
PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2693
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Posted - 2015.08.25 21:59:10 -
[1] - Quote
On the off chance that ccp dudes are still reading this and care for more feedback, I'll post some thoughts on the current sov system.
The core sov system is, fundamentally, not bad. Structure shoots are gone, which is good. Capital fleets crisscrossing the entire map in 5 minutes is no longer a thing, which is good. Smaller groups have, at least briefly, been able to take sov in areas of unused space, which is good. With structure shoots gone, taking undefended space is much faster, which makes sense.
There are however, some issues. Sov used to be the domain of 200+ man cruiser, T3, Capital, BS, and BC fights. I enjoyed many of those fights - those fights which are becoming increasingly rare. Now it's the domain of Ceptors and T3D's.
The problem isn't that I can't catch ceptors, I can with some success using remote sebos and the like. The problem is that hunting trollceptors all day long gets stale, fast. It's tedious low risk combat. If I wanted that, I'd go to fac war - it pays better. Hell, most of the time it isn't even combat - most trollceptors don't shoot back.
The entosis link has fundamentally shifted core sov doctrines away from cruisers, battleships, and capitals to interceptors and T3 destroyers. This is bad. Very many low risk frigate fights lead to tedium. The content I was getting pre-aegis (100 man cruiser fights against reavers) was more engaging then the content I'm getting now. This is bad. We already have an arena for many low risk fights - fac war. Why do we need a second fac war? And where do the people that like 200 man cruiser fights go for their content?
Fortunately, there are knobs that can be turned in this system. One knob is ship speed. Taking sov should require a commitment of ships to a particular grid. You try to take a sov node? You take it or you loose your ship. No middle ground.
To that end, I would suggest reducing max velocity of entosis ships to somewhere around 1000 m/s - this is afterburner frigate speed, and I believe it to be entirely reasonable. Better still would be to set speed to 0 m/s ala cynos - that way you'd have to (god forbid) bring a support fleet to take sov, but I don't think you'll go for that. |