
Matthew
Caldari BloodStar Technologies
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Posted - 2006.12.15 09:19:00 -
[1]
Originally by: Kuolematon So bonuses to big fleet battles? How about small pvp gan(g/k)s? Are we safted because we will never get any bonuses? I was about to start training for warfare modules when I read that your nerffing gangs. I'm glad that I trained only 1mil SP in Leadership 
I really don't get why people think the fleet structure is only for big fleet battles. Yes, there are fleet commander and wing commander positions, and a whole fleet heirarchy, but you don't need to use all of it to get the bonuses.
I quite happily get bonuses from my "fleet" of 2 players, one squad commander and one squad member. The whole fleet system is, in fact, far easier on both skill training and organisation when you stick to small gangs (i.e. 10 or less so you all fit in one squad).
There are only two situations the new system really "shafts":
1) Groups that shared out gang training, so each char only had to do a bit, and the old system then merged the highest levels of each for a super-bonused gang.
2) Larger gangs that now have to rely on many leadership-trained chars to propagate the bonuses.
Neither of these things I have a problem with - it makes leadership skills a proper speciality rather than something everyone trains a bit of, and makes characters with that speciality far more valuable to the group.
Originally by: Hllaxiu The real problem comes when the 11th person comes into gang. You need to spend a few minutes saying in channel asking "ok, who has leadership 5... who has wing command." before that person can actually get into the gang. And then you have a squadron with 1 person in it, which defeats the purpose of the squadron, so then you start balancing it out between the two. God help you if someone attacks you while doing this...
Originally by: Righteous Fury And also to be fair, gang sizes change on the fly based on people's real-life commitments, pilots travelling from Jita to meet a gang in Rens, etc. Asking people to dock when their gang status is in flux is pretty ridiculous.
Well, if you're expecting your gang size to fluctuate, surely it makes sense to build in some space within your structure before you start? You don't have to wait until the 11th person arrives before forming up the second squadron, and if you expect more than 10 people to arrive, it makes sense to set up the fleet to accomodate that before you start. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |