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Miko Tanagi
Miko Tanagi

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Posted - 2003.11.20 07:57:00 - [1]

I realize this might be a trivial bug for many, but can we get a word on when corporate taxes will be fixed? The taxes used to be applied, but the isk never made its way to corp wallet, now the taxes aren't taken out of member transactions of any type.

This needs to be fixed soon please.



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Miko Tanagi
Miko Tanagi
Amarr
The Money Makers

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Posted - 2003.11.20 07:57:00 - [2]

I realize this might be a trivial bug for many, but can we get a word on when corporate taxes will be fixed? The taxes used to be applied, but the isk never made its way to corp wallet, now the taxes aren't taken out of member transactions of any type.

This needs to be fixed soon please.



Darth Tom
Darth Tom

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Posted - 2003.11.20 09:50:00 - [3]

Please get this sorted.

Feedback was sought from the players many moons ago, a reworking of taxation was promised - then nothing.

Come on! Players gave a lot of good feedback, there was lots of discussion around this in the CSM chats - and nothing.

It's just such a pain at the moment - the amount of faffing around you have to do just to pay the bills.

I get enough of that running my own business, thanks.

Please fix the corp taxation.

As an aside, if the devs are going to solicit feedback from the players, get a good load of it, and then do nothing - no response, no time scales, no communication at all - how much feedback and help from the player base do you think you'll get next time?

Just something to consider - issues being handled like this do not encourage players to continue helping CCP out.

Cheers,
TOM

Darth Tom
Darth Tom
Sebiestor tribe

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Posted - 2003.11.20 09:50:00 - [4]

Please get this sorted.

Feedback was sought from the players many moons ago, a reworking of taxation was promised - then nothing.

Come on! Players gave a lot of good feedback, there was lots of discussion around this in the CSM chats - and nothing.

It's just such a pain at the moment - the amount of faffing around you have to do just to pay the bills.

I get enough of that running my own business, thanks.

Please fix the corp taxation.

As an aside, if the devs are going to solicit feedback from the players, get a good load of it, and then do nothing - no response, no time scales, no communication at all - how much feedback and help from the player base do you think you'll get next time?

Just something to consider - issues being handled like this do not encourage players to continue helping CCP out.

Cheers,
TOM

Phersephone
Phersephone

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Posted - 2003.11.20 10:17:00 - [5]

wait for it.......

tomb "i wasn't aware that was a problem..."
Phersephone
Phersephone
Caldari
POD Corp

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Posted - 2003.11.20 10:17:00 - [6]

wait for it.......

tomb "i wasn't aware that was a problem..."
ChaosOne
ChaosOne

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Posted - 2003.11.20 15:59:00 - [7]

i agree, please sort the corp taxation out. ever tried gettign people to volounteer 10% of there earnings , most difficult. plz plz plz sort it.
dev, gm or polaris plz respond to this thread

evryone else plz support it
ChaosOne
ChaosOne
Caldari
DarkStar 1
GoonSwarm

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Posted - 2003.11.20 15:59:00 - [8]

i agree, please sort the corp taxation out. ever tried gettign people to volounteer 10% of there earnings , most difficult. plz plz plz sort it.
dev, gm or polaris plz respond to this thread

evryone else plz support it
LanM
LanM

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Posted - 2003.11.20 16:14:00 - [9]

Edited by: LanM on 20/11/2003 16:14:59
I agree that this needs to get fixed... but it needs to be done in a way that it dosn't kill traders or people that sell items for small profits.

A corp tax of 10% would efectivally kill almost all forms of trading and selling on the market right now,heck, I'll bet anything above 2% probally would. as I doubt you can find any trade route that has a better profit than 5% per item... with a 10% I would efectivally be *losing* money to the corp after every trade. Same with buying and selling ships.

corp takes are *not* a trivial matter. its not so easy.
LanM
LanM

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Posted - 2003.11.20 16:14:00 - [10]

Edited by: LanM on 20/11/2003 16:14:59
I agree that this needs to get fixed... but it needs to be done in a way that it dosn't kill traders or people that sell items for small profits.

A corp tax of 10% would efectivally kill almost all forms of trading and selling on the market right now,heck, I'll bet anything above 2% probally would. as I doubt you can find any trade route that has a better profit than 5% per item... with a 10% I would efectivally be *losing* money to the corp after every trade. Same with buying and selling ships.

corp takes are *not* a trivial matter. its not so easy.
what
what

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Posted - 2003.11.20 18:01:00 - [11]

It's a lot more complex than most people think it is to come up with a simple and effective solution.

It's obvious its been backburner as other things need more immediate attention.
what
what

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Posted - 2003.11.20 18:01:00 - [12]

It's a lot more complex than most people think it is to come up with a simple and effective solution.

It's obvious its been backburner as other things need more immediate attention.
Luther Pendragon
Luther Pendragon

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Posted - 2003.11.20 18:07:00 - [13]

Anythings better than now. Just put in a straight sales tax function and then dabble about trying for the 'perfect' solution later.

____________________________________
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*waves his hand in your face in the jedi way*
Luther Pendragon
Luther Pendragon
Caldari Provisions

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Posted - 2003.11.20 18:07:00 - [14]

Anythings better than now. Just put in a straight sales tax function and then dabble about trying for the 'perfect' solution later.

____________________________________
Taggart wants YOU. Join TTi!
*waves his hand in your face in the jedi way*
Deloup Drakar
Deloup Drakar

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Posted - 2003.11.20 18:55:00 - [15]

there is already some sort of taxation going on. look at it next time you buy or sell something on the npc market. most notable on large isk transactions
Deloup Drakar
Deloup Drakar
Gallente
Aliastra

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Posted - 2003.11.20 18:55:00 - [16]

there is already some sort of taxation going on. look at it next time you buy or sell something on the npc market. most notable on large isk transactions
Myrmex
Myrmex

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Posted - 2003.11.20 19:21:00 - [17]

its the market fee ( npc )
Myrmex
Myrmex
Nevahefas Etarip

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Posted - 2003.11.20 19:21:00 - [18]

its the market fee ( npc )
Luther Pendragon
Luther Pendragon

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Posted - 2003.11.20 19:27:00 - [19]

exactly. Just expand the npc function and put money back into the corp coffers.
____________________________________
Taggart wants YOU. Join TTi!
*waves his hand in your face in the jedi way*
Luther Pendragon
Luther Pendragon
Caldari Provisions

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Posted - 2003.11.20 19:27:00 - [20]

exactly. Just expand the npc function and put money back into the corp coffers.
____________________________________
Taggart wants YOU. Join TTi!
*waves his hand in your face in the jedi way*
semp
semp

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Posted - 2003.11.20 21:05:00 - [21]

Tax needs sorting asap

Please fix this CCP

Semp
semp
semp
Caldari
Tyrell Corp
INTERDICTION

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Posted - 2003.11.20 21:05:00 - [22]

Tax needs sorting asap

Please fix this CCP

Semp

Darth Tom
Darth Tom

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Posted - 2003.11.21 11:08:00 - [23]

Quote:
It's a lot more complex than most people think it is to come up with a simple and effective solution.

It's obvious its been backburner as other things need more immediate attention.


CCP got more than enough good feedback on way's players wanted it to work - several pages of good, well thought out ideas.

There's already a tax level a corp can set - how about CCP just fix that, so the money goes into the corp wallet, not into thin air?

There's already an NPC station tax on transactions, so there obviously is already a working tax system in game.

Just expand it so that CEOs can set it themselves.

They don't even need to implement all the cool stuff players came up with - just fix what's there.

That taxation thread was one of the most productive and positive discussions I've seen so far on these forums - and it's sunk without trace.

I'd really like to see a quick fix to the current system, as outlined above, and then the cool stuff can come in with player owned objects, where it will be needed.

Cheers,
TOM

Darth Tom
Darth Tom
Sebiestor tribe

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Posted - 2003.11.21 11:08:00 - [24]

Quote:
It's a lot more complex than most people think it is to come up with a simple and effective solution.

It's obvious its been backburner as other things need more immediate attention.


CCP got more than enough good feedback on way's players wanted it to work - several pages of good, well thought out ideas.

There's already a tax level a corp can set - how about CCP just fix that, so the money goes into the corp wallet, not into thin air?

There's already an NPC station tax on transactions, so there obviously is already a working tax system in game.

Just expand it so that CEOs can set it themselves.

They don't even need to implement all the cool stuff players came up with - just fix what's there.

That taxation thread was one of the most productive and positive discussions I've seen so far on these forums - and it's sunk without trace.

I'd really like to see a quick fix to the current system, as outlined above, and then the cool stuff can come in with player owned objects, where it will be needed.

Cheers,
TOM

ChaosOne
ChaosOne

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Posted - 2003.11.21 11:19:00 - [25]

lanM , you missed the point a bit there. the corp tax is decided by the ceo not eve if it gets implemented. the 10% was what i was taking my members but they had to manually transfer it to the corp. give us back the power to use the tax and let us decide what level we want to set it at, im sure if all ceo's discuss it with there members then it will work. i cant see why it would be so hard to sort it for trade goods. they are already planning to have all modules coded so that if a p'ker kills someone the modules have to be 'cleaned' or the police will know its stolen goods etc. why can they not code any trade good purchases when you buy them to include the buy price. when you sell it, it uses the diference between the the buy and sell price. (not sure if that could be done thou) . alternativly just make taxes payable on ore , minerals selling and npc bountys, surley that could work with not too much effort.


ChaosOne
ChaosOne
Caldari
DarkStar 1
GoonSwarm

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Posted - 2003.11.21 11:19:00 - [26]

lanM , you missed the point a bit there. the corp tax is decided by the ceo not eve if it gets implemented. the 10% was what i was taking my members but they had to manually transfer it to the corp. give us back the power to use the tax and let us decide what level we want to set it at, im sure if all ceo's discuss it with there members then it will work. i cant see why it would be so hard to sort it for trade goods. they are already planning to have all modules coded so that if a p'ker kills someone the modules have to be 'cleaned' or the police will know its stolen goods etc. why can they not code any trade good purchases when you buy them to include the buy price. when you sell it, it uses the diference between the the buy and sell price. (not sure if that could be done thou) . alternativly just make taxes payable on ore , minerals selling and npc bountys, surley that could work with not too much effort.

ChaosOne
ChaosOne

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Posted - 2003.11.21 11:25:00 - [27]

just a side note as well. why cant you sell stuff from the corp hangar. atm you have to move it to your personal hangar, would be a nice little feature to add, also put in a new role 'trade officer' or something like that so the ceo's can select the people who are allowed to sel lthe corp goods.


ChaosOne
ChaosOne
Caldari
DarkStar 1
GoonSwarm

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Posted - 2003.11.21 11:25:00 - [28]

just a side note as well. why cant you sell stuff from the corp hangar. atm you have to move it to your personal hangar, would be a nice little feature to add, also put in a new role 'trade officer' or something like that so the ceo's can select the people who are allowed to sel lthe corp goods.

Aelita
Aelita

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Posted - 2003.11.21 11:50:00 - [29]

Nah, I see CCP lazy to implementig/fixign/bring back features. CCP simply has not enough resources and rated these points as second grade.

Even people telling this is 1st grade problem for any corporation they wouldn't listen. Instead of it nerfing thins. We must rise our voices again because some problems making corporation working on less than 100 of strength. Here is list of bugs/features which corporations need most:

1. Corporation taxes. CCP implement it and leave players decide how they will use them. Traders inside of corp could be reimbursed if it hurt theirs trade profit.
2. Corporation sale/buy orders. We need it because other way there is out of control whom and for how much sell corporation goods.
3. Offices. Actually is no free offices in 0.0 systems on stations where are services like factory or laboratory. Without office on station corporate hangar doesn't exist and then corporation can't operate on such kind of stations at all. This hurt most new corporations.

These points are so such important and I does rate them forefront of any other bug/fixes.

I wrote about it three petitions every month three mothÆs back and every month I only getting really empty promises about it will be fixed. These things are broken more than four months. God sake start working you lazy programmers.

Aelita
Aelita
Minmatar
CHON
THE R0NIN

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Posted - 2003.11.21 11:50:00 - [30]

Nah, I see CCP lazy to implementig/fixign/bring back features. CCP simply has not enough resources and rated these points as second grade.

Even people telling this is 1st grade problem for any corporation they wouldn't listen. Instead of it nerfing thins. We must rise our voices again because some problems making corporation working on less than 100 of strength. Here is list of bugs/features which corporations need most:

1. Corporation taxes. CCP implement it and leave players decide how they will use them. Traders inside of corp could be reimbursed if it hurt theirs trade profit.
2. Corporation sale/buy orders. We need it because other way there is out of control whom and for how much sell corporation goods.
3. Offices. Actually is no free offices in 0.0 systems on stations where are services like factory or laboratory. Without office on station corporate hangar doesn't exist and then corporation can't operate on such kind of stations at all. This hurt most new corporations.

These points are so such important and I does rate them forefront of any other bug/fixes.

I wrote about it three petitions every month three mothÆs back and every month I only getting really empty promises about it will be fixed. These things are broken more than four months. God sake start working you lazy programmers.

   
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