
GeeBee
Paragon Fury Tactical Narcotics Team
88
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Posted - 2015.09.11 19:02:45 -
[1] - Quote
I agree that something needs to be done to make eve more new player friendly.
But simply starting the game with a high amount of skillpoint is not the solution as it is too easily abused by veteran players.
I would like to see a large portion of the core skills modified to be gained passively based on character age to allow new players to progress slowly into the eve environment without being given too much power to start. As a concept a character would be perfect skilled on any skills that would be put into this category at 6 months. To achieve some kind of balance the many of the skills would need to be level 3-4 very early and then its just a waiting game for the character to get the important level 5s until the 6 month point. This would allow for newer players to train what they want to do rather than what they need to train to be affective, while still slowly gaining the benefit of those pesky core skills.
Core skills Are pretty much anything that doesn't directly affect a single module but many. Eg Gunnery Supports, Missile Supports, Drone Supports, Navigation(not capital obviously), Engineering, you should get the idea by now.
As an alternate concept than character age it could be based on either total character skillpoints or divisional character skillpoints. The first one should be pretty self explanatory - the second one, divisional, is once you've trained gunnery skills to X level Sp you get X level support.
The total bulk of core skills is a massive headache for any new player or character, as eve's playerbase ages and matures the new player is constantly being left farther and farther behind. As EVE ages as a pay to play MMO it needs to remain competitive in the market of MMO's that has largely gone to a free to play scheme.
Many Veteran EVE players agree that something along this line needs to change, unless they're invested heavily into the character bazaar. The Character bazaar will take a massive hit from any change like this, but this is at least a better option than just dumping an excess amount of skillpoint on a new character. |