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NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 06:19:00 -
[1]
Edited by: NocturnalDeath on 09/12/2006 06:21:27 in the past 3 hours I have had griefers drop in on me 5 times, sometimes they kill the retreiver, sometimes they kill my tank...
its way out of hand, I don' have time to deal with this on a regular basis, I play for fun, not to be griefed out of asteroid belts.
not to mention the janitors that you call salvagers, come in on me in my Hulk with 8+ rats aggroed on me, they come in with a drake and start scooping my loot and salvaging the wrecks.
wtf am I supposed to do? shoot at them and get blown to bits?
its getting to the point where PvP is starting to look good... and thats really sad.
/satire
If CCP is going to make it harder to scan down mission runners, they should make it harder to scan down miners/ratters/traders/haulers 
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.12.09 06:21:00 -
[2]
lol? KALI:Revelations.. Putting the Waaaa back in Piwat.. |

Scagga Laebetrovo
Delictum 23216
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Posted - 2006.12.09 06:28:00 -
[3]
haha I like.
Delictum 23216 Official forums |

Haffrage
Revelations Inc. Shroud Of Darkness
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Posted - 2006.12.09 06:29:00 -
[4]
I agree wholeheartedly, griefers should have to be given a delayed warp when trying to warp on anything in the game, and anybody already in whatever they're trying to warp to should be given a warning of the impending player, what they're flying, and a copy of their XML skill sheet so the humane players know what's coming. -----
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sesanti
Minmatar Universal Exports Namtz'aar k'in
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Posted - 2006.12.09 06:30:00 -
[5]
EXACTLY! That was my point in the other HUGE thread. Those carebears believe that their region of space should be completely different and apart to the rest of the playerbase that don't mission. If CCP changes other thing but the time it takes to scan a mission complex, then they are opening the door for all these whines from miners, traders, and whatever other profession there is in EVE. Carebears have no clue where they are standing. They'll just change the game to their liking, and then just leave when the game is ruined by their own whims.
_______________________________________________ The ShadowMaster -
<I am a guy... don't mind the portrait> |

Aphotic Raven
Gallente Spectral Armada Eternal Empire
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Posted - 2006.12.09 06:34:00 -
[6]
I agree entirely Nocturnal, maybe eve should implement a WoW style dueling system.. so we dont have to fight them if you dont want too! and also the defender should always be able to run back through space with a mangled frozen corpse and ressurect their ship from the wreck  
Quote: Melicien Tetro: I tried to fight a shark with a pistol underwater once, and I'll be ****ed if he didn't laugh at me and eat me. Sharks need a ******* nerf. True story
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Reiisha
Satal's Legion Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 06:43:00 -
[7]
A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
EVE History Wiki - Help us fill it!
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.12.09 06:45:00 -
[8]
To Grief! KALI:Revelations.. Putting the Waaaa back in Piwat.. |

NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 06:46:00 -
[9]
Originally by: Reiisha A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
It takes a lot longer to get into a hulk in 0.0
It takes about 3 days to get into lvl 4 missions (I AM A MISSION RUNNER!), don't know where you got 'weeks' at
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Leverton
AWE Corporation
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Posted - 2006.12.09 06:48:00 -
[10]
Is this a real thread? -- The universe is governed by the aggressive use of force. Hows this for a little note! Oh, and YARRRRR!! - Petwraith I prefer the term RAWR - Xorus |

sesanti
Minmatar Universal Exports Namtz'aar k'in
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Posted - 2006.12.09 06:54:00 -
[11]
Originally by: Leverton Is this a real thread?
Nah a joke, but the other had a stupid premise as initial post and it was serious... As a matter of fact, i bet you there is a stupid carebear reading this and saying "i agree, PVP must be consentual in every sense"...
Yes, i know it's you, little whiny carebear.. can you read this? Yes, we're talking about you, about what you're thinking right now, about turning EVE into a normal WOW-style PVP game... Come, get out of the closet, SHOW yourself, foul demon, I COMMAND THEE!!! 
_______________________________________________ The ShadowMaster -
<I am a guy... don't mind the portrait> |

Exiled One
Amarr Imperial Shipment
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Posted - 2006.12.09 06:55:00 -
[12]
Originally by: Leverton Is this a real thread?
It's a response thread to the idiots that started the 'CCP are anti-social griefers' thread. It's great being Amarr, aint it? |

Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.09 07:18:00 -
[13]
Edited by: Merchantigus on 09/12/2006 07:27:30 Oh thank god for a second i thought he was serious :/ naughty little man you nearly caused an aneurysm 
*edit*
what's real real funny/sad are the few sods that thought it was real and responded positively. I hope they too were joking but these days i doubt it.
ps. whiny little mans go play in trafic ktnx 
"When still up after 30 hours you are type this good you will not mmhmhmmhmmm." |

Jollyreaper
Gallente Ace Adventure Corp
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Posted - 2006.12.09 07:53:00 -
[14]
Originally by: NocturnalDeath Edited by: NocturnalDeath on 09/12/2006 06:21:27 in the past 3 hours I have had griefers drop in on me 5 times, sometimes they kill the retreiver, sometimes they kill my tank...
its way out of hand, I don' have time to deal with this on a regular basis, I play for fun, not to be griefed out of asteroid belts.
not to mention the janitors that you call salvagers, come in on me in my Hulk with 8+ rats aggroed on me, they come in with a drake and start scooping my loot and salvaging the wrecks.
wtf am I supposed to do? shoot at them and get blown to bits?
its getting to the point where PvP is starting to look good... and thats really sad.
/satire
If CCP is going to make it harder to scan down mission runners, they should make it harder to scan down miners/ratters/traders/haulers 
Where are you mining? The miners in my corp aren't having that kind of problem. It sounds like you might want to team up with some other miners for protection. EVE ain't a solo game, you gotta be with your mates. :)
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slothe
Caldari Forsaken Empire
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Posted - 2006.12.09 08:03:00 -
[15]

Before complaining about any ship try flying Minmatar |

kruspathuul
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Posted - 2006.12.09 08:03:00 -
[16]
Originally by: Haffrage I agree wholeheartedly, griefers should have to be given a delayed warp when trying to warp on anything in the game, and anybody already in whatever they're trying to warp to should be given a warning of the impending player, what they're flying, and a copy of their XML skill sheet so the humane players know what's coming.
haha, priceless
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.12.09 08:22:00 -
[17]
/lawl
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mazzilliu
Caldari Sniggerdly
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Posted - 2006.12.09 08:31:00 -
[18]
Edited by: mazzilliu on 09/12/2006 08:31:28 /signed, i want to be able to mine my ark in peace. EVE is a carebearing game anyways.
1000% awesome guide to logging out |

Johnny Twoshoe
Rage of Angels Morsus Mihi
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Posted - 2006.12.09 08:37:00 -
[19]
Haha.
/signed and IBTL. ~~~
Like a blind hammer... That destroys what it can't see... |

Sokhar
Amarr The Collective
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Posted - 2006.12.09 08:38:00 -
[20]
HAI FIVE
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.09 08:57:00 -
[21]
CCP lets do away with this intergrated universe to many solo players thinking they are playing some solo player PC space game like elite or x2 or x3.
Lets just have a PVE harvesting forum where u cant PVP at all u can harvest missions resources etc in 100% saftey and then
Lets have a PVP server ( could just make it SISI) where everything is 100 ISK ships and all and ppl can just bore themselves to death playing PVP with no PVE at all
we could call this a fun game where carebears have a server and hardcore PVPers can blow each other up with our limited attention spans no need for probes or anything else then
Whos with me
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Mnengli Noiliffe
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Posted - 2006.12.09 09:13:00 -
[22]
Belts are available in overview, missions deadspace are not. Has been like that from the beginning. Everyone got used to this simple fact because it was basic game concept. To change it all of the sudden is to annoy lots of players who got used to this system and to make some of them abandon the game.
If the mission deadspaces were visible on overview (which is the same as being scannable in 30 seconds) from the day they were introduced, no one would ever whine, they would just not use them. Lots of newbies of all times would either get used to them as some useless nuisance or just quit the game if they wouldn't like other of its aspects. But as this didn't happen, lots of people got used to what we have now. They believed CCP that this core concept won't get changed much because it is one of the main reasons they played the game. And of course they didn't like that now it's changed so drastically.
Think of it. What if CCP one day decided that belts indeed should be scanned for 20 min or so? Most probably in this case that you and others would quit or whine on forums to death, because you got used and enjoy current system when you can gank newbs in belts all the day. Absolutely the same situation is with deadspaces. Changing them this much would cause large userbase to lose trust in CCP and quit. Of course only pirates and selfish pvpers want that, not CCP, so the fix is underway.
As for different RP arguments... According to the backstory, mission deadspace is hidden in space. It takes faction intel agencies lots of work to spot these deadspaces, to give coordinates to the agent runner. So why do you think that before mission runner enters the gate, it's all hidden, even with tens of frig cruisers and battleships inside, but once another ship enters the complex, everyone can find it within 30 seconds? this is not logical at all and is not realistic. It can't be realistic that in star system hundreds of AU wide, anything can be scanned down within 30 seconds. The light travels such distances for days. Why signal from target to the scan probe does so in 30 seconds? if anything, THIS is unrealistic, not that "not anybody can be easily found". Space differs from planet by this easy thing - it's hard to find something in space, unlike planet, where everything can be controlled. Was mainm reason I joined actually to experience something diferent than other dumb gankfest mmos. And now what we get is another game where you run all over th eplace and gank everything there is. Does not look like space at all tbh. I could understand those things with ether-like physics for the sake of simplicity, but 30 sec scanning is getting too far.
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Rey Xavier
Gallente Bluestar Enterprises
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Posted - 2006.12.09 10:01:00 -
[23]
Edited by: Rey Xavier on 09/12/2006 10:09:01
Originally by: Jollyreaper Where are you mining? The miners in my corp aren't having that kind of problem. It sounds like you might want to team up with some other miners for protection. EVE ain't a solo game, you gotta be with your mates. :)
That might indeed be a positive effect. Multiplayer games should at least make you gain some ingame friends - if you loose all your RL friends over it 
Originally by: Miss Overlord
CCP lets do away with this intergrated universe to many solo players thinking they are playing some solo player PC space game like elite or x2 or x3.
Lets just have a PVE harvesting forum where u cant PVP at all u can harvest missions resources etc in 100% saftey and then
Lets have a PVP server ( could just make it SISI) where everything is 100 ISK ships and all and ppl can just bore themselves to death playing PVP with no PVE at all
we could call this a fun game where carebears have a server and hardcore PVPers can blow each other up with our limited attention spans no need for probes or anything else then
Whos with me
Ah, I personally like the uniqe fact that EVE is not split up. It's pretty hard to cater the different playstyles without different rulesets and EVE is doing a great job as far as I can see. But the point is risk vs reward - especially when it comes to griefing. That's probably the main issue right now. Still I would like to see a dev posting about their "vision" of the game - if this was just an accident and how they feel about griefing in general.
The problem with splitting up the servers would be that from my experience numbers on hardcore PvP servers tend to fall below rentability pretty fast because especially griefers don't like griefing. I think limiting griefing by tuning risk vs reward will be the better way, so all can enjoy PvP fights with fun for both sides (even if you loose) -> leading to telling friends, rising subscription number. The opposite is gate camping / mission + belt griefing which usually results in just one side having fun -> leading to canceling subscriptions.
Forgot to add: Especially new players, who either don't know all availiable tools or don't have enough money yet need serious protection. They might get a false impression by a few grief incidents and stop playing, missing all the fun in the later game. Also real fans of PvP and not of "low risk caregriefing" should support limiting griefing since it's obvious that you need money to prepare for PvPing and people facing griefing will not have a high opinion on PvP (leading to underpopulated low sec and 0.0) even though PvP fights can be a lot of fun. ===============================
Ihr pers÷nliches Kreditinstitut |

Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.09 10:15:00 -
[24]
LOL it keeps getting bigger.
"When still up after 30 hours you are type this good you will not mmhmhmmhmmm." |

ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.12.09 10:20:00 -
[25]
To the griefmobile! --------------------------------------------------------------------
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Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.09 10:22:00 -
[26]
Dear masters of the univiverse. merchant here. The Eve forums have had so much whine on them recently that the pure mass of stupidity has created a black hole. We're very sorry pls come fix it ktnx.
Love and kisses
Merchant
Ps. Send more cheese. With the black hole and all you could just kind of toss it in this general direction and the gravity would pull it to us.
one more time today just 4 j00 
"When still up after 30 hours you are type this good you will not mmhmhmmhmmm." |

Nicholai Pestot
Gallente Havoc Inc
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Posted - 2006.12.09 10:24:00 -
[27]
Originally by: Reiisha A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
Why should any idiot capable of grinding repetative, easy missions for 2-3-4 weeks be allowed access to content that is only available elsewhere through months or years of teamwork and risk? ________________ What you do is you store up the rage, let it fester while you gain strength, then use it to gank those weaker than you... and so the circle of life is complete |

Mnengli Noiliffe
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Posted - 2006.12.09 10:31:00 -
[28]
Edited by: Mnengli Noiliffe on 09/12/2006 10:35:04
Originally by: Nicholai Pestot
Originally by: Reiisha A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
Why should any idiot capable of grinding repetative, easy missions for 2-3-4 weeks be allowed access to content that is only available elsewhere through months or years of teamwork and risk?
because 2-3-4 teamworkers need to get the isk to replace their pvp losses somewhere. They wouldn't sell their uber team content to ugly mission runners otherwise wouldn't they. they don't want to mine and run missions themselves right? so should ccp just place mins and isk into their pockets for pvp events they prefer to participate in? like, 1 killed noob mining in 0.2 = 1k zyd + 1 mil isk, or such .. would be cool eh?
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Merdaneth
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Posted - 2006.12.09 10:38:00 -
[29]
Originally by: NocturnalDeath
its way out of hand, I don' have time to deal with this on a regular basis, I play for fun, not to be griefed out of asteroid belts.
You have the analogy wrong. If CCP enabled everyone to destroy roids with weapons fire, and ppl jumped into your belt and started blowing up all the roids, then your analogy would be somewhat correct.
|

Nicholai Pestot
Gallente Havoc Inc
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Posted - 2006.12.09 10:40:00 -
[30]
Originally by: Mnengli Noiliffe Edited by: Mnengli Noiliffe on 09/12/2006 10:35:04
Originally by: Nicholai Pestot
Originally by: Reiisha A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
Why should any idiot capable of grinding repetative, easy missions for 2-3-4 weeks be allowed access to content that is only available elsewhere through months or years of teamwork and risk?
because 2-3-4 teamworkers need to get the isk to replace their pvp losses somewhere. They wouldn't sell their uber team content to ugly mission runners otherwise wouldn't they. they don't want to mine and run missions themselves right? so should ccp just place mins and isk into their pockets for pvp events they prefer to participate in? like, 1 killed noob mining in 0.2 = 1k zyd + 1 mil isk, or such .. would be cool eh?
Yeah, great, an nice big isk fountain into eve that makes any material value of 0.0 territorial agression pointless.
Dont worry fellers, we lost 50% of our regions, but thanks to easy hi-sec missions our economy is still running at 100%. ________________ What you do is you store up the rage, let it fester while you gain strength, then use it to gank those weaker than you... and so the circle of life is complete |

Shameless Avenger
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Posted - 2006.12.09 11:03:00 -
[31]
Originally by: Exiled One
Originally by: Leverton Is this a real thread?
It's a response thread to the idiots that started the 'CCP are anti-social griefers' thread.
No it's not a response. Is an attempt to get people to read this thread instead of the other one. In the other one, people have already posted real valid argument for both sides (plus a lot of nonsense). In the other one, nonsense arguments have been pwened. So the OP created this one, knowing many people won't repost the whole thing cuz they are tired of saying the same thing again and again. And as an added strategy, the OP tries to exagerate the issues by saying that whole thing about belts, when the initial issue was missioning and PvE.
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Mnengli Noiliffe
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Posted - 2006.12.09 11:03:00 -
[32]
Originally by: Nicholai Pestot
Originally by: Mnengli Noiliffe Edited by: Mnengli Noiliffe on 09/12/2006 10:35:04
Originally by: Nicholai Pestot
Originally by: Reiisha A really good argument for at least giving mission runners *some* protection is this one: Why should any idiot with a scanner be able to access content a mission runner worked 2-3-4 weeks to get?
Why should any idiot capable of grinding repetative, easy missions for 2-3-4 weeks be allowed access to content that is only available elsewhere through months or years of teamwork and risk?
because 2-3-4 teamworkers need to get the isk to replace their pvp losses somewhere. They wouldn't sell their uber team content to ugly mission runners otherwise wouldn't they. they don't want to mine and run missions themselves right? so should ccp just place mins and isk into their pockets for pvp events they prefer to participate in? like, 1 killed noob mining in 0.2 = 1k zyd + 1 mil isk, or such .. would be cool eh?
Yeah, great, an nice big isk fountain into eve that makes any material value of 0.0 territorial agression pointless.
Dont worry fellers, we lost 50% of our regions, but thanks to easy hi-sec missions our economy is still running at 100%.
sure in the fair world we should have sucked it up and quit playing as we lose in eve by losing 50% our regions. in the end the winning alliance would run missions and mine and sing carebear songs while paying 100x the original $15 fees each to CCP as they alone would have to support all their running costs.
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.09 11:05:00 -
[33]
Originally by: Miss Overlord CCP lets do away with this intergrated universe to many solo players thinking they are playing some solo player PC space game like elite or x2 or x3.
Lets just have a PVE harvesting forum where u cant PVP at all u can harvest missions resources etc in 100% saftey and then
Lets have a PVP server ( could just make it SISI) where everything is 100 ISK ships and all and ppl can just bore themselves to death playing PVP with no PVE at all
we could call this a fun game where carebears have a server and hardcore PVPers can blow each other up with our limited attention spans no need for probes or anything else then
Whos with me
my original post was full of sarcasim
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Jane Spondogolo
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Posted - 2006.12.09 11:42:00 -
[34]
Originally by: Merdaneth
Originally by: NocturnalDeath
its way out of hand, I don' have time to deal with this on a regular basis, I play for fun, not to be griefed out of asteroid belts.
You have the analogy wrong. If CCP enabled everyone to destroy roids with weapons fire, and ppl jumped into your belt and started blowing up all the roids, then your analogy would be somewhat correct.
This would be the greatest thing ever. Also, it'd be damn funny if miners could start mining holes in ganker ships with mining lasers.
"Woo. that caracal has some nice zyd in it. let me at it!"
But yeah, It'd be great to be able to just smack missiles into roids and blow bits off them, and generally run havoc in a macrominers roid field. Or get some bumper domis. and start playing roid soccer.
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Zelea Zinc
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Posted - 2006.12.09 11:56:00 -
[35]
Originally by: Jane Spondogolo
This would be the greatest thing ever. Also, it'd be damn funny if miners could start mining holes in ganker ships with mining lasers.
"Woo. that caracal has some nice zyd in it. let me at it!"
That's a brilliant idea. The lasers should go straight to structure too. Maybe they wouldn't be able to whine so much about gankage in the belts.
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Isyel
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2006.12.09 12:11:00 -
[36]
I wholeheartedly agree! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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Xaildaine
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Posted - 2006.12.09 14:07:00 -
[37]
Leik OMG lolzor yew Caerbare Nub.. Minerz are like in the game for to be Ganked lolz and dis is da PvP game and you need to go play wow and just bring 2 m8s in frigs to escort and ues your T2 drones to PWn the Pirates BS and Nerf the isks you make mining and you should just go to Lowsec so you can fight back and fit ECM and lern to watch local and use your scanner ,... and .. and..
im sorry ..even typeing that in jest just made me die alittle inside
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NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 19:49:00 -
[38]
Originally by: Shameless Avenger
Originally by: Exiled One
Originally by: Leverton Is this a real thread?
It's a response thread to the idiots that started the 'CCP are anti-social griefers' thread.
No it's not a response. Is an attempt to get people to read this thread instead of the other one. In the other one, people have already posted real valid argument for both sides (plus a lot of nonsense). In the other one, nonsense arguments have been pwened. So the OP created this one, knowing many people won't repost the whole thing cuz they are tired of saying the same thing again and again. And as an added strategy, the OP tries to exagerate the issues by saying that whole thing about belts, when the initial issue was missioning and PvE.
You're joking right?
This thread was created to point out the hypocrisy and imbalance that missions were so difficult to scan in the first place.
FFS I AM A MISSION RUNNER!
As a MISSION RUNNER I am saying that it is STILL MUCH more difficult to be scanned out than a miner/ratter/trader/hauler/etc..
Hypocrisy and whiney carebares ruining the game.
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Breed Love
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.09 19:50:00 -
[39]
/signed ffs ccp do soemthink or ima quite eve !!1
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.12.09 20:11:00 -
[40]
Edited by: Leandro Salazar on 09/12/2006 20:13:47
Originally by: NocturnalDeath As a MISSION RUNNER I am saying that it is STILL MUCH more difficult to be scanned out than a miner/ratter/trader/hauler/etc..
Right now it is maybe slightly more difficult to probe out a mission than to be found in a belt. In a system with many belts I wager that it is actually esier to find a mission runner than a belt guy (or just as easy coz you would probe for both).
And if you really were a full-time mission runner (which I somewhat doubt seeing the alliance you come from) you would know that being probed out in a mission has immensly worse consequences than being found in a belt. Not to mention that you can just leave a belt whenever a hostile shows his head in local and come back with next to no penalty, which is not nearly as viable in a mission. So while I agree that you should be accessible to others in a mission at any time, it also must be a lot harder than finding people in belts, and give attentive people enough clue to avoid mishap while causing the careless to get ganked. Old system without the disc issue and using just one probe would be fine. Current system is not. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 20:28:00 -
[41]
Edited by: NocturnalDeath on 09/12/2006 20:28:58
Originally by: Leandro Salazar Edited by: Leandro Salazar on 09/12/2006 20:13:47
Originally by: NocturnalDeath As a MISSION RUNNER I am saying that it is STILL MUCH more difficult to be scanned out than a miner/ratter/trader/hauler/etc..
Right now it is maybe slightly more difficult to probe out a mission than to be found in a belt. In a system with many belts I wager that it is actually esier to find a mission runner than a belt guy (or just as easy coz you would probe for both).
And if you really were a full-time mission runner (which I somewhat doubt seeing the alliance you come from) you would know that being probed out in a mission has immensly worse consequences than being found in a belt. Not to mention that you can just leave a belt whenever a hostile shows his head in local and come back with next to no penalty, which is not nearly as viable in a mission. So while I agree that you should be accessible to others in a mission at any time, it also must be a lot harder than finding people in belts, and give attentive people enough clue to avoid mishap while causing the careless to get ganked. Old system without the disc issue and using just one probe would be fine. Current system is not.
Yes I run lvl 4 missions, do a show info on me and you will see the corp. Its True Power, I have 9.99 standing. True Power is in 0.0. Use your locator agent to find me, I could use some more exciting targets. 
I have been scanned out multiple times in the last week, I've only lost one ship.
I have scanned out others multiple times in the last week, I've only gotten one kill (so far).
The new system still isn't as EASY AS IT SHOULD BE. Try to catch a HAC running lvl 3's for example, by the time the scan is done, he's has finished the mission.
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.12.09 20:32:00 -
[42]
Funny, but belts != missions. - - -
These elite slaves are exceptionally well suited for physical labor. |

Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.12.09 20:54:00 -
[43]
Originally by: NocturnalDeath Edited by: NocturnalDeath on 09/12/2006 20:28:58
Originally by: Leandro Salazar Edited by: Leandro Salazar on 09/12/2006 20:13:47
Originally by: NocturnalDeath As a MISSION RUNNER I am saying that it is STILL MUCH more difficult to be scanned out than a miner/ratter/trader/hauler/etc..
Right now it is maybe slightly more difficult to probe out a mission than to be found in a belt. In a system with many belts I wager that it is actually esier to find a mission runner than a belt guy (or just as easy coz you would probe for both).
And if you really were a full-time mission runner (which I somewhat doubt seeing the alliance you come from) you would know that being probed out in a mission has immensly worse consequences than being found in a belt. Not to mention that you can just leave a belt whenever a hostile shows his head in local and come back with next to no penalty, which is not nearly as viable in a mission. So while I agree that you should be accessible to others in a mission at any time, it also must be a lot harder than finding people in belts, and give attentive people enough clue to avoid mishap while causing the careless to get ganked. Old system without the disc issue and using just one probe would be fine. Current system is not.
Yes I run lvl 4 missions, do a show info on me and you will see the corp. Its True Power, I have 9.99 standing. True Power is in 0.0. Use your locator agent to find me, I could use some more exciting targets. 
I have been scanned out multiple times in the last week, I've only lost one ship.
I have scanned out others multiple times in the last week, I've only gotten one kill (so far).
The new system still isn't as EASY AS IT SHOULD BE. Try to catch a HAC running lvl 3's for example, by the time the scan is done, he's has finished the mission.
So you are seriously comparing your occasional 0.0 elite mission running with the lowsec running that is the fulltime occupation for many players? Great. Seems you really are just another of those 'my way or the high way' type gankbears that just want maximum profit for minimum risk from mission runners without even trying to see the whole picture. I have scanned out some 8 of my fellow runners so far in like 6 scans, and each and every one of them would have been dead if I had been the prober for a pirate gang with absolutely nothing they could have done about it (except maybe scanning for probes every 5 secs, but some of them were pinpointed from 17+ AU so even that would not have helped). If you are as unsuccessful as you say you must be doing something wrong... You got a point about the HACs though, part of the problem is that the vast majority of people has to use battleships for lvl4s which are so easy to probe out that it isn't funny.
Ah well, lets see what CCP does about it. If it is not good enough you will just get even more deserted lowsec, which in turn will cause a ton of whining again... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Brolly
Caldari The Department of Justice
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Posted - 2006.12.09 21:07:00 -
[44]
Great post 
From one side you have piracy is dead, from the other piracy is infesting every apsect of eve.
There is a large difference between mission runners and miners/ratters/haulers. Also, by looking at evil local you can pretty much stay out of the way of danger. I have been floating about low sec ratting and have had absolutely no problem.
Another thing CCP has given empire dwellers is a symbol which shows you if bad people are in local. It's pretty damn good.
On another note, exploration gave the general idea that you could find roid belys away from non-explorers, unfortunately this got ballsed yp.
I need a smoke, feel dizzy 
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.09 21:09:00 -
[45]
Eve is about FACTIONAL WARFARE from Jita to Motsu, from Egglehende to the deepest 0.0.
Eve is NOT a mission simulator.
Full time mission runners do not live in a bubble, they are part fo the factional warfare that is Eve, whether they beleive that or not.
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Coerzium
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Posted - 2006.12.10 02:57:00 -
[46]
Was it around 2000 when all the miners and dungeon grinders were demanding to be able to play away from griefers? When they thought they should be able to make massive amounts of money, in a pvp-heavy word, at no risk? And didn't they get Trammel?
Isn't that exactly what a lot of the vocal mission runners here are asking for? And are they going to get it?
Find out next content patch
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Shemar
Gallente Photesthetics Glamour Syndicate
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Posted - 2006.12.10 03:06:00 -
[47]
Not even worth reading this thread, just skimming, but just to show how wrong some people are:
Miner + high-sec + NPC corp + secure cans = 0% chance of interferance by others. ________________
Enhanced eye sight does not make up for the lack of vision |

Coerzium
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Posted - 2006.12.10 03:31:00 -
[48]
Originally by: Shemar Not even worth reading this thread,
Apparently this time, it was.
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DaveW
Caldari South Park Development
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Posted - 2006.12.10 04:33:00 -
[49]
OK, so for a few days the 'Bottom Fish' of EVE get to swim to the top. It will all be over shortly so just let them enjoy it while it lasts. ---------------------------------------------------
"If you can't stand the heat..., stay out of the Kitchen." |
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kieron

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Posted - 2006.12.10 05:38:00 -
[50]
Locked. Whatever you had to say was just invalidated with the acronym in your subject. If you can't take the time to come up with a reasonable subject, then it is hard to justify the time to read the content of your post.
kieron Community Manager, EVE Online |
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