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velocoraptor
Art of War Anarchy Empire
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Posted - 2006.12.06 12:06:00 -
[31]
Didn't have a chance to actually fight in it, but palyed around with some setups. I fitted 8 ion II's, pvp mids + a tracking computer, 2 LAR's and some tank + mag stabs in lows. Had nice resists, 2.200 hp /cycle repaired and cpu usage was 750/750 .
Then I realised a 5 ion's 3 heavy nosses (or even 4 ion's 4 nosses) would be a more realistic setup. Sad, but true I think. The nosses + injector + 2 LAR's + ship bonus would prolly let you tank everything (1v1) long enough to dry them out and then slowly kill them. Sad but true...
Kali IS the goddess of destruction after all |

Crellion
Art of War Anarchy Empire
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Posted - 2006.12.06 14:32:00 -
[32]
Come on guys its a better 1v1 ship than the Mega ... only problem is its only marginally so while the price difference is disproportionate. You can also use the armor hp penalty rigs on it with no real problem as it will be the (perhaps only) BS that doesnt rely on passive tanking heavily after patch...
All things equal I d bet on it to beat a Mega rather easily but in terms of price ... yes its endgame extravagant... that how eve works. Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Breed Love
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.06 15:02:00 -
[33]
Originally by: Razin I know, I flew one extensively on Sisi. This doesn't answer my question or B. Love’s original assertion.
Never seen you on sisi. But even if you were there, judging from your bio, I suspect you just logoffskied once your shields were down, which certainly doesnt make hype any good, even with rigs.
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Rodney Caston
Messerschmitt Shipyards The SUdden Death Squad
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Posted - 2006.12.06 16:11:00 -
[34]
Edited by: Rodney Caston on 06/12/2006 16:11:47 the armor repair rigs placed upon a hyperion will make it a slow beastie; but also one tough egg to break.
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Razin
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Posted - 2006.12.06 17:51:00 -
[35]
Originally by: Breed Love
Originally by: Razin I know, I flew one extensively on Sisi. This doesn't answer my question or B. LoveÆs original assertion.
Never seen you on sisi. But even if you were there, judging from your bio, I suspect you just logoffskied once your shields were down, which certainly doesnt make hype any good, even with rigs.
Your kind will always switch to personal attacks rather then admitting failure. How trite. ... |

GRIEV3R
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Posted - 2006.12.06 18:55:00 -
[36]
Originally by: Telkanes Serkant Edited by: Telkanes Serkant on 06/12/2006 11:21:00 Mega is a GREAT Blaster Boat, But I reckon that the Hyperion is the Rail boat of the fleet. So:
Dominix: Drone Boat and NOS Megathron: Blaster boat Hyperion: Railgun boat
Seems to flesh out the fleet nicely, that and the Hypes Tanking bonus means it can take that bit more damage while the Megathron gets into range? :)
-Telk
I think the Mega's tracking bonus makes it more suited to rails, since 425s can't hit **** without alot of tracking help. At the same time, the hardest part of flying a blasterboat is surviving all the damage you take while closing to blaster range with your target; which seems to me to be exactly what the Hype has a bonus for, and was intended for. Since both ships get a dmg bouns, it seems to me that the main differnces are Mega has tracking bonus and 7 turrets, Hype has Rep bonus and 8 turrets.
disclaimer: I have no idea how rigs might affect all this - haven't really checked it out yet. Plus at this point I can't afford either a Mega or a Hype atm, so I have no firsthand exp - only ideas.
Okay now flame away.
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velocoraptor
Art of War Anarchy Empire
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Posted - 2006.12.06 19:05:00 -
[37]
Originally by: Crellion Come on guys its a better 1v1 ship than the Mega ... only problem is its only marginally so while the price difference is disproportionate. You can also use the armor hp penalty rigs on it with no real problem as it will be the (perhaps only) BS that doesnt rely on passive tanking heavily after patch...
All things equal I d bet on it to beat a Mega rather easily but in terms of price ... yes its endgame extravagant... that how eve works.
I didn't say it's not better than mega crell. Actually with the bonus and a tracking computer in the extra mid I suppose it IS better as blaster boat (only marginally yeah).
However what I said is that it seems to me a more viable setup (solo-ish at least) is one with many nosses and 2 reppers, which means u can tank opponent(s) while waiting for them to run dry, then slowly kill them. Same could be said for mega I suppose, though I think hype's bonii better suit this purposed.
In any case it's sad, but nos is i-win me thinks.
P.S. Actually tried some 1v1's on sissy today. I was standard pvp fitted (e.g. had scram on all setups) other guy was not. End result using many ships/fittings was defence is way much better than offence atm. Lots of nos, dual reps and patience win the game. Myrmidon, ishtar, ishkur are perfect for this now (even more than before). Same for hype, though no drone bonus means it does less dmg with nosses setups....
Kali IS the goddess of destruction after all |

Byzan Zwyth
Caldari
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Posted - 2006.12.06 19:44:00 -
[38]
how does this ship perform on lvl4 missions? Seems most people use a raven for 4's but I dont want to touch that thing. When I forst saw this hsip I thought it looked good for lvl4 missions because of the tanking bonus as well as a damage bonus.
I was thinking
High: 6-7 350mm rails 1-2 NOS 0-1 track beam Mid: couple tracking comps, cap rechargers, painter? Low: 2x Large Rep II, 2-3 hardeners, 1-2 mag stabs
I'm looking forward to getting in one of these, I think it will make a good miner as well pretty good CPU and 8 miner II's. ---------------------- I fly Amarr and Gallente ships Amarr because they peow peow - and look cool... Gallente because they are effective |

OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.06 20:33:00 -
[39]
Ive not flown either yet (I love the domi too much) so I freely admit I'm talking out of my posterior. It does however make sense to me with their bonuses that the Mega would be the long distance (fleet) setup and the Hype the blaster boat now. Hype has one more mid slot for close-range pvp and lets not forget its description:
"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies."
My non-personal experience take? Gank, all the way. The repper bonus replaces your need to devote as many low slots to tanking, so magstab it up. Take them down hard and fast.
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Jonay
3B Legio IX
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Posted - 2006.12.06 23:01:00 -
[40]
Hyperion: High: 8x anode mega ion particle cannon Mid: quad lif fueled booster, faint prohibitor, fleeting webifier, ecm burst, heavy electrochemical cap booster Low: Large armor repair T2, kinetic hardener T2, exp hardener T2, thermal hardener T2, EAN T2, magnetic field stabilizer T2. Works really fine.
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Vyktor Abyss
The Abyss Corporation
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Posted - 2006.12.07 01:44:00 -
[41]
I have a Hyperion, but I've never fought a PVP fight using a battleship yet coz I prefer smaller more agile ships...So what I say is probably daft.
BUT I am VERY tempted to use the Hyperion coz it is so light and speedy (for a BS)!
I'd like to set it up with: 8 Neutrons/Ion's (whatever fits with powergrid) SS MWD, Web, 20km disruptor, 2 x L Cap Booster (800's) 2 LAR II, 2 MAR II, 2 x Inertia Stabs
It would eat cap yes, but could use that nice rep bonus, get into range REAL FAST, and deal knockout punch damage - maybe use ECM/SD drones too?
I bet this is where people tell me dont ever PVP in a BS if I want to keep it right? :)
- Ideas are my business...maybe thats why I'm always broke! Science Ships |

Breed Love
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.07 01:59:00 -
[42]
Originally by: Razin Sounds like you're talking out your ass.
Originally by: Razin Your kind will always switch to personal attacks rather then admitting failure. How trite.
Personal attacks anyone? Your attitude showed right from the start that it is pointless to try and explain anything to you.
Anyway, as said, hyperion is pretty average without rigs, but when they are available on tq, it will pwn. So, stay tuned .
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.12.07 03:38:00 -
[43]
Originally by: Rodney Caston Edited by: Rodney Caston on 06/12/2006 16:11:47 the armor repair rigs placed upon a hyperion will make it a slow beastie; but also one tough egg to break.
that's why I intend on training thos skills.
the hyperion might not be the "nbarblastahboat" that surpasses the B-thron, BUUUUT, I might say that nothing is more stylish than charging on your enemies with that sexy beast that is the hyperion.
stylish, and deadly. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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Loka
Gallente adeptus gattacus Lotka Volterra
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Posted - 2006.12.07 09:51:00 -
[44]
Originally by: Lucus Ranger
Heh that is a most effective and clever fit sadly.. Even the 4 nos variant works nicely..
However I still like my Neutron fit 
It saddens me that with 13mil gunnery sp, bs lvl 5, blaster spec lvl 5, the 3 NOS still outperform any weapons on this boat :( I want more guns, hate beeing forced to fit NOS. _________________________ Noob In Action - [NIA]
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Xerxes Ceasar
InfoMorph Services Ltd
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Posted - 2006.12.07 11:48:00 -
[45]
Originally by: Byzan Zwyth how does this ship perform on lvl4 missions? Seems most people use a raven for 4's but I dont want to touch that thing. When I forst saw this hsip I thought it looked good for lvl4 missions because of the tanking bonus as well as a damage bonus.
I was thinking
High: 6-7 350mm rails 1-2 NOS 0-1 track beam Mid: couple tracking comps, cap rechargers, painter? Low: 2x Large Rep II, 2-3 hardeners, 1-2 mag stabs
I tested the tank abilities on a couple of lvl 4 missions and it works fine. I fitted 7 T2 neutrons, T2 AB, 4 T2 cap rechargers, T2 LAR and armor harderners on the rest. Rats even had problems getting down to armor :) Xerxes
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.07 12:27:00 -
[46]
Edited by: Joshua Foiritain on 07/12/2006 12:28:36 Flying the hyperion with bs level 5 is like fitting 2x core-xtype reps to your mega. <3
Only downside is the drone bay tbh.
Originally by: Breed Love
Originally by: Razin Sounds like you're talking out your ass.
Originally by: Razin Your kind will always switch to personal attacks rather then admitting failure. How trite.
Personal attacks anyone? Your attitude showed right from the start that it is pointless to try and explain anything to you.
Hes right and you're wrong, also "talking out of your ass" isnt an insult, its either the truth or its not. -----
[Coreli Corporation Mainframe] |

Grekken
Caldari 7th Space Cavalry Xelas Alliance
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Posted - 2006.12.11 00:27:00 -
[47]
This is my thoughts. IT has an armor boost so use it to close in. If you talk about fitting 8 rails and 2 larg reps you know jsut as well as any Gallente pilot that running all them mods will suck your cap dry. What i use and works great. Put on is blasters and 2 nos. The nos realy helps give you power to run all the mods plus takes his power (Most likely a ravens) to use for his shield tank. I would go with the standard 6R/2N/2ArmorReps. As far as the otehr slots mix em up however suits you.
------------------------------------------------ Max sig image dimensions are 400w x 120h. --Jorauk |

Superskinny1
Gallente UberWtfBBQ and Battle Technologies Ltd
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Posted - 2006.12.11 01:25:00 -
[48]
I got a Hyperion as soon as i found a reasonably priced one, (225m) and set it up as follows:
High 7 Neutron blasters T2 obv 1 heavy nos
Med 100mn afterburn t2 Stasis web Warp disrupter/ Target painter depending on pvp/pve 2 Cap rechargers
Low Large armor rep T2 3 Hardeners (exp,kin,ther) Pdu Cap relay
11 kills with this setup so far and still counting =-)
Lost it earlyer today but went down in a blazing battle alon against megat, arbitrator, Cyclone. Took out the mega before it sunk.
Skinny UberwtfBBQ's All
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NeoGeist
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Posted - 2006.12.11 07:07:00 -
[49]
Hrm, haven't done much testing on sisi for the hyperion, but i'd like to know what kind of rig setups you got.
I was thinking of 1x exp rig, 1x Bonus to increased armor rep and 1 bonus to speed increase. But, i honestly dont know what kind of rig setup that will make the hyperion "pwnage".
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.12.11 07:52:00 -
[50]
The moment you fit anything else than 8 turrets on the Hyperion is the moment you might as well fly a megathron or other BSs.
NOS setups are unacceptable, like my friend Loka said above, alot of us have maxed out gunnery skills just to see them getting wasted with the mandatory NOS...
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Grekken
Caldari 7th Space Cavalry Xelas Alliance
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Posted - 2006.12.13 12:12:00 -
[51]
with 8 guns how do you plan to run all of them and the 2 larg reps without draining your cap them ? ------------------------------------------------
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Wolverine PL
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.12.13 23:37:00 -
[52]
Originally by: Superskinny1 I got a Hyperion as soon as i found a reasonably priced one, (225m) and set it up as follows:
High 7 Neutron blasters T2 obv 1 heavy nos
Med 100mn afterburn t2 Stasis web Warp disrupter/ Target painter depending on pvp/pve 2 Cap rechargers
Low Large armor rep T2 3 Hardeners (exp,kin,ther) Pdu Cap relay
11 kills with this setup so far and still counting =-)
Lost it earlyer today but went down in a blazing battle alon against megat, arbitrator, Cyclone. Took out the mega before it sunk.
Skinny UberwtfBBQ's All
Please tell me where do you get those easy kills? With this setup its miracle you kill anyone. Blasters and ab??? :/
Originally by: Grekken with 8 guns how do you plan to run all of them and the 2 larg reps without draining your cap them ?
Eeeee you do have heavy cap injector??? and why not fit another medium size injector in your 5th slot? injectors are much smaller now-> you have much more of them.
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Trind2222
Amarr Dark-Rising Fallen Souls
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Posted - 2006.12.19 22:01:00 -
[53]
Edited by: Trind2222 on 19/12/2006 22:09:56 wrong topic
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Grekken
Caldari 7th Space Cavalry Xelas Alliance
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Posted - 2006.12.20 11:17:00 -
[54]
Originally by: Grekken with 8 guns how do you plan to run all of them and the 2 larg reps without draining your cap them ?
Eeeee you do have heavy cap injector??? and why not fit another medium size injector in your 5th slot? injectors are much smaller now-> you have much more of them.
Great idea i never thought of that. Ill have to give that a shot. Thx for the idea. ------------------------------------------------
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Kinsy
Celestial Apocalypse Insurgency
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Posted - 2006.12.20 12:29:00 -
[55]
Based on its bonii, it makes sense to dual large rep it and have 8 guns. But this is pretty hard to pull off with Ions, so Electrons may be the way to go. But the tracking sucks, a TC is pretty much mandatory esp with Void (i had trouble orbiting a dread and hitting), so that stops you using that 5th slot for fun (TD/damp).
Atm i got:-
7 Ion T2 Med NOS (PG issues)
Quad Lif Heavy Electro Fleeting web (you need best web you can get) Faint Warp Phason Muon damp (will prob switch for a TC)
2 Large T2 2 EAN II 1 DCU 1 Mag Stab
I know i need to get a gun on that 8th high but im out of PG with AWU 4.
For gang im tempted to drop the scram and use 2 damps...damps should work nicely with this kinda ship.
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Gariuys
Evil Strangers Inc.
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Posted - 2006.12.20 12:37:00 -
[56]
Originally by: Rodney Caston Edited by: Rodney Caston on 06/12/2006 16:11:47 the armor repair rigs placed upon a hyperion will make it a slow beastie; but also one tough egg to break.
Yes, but what does that have to do with being a nice blasterboat??? Blasterboats shouldn't be tough eggs to break... they should be the tough egg breakers, and the hyperion isn't it.
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Gariuys
Evil Strangers Inc.
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Posted - 2006.12.20 12:38:00 -
[57]
Originally by: Kinsy Based on its bonii, it makes sense to dual large rep it and have 8 guns. But this is pretty hard to pull off with Ions, so Electrons may be the way to go. But the tracking sucks, a TC is pretty much mandatory esp with Void (i had trouble orbiting a dread and hitting), so that stops you using that 5th slot for fun (TD/damp).
Atm i got:-
7 Ion T2 Med NOS (PG issues)
Quad Lif Heavy Electro Fleeting web (you need best web you can get) Faint Warp Phason Muon damp (will prob switch for a TC)
2 Large T2 2 EAN II 1 DCU 1 Mag Stab
I know i need to get a gun on that 8th high but im out of PG with AWU 4.
For gang im tempted to drop the scram and use 2 damps...damps should work nicely with this kinda ship.
Painter with good skills works better then the TC.
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Shozo
Gallente Ore Whoreders
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Posted - 2006.12.20 14:08:00 -
[58]
After reading another thread on here about dual injectors and dual plates. I decided to try something with balls. Keep in mind I don't have the greatest skills being a rather young character. So, if you can fit Tech2 for anything...of course fit it. I think this would hurt...a lot...except if you get tackled it's more or less over for you unless you can jam with ECM.
Hi: 5x Large Ion Blasters w/Antimatter 3x Large Smartbombs
Mid: 1x MWD 2x Large Cap Booster w/800's 2x ECM or 2x Cap Recharger or 1x Warp Disruptor/Inhibitor and 1x ECM
Low: 2x 1600mm Rolled Tungsten Plates 2x Magnetic Stabilizer IIs 1x EANM 1x Explosive Energized Plating
Just an idea.
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Atius Tirawa
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Posted - 2006.12.20 14:24:00 -
[59]
Bottle up and armor tank it, the mids go to keeping your target there, and your highs go with 4 NoS, 4 blasters. Thats really the only way I see this ship working as it stands now. The Abadon and the Maelstorm have a glimmer of hope as a gun platform, the Hype simply needs to get an equal number of NoS on the opponent as he/she would get on you. She is a pretty boat though, one of the best designed ships out there imo - looks mean!
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Yishana
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Posted - 2006.12.25 15:56:00 -
[60]
Edited by: Yishana on 25/12/2006 15:56:16 IMHO...
Anyone who solo's in a Tier 3 BS is crazy rich, crazy, or doesn't mind giving folks really nice killmails. Even Farjung, notorious Mega captain with crazy mods and crazy skills (respect out) loses a LOT of mega's because he's doing it solo. If you can afford it, and it's fun for you, then go for it; for those that look at kill ratio vs kills, you don't solo in a BS.
I'm a diehard blasterboat captain. Big time. I ain't talking out of my rear-end here.
I chuckle when I hear people including webs and scrammers in the midslots of battleships. A quarter-billion in build-cost and insurance (give or take) and we're putting inty/assault frig fittings on a Tier 3 battleship. Pair this beast up and really wreak some havoc.
Put an Arazu and/or a Rapier with this beast, get rid of that cap-gimping MWD and pretend for a minute that this thing was meant to dish it out, not soak it up.
Painter in the mids. Ever had someone blow your sig up like a planet and unload with 8 Neuts and VOID? It hurts. It hurts bad.
It doesn't all have to be about out-repping your foe. 2x tracking disruptors in the mids can give turret-wielding BS and Hacs a headache. Sensor damps for the missle boats...try killing a dealing-hype with FOF. Not going to happen.
Where does one get all the mids? Take the MWD out and you've got 5 to play with, and for 3M isk you can pair up with a Celestis.
The longer folks think that BS' are for going solo with another BS and standing toe to toe, the happier I'll be.
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