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Glathull
Blue Republic RvB - BLUE Republic
1130
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Posted - 2015.09.26 03:04:12 -
[61] - Quote
Just curious about blitzing. In every blitz scenario, are you leaving rats alive? Do they de-spawn when you turn the mission in? I'm just wondering if it would worth while to have someone from free wrecks follow you around while blitzing and clean up after you. They deal with the loot/salvage and you split it with them 50/50.
Seems like that's a way to bump your numbers a little. But maybe there is so little left to clean up after a blitz it wouldn't be worth anyone's time?
Edit: perhaps it might be worth it if you are blitzing one account and all full clearing on another?
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
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Arthur Aihaken
Perkone Caldari State
4674
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Posted - 2015.09.26 04:40:38 -
[62] - Quote
Yes. Blitzing entails just completing the mission objectives as quickly as possible (excluding Burner missions). Most players will have a set of predefined missions they'll accept or decline depending on completion time. There are a few instances where you'll grab an implant that drops or search a wreck for a rare implant spawn, but otherwise looting and salvaging are ISK/hour-prohibitive. Sisters of Eve missions seem to be the preferred medium of choice for most blitz/mission runs.
I am currently away, traveling through time and will be returning last week.
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Ginger Longrun
Caldari Provisions Caldari State
5
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Posted - 2015.09.26 11:13:23 -
[63] - Quote
210+ m/hr easilly here. No exageration and thats not counting the sporadic faction drops and implants i get from scarlet.
And I run 2 pilots at the same time so that 420m - If id be only focusing on a single pilot Im sure the isk/hr would go way up |
Market McSelling Alt
Bernie Madoff Investment Services LLC
622
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Posted - 2015.09.26 19:08:33 -
[64] - Quote
Ginger Longrun wrote:210+ m/hr easilly here. No exageration and thats not counting the sporadic faction drops and implants i get from scarlet.
And I run 2 pilots at the same time so thats 420m - If id be only focusing on a single pilot Im sure the isk/hr would go way up
That is all
Best description of Eve Online and why the community is the way it is
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Julien Brellier
Federal Navy Academy Gallente Federation
53
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Posted - 2015.09.26 22:11:07 -
[65] - Quote
I love these threads.
Some of the isk/hour claims are simply ludicrous. |
Arthur Aihaken
Perkone Caldari State
4677
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Posted - 2015.09.26 23:14:01 -
[66] - Quote
Julien Brellier wrote:Some of the isk/hour claims are simply ludicrous. Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.
I am currently away, traveling through time and will be returning last week.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
625
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Posted - 2015.09.26 23:36:55 -
[67] - Quote
Arthur Aihaken wrote:Julien Brellier wrote:Some of the isk/hour claims are simply ludicrous. Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.
You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now.
Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers.
I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.
Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM!
There, I said it... flame away
Best description of Eve Online and why the community is the way it is
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Altair Taurus
Federal Navy Academy Gallente Federation
7
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Posted - 2015.09.26 23:37:22 -
[68] - Quote
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! |
Ginger Longrun
Caldari Provisions Caldari State
5
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Posted - 2015.09.27 07:45:24 -
[69] - Quote
Altair Taurus wrote:ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player!
1b/hr even 1,5b/hr is totally doable from PVE but not in HS |
Daniela Doran
Ministry of War Amarr Empire
118
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Posted - 2015.09.27 09:10:38 -
[70] - Quote
Ginger Longrun wrote:Altair Taurus wrote:ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! 1b/hr even 1,5b/hr is totally doable from PVE but not in HS
You're referring to C5 cap escalations, but those are only doable using dreads in very hostile environment. It's a very difficult operation to get set up and you really have to know what you're doing. Running C5s is something I'm gonna venture into using my 3 Paladins to run the sites. Unescalated C5s can still net you 385 mill per site that can be done with 2 Marauders in about 30 minutes each, that's roughly around 600-700 mill an hour. But if you add in the time it takes to set up by scanning down sigs, setting up BMs, closing off connections and salvagin/looting the wrecks, you'll looking at approx. 300-400 mill an hour. |
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Ginger Longrun
Caldari Provisions Caldari State
5
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Posted - 2015.09.27 10:53:08 -
[71] - Quote
Altair Taurus wrote:ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player!
Stop ROTFL;ing greenhorn. These figures are real and come from optimized mission running
As for time consumed for cashing in the LP/loots from PVE it is something unavoidable in almost all PVE activities (xcept anomaly farming in 00). If people measure their ISK gains from PVE (xcept 00 anoms) stricly from isk rewards they would be better off doing something else for ISK |
Ginger Longrun
Caldari Provisions Caldari State
5
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Posted - 2015.09.27 11:00:54 -
[72] - Quote
Arthur Aihaken wrote:Julien Brellier wrote:Some of the isk/hour claims are simply ludicrous. Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.
i was making close to 100m/hr(98-100) from SOE at 1700/lp by running normal missions and declining all burners
It takes optimizing your ships and knowing what missions to run, with skills and implants playing a huge role aswell. My Cargo/recon ship warps at 20au for example |
Daniela Doran
Ministry of War Amarr Empire
119
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Posted - 2015.09.27 11:36:12 -
[73] - Quote
Ginger Longrun wrote:Altair Taurus wrote:ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Stop ROTFL;ing greenhorn. These figures are real and come from optimized mission running As for time consumed for cashing in the LP/loots from PVE it is something unavoidable in almost all PVE activities (xcept belt/anomaly farming in 00). If people measure their ISK gains from PVE (xcept 00 belt/anoms) stricly from isk rewards they would be better off doing something else for ISK
What's the isk per hour like farming anoms in 0.0 using 3 Rattlesnakes? or 3 NMs? |
Anize Oramara
The Arch Dashing Dashers
417
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Posted - 2015.09.27 12:39:46 -
[74] - Quote
Market McSelling Alt wrote:Arthur Aihaken wrote:Julien Brellier wrote:Some of the isk/hour claims are simply ludicrous. Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either. You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now. Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers. I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too. Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM! There, I said it... flame away Incorrect on... almost every count, good job :D
I measure my isk/h in a very simple way. I take my starting isk and lp, write it down right. Then I run missions for 3h. Then I write down my ending isk and LP. I sell the LP items (I have a few contacts) and bam, calculate my isk/h.
I hit 235m/h the other day. And no, that's not just for one magical peak hour, that was 235m/h for 3 h striaght. made a hair over 700mill in that 3h.
Also, I have NEVER, in the last month+ has to use a mission pulling alt due to standings.
Remember, just because you lack the knowledge, doesn't mean it's not possible. I mean heck, for the low, low price of 1bill I will hold your hand and drag you kicking and screaming into doing over 200mill/h for as long as you can stay awake. |
Minkki
Republic University Minmatar Republic
0
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Posted - 2015.09.27 13:54:27 -
[75] - Quote
Miss Blaze wrote:Hi,
I have recently returned to EvE after a long break and am interested as to see where missions now stand with regards to ISK/Hour.
I cant stand mining so that is a no go for me but I used to mission alot back in the day and was curious as to how it stands against the new activities out there. Exploration for example?
I never used to 'blitz' missions so its just a general query regarding running missions normally.
Any advice is much appreciated <3
Peace o/ Work in real life for one hour.
Buy PLEX.
Cash out 1.2 billion ISK.
Repeat after you have lost your 1000 fitted rifters. |
Bumblefck
Kerensky Initiatives
8658
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Posted - 2015.09.27 17:24:20 -
[76] - Quote
Market McSelling Alt wrote: I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.
Completely not true at all. If your SoE faction standing is high enough (mine is at around 8.4ish), the standings hit to declining missions is almost completely negligible, and allows to decline unwanted missions with impunity, with no fear of being locked out of access to the agent. No alt required, and no harm done to your other faction standings.
I would highly suggest brushing up on standings knowledge before dropping off a bum two cents here.
[b]----
CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off.[/b]
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Bumblefck
Kerensky Initiatives
8658
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Posted - 2015.09.27 17:36:28 -
[77] - Quote
Excuse the poor quality of the screenshot - this shows my SoE standings after declining many missions. Hardly a trainwreck!
[b]----
CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off.[/b]
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Leila Meurtrier
Why Am I Not Surprised
26
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Posted - 2015.09.27 18:15:32 -
[78] - Quote
Declining missions is fine. However, accepting and THEN failing to deliver will bash your rep with full 4% standing losses per round. Even then, corp standings is irrelevant till you hit -1.99 once you got enough FACTION standing. And, since you don't want to grind for any navy corp (Their LP is real trainwreck) you shouldn't even care about rep because of taxes. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1805
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Posted - 2015.09.27 23:41:25 -
[79] - Quote
Market McSelling Alt wrote:You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now.
Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers.
I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.
Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM!
There, I said it... flame away add 2-3 normal missions to the rotation and you can keep your standings in a good place. Also you generate so many storyline missions my faction standings usually hover between 7-8. Maybe I could keep it a little higher, but I decline couriers, ignore some combat missions, and sometimes let other ones expire. I could also add missions like recon/anomaly to generate more storyline missions, although that would lower my burner income a bit.
and right, these usually don't include any trading time, But that is harder to account for. Wallet balance, LP totals, and time are easy to track. I don't spend a lot of time trading, updating orders gets boring fast. I do have a trade alt in jita that I usually have logged in whenever I'm on. How to account for a second account is another thing people argue over. but 99% of what I do at least as far as it goes for LP trading could be done on a low sp same account alt.
@ChainsawPlankto
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Daniela Doran
Ministry of War Amarr Empire
119
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Posted - 2015.09.28 02:03:55 -
[80] - Quote
Bumblefck wrote:Market McSelling Alt wrote: I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.
Completely not true at all. If your SoE faction standing is high enough (mine is at around 8.4ish), the standings hit to declining missions is almost completely negligible, and allows to decline unwanted missions with impunity, with no fear of being locked out of access to the agent. No alt required, and no harm done to your other faction standings. I would highly suggest brushing up on standings knowledge before dropping off a bum two cents here.
I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of? |
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Daniela Doran
Ministry of War Amarr Empire
119
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Posted - 2015.09.28 02:08:03 -
[81] - Quote
You declined Blockade???
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1805
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Posted - 2015.09.28 02:45:19 -
[82] - Quote
Daniela Doran wrote:I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of? as long as it is over 5 you can pull lv4 missions. I'd suggest building in a little buffer, as every decline does have a small faction standing impact it slowly erodes, but by running storyline missions should keep it at a decent level
yea, it is kinda annoying. That said it is pretty blitzable, should probably figure it out someday.
@ChainsawPlankto
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Anize Oramara
The Arch Dashing Dashers
422
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Posted - 2015.09.28 07:52:47 -
[83] - Quote
Chainsaw Plankton wrote:Daniela Doran wrote:I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of? as long as it is over 5 you can pull lv4 missions. I'd suggest building in a little buffer, as every decline does have a small faction standing impact it slowly erodes, but by running storyline missions should keep it at a decent level yea, it is kinda annoying. That said it is pretty blitzable, should probably figure it out someday. My faction standing has increased actually, up to 8.4 atm, and thats without running every storyline even.
Also the problem with blockade in my experience is that not only is the trigger random (not always easily spotted at least) but that the trigger ship is usually one of 4 or even 5 identical ships. You have to go through 4 triggers I think it was? to get to the end trifgger and each one spawns a lot of extra BS. Maybe the Angel blockade with a sniping RS? |
Bumblefck
Kerensky Initiatives
8667
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Posted - 2015.09.28 15:06:40 -
[84] - Quote
Daniela Doran wrote:
I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of?
No idea, sorry - but in a couple of months of running missions (and declining others with the aforesaid impunity - my SoE standing has dropped from about 8.6 to the current 8.3/4 (can't remember offhand what it is now exactly). A really, really, tiny dip relative to the number of missions declined! Of course, my SoE corp standings are absolute ****, but who cares about them, right?
Bear in mind that my current standing is wholly from derived standings modifications from running Gal/Min missions...I've helped the Frenchies and slaves out a lot!
[b]----
CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off.[/b]
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Bumblefck
Kerensky Initiatives
8667
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Posted - 2015.09.28 15:11:35 -
[85] - Quote
I love the Serpentis and Angel versions, but because of the TD and neuting I can't stand the Blood version. To each their own, I guess!
[b]----
CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off.[/b]
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Estella Osoka
Perkone Caldari State
800
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Posted - 2015.09.28 15:19:48 -
[86] - Quote
Bumblefck wrote:I love the Serpentis and Angel versions, but because of the TD and neuting I can't stand the Blood version. To each their own, I guess!
Paladin. That is all. |
Anize Oramara
The Arch Dashing Dashers
425
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Posted - 2015.09.28 16:00:43 -
[87] - Quote
Estella Osoka wrote:Bumblefck wrote:I love the Serpentis and Angel versions, but because of the TD and neuting I can't stand the Blood version. To each their own, I guess! Paladin. That is all. Rattlesnake |
Ginger Longrun
Caldari Provisions Caldari State
5
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Posted - 2015.09.28 21:51:03 -
[88] - Quote
Totally off topic as Im here to brag about my new barghest PVE fit (I ditched the rattlesnake)
Highs - 7 polarized torps meds - mwd / mjd/ blue x-l booster / blue boost amp / 2 extron lows - 4 caldari ballistics / 1 nanofiber / 1 prototype hyperspatial rigs - 3xlarge hyperspatial II
Since Ill be only shooting BS's in this it will use rage torps with a dps of exactly 1700 with my skills and implants at 26km - more than enough for its purpose
Aligns as fast as my machariel in 7,2, 1608 sub non-oh speed and warps at xactly 5 AU
Those who know the purpose of this will understandapreciate it
Cheers o/ |
Estella Osoka
Perkone Caldari State
800
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Posted - 2015.09.28 21:55:26 -
[89] - Quote
Anize Oramara wrote:Estella Osoka wrote:Bumblefck wrote:I love the Serpentis and Angel versions, but because of the TD and neuting I can't stand the Blood version. To each their own, I guess! Paladin. That is all. Rattlesnake
I'll take EWAR immunity and 1200 dps over the Rattlesnake any day. I like my dps applied instantly. |
Market McSelling Alt
Bernie Madoff Investment Services LLC
627
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Posted - 2015.09.28 22:27:21 -
[90] - Quote
Anize Oramara wrote:Chainsaw Plankton wrote:Daniela Doran wrote:I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of? as long as it is over 5 you can pull lv4 missions. I'd suggest building in a little buffer, as every decline does have a small faction standing impact it slowly erodes, but by running storyline missions should keep it at a decent level yea, it is kinda annoying. That said it is pretty blitzable, should probably figure it out someday. My faction standing has increased actually, up to 8.4 atm, and thats without running every storyline even. Also the problem with blockade in my experience is that not only is the trigger random (not always easily spotted at least) but that the trigger ship is usually one of 4 or even 5 identical ships. You have to go through 4 triggers I think it was? to get to the end trifgger and each one spawns a lot of extra BS. Maybe the Angel blockade with a sniping RS?
Your faction standings can't increase without doing storylines or epic arcs (which are also storylines).
Best description of Eve Online and why the community is the way it is
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