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101. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
New Inventory system thing: Put back some elements of the old system so we have a deliveries and corp hangar button(where it was for the past however many years, why remove them now?), i found myself able to make windows like w used to which made ...
- by GeeBee - at 2012.05.22 21:26:00
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102. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Ris Dnalor wrote: If Tracking disruptors are going to increase opponents missile explosion radius... Will tracking enhancers and tracking computers reduce missile explosion radius as a counter? + 1
- by GeeBee - at 2012.05.18 17:33:00
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103. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Armone Melchezidek wrote: "Also if it is a high mod it would be a clear nerf for carriers as they'd have to choose between drone control units and the drone damage amp." It's my understanding that these mods do not affect fighter damage? Eit...
- by GeeBee - at 2012.05.17 07:20:00
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104. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
Armone Melchezidek wrote: There are way more drone boats besides the Dominix. Saying that sacrificing some utility for a drone boat is a sacrifice for a high doesn't even make sense to me either. By making it a high drone users could actually...
- by GeeBee - at 2012.05.17 03:24:00
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105. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
My Thoughts It does not need to be a high slot, it is fine as a low slot. I fly a sentry fit domi's a and no matter where you put this mod on my main fit it is a sacrifice, Low slot sacrifices tank, high slot sacrifices utility. Given the option...
- by GeeBee - at 2012.05.16 19:59:00
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106. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
requested changes for the neo-com 1) option for chat windows to not minimize to the neocom 2) default for the config be closer to the previous version, i've gone and looked up a pre-patch screenie to re-add everything that was taken away, except...
- by GeeBee - at 2012.01.24 17:19:00
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107. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism. - Please Address the ability for titans to kill subcapitals with their guns - Please Address why Dreads have to siege to d...
- by GeeBee - at 2011.10.14 15:40:00
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108. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Pyro Tsu wrote: Yet another change that does not affect players living in HighSec. Only a minority is living in Nullsec and WHs! Do care more about the majority please! Do what more with highsec, they buffed missionsand added incurions recen...
- by GeeBee - at 2011.10.12 23:48:00
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109. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Just going to restate it since it hasnt been said recently Currently the most broken part of the game is Titan's being used to take out sub-capital fleets with their guns - not thier DD. The current tactic is - go in with subcap fleet to bait ou...
- by GeeBee - at 2011.10.12 21:58:00
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110. IDEA - Docking with capitals - in Player Features and Ideas Discussion [original thread]
The idea is to allow capitals with ship maintenance arrays to have other players dock with them in space and in stations. This would allow a capital to jump and bring its docked ships / pilots with it. Carriers able to deploy forces into deep ter...
- by GeeBee - at 2011.10.11 21:03:00
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111. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
My Thoughts, I believe titan guns need nerfed - the ability for titans to be remote sensor boosted and trackling linked while unable to e-war'd in return is entirely broken. The fights earlier this year consisted of bait out the battleship gang t...
- by GeeBee - at 2011.10.11 06:56:00
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112. Private Sale / Transfer - in Character Bazaar [original thread]
Character received
- by GeeBee - at 2011.06.20 04:29:00
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113. Private Sale / Transfer - in Character Bazaar [original thread]
I Confirm Private Sale/Transfer
- by GeeBee - at 2011.06.19 18:11:00
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114. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
This is a bad change, as many of the changes done by ccp are (eg. sanctum nerf) it is a contradiction of itself as dominion was intended to allow 0.0 to support more players, which is now reduced. 1) the removal of the ability for ships with jump...
- by GeeBee - at 2011.05.10 22:36:00
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115. Imperium Technologies - We're Back - in Alliance and Corporation Recruitment Center [original thread]
Looking forward to flying with you guys again!
- by GeeBee - at 2010.01.15 23:12:00
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116. TheT Recruitment (0.0 Alliance corp) - in Alliance and Corporation Recruitment Center [original thread]
Still looking for pilots?
- by GeeBee - at 2007.11.09 11:44:00
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