| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Pattern Clarc
The Priory
|
Posted - 2006.12.06 08:59:00 -
[1]
We have faction items and rarities.
We have implants, both hardwiring and pirate.
And then theres tech 2 feiasco.
Do we really need rigs to be another pimpmymissionship kind of item?
From the point of view of a player, say, a couple of months in the game, it's going to take him a hell of a long time to compete, he may be curious, want to go into pirating or just general solo pvp, but because difference in performance and price of rigged ship setups and none rigged setups is so great, he'll be detered.
hell, i wouldn't be supprise if that player quit eve via mission burn out and general boredom. Great, another thing in EvE to seperate the new from the vets.
From the point of view of a player, say a merc or a experianced vet, will you fit a rig? no, not for those prices, and if you did, you'd be far less inclined to use that ship for anything other than ganks and fleets. Great, another reason not to PvP
From the point of view of a player, say someone who doesn't play very often, but enjoys all aspects of the game, savaging and affording te components and rigs is just a massive time sink. Your effectivily reducing the quality of the gaming experiance by adding another inflated collectors item in there in which the only hope of assertaining would be through buying ISK online - this already happens because of the above. Great, another reason to buy isk
Multiply the above with the fact that supply at the current or predicted rates will NEVER go anywhere near satisfying demand, rigs, an idea in which there was so much promise has been sidelined to the curiousity and "nothing" features of the game.
And if you think things are just naturally going to improve with rigs, to any significant level. please, get a clue, and spend a few days... DAYS trying to make one, either on your own or with a corp mate -
CCP, are rigs going to be another rig mans toy?
If not, when are you going to atempt to fix it? Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

DarkFenix
Caldari Pilots From Honour
|
Posted - 2006.12.06 09:09:00 -
[2]
Yes they are another rich man's toy, yes they will give an advantage to veteran players. So what? We've been playing the game for ages, we've been paying for the game for ages, we deserve some advantage.
Is this advantage unfair? No. Rigs, faction, all this stuff, they don't make your ship invincible, they make it an expensive target. In a one on one fight sure a guy with expensive gear will beat a newbie. That's why they call this an MMO. Gang up on bigger meaner players. A well led small gang of 1 week old newbies can easily take down a battleship flying beta player. Rigs or not.
|

Strength Cow
|
Posted - 2006.12.06 09:10:00 -
[3]
Originally by: Pattern Clarc Great, another thing in EvE to seperate the new from the vets.
In EVE even new people can make amazing amounts of isk if they are SMART and/or hard working! So this is not "another thing to seperate noob from vet" but another thing to seperate "smart/organized/hard working" from "dumb/confused/lazy." Sounds fine to me.
BTW, rig prices will drop DRAMATICALLY in the future, even without CCP changing the drop rate of rig components.
So stop.
|

Testy Mctest
|
Posted - 2006.12.06 09:16:00 -
[4]
As far as I'm concerned, the idea behind rigs was to make ships *more* customizable and less cookie cutter. Not to just alter *some* ships *some* times when you can afford it.
Everyone who knows me knows that I fit faction items to almost every ship I fly. I'll do the same with rigs. However, I'd much rather that they were very readily available and made people make more decisions about how they fit their ships; vets/people with money gaining an advantage is crap. I don't want another advantage, I want to beat people because I'm better than them.
/signed
Scrapheap Challenge Forums |
|

Oveur

|
Posted - 2006.12.06 09:21:00 -
[5]
There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Senior Producer EVE Online
|
|

Asuo
Elite United Corp Antigo Dominion
|
Posted - 2006.12.06 09:24:00 -
[6]
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur. ----------------------------------------------- EECC recuitment thread. |
|

Oveur

|
Posted - 2006.12.06 09:26:00 -
[7]
Originally by: Asuo
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur.
Sure, np, it's only like ... the 6th time I say this here 
Senior Producer EVE Online
|
|

Lunadi
Minmatar Solar Trade
|
Posted - 2006.12.06 09:26:00 -
[8]
Sell your salvaged stuff asap, that's the last week to make $$ on it ;-). Prices will probably stabilize at 10-2k per piece later.
-------- hate my spelling? go play SCRABBLE! |

slothe
Caldari Forsaken Empire
|
Posted - 2006.12.06 09:27:00 -
[9]
as i keep saying to all kali whiners...lets see how it levels out before we start moaning about anything.
christ its only been a week, LOTS of new stuff in KALI, lots of people trying out things, demand for new stuff is huge, and what do we get with huge demand and limited supply (think t2 bpos) oh yes high prices, what a surprise 
maybe it is borked, but we couldnt tell yet.
Before complaining about any ship try flying Minmatar |

Tension
|
Posted - 2006.12.06 09:30:00 -
[10]
I heard ASCN had announced deployment of Eve's first rig, but now BOB say they had 2 rigs all along and all ASCN do is keep theirs at a POS.
Any truth in this? 
|

Testy Mctest
|
Posted - 2006.12.06 09:33:00 -
[11]
Originally by: slothe as i keep saying to all kali whiners...lets see how it levels out before we start moaning about anything.
If nothing gets mentioned, it never gets fixed.
Originally by: Oveur
Sure, np, it's only like ... the 6th time I say this here 
My forum whoring powers appear to be weakening :(
Scrapheap Challenge Forums |

Asuo
Elite United Corp Antigo Dominion
|
Posted - 2006.12.06 10:09:00 -
[12]
Originally by: Oveur
Originally by: Asuo
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur.
Sure, np, it's only like ... the 6th time I say this here 
With the amount of posts flying all ovwer the place its hard to keep up mister Oveur sir.  ----------------------------------------------- EECC recuitment thread. |
|

Oveur

|
Posted - 2006.12.06 10:18:00 -
[13]
Originally by: Asuo
Originally by: Oveur
Originally by: Asuo
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur.
Sure, np, it's only like ... the 6th time I say this here 
With the amount of posts flying all ovwer the place its hard to keep up mister Oveur sir. 
This thread is your friend 
(when it's updated of course ...)
Senior Producer EVE Online
|
|

KIAEddZ
Caldari KIA Corp
|
Posted - 2006.12.06 10:24:00 -
[14]
Edited by: KIAEddZ on 06/12/2006 10:26:56
Originally by: Strength Cow
BTW, rig prices will drop DRAMATICALLY in the future, even without CCP changing the drop rate of rig components.
So stop.
No they won't, you are like many other people, speaking from ignorance. Go and actually try and make a rig, look at the effort involved, it is a huge lump of man hours, the prices may falle 10 even 25%, but that doesnt and isnt going to effect where rigs lie in the scheme of things. As it stands, they are for the rish, and as it stands, only the rich will buy them.
Stop talking utter ignorant sht. Thx.
What is needed is a dramatic change to the engine that surronds the Rifg making process, we shall see what the promises made by the Devs bring.
KIA EVE Home
|

Xsag
Caldari School of Applied Knowledge
|
Posted - 2006.12.06 10:26:00 -
[15]
i dont agree as a new player (approx 2months play), i think the rigs are great - the bpo's for rigs are cheap as chips - sure u need alot of salvage parts to make these items but the key thing here is cost of production - and although it may be time consuming to acquire the parts needed it is cheap to do so and there is no elitism surrounding the bpo's as they are available to everyone - i was looking on the market and they are costing aronud 100k which as we all know is sweet fa
~n00b of all trades~ ~~Airkio~~ / ~~Muvolailen~~ ~if im posting on here its cos im in work~ |

Lunadi
Minmatar Solar Trade
|
Posted - 2006.12.06 10:55:00 -
[16]
Originally by: KIAEddZ
No they won't, you are like many other people, speaking from ignorance. Go and actually try and make a rig, look at the effort involved, it is a huge lump of man hours, the prices may falle 10 even 25%, but that doesnt and isnt going to effect where rigs lie in the scheme of things. As it stands, they are for the rish, and as it stands, only the rich will buy them.
Stop talking utter ignorant sht. Thx.
What effort? The only thing that will make rig prices is component supply (and that is one thing that can be sooo easily controlled by CPP). First time I played with salvagin yesterday I got a 50% drop ration from frigs/cruisers. AFAIK there are plenty of players who likes to loot/salvage and imho they will make the supply really huge. I'm also betting rig prices will be quite low.
-------- hate my spelling? go play SCRABBLE! |

Argenton Sayvers
|
Posted - 2006.12.06 11:00:00 -
[17]
Originally by: DarkFenix A well led small gang of 1 week old newbies can easily take down a battleship flying beta player. Rigs or not.
You havent seen the good ship setups then. When rigs finally hit TQ, many of them will be able to tank entire fleets. If NOS ever get nerfed, they will be totally indestructible.
|

Kesslan Osefice
Panther's Paw Industries Ltd
|
Posted - 2006.12.06 11:02:00 -
[18]
I'm sure prices will continue to drop significantly, keep in mind when thef irst few comoennts alone started hitting the market they were selling for 1M + a pop. Their now down to around 375k a pop and falling steadily.
Drop rates just need abit more tweeking is all along with more people hoping onto the salvage bandwagon. Which will happen. ___ This space for rent! ___ Yay we finally have a forum: http://pantherspaw.freehostia.com/ |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2006.12.06 11:03:00 -
[19]
Originally by: Oveur
Originally by: Asuo
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur.
Sure, np, it's only like ... the 6th time I say this here 
   
Don't worry, they'll be asking again in a few minutes   
-[23] Member-
Awesome new space games site, from the editor of E-ON! |

Di Jiensai
Gallente Myster0ns
|
Posted - 2006.12.06 11:06:00 -
[20]
Originally by: Pattern Clarc
From the point of view of a player, say, a couple of months in the game, it's going to take him a hell of a long time to compete, he may be curious, want to go into pirating or just general solo pvp, but because difference in performance and price of rigged ship setups and none rigged setups is so great, he'll be detered.
For a Player 3 months into the game, the best thig to do would be train Salvaging NOW and get insanely rich. You should be easyly able to get 20M in less than an hour.
--- The Story of the Big-Bad-Nos-Domi and the Brutix Selfproclaimed last instance on Rightousness Issues |

Hoshi
DAB RAZOR Alliance
|
Posted - 2006.12.06 11:09:00 -
[21]
Originally by: Oveur
Originally by: Asuo
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
Whaa whoooo. Thx's Oveur.
Sure, np, it's only like ... the 6th time I say this here 
Now you know what I feel when I answered all those question about probing for cloaked ships...  ---------------------------------------- A Guide to Scan Probing in Revelations |

Amaron Ghant
Caldari Jericho Fraction The Star Fraction
|
Posted - 2006.12.06 11:10:00 -
[22]
Edited by: Amaron Ghant on 06/12/2006 11:10:01
Originally by: DarkFenix Yes they are another rich man's toy, yes they will give an advantage to veteran players. So what? We've been playing the game for ages, we've been paying for the game for ages, we deserve some advantage.
As a veteran of nearly three years, I have to say that I totally disagree with you when it comes to rigs.
We already have advantages...lots of them. Rigs donŠt need to be added to that list.
|

Banana Torres
The Green Banana Corporation
|
Posted - 2006.12.06 11:18:00 -
[23]
This thread is totally bollox. As a corp building exercise we decided to make a rig. Two hours of ratting later we had the bits needed. And Krond build a rig.
So if a small 4 person corp can build a rig with no real problems, I dunno what you mega corps a moaning about.
Tell me a fair price for a rig and I'll put it on the market.
|

Ridley Tree
Crimson Knights Trade Federation
|
Posted - 2006.12.06 11:23:00 -
[24]
Originally by: DarkFenix Yes they are another rich man's toy, yes they will give an advantage to veteran players. So what? We've been playing the game for ages, we've been paying for the game for ages, we deserve some advantage.
Is this advantage unfair? No. Rigs, faction, all this stuff, they don't make your ship invincible, they make it an expensive target. In a one on one fight sure a guy with expensive gear will beat a newbie. That's why they call this an MMO. Gang up on bigger meaner players. A well led small gang of 1 week old newbies can easily take down a battleship flying beta player. Rigs or not.
There are two thing that are really kinda missing from that equation. First; Most noobs do not have a bunch of friends in game already so that they can co-ordinate that kind of attack on a veteran. Second; Most Veterans do have a large amount of friends/corp mates/alliance mates that are just itching for a fight and when a call goes out on vent "hey some noobs are ganking my Caldari Navy Raven complete with rigs" 10 HACs will show up to kill said newbs before they can get halfway done breaking the tank.
There really should not be a large amount of generic content in this game dedicated to those players who can afford to have big expensive targets. Have rigs, have really damn expensive TIII Uberomgpwnz Rigs that cost a lot of cash. But there should be a gradient from the ones a noob will fit on his T1 frigate to the ones Veterans will fit on their HACs and Faction Battle Ships. Sort of like how there is that gradient from T1 frigate to HACs, Faction and Titans... -----------------------------------------------------------------------------
|

Kazaam
Section XIII Tau Ceti Federation
|
Posted - 2006.12.06 11:29:00 -
[25]
Originally by: KIAEddZ
No they won't, you are like many other people, speaking from ignorance. Go and actually try and make a rig, look at the effort involved, it is a huge lump of man hours, the prices may falle 10 even 25%, but that doesnt and isnt going to effect where rigs lie in the scheme of things. As it stands, they are for the rish, and as it stands, only the rich will buy them. Stop talking utter ignorant sht. Thx.
What is needed is a dramatic change to the engine that surronds the Rifg making process, we shall see what the promises made by the Devs bring.
No one forces you to actually salvage rig needed items. No one forces you to rush the stores to buy and fit your brand new overpriced rigs.
Lots of people to salvage them all, craft them, fit them, and in teh blobz, lose them.
The point is, if you want cheaper rigs, wait until ebayers, rich arses, corps/alliances to get their hands onto those, then the market will go "too much supply for too few demand", then prices will drop.
This is a typical offer/market rule.
This lesson is over. The prices WILL drop.
You shouldn't call people ignorant when you obviously are, but you should consider taking some more Economics lessons. _________________________________________
Originally by: Oveur EVE +NLINE - T+TALHELLDEAAATHHH !!
|

Asuo
Elite United Corp Antigo Dominion
|
Posted - 2006.12.06 11:42:00 -
[26]
Originally by: Banana Torres This thread is totally bollox. As a corp building exercise we decided to make a rig. Two hours of ratting later we had the bits needed. And Krond build a rig.
So if a small 4 person corp can build a rig with no real problems, I dunno what you mega corps a moaning about.
Tell me a fair price for a rig and I'll put it on the market.
A bit more info please, ie which rig. COs if it took 4 people 2 hours to make a simple rig then its gonna need to sell for a bit to cover the player time involved.
The prices will only drop when it becopmes easyer to collect the components. At the moment it's a little difficult to get the large amount of parts need for some of the items, which means fewer people may want to invest the time to build them, which means fewer on the market thus higher prices.
----------------------------------------------- EECC recuitment thread. |

Slevin Kalebra
|
Posted - 2006.12.06 13:32:00 -
[27]
Assuming the current drop rate and build requirements the demand will outstrip the supply many times over, for a long time to come.
There are multiple rig slots per ship, and (almost) every pod pilot owns multiple ships (although they probably won't get fitted on T1 frigs at the current projected costs), but there are already tens... probably hundreds... of thousands of ships out there that people want to fit rigs on. Not only that but, because they can't be removed but they (will) cost a fortune, people are more likely to buy a second (or third) ship if they want to try out a different rig combination rather than replacing the rig in their current ship. Ships get destroyed (even faster than pilots need new clone implants) and those rigs will need to be replaced (assuming the owner can afford it).
In a week of diligent salvaging (of every wreck on every missions and belt) I've collected enough components for a single rig. Unfortunately the components I have don't 'go together' to make any rig, so it'll probably be another week or two before I get enough of the rarer bits and pieces but that's beside the point.
If it takes a 'podpilot-week' to accumulate the pieces for a single rig (even if people work together to get 'matching' drops the unit-time is probably fairly similar, and some pieces are just rarer than others... coincidentally those being the pieces that are common to all rigs) it's never going to reach an equilibrium where supply even matches demand unless people stop buying and losing ships and I don't see that happening any time soon..
|

Pattern Clarc
The Priory
|
Posted - 2006.12.06 17:51:00 -
[28]
Originally by: DarkFenix Yes they are another rich man's toy, yes they will give an advantage to veteran players. So what? We've been playing the game for ages, we've been paying for the game for ages, we deserve some advantage.
Is this advantage unfair? No. Rigs, faction, all this stuff, they don't make your ship invincible, they make it an expensive target. In a one on one fight sure a guy with expensive gear will beat a newbie. That's why they call this an MMO. Gang up on bigger meaner players. A well led small gang of 1 week old newbies can easily take down a battleship flying beta player. Rigs or not.
you've never gone up against us or celtic anarky all that happens is that there vaga's and ceptors will fly 1-2kms faster, whilst none rig wearers fly at the same speed.
Rigs should be avalible to all. As I was testing out kali on Sisi, I was generally underwhelmed, particularly by the t3 battleships, all of which where designed without confidence requried to actually set them appart from there t2 forerunners. It wasn't untill I started using rigs on them that they started to shine. It's not just the new ships, Rig's are actually necessary for some ship setups/roles to actually work - paying 250mill isk for this is farsical.
Also.
On salvaging rigs, as the requirment for salvaging is lower, it means new players can start doing at much earlier. Although i'm all up for empowering the newbies, it'll be worringly easy for sweat shop isk farmers to grind away a chunky lump of isk over a few days of component scowering.
In balance, I feel that the rat at which NPC's drop should be binded directly to te class or bounty of the rat, with lvl 4 missions and cosmos missions dropping significantly more than belts.
The idea of prenerfing something is a little silly, since i've been playing, i've seen mixed results with the introduction of new ships, titans, tier 2 battlecruisers, interdictors and command ships where introduced with confidence and eyond minor tweaks, have proved highly sucessful and a welcome addition to game play in EvE. Carriers have almost been a let down, mainly due to the lack of gumption and mandate given to allowing it do what it's suppost to do. When somethings prenerfed, it generally saysnerfed for a long time.
As a final point, who else is supprised by the missed opertunity to "sell" the new regions as component rich areas - as long as theres a steady supply avalible somewhere greater than the demand of coomponents, rig's would have bee on the markets by now.
Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Karon Wodens
LFC
|
Posted - 2006.12.13 17:23:00 -
[29]
So yeah, it looks like given the projected costs, it's going to be a rather expensive thing, owning rigs. Even with the changes in droprates we're looking at a LOT of time invested in the effort of making one rig, making this almost as bad as implants (5% missile damage implant anyone?).
Before patch I was looking at price ranges from 100-500 million for some rigs. I mean honestly... I know EVE is supposed to be a player driven economy but... damn. Personally I'm hoping to see rigs at about 10-20% of that price... 10 to 50 million. This might actually cause frig owners to eventually buy the damned things.
On the upside however, salvaging is mindnumbingly easy and anyone can do it.
Caldari Prime: Think of that moment, remember what they did...
|

Jet Collins
Dynamic Endeavors
|
Posted - 2006.12.13 17:29:00 -
[30]
Since you have brought this to the top and i won't get on eve for a few more hours now can people that do get in game tell me a few things.
Are missions droping more materials now?
Are the materials being droped perporsional to materials need to buld the rigs? Ie are more circuits being droped now?
Thanks.
Dynamic Endeavors is now Recuiting.!!
Contact me in game for deatails about the corp. Mostly a PvE corp, with Jump clones avaiale in Empire and 0.0. |

Hinterwaeldler
Eve guardians Knights Of Syndicate
|
Posted - 2006.12.13 18:36:00 -
[31]
The stuff drops like candy. I got 4 charred micro circuits from a single npc frig ...
Originally by: Jet Collins Since you have brought this to the top and i won't get on eve for a few more hours now can people that do get in game tell me a few things.
Are missions droping more materials now?
Are the materials being droped perporsional to materials need to buld the rigs? Ie are more circuits being droped now?
Thanks.
|

Raven DeBlade
Caldari Bladerunners Mordus Angels
|
Posted - 2006.12.13 18:57:00 -
[32]
veterans that have played the game for almost 4 years SHOULD have and edge vs newer players, why would we even bother to stay if that was not so? and tbh Veterans need MORE of that, it should be dangerous indeed to go up against a Veteran player. 40, 45, 50 or even 60M SP should count. End of story.
"To hunt pirates you need time and patience, because even monkeys fall from the trees" |

Queen Hades
|
Posted - 2006.12.13 19:02:00 -
[33]
Originally by: Hinterwaeldler The stuff drops like candy. I got 4 charred micro circuits from a single npc frig ...
Sounds reasonable to me. One of my best friends in the game is really looking forward to producing them, he even learned to use two additional production lines before the 28th of November. Now he will be able to use them, and I will get myself a rig.
CCP 4tw again. \o/
|

Dolly Parton
Amarr 5punkorp Interstellar Starbase Syndicate
|
Posted - 2006.12.13 19:10:00 -
[34]
Originally by: Oveur There are improvements to Salvaging coming in the patch next week, which affects the commonality of Rigs.
rofl so noobs are glorified garbage men now. i ♥ it
*** Any comments made are mine and mine alone! *** |

Zolofine
Obsidian Inc.
|
Posted - 2006.12.13 19:12:00 -
[35]
Seems like everyone assumes old players are rich... i wonder why that is? Some of us do not actually play this game 24/7 and have a limited tollerance to threadmilling.
There is enough 'elitist' stuff in this game. There is cosmos loot, faction loot, officer loot, faction ships, TONS of things that allow you to get a clear advantage over others if your wallet allows it. Now why should rigs be another part of that? Some of us are getting kind of bored with the same old stuff and rigs/salvaging are a fresh breeze in that area. Now you're going to tell me it's just another mindnumbing threadmilling process which is about as exciting as mining, or just plain out of reach because you haven't been threadmilling the last few years? I find that notion to be rather disappointing.
Which brings me to an interesting question. Howmany of the rich guys in EVE actually pvp with expensive loot/rigs/implants? I'd venture to say it's only a limited few who are either incredibly ballsy, or incredibly rich. Or you know, there are the guys who use it to run missions... err yah great, let's build a ship that cannot possibly be destroyed in the role it's doing, which is exactly the idea cause it's worth billions... errr *BORING*
|

Nicocat
Caldari New Age Solutions
|
Posted - 2006.12.13 19:15:00 -
[36]
Originally by: Raven DeBlade veterans that have played the game for almost 4 years SHOULD have and edge vs newer players, why would we even bother to stay if that was not so? and tbh Veterans need MORE of that, it should be dangerous indeed to go up against a Veteran player. 40, 45, 50 or even 60M SP should count. End of story.
Practice, experience, anywhere from 5 to 50% more effectiveness in any given field, and the ability to use all kinds of high-end T2 **** isn't enough for you? Cry me a river. Rigs for everyone! ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

Mechanikus
Gallente
|
Posted - 2006.12.13 19:18:00 -
[37]
I'm not really sure what your complaint is other then the fact that it has taken time to actually train the skills, I have only been playing this game for two weeks and I can already salvage ships, I have lots of components, and I'm just waiting for all the skills to go ding so I can make and use some of this stuff. It really wasn't that hard, unless your just lazy.
|

Oleg K77
|
Posted - 2006.12.13 19:39:00 -
[38]
Originally by: Karon Wodens Personally I'm hoping to see rigs at about 10-20% of that price... 10 to 50 million. This might actually cause frig owners to eventually buy the damned things.
I expect rigs cost 1 to 5 mils (T1 of course)
|

Manfred Doomhammer
Caldari ShadowTec Inc. Curatores Veritatis Alliance
|
Posted - 2006.12.13 20:56:00 -
[39]
Originally by: Oleg K77
Originally by: Karon Wodens Personally I'm hoping to see rigs at about 10-20% of that price... 10 to 50 million. This might actually cause frig owners to eventually buy the damned things.
I expect rigs cost 1 to 5 mils (T1 of course)
doubt thats ever going to happen, cause to make a profit at that price, salvage components would have to be sold at some 3-6k / unit.. and at that price i probably shoot the looted wreacks before staying there and salvaging it....
----
Manfred Doomhammer CEO ShadowTec Inc.
|

Argenton Sayvers
|
Posted - 2006.12.13 21:23:00 -
[40]
Originally by: Raven DeBlade veterans that have played the game for almost 4 years SHOULD have and edge vs newer players, why would we even bother to stay if that was not so? and tbh Veterans need MORE of that, it should be dangerous indeed to go up against a Veteran player. 40, 45, 50 or even 60M SP should count. End of story.
Typical MMORPG player attitude ... i am pathetic at life, but i shot mindless bots for 4 years, so i deserve to win against everyone who only shot mindless bots for 2 years.
Rigs for 10m or less, pvp loot only. Old looting system in missions.
|

Vil'Hem Rekrap
|
Posted - 2006.12.15 23:03:00 -
[41]
I'm one of the ones that believes prices will drop once they become more common....
...but...
I also see nothing wrong with the fact that players who've taken the time to bank some ISK can afford high priced items.
A few other points to note and an option for you:
1. Rigs are meant to be rigs. Another item in the database for people to play with and stick on their ships.
2. Eve implemented rigs and created the system used to create them and use them. They didn't define prices. Players did.
3. Supply and demand is a pretty normal part of most economies. If there's high demand and low supply, prices go up. It'd be great if this weren't so, but it's a perfectly normal feature in the game of life, so seeing it in an MMO shouldn't be surprising.
4. Some other people that wanted rigs, instead of *****ing for 30 minutes in a thread, went out and farmed a little more ISK to one day get them. Self sufficient people do that when they see an obstacle. It's a good example to learn from.
And finally, an option for you. Make rigs yourself and sell them cheaply. If you don't have the skills, train them. If you don't have the equipment, buy it or build it. Once you start selling rigs at a low price, other people will have to follow suit or you'll be stealing their business assuming you can keep the production going. Since this is an important issue to you, though, I'm sure you'll put in the time necessary to start taking steps toward correcting it. Then you'll be part of the solution and people will cheer and remember your name for weeks.
Or you could just keep whining about it.
|

Vil'Hem Rekrap
|
Posted - 2006.12.15 23:08:00 -
[42]
Originally by: Mechanikus I'm not really sure what your complaint is other then the fact that it has taken time to actually train the skills, I have only been playing this game for two weeks and I can already salvage ships, I have lots of components, and I'm just waiting for all the skills to go ding so I can make and use some of this stuff. It really wasn't that hard, unless your just lazy.
See? Here's one of those self-sufficient people I mentioned in my previous post...so now we both know it's possible.
|

Argenton Sayvers
|
Posted - 2006.12.15 23:39:00 -
[43]
Originally by: Vil'Hem Rekrap
4. Some other people that wanted rigs, instead of *****ing for 30 minutes in a thread, went out and farmed a little more ISK to one day get them. Self sufficient people do that when they see an obstacle. It's a good example to learn from.
... Or you could just keep whining about it.
Maybe you dont realize that you are playing eve online. The game where you can farm ISK with 3-8 accounts and still have enough time and attention left to whine on the forums ...
|
| |
|
| Pages: 1 2 :: [one page] |