
TigerXtrm
KarmaFleet Goonswarm Federation
1337
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Posted - 2016.01.23 22:12:13 -
[1] - Quote
Jonah Gravenstein wrote:Quote: high monthly subscription, Which is on a par with other subscription MMO's and doesn't gouge you for new content.
Problem with that is; EVE Online is one of very few MMO's in existence that still charge a monthly fee to play. This day, in 2016, when people see a paid subscription game, all they see is money scrounging game devs because it's not a widely used or accepted business model anymore. As valid a model as it may be, EVE cannot and will not survive another 10 years by asking 15 bucks a month to play. Simply because the current and future consumer base doesn't understand/support/want it.
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TigerXtrm
KarmaFleet Goonswarm Federation
1338
|
Posted - 2016.01.24 01:32:18 -
[2] - Quote
Reiisha wrote:TigerXtrm wrote:Jonah Gravenstein wrote:Quote: high monthly subscription, Which is on a par with other subscription MMO's and doesn't gouge you for new content. Problem with that is; EVE Online is one of very few MMO's in existence that still charge a monthly fee to play. This day, in 2016, when people see a paid subscription game, all they see is money scrounging game devs because it's not a widely used or accepted business model anymore. As valid a model as it may be, EVE cannot and will not survive another 10 years by asking 15 bucks a month to play. Simply because the current and future consumer base doesn't understand/support/want it. 100% disagree. EVE works with a subscription because the entire game is built around offering long term gameplay value through solid sandbox mechanics. You can't really make a sandbox title free to play without seriously compromising the gameplay and possibly losing what makes the game good (see archeage). A sub game needs to be justified of course, and i think EVE still does that, despite it's current problems. It's still got about 330k subs and it only needs about 30 to 50k to survive. If CCP manages to turn the game around and get the subs back to 500k again, that's more than enough to keep the game running and keep new features coming in.
You're right and I agree, but if the majority of the new audience you're trying to reel in doesn't get it or doesn't agree then it doesn't matter. If people are not willing to pay monthly to play a game then you're never going to get those people as players, no matter how justified the price is.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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