
Eii69
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Posted - 2007.02.24 21:34:00 -
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Edited by: Eii69 on 24/02/2007 21:31:11
Originally by: Bronson Hughes Mild thread necromancy FTW!
A shield tank is considered to be passive if it is relying on shield regen instead of shield boosting to absorb damage. Passive tanks still need to run hardeners for good resists. A truely capless passive tank would rely on shield regen and resist amps with maxed compensation skills. In some ways, this is actually beneficial because resist amps use less CPU so you can sacrifice some tank (lower resists compared to hardeners) for gank (more T2 launchers, more T2 BCSs, etc).
Everybody who says you need a full tech II passive Drake to do level IVs has never tried it otherwise. Such a setup would let you do them faster, but isn't needed to do them. I've got just under 4 mil SPs that are fairly spread out in a lot of areas and this is what my Drake looks like for level IVs:
High: 7x named heavy launchers, 1x drone control link* Med: 4x named hardeners, 2x named extenders Low: 3x BCU II, 1x SPR I
Drones and ammo to match the mission. No rigs yet.
* there is one combination of hardeners that does not allow me to use the drone link ATM due to CPU limitations but with better skills this will not be an issue.
The two missions that I've gotten and cannot do are Worlds Collide and one mission with a 2mil bounty boss at the end; my tank just can't handle WC and I couldn't break the tank of that boss solo. I'm not trying WC again for a while (already lsot one ship to it), but I've gotten more damage output since the last time I tried that boss so I but I could take him now.
Tech II shield stuff is coming in the near future so my tank will only be getting better. Maybe then I'll try WC again.
I go for max resists and max damage instead of max recharge because in my experience the best way to tank damage is never to take it in the first place. I can pop most mission cruisers in 2-3 salvoes so I start with them and work my way up to eliminate incoming DPS quickly.
I get a lot of questions about my drone control link. If I'm careful about my aggro, my drones do at least as much damage as an 8th heavy launcher (except kinetic due to the ship bonus) and the link lets me use them all the way out to max missile range. Once I get Scout Drones and EW Drones higher, I'll drop that module.
Man , my setup exactly :D and i have around the same SP as you , but i'm putting my drake to T2 stuff , only not the launchers , becose i would lack of CPU , so i just bought 7x 'arbalest' :) waiting for my T2 active shield hardeners to be ready 1d13h left :P
my setup will be like this :
High: 7x 'arbalest' HML
Med: 2x T2 Shield Extender , 4x active selectable T2 active shield hardeners
low: 4x T2 BCS :)
Rigs : 3x shield purger :)
whit T2 setup in quick fit , i can get all resist near 80% , 12k shield , and quite good recharge ;) can do every L3 mission just way to easy :D and after i will get all T2 stuff , i will try to run L4 ;) DPS now whit my drake is just crazy :P this is for missions , for pvp i would use different setup :) i hope this will help some one :P if the tank is not good enought i can use 2x SPR and 2x PDS (3x SPR for ~20min , but then i need to warp out becose i will lack of CAP ) :D
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