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1. New Probe and Directional scanning UI and UX Feedback thread - in Test Server Feedback [original thread]
Suggestions To Help Others Transition Better 1) Default Probe Map to Full screen 2) Make The Show Solar System Map Button More Noticeable? Maybe with color or a pulse animation. 3) Add A Toggle For The D-Scan Cone To The Probe Scanner Window 4) ...
- by GeeBee - at 2017.06.18 21:02:29
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2. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Admiral Zander wrote: Can't stand the "WERP Drive Active" sound. It's "WARP" Not "WERP"! to me sounds like shes talking through a toilet roll into a tin can.
- by GeeBee - at 2016.11.16 03:39:01
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3. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
+1 New Voice is bad Old Voice is good. How about giving us access to put our own voicepacks in? But I had the same request with the icon's and we're stuck with them so we're probably stuck with this uninspired voice pack as well. #MakeCCPGreatAgain
- by GeeBee - at 2016.11.16 03:27:24
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4. Sticky:[Ascension] Capital Ship and Upwell Structure Blueprint Adjustme... - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Hi folks. With the upcoming release of Engineering Complexes in Ascension, we're taking the opportunity to look at the build/research/copy times of some of the largest blueprints in EVE. This will help ensure that production ...
- by GeeBee - at 2016.11.15 03:18:15
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5. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
how about adding some of the security features to the exefile.exe launch and leave it as an option? I downloaded the new launcher today and saw the news there. I prefer using the *launchers* to patch which is to me what their intended feature is....
- by GeeBee - at 2016.09.10 16:47:06
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moraguth wrote: GeeBee wrote: There is no defending bonuses, they are just bad, if you want to fly a booster cause you don't want to be in combat that is a poor excuse to maintain bonuses. Scouts, Covert probing warpins, logi, bombing, e-w...
- by GeeBee - at 2016.08.31 02:44:34
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7. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moraguth wrote: GeeBee wrote: Just Remove boosts, this is the solution that should have been done years ago. Boosts cause a severe issues in gameplay balance, are a necessary for large fleets and cause complete upsets in small gang warfare....
- by GeeBee - at 2016.08.31 01:36:33
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Just Remove boosts, this is the solution that should have been done years ago. Boosts cause a severe issues in gameplay balance, are a necessary for large fleets and cause complete upsets in small gang warfare. They have done nothing positive for...
- by GeeBee - at 2016.08.30 23:30:48
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9. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
900k clone jumping is an annoyance. You have the right to charge me 900k to clone jump when 1) It automatically gets me out of my ship and into a pod 2) I dont have to stop/start my skill training when this is done you may charge me 900k to clon...
- by GeeBee - at 2016.04.28 18:49:09
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10. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
This is a step in the wrong direction and a disservice to all players new and old. Eve is already in a way pay to win by way of subscription time and time investment. This change solidifies EVE as pay to win for a starting player and sets a poor s...
- by GeeBee - at 2016.01.18 17:35:56
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11. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
In Regards to HAW Weaponry, in addition to the advertised DPS being silly low they're likely be balanced around countering battleships. Battleships have severely fallen out of favor of usage due to the warp speed changes, bombers, phoebe. Until th...
- by GeeBee - at 2015.10.27 17:24:47
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12. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Dear CCP, This should have happened last year instead of the game crippling phoebe patch that has turned many players away. While there are a lot major changes trying to make up for its lateness please keep in mind that too much nerf isn't going ...
- by GeeBee - at 2015.10.26 04:28:38
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13. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
There's a lot of problems for new players getting into this game, this is not the way. Many millions of skillpoint in core skills are EVIL, Its much the same as learning skills and is in a way hazing. Long grinds of skills were Meaningful before ...
- by GeeBee - at 2015.10.15 18:37:47
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14. Sticky:Dev blog: Sovereignty, Jump Fatigue reductions and more in Paral... - in EVE Information Portal [original thread]
Good news on the jump fatigue reduction...better late then never? I think after this year of boredom the only legitimate cause for force projection is the server load on big fights, in theory this could be substantially reduced with TQ Tech III. ...
- by GeeBee - at 2015.10.15 03:14:17
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15. How to fix eve for new players and increase eve population - in EVE New Citizens Q&A [original thread]
I agree that something needs to be done to make eve more new player friendly. But simply starting the game with a high amount of skillpoint is not the solution as it is too easily abused by veteran players. I would like to see a large portion of...
- by GeeBee - at 2015.09.11 19:02:45
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16. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
On the Topic of the Drake Kinetic Pigeon hole - Could we get a 5% bonus to other damage types(per level)? this would help restore some of the versatility from when a launcher was removed and the bonus changed from 5% kinetic to 10%.
- by GeeBee - at 2015.09.11 18:38:59
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17. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Looking forward to this, hopefully we get back to some good battlecruiser action. When Dominion first started battlecruisers were the mainstay for my alliance, eventually everyone outgrew them, hopefully these changes help them come back a bit. ...
- by GeeBee - at 2015.09.11 18:06:21
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18. CCP/CSM Round Table: Jump Fatigue - in Assembly Hall [original thread]
I know i missed the cutoff but here goes. Major problems with phoebe 1) Effectively removed what many players view as end game material. Causing many to unsub. 2) Made eve a bigger place by reducing the ability to travel, due to less players play...
- by GeeBee - at 2015.08.11 05:52:34
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19. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
CCP SONG OF THE DAY
- by GeeBee - at 2015.07.15 20:52:24
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20. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
So last week I was joking on teamspeak about how hilarious it would be if TQ crashed and burned upon the release of fozziesov, it took a day but here we are. TRANQUILITY IS NOW SENTIENT AND REJECTS YOUR CHANGES! Skynet is upon us, change the nuke ...
- by GeeBee - at 2015.07.15 16:36:26
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