack it.
Directors dont milk nothing from me. I dont pay rent, I pay very little tax. I dont even do PI even thought I have several chracaters trained for it
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Posted - 2015.08.06 10:48:19 -
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Lucas Kell wrote:Just FYI, we have adapted. That's why we continue to own space. That doesn't stop us from pointing out how insanely boring the game mechanics we've had to adapt to are though. That's how developers get feedback to improve their game. If we all just got on with it in silence they'd never know the mistakes they make until it's too late to fix. It's not that we can't deal with trollceptors, but repeatedly doing so is dull.
And oh yeah, I remember you. Didn't you ragequit or something?
You have adapter but like others, you left a lot of gaps, otherwise you would not be here complaining due to the continued herassment. I dont see why its boring ot pvp. Cos thats what you are saying. You are too bored to catch a "trollceptor". Adapt further, move out or face the consequences. No one asked you to put strucutures in a space you dont live. Thats your fault! And if youa re too bored to chase after the "trollceptor" then maybe you should change profession. |
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Posted - 2015.08.06 11:11:08 -
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Grouchy Smurf wrote: So, why don't you capture them? The idea of FozzieSov is to allow small alliances to fight and control areas of space from larger entities. Something that couldn't be done with Dominion mechanics. All those structures are open to capture, yet no small alliance has claimed them. And it makes no difference whatsoever to Imperium since the few members that live there still do their thing.
We dont capture them when you deploy the whole alliance to a system. I think in the past we have captured systems. The difference is you did not threw everything at us that time. We dont give you the good fight which translate to CFC as blobbing the hell of someone. We fight on our terms, not yours. Continue to blob us please. Isnt that time of the month yet? |
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Posted - 2015.08.06 11:12:23 -
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Akballah Kassan wrote:Lucas Kelly after reading that Space Monkeys have come to some kind of "let's fight but don't threaten sov" type agreement with your new small alliances neighbours in Cloud Ring your complaints about Fozziesov are meaningless.
hypocracy and then complain why they are not having fun |
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Posted - 2015.08.06 11:24:24 -
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Damien Power wrote:I hate the Fossisov stuff.. I left nullsec because 1) the vulnerable times. Nothing really happens until the timer that was set begins but like mentioned before you get mostly trolls just being annoying and not really creating content.
Hardly anyone is active except a couple guys who are ratting/mining just to increase the timer.
And when I say active I'm talking about people who actually undock! Not have 30 to 80 online sitting in station because they logged in and went to work just to appear online and active.
You harldy have any big opps or even small opps in this case. Yea I can fly around hoping to find someone trolling your area But that's boring!
I trained all my accounts to fly cap ships and now they don't even get used now! Mostly because you see a system being entosed I guess you can say that Lol you fly to check the system And like mentioned before they run away! It's hard to get people to want to roam in small fleets because the chances are high that all you will find is a ceptor or a tech1 destroyer and occasionally a small camp with a bubble maybe 2 to 3 guys at most. But those guys are only looking for single pilots to gank who aren't immune to bubbles.
All in all its boring .
This is total bs. I dont want to be rude but there is no other way to say it. People are ratting and mining to make isk and not to increase the timers. You dont need that much effort to keep or increase the timers. If you really want to do that you can form a 100 man fleet and do it in two days to almost maxed out from almost zero. People are doing it for isk. To maintain an index level, you actually need very little activity. There are about 10 CFC renters in pure blind and they have max 5 people at a time in a system. They have kept the index up. If those renters can do it with 5 people surelly anyone can. Unless you are doing it wrong or the system is been constantly reinforced. Which has nothing to do with index level but more the inability to protect a system.
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Posted - 2015.08.06 11:36:27 -
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Lucas Kell wrote:Swing and a miss. Once again we are not talking about space we don't live in. Fozziesov is boring in space we do live in too. I'm guessing either english isn't your native language or you have sever memory issues, since we've covered this at least 10 times now.
While english is not my first language, it does not have to do with memory issue. If I had memory issues I would not speak so many languages. Spanish, English, Russian, French and a bit of German. Whats wrong with chasing a neutral ceptor? I know we do it all the time in our home. So why you complain about chasing out a neutral in your space specially when its in space you occupy. Why is this neutral ceptor hurting you so much? Why you find boring chasing after pvp ship? Or you dont like pvp?
Lucas Kell wrote: *shrug* These things have always and will always happen. It's how we ensure there's content with groups when we don't want to mutually destroy each other or waste each other's time lasering structures back and forth. The other option of course would be we go full blue and then you lot would cry even more about the blue doughnut. You'd know that if you weren't led by someone with the social skills of a demented squirrel. It doesn't make the sov system any less terrible. If anything it's a sign that sov is a failure because we're having to go around it to create content.
I dont care about blue donut. Frantically for me its more targets. What bothers me is the people complain about not been able to shoot sothing or not been fun and then set blue donut half of null or set stupid rules what you can or cannot attack. Why complain then. Need to shut up about it. Or change it. Or deploy to an enemy base but not sit your ass at home and complain. People like these are whiners and lazy and dont want to do anything for themselves. |
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Posted - 2015.08.06 11:53:00 -
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Avanda Redblade wrote:Scalding Holland wrote:All sovereignty changes CCP have introduced since POS claimship have ruined this game. EVE has some realism under POS warfare. This nonsense with anomalies and beacons popping up for us to sit around hours to capture is killing the game. Notwithstanding the possibility of this being a troll, there must be at least a tiny element of truth in this as so many ex-nullies have migrated to wormhole life where POS establishment and destruction defines the "sovereignty" of a wormhole system in a true sandbox style. Got to love the purity.
People moved to wormhole cos its easy isk. Also a lot of isk and they do provide a lot of pvp too. So you get best of both. In null you have to abide by all the blue donuts. I think soon you may have the same with whs. There are a lot of wh entities that are setting each other to blue now. |
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Posted - 2015.08.06 12:49:11 -
[51] - Quote
Lucas Kell wrote: I love PvP, I just don't consider chasing a cheap ship designed for evasion to be PvP. It's boring, and if you do catch him there no real loss. For me, combat needs to be about commitment. Fozziesov lacks that.
lol since when ceptors are evasion of pvp? Are you mad? What does the class name says. INTERCEPTOR. Its for interception and tackling which all is pvp. It does not say Rookie ship or Transport ship. I was in a entosis ship the other day. What you call a "troll ceptor". I had an entosis link and I was tackling. If you dont concider that pvp, I dont know what is. Just cos you got some kind of mis concepted notion of what pvp is, you cant blast this non sence.
Lucas Kell wrote: Who we set blue is irrelevant to how dull the mechanics are. Even if I were completely solo, I'd not want to fire mining lasers at structures or chase disposable ships. Besides, the comment was a response to us not setting blue, but arranging people to fight with. We are creating content because fozziesov has failed to do so and you guys, our "biggest enemies" (lol), are too scared to put more than frigates on the line.
CCP does has gone through an effort to create content for you since you blued everyone. In reality you should have created the content not the other way around. I am telling you. Pure lazyness
Lucas Kell wrote: Lol? Like how you guys have complained for years about sov mechanics and how unfair it is on you? Hypocrite.
We have had some complained in the past but nothing to this waterfall of tears. The game before was about blobbing before and after reinforce. Completelly negated guerilla warfare. While Fozzy sov has not fully removed this(it should still have both capabilities) it has given back a lot of action. Nothing to do with blobbing, setting to blue, crying there are no targets and not reseting standings, puttung stupid rules in what can you fight and not deploying and complaiing to everyone. I am sure if you are a reasonable man there is something in your mind that says, I got a point here... |
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Posted - 2015.08.06 13:58:37 -
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Feyd Rautha Harkonnen wrote: Brave Newbies (the concept) proved that fast-tracking large numbers of new players out of hisec into losec/null ASAP creates content for many. It's time for CCP to double-down on that concept, with hisec ISK/content/size nerfs to create & feed more groups like Brave Newbies, Chode', etc.
It is important to look after the new players in high sec. Everyone that starts starts in high sec. EVE is a lot to take. I dont think Brave newbies created much to tell you the truth. It full of present players alts and not so much newbies as it believed to be. I personally think unless you make high sec totally and i meant totally s***, it wont move people to null. BUt i think it will also cause a lot of people so unsunscribe alts and a lot of actual new players to leave. People will always find a way around it, much like CFC does.
I do still think that Fozzy sov has given a lot more to the smaller entities that any other expansion in eve and I applaud them for it. It really creates a lot of content for us. Even super capital and titan content, the only difference is that we are been dropped in this scenario |
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Posted - 2015.08.06 14:41:57 -
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Falin Whalen wrote:Icycle wrote:Lucas Kell wrote: I love PvP, I just don't consider chasing a cheap ship designed for evasion to be PvP. It's boring, and if you do catch him there no real loss. For me, combat needs to be about commitment. Fozziesov lacks that.
lol since when ceptors are evasion of pvp? Are you mad? What does the class name says. INTERCEPTOR. Its for interception and tackling which all is pvp. It does not say Rookie ship or Transport ship. I was in a entosis ship the other day. What you call a "troll ceptor". I had an entosis link and I was tackling. If you dont concider that pvp, I dont know what is. Just cos you got some kind of mis concepted notion of what pvp is, you cant blast this non sence. Being quick enough to catch other ships and tackle them, also makes them quick enough to run away. I propose we call them FLEE-TORS as it suits what you are doing now with the hull. All you are doing is the equivalent of going up to someones door and ringing the bell, and running away when you hear them get up to answer the door. To you it's hilarious, and since you are quick you can do that to everybody in the neighborhood, to the people having to constantly get up and reset the door bell it's annoying. If you were ringing the bell for a bit if fisticuffs you would stay, but you aren't and it's annoying.
You can rename then or redifine them all you want. Just remember they are pvp ship. That is all in your head. They exists to catch all the pvpers and pve that whine in here . You keep blobbing and people will run away. Thats your fault you dont know how to bait! |
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Posted - 2015.08.06 15:12:54 -
[54] - Quote
Feyd Rautha Harkonnen wrote:Andreus Ixiris wrote: Just dropping links to one battle and then saying "rekt" doesn't actually refute any of the points I made..
Yeah...it kinda did. p.s. This is the map (and relative ISK/content factors) EvE needs. Not neccessarily wants, like with push-back on jump ranges and jump fatigue -- but what EvE needs, if it is ever to grow past its wall of 10+ years of total-player-count stagnation (and decline?). It's important to read all the proposed details, including a better ship-replacement insurance scheme (ala Elite:Dangerous), as balm to newbie risk-aversion psychosis, as we make this transition to EvE 2.0... F
They kinda did this before but not exactly. What they did was the offered even higher profits that we have now. Nullsec was really full of renters and such. .All of a sudden high sec was empty and you had all the high sec entities complaining the could not war dec or kill anything in high sec. I remember this perfectly. Then CCP nerfed everything down to half or more. People complained nad went back to high sec or unsubbed alts so it does not solves it. |
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Posted - 2015.08.08 15:56:08 -
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I think its disgracefull to complain about boredom and that fozzysov is boring when they are clearly not doing nothing them selves to spice it up. You have massive blob of blues and they wont deploy. CFC fault, not the rest of eve or CCP. It was like this before so nothing to do with fuzzy sov. Fozzy sovstill brings a lot of fun and pvp. There are those that already are choosing to escalate it from the start to titans |
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Posted - 2015.08.08 20:11:05 -
[56] - Quote
Gallowmere Rorschach wrote:Icycle wrote:I think its disgracefull to complain about boredom and that fozzysov is boring when they are clearly not doing nothing them selves to spice it up. You have massive blob of blues and they wont deploy. CFC fault, not the rest of eve or CCP. It was like this before so nothing to do with fuzzy sov. Fozzy sovstill brings a lot of fun and pvp. There are those that already are choosing to escalate it from the start to titans Hey, that was funny, and you know it.
Belive it or not I do find it funny. And makes you think about adaptation like what to do next time. We did had an aeon the other day that had to jump out cos it lost all its shields vs 30 bombers. I laughed but I cried also we were sooo close |
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Posted - 2015.08.11 14:44:18 -
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mydingaling wrote:There is no place in 0.0 for NPC protected stations. This is the end game of eve online brutal space mmo. 0.0 is player owned, player run. The sov in NPC 0.0 should be contestable, take the npc station you get benefits of the missions and rewards. NPC 0.0 distorts the endgame landscape.
Other than sov the big difference in 0.0 to the rest of eve is bubbles. Yet we have ships made immune to their effect. So why even bother having 0.0? Might as well be high/low sec. The nullified effect needs to die or have a counter. At worst make a high sp counter such as heavy dictors with t2 bubble able to interdict nullified ships.
Not only are these 2 issues generally annoying as f*ck it makes many other ships and deployables redundant.
If MOA or the likes want to do gorilla warfare that is great, use pos, deployable structures and ships like blackops that are designed for that. Allowing you to base from an invulnerable station with your uncatchable ships trolling sov is just ****** game design. The barrier of entry is far too low for the end game of eve online.
This is 0.0 and there should be no uncounterable mechanisms bypassing exactly what makes this part of the game unique. Stick your 'nullified' and npc space to highsec where that **** belongs.
Translation. After many operations over several years, we the CFC have been unable to remove MOA from Pure Blind. MOA continues to terrorise our 50000 members coalition just with 1300 member alliance. Can you please give us the option now so that we the CFC can have an I win button vs MOA just by purelly using our numbers. I the CFC dont care about the game or guerilla warfare. All I want is to be able to kick MOA from Pure Blind even if it destroys the game.
On a more serious side. I dont know if this is laughable or a worry that eve's culture has evolved into a whine/spineless players that now openly ask CCP to help them remove a very small adversary. |
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Posted - 2015.08.11 15:11:52 -
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Gallowmere Rorschach wrote:Icycle wrote:mydingaling wrote:There is no place in 0.0 for NPC protected stations. This is the end game of eve online brutal space mmo. 0.0 is player owned, player run. The sov in NPC 0.0 should be contestable, take the npc station you get benefits of the missions and rewards. NPC 0.0 distorts the endgame landscape.
Other than sov the big difference in 0.0 to the rest of eve is bubbles. Yet we have ships made immune to their effect. So why even bother having 0.0? Might as well be high/low sec. The nullified effect needs to die or have a counter. At worst make a high sp counter such as heavy dictors with t2 bubble able to interdict nullified ships.
Not only are these 2 issues generally annoying as f*ck it makes many other ships and deployables redundant.
If MOA or the likes want to do gorilla warfare that is great, use pos, deployable structures and ships like blackops that are designed for that. Allowing you to base from an invulnerable station with your uncatchable ships trolling sov is just ****** game design. The barrier of entry is far too low for the end game of eve online.
This is 0.0 and there should be no uncounterable mechanisms bypassing exactly what makes this part of the game unique. Stick your 'nullified' and npc space to highsec where that **** belongs. Translation. After many operations over several years, we the CFC have been unable to remove MOA from Pure Blind. MOA continues to terrorise our 50000 members coalition just with 1300 member alliance. Can you please give us the option now so that we the CFC can have an I win button vs MOA just by purelly using our numbers. I the CFC dont care about the game or guerilla warfare. All I want is to be able to kick MOA from Pure Blind even if it destroys the game. On a more serious side. I dont know if this is laughable or a worry that eve's culture has evolved into a whine/spineless players that now openly ask CCP to help them remove a very small adversary. . Is this what eve has become? Is this a new low? I know MOA is like a constant itch that CFC cant remove nor cure but seriously? Are you mad ? First, do you honestly believe that doing away with NPC stations in null would "kill the game"? Don't get me wrong, I am not supporting the idea. I just find your assertion amusing. If it was meant as an exaggerated joke, I get it. Just wanted to be sure you didn't actually believe it. To be honest, I've actually been of the mind that there should be more NPC stations, especially in areas like the drone lands. One thing I would like to see though, is the ability to disable the services in those stations. That at least puts some potential consequence to just turtling up in said stations. The only issue with that now, is that the entosis mechanics couldn't work for that, since the stations don't belong to a specific alliance.
I just find it amusing and woring that you want to change all this so that you can finally get rid of us. This is the sole point of it. Nothing else. I cant believe I am even see a thread where this is even concidered as a method to win vs your adversary. It baffles me, specially since I am a very old player. This is what eve has become......Or is it that the standard of recruitment has drastically fallen? |
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Posted - 2015.08.11 15:59:42 -
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Gallowmere Rorschach wrote:For me at least, it's got nothing to do with getting rid of you guys. Hell, losing two Jags on the Harpyfleet to your Cerbs the other night was actually pretty fun. Funny enough, there was no entosis garbage, nor uncatchable doctrines involved on either side of the fight. Are you seeing what the actual problem in here? It's not Goons. It's not MOA. It's this AIDS that's being passed off as a sov revamp, paired with interceptors.
Oh yeah, I am sure it does nothing to do with us guys! I mean why else would you be asking for it? I mean you seem to be asking for a change to something without any clear reason to ask for...I am looking around and really strongling to find another cause for the request of this change. The only other I can think of is Black Legion and Out Of Sight how usually base themselves out of Venal. Which are big enemies also and happen to live in null NPC stations deep inside CFC space. Sorry but I just cant belive it without a reasonable explanation for this Its not part of the thread title also and yet its here. I can see a new thread been created after this with this request thought
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Posted - 2015.08.11 16:20:33 -
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Gallowmere Rorschach wrote:Icycle wrote:Gallowmere Rorschach wrote:For me at least, it's got nothing to do with getting rid of you guys. Hell, losing two Jags on the Harpyfleet to your Cerbs the other night was actually pretty fun. Funny enough, there was no entosis garbage, nor uncatchable doctrines involved on either side of the fight. Are you seeing what the actual problem in here? It's not Goons. It's not MOA. It's this AIDS that's being passed off as a sov revamp, paired with interceptors. Oh yeah, I am sure it does nothing to do with us guys! I mean why else would you be asking for it? I mean you seem to be asking for a change to something without any clear reason to ask for...I am looking around and really strongling to find another cause for the request of this change. The only other I can think of is Black Legion and Out Of Sight how usually base themselves out of Venal. Which are big enemies also and happen to live in null NPC stations deep inside CFC space. Sorry but I just cant belive it without a reasonable explanation for this Its not part of the thread title also and yet its here. I can see a new thread been created after this with this request thought Erm, it would actually hit us when we go on deployments that rely on NPC stations at the start of the campaign. It's a change that would affect anyone who ever uses them (nearly everyone in null) and is about the only way I can think of to encourage defense of NPC null stations that are being used as staging points, instead of just docking up and spouting "lol nyanya can't get me nerds" in local.
Yeah I can see that been an issue specially since you dont live in NPC regions. While your enemies do. |
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Posted - 2015.08.11 16:30:56 -
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Gallowmere Rorschach wrote:You're the only ones who actively contest us while living permanently in NPC null. The others use it as a staging point at times (much like we do). As such it doesn't shock me that you wouldn't like the idea. I spent two weeks based out of an NPC null station in Curse recently, so yeah, it would affect me as well. I'm not sure what you believe, but we have SIGs all over Eve at any given time, and a lot of them base out of where? Yeah. NPC null stations.
Very easy to find out. Since this does not belong on this thread as its a completelly different topic, why dont you create a thread with your idea and post it there and lets see who like it and who dont... I still think this is outside the scope of this thread. Lets not polute this topic with this. |
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Posted - 2015.08.13 17:47:01 -
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Alavaria Fera wrote:When were you in SMA, did you leave to join moa's crusade?
i guess its ok whem CFC does it but not ok when MOA does it. hmmm |
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