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Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.05 20:03:40 -
[1] - Quote
Hello,
Is there a plan to deal about RLM or something ? This thing is hell damn toxic. It unleash a standard weapons cruiser DPS with perfect damage application to almost anything. The reload time doesn't matter that much since 20 charges are enough to crush any fast and low tank ship. If it's not fast and low tank you don't care as you just keep pulling range while reloading, or just warp out.
It's even more cancer when you see that half of cruiser sized ships these days are Caracal, Scythe FI or Orthrus.
I'm just looking for something able to deal with RLM without being 1200 m/s under MWD and getting blobbed. |

Samillian
Angry Mustellid The Periphery
953
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Posted - 2015.09.05 21:14:46 -
[2] - Quote
You know I think you maybe the first person I've encountered on the forums who thinks RLMLs weren't nerfed hard enough.
NBSI shall be the whole of the Law
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Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.05 21:19:54 -
[3] - Quote
Samillian wrote:You know I think you maybe the first person I've encountered on the forums who thinks RLMLs weren't nerfed hard enough.
Maybe, as far as I know they are still overused at least in small fleets, over any other type of medium missile launchers. |

Moglarr
Operation Meatshield Plexodus
125
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Posted - 2015.09.05 21:56:43 -
[4] - Quote
Rapid lights are a very good small ship killing weapon. That being said, they aren't the perfect weapon system by any means. They have a very long reload time, for example. If they can't break your tank before they hit a reload cycle they are sunk. The burst DPS they offer is amazing, and the potential ability to spit any damage type is also fantastic. Small ships need to be scared of RLML, and that is exactly the point. In bigger fights where busting through enemy logi is key to success then the strength of the RLML wanes a little as it requires the entire fleet to be fairly well time in when they start to fire and who they fire at. If they can't apply their burst DPS fast enough and the enemy logi begin to apply reps then they could well be sunk.
In short, don't fight a RLML ships in a dessy or frig and you'll probably do pretty darn well.
Hell use a t3d, hope the Caracal loaded fury ammo and laugh as his RLML struggle to apply damage to your cruiser sized tank and destroyer sized sig.
Operation Meatshield! GETUP and fight!
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Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.05 22:07:29 -
[5] - Quote
Actually I can't fly T1 kiting cruisers against RLML which is 100% frustrating because as you said RLML is designed to kill frigates and destroyers, but is also very good against other cruisers. |

May Arethusa
SessionChange
54
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Posted - 2015.09.06 05:10:15 -
[6] - Quote
Quote:It's even more cancer when you see that half of cruiser sized ships these days are Caracal, Scythe FI or Orthrus.
Quote: as far as I know they are still overused at least in small fleets
Make up your mind, either they're definitely cancerous or they might possibly be used quite a bit in specific situations, but you're not terribly sure about that either.
RLML are fine, they do mediocre DPS for 10-15 seconds, and then sod all for 35. Deal with it. |

Silverbackyererse
The Church of Awesome Heiian Conglomerate
148
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Posted - 2015.09.06 05:32:14 -
[7] - Quote
Triakis Cadelanne wrote:Samillian wrote:You know I think you maybe the first person I've encountered on the forums who thinks RLMLs weren't nerfed hard enough. Maybe, as far as I know they are still overused at least in small fleets, over any other type of medium missile launchers.
That's because the other medium sized launcher weapons suck donkey balls.
I've seen frigates tank an entire clip of RLML from the hulls you mention comfortably. Perhaps you are just bad at choosing an appropriate ship to engage RLML ships in? |

C11H17NO3
MylittlePonyOnline
8
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Posted - 2015.09.06 14:53:57 -
[8] - Quote
as others have already stated rlm have been nerfed enough
the only thing they are good at killing are extremely poorly tanked and piloted crusiers, dessies and frigs.
and I MEAN EXTREMELY POORLY tanked cruisers..
vs anything competently fitted and piloted they are quite crap, especially if you are shooting the wrong resist hole or they are abing.. |

Burtakus
Justified Chaos Spaceship Bebop
37
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Posted - 2015.09.06 19:31:47 -
[9] - Quote
RLML pretty much suck balls unless as stated you are shooting poorly tanked/poorly piloted dessies and frigs. Other than trying to kill frigs I have not found a viable use for this weapons system. |

Baali Tekitsu
AQUILA INC Verge of Collapse
865
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Posted - 2015.09.07 01:16:15 -
[10] - Quote
All people saying rlml arent the cancer appearently havent fought a cerb or orthrus yet. Especially in case of the orthrus you take 500 dps perfectly applied to ships in the same size for 20 shots. This results in having to tank roughly 30-40k burst damage. The next weapon which comes close in application and damage potential to same ship size are literally doomsdays on titans. Also no frig can tank them except with warfare links, which previously was quite doable if you fitted a slightly stronger active tank.
RATE LIKE SUBSCRIBE
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IbanezLaney
The Church of Awesome Heiian Conglomerate
1476
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Posted - 2015.09.07 06:36:38 -
[11] - Quote
Don't listen to these trolls OP.
I also think CCP should nerf everything I have lost to when I take a fight in the wrong/poorly fit ship.
https://soundcloud.com/ibanezlaney
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Dato Koppla
Kiwis In Space No Points Necessary
867
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Posted - 2015.09.07 06:43:28 -
[12] - Quote
Silverbackyererse wrote:Triakis Cadelanne wrote:Samillian wrote:You know I think you maybe the first person I've encountered on the forums who thinks RLMLs weren't nerfed hard enough. Maybe, as far as I know they are still overused at least in small fleets, over any other type of medium missile launchers. That's because the other medium sized launcher weapons suck donkey balls. I've seen frigates tank an entire clip of RLML from the hulls you mention comfortably. Perhaps you are just bad at choosing an appropriate ship to engage RLML ships in?
I'm really curious as to what frigate 'tanks an entire clip of RLML comfortably' coming from an Orthrus. |

Tsukino Stareine
Sock Robbers Inc. Low-Class
1389
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Posted - 2015.09.07 10:40:02 -
[13] - Quote
I don't think the problem with the orthrus is the fact it can fit RLMLs
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Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.07 12:52:47 -
[14] - Quote
Dato Koppla wrote:
I'm really curious as to what frigate 'tanks an entire clip of RLML comfortably' coming from an Orthrus.
Linked and snaked interceptor can do this. A linked, snaked and pimped letto can reach 12 km/s, you simply outrun missiles. Even without this with a ceptor going 6 - 7 km/s you're still tanking fairly well given your high speed and very small sig radius.
But when you're flying an AS (lol) or a T3D RLML shrek you. Ofc it's normal, it's what it's designed to do. Svipul able to tank an Orthrus are pimped, linked and crystaled, otherwise they just can't tank the whole clip without dying.
It's wrong when it come to cruisers. For those who think RLML suck balls against anything else than frigates :
The classic nano Cynabal has 2 LSE, an invul, a DCU and 3 T2 shield rigs. Unlinked, it's 46k EHP with an EM resist hole, or 44k EHP without deep resist hole (depending on your rigs).
Now a well skilled Orthrus will perfectly apply 40k EM damage on this Cynabal before his clip is empty. It roughly means the Cynabal will be left with a burning hull at the end of the clip, unable to fight (or to survive anything for instance). And then RLML is called an "anti frigate" weapon.
And I'm not even talking about fun our of the box stuff like nano Deimos, that are dead and gone since there's now one or more RLML shield in any fleet. |

Svetlana Laknaya
Khushakor Clan Matari Safari
66
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Posted - 2015.09.07 15:43:57 -
[15] - Quote
The reason RLML is used so often on Missile ships has less to do with RLML being OP, and more to do with a few other things:
1. Heavy Missiles aren't very strong. 2. Heavy assault missiles aren't good at fighting small ships. 3. Small ships are immensely more powerful in the small gang meta currently than larger ones, meaning that fighting down is far more important than fighting other med sized ships. T3Ds have a fairly low entry skill and cost, and the only real counter cruisers have to their low sig and high speed, along with good damage, is RLML, drones and nuets.
Light missiles are in a good place right now, they don't need to be changed IMO. If anything HLM and HAM need a buff.
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May Arethusa
SessionChange
56
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Posted - 2015.09.07 18:46:40 -
[16] - Quote
Quote:The classic nano Cynabal has 2 LSE, an invul, a DCU and 3 T2 shield rigs. Unlinked, it's 46k EHP with an EM resist hole, or 44k EHP without deep resist hole (depending on your rigs).
Now a well skilled Orthrus will perfectly apply 40k EM damage on this Cynabal before his clip is empty. It roughly means the Cynabal will be left with a burning hull at the end of the clip, unable to fight (or to survive anything for instance). And then RLML is called an "anti frigate" weapon.
So why don't you provide two scenarios, and use the worst one to illustrate your poi... oh wait, you did that already. Also, why don't you ignore those resists when you're talking about perfect damage applica... nevermind, you've got that covered too.
What actually happens here, in the "real world", is that the Cynabal plugs its EM hole and survives a clip of missiles from the Orthrus with shield to spare. Which gives him 35 seconds to kill or evade his opponent, during which time the Orthrus can do bugger all but keep praying it doesn't die before it can reload and finish the job.
All of the above is of course assuming the Orthrus pilot had the right ammo loaded when they began the fight, which would have been Kinetic or Thermal anyway depending on the Cynabal's third rig. |

Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.07 19:46:54 -
[17] - Quote
May Arethusa wrote:Quote:The classic nano Cynabal has 2 LSE, an invul, a DCU and 3 T2 shield rigs. Unlinked, it's 46k EHP with an EM resist hole, or 44k EHP without deep resist hole (depending on your rigs).
Now a well skilled Orthrus will perfectly apply 40k EM damage on this Cynabal before his clip is empty. It roughly means the Cynabal will be left with a burning hull at the end of the clip, unable to fight (or to survive anything for instance). And then RLML is called an "anti frigate" weapon. So why don't you provide two scenarios, and use the worst one to illustrate your poi... oh wait, you did that already. Also, why don't you ignore those resists when you're talking about perfect damage applica... nevermind, you've got that covered too. What actually happens here, in the "real world", is that the Cynabal plugs its EM hole and survives a clip of missiles from the Orthrus with shield to spare. Which gives him 35 seconds to kill or evade his opponent, during which time the Orthrus can do bugger all but keep praying it doesn't die before it can reload and finish the job. All of the above is of course assuming the Orthrus pilot had the right ammo loaded when they began the fight, which would have been Kinetic or Thermal anyway depending on the Cynabal's third rig.
Ok so if you read carefully my previous message you'll see that I've mentioned EHP and not raw HPs. In case you didn't know EHP take account of resistance (that's even the point of the whole thing). And perfect damage application, in the world of EVE, states that DPS / volley damage isn't reduced in any way by sig tanking. Damage application has nothing to do with resistance.
Furthermore, I took favorable scenario for the nano Cynabal. Again read carefully and you'll see that the Cyna I mentioned used his 3 spare med slots for tank (when some fit a web which is far to be irrelevent) and has a DCU in low (which again can be dropped for an extra nano, TE or DPS).
Again, read carefully and you'll see that I've stated the Cynabal to have 44k EHP with EM hole plugged. Now open your EFT and you'll see this Cynabal better pray the Orhtrus to shoot EM rathen than Therm.
So, if you want me to take the worst scene possible for the Cynabal, let's say the Orthrus already got Thermal damage loaded (I assuming nobody is going to chase a nano T1 / faction ship with kin or explo loaded).
Cynabal got 38k EHP vs Thermal damage. The Orthrus has 20 volleys, for a whole clip dealing 40k thermal damage. Orthrus will apply perfectly on the Cynabal, no matter what he's doing (MWD on, off, moving or not). No, a Cynabal won't survive a full clip with shield to spare. It'll die or survive with damaged hull if the Orthrus was shooting EM.
Now if the Cynabal isn't this tanky variation it'll die whatever the Orthrus is shooting. There's no way a classic Cynabal will tank a well skilled Orthrus clip "with shield to spare".
Is an anti-frig weapon able to kill a well tanked nano cruiser in one clip OP ? Imo, yes. |

Estella Osoka
Perkone Caldari State
739
|
Posted - 2015.09.08 15:47:57 -
[18] - Quote
All I'm hearing is, "WAHHHH! A Orthrus killed my Cynabal! WAAAHHH! It's OP!" |

Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.08 15:59:45 -
[19] - Quote
Estella Osoka wrote:All I'm hearing is, "WAHHHH! A Orthrus killed my Cynabal! WAAAHHH! It's OP!"
Never flyed a Cynabal. Cheers :) |

Estella Osoka
Perkone Caldari State
739
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Posted - 2015.09.08 18:18:24 -
[20] - Quote
Triakis Cadelanne wrote:Estella Osoka wrote:All I'm hearing is, "WAHHHH! A Orthrus killed my Cynabal! WAAAHHH! It's OP!" Never flyed a Cynabal. Cheers :)
So your example above is not from experience, but a theoretical based on EFT?
How about you go and actually fly a Cynabal against an Orthrus and come back with better informed perspective. |
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Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.08 19:13:46 -
[21] - Quote
Me not having flown a Cyna doesn't mean I've seen this situation or heard someone who experienced it. I took this exemple because Cynabal is a relatively tanky kiter.
But if you want me to talk about my past experience I can tell the same story about Stabber vs Caracal, or anything flewn with single or double LSE vs RLML Caracal. If you got less than 20k EHP vs a Caracal then your only hope is that he'll be dumb enough to be baited at shooting volleys while you're out of range. |

Sheeth Athonille
Rabid Dogz Mining Void..
30
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Posted - 2015.09.09 02:36:22 -
[22] - Quote
Estella Osoka wrote:All I'm hearing is, "WAHHHH! A Orthrus killed my Cynabal! WAAAHHH! It's OP!"
Now I've never flown either, and hardly use missiles at all, but sounds to me like you're saying "WAHHHH! I love RLML! Please don't nerf!" |

Estella Osoka
Perkone Caldari State
740
|
Posted - 2015.09.09 14:07:53 -
[23] - Quote
Sheeth Athonille wrote:Estella Osoka wrote:All I'm hearing is, "WAHHHH! A Orthrus killed my Cynabal! WAAAHHH! It's OP!" Now I've never flown either, and hardly use missiles at all, but sounds to me like you're saying "WAHHHH! I love RLML! Please don't nerf!"
I've flown and lost RLML Cerbs and Caracals. I haven't flown an Orthrus, because I just hate the look of that ship.
I'll tell you what though, if you are all for them reseting it back to pre-nerf settings; I'm fine with that. |

Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.10 01:10:12 -
[24] - Quote
It's not because they've been nerfed once that it was enough :) |

Svetlana Laknaya
Khushakor Clan Matari Safari
69
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Posted - 2015.09.10 10:04:55 -
[25] - Quote
A more accurate tl;dr is "I am mad paper beats rock, because rock is supposed to be much more tough than paper."
Take a blaster thorax against a caracal, unless it started the fight with a significant positional advantage the thorax will catch that caracal and kill it. So, scissors are cutting paper, say you take and AC stabber against that caracal, chances are the caracal will kill it, unless the stabber pulls range enough to let the caracal waste it's clip then dives back in. So paper is covering rock. This is how the game works, and how it is supposed to work. Barring a specific scenario certain weapons/ships counter each other
This is along the lines of arty firetail is too OP because it killed a daredevil. Yes even with that bonus starting at the right range it is very possible to have that happen. It doesn't mean the daredevil needs a buff or dual webs need a nerf it means you brought scissors to fight a rock, so htfu and adapt tactics around the meta. |

Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.10 19:05:10 -
[26] - Quote
Svetlana Laknaya wrote:Barring a specific scenario certain weapons/ships counter each other.
I agree with this. However RLML are not supposed to counter cruisers as they're designed to be the perfect anti-frgiate weapon. But they're also the perfect missile system against cruisers, and they're not really countered by short range weapon systems.
If I take your scissors (Thorax) I'm sure they won't cut your paper (Caracal) because :
a - Thorax will be plated and so will get outranged by the Caracal ; b - Thorax will be armor rep / shield buffer and will die before catching the Caracal and cutting through his buffer.
Ofc this isn't true if the Thorax is already waiting the Caracal at beacon but we talk about how it is without "significant positional advantage"
Basically, when a setup for a shiptype is outclassing anything else for this shiptype there's something wrong. And if you go out in null or just look at zkillboard you'll see that's what's happening to popular missile cruisers. Even Gilas which are supposed to be tough fighters, bringing heavy and constant DPS with both missiles and drones, are fitted with RLML. RLML is king in any small scale gang and so there's something wrong.
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Reynas Arthie
Stay Frosty. A Band Apart.
30
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Posted - 2015.09.11 06:24:39 -
[27] - Quote
I can't remember seeing anyone be really worried by a RLML caracal in any of the other combat or attack cruisers tbh. It's pretty easy to tank the burst damage and then murder the caracal during it's reload cycle.
Hell if you want to be really cheesy fit out a beam Omen and just melt him before he realises what it was he was supposed to be doing. |

Switch Savage
The Tuskers The Tuskers Co.
181
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Posted - 2015.09.11 13:28:23 -
[28] - Quote
Triakis Cadelanne wrote:Svetlana Laknaya wrote:Barring a specific scenario certain weapons/ships counter each other. I agree with this. However RLML are not supposed to counter cruisers as they're designed to be the perfect anti-frgiate weapon. But they're also the perfect missile system against cruisers, and they're not really countered by short range weapon systems. If I take your scissors (Thorax) I'm sure they won't cut your paper (Caracal) because : a - Thorax will be plated and so will get outranged by the Caracal ; b - Thorax will be armor rep / shield buffer and will die before catching the Caracal and cutting through his buffer. Ofc this isn't true if the Thorax is already waiting the Caracal at beacon but we talk about how it is without "significant positional advantage" Basically, when a setup for a shiptype is outclassing anything else for this shiptype there's something wrong. And if you go out in null or just look at zkillboard you'll see that's what's happening to popular missile cruisers. Even Gilas which are supposed to be tough fighters, bringing heavy and constant DPS with both missiles and drones, are fitted with RLML. RLML is king in any small scale gang and so there's something wrong.
A RLML Caracal cannot break a standard ancil/medium rep Thorax. Not to mention the Thorax is marginally faster than the Caracal making offensive or defensive slingshots very easy.
RLML only got worse with the addition of T3Ds as the vast majority of fits can straight up tank any RLML setup. |

Demerius Xenocratus
Rapid Withdrawal
634
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Posted - 2015.09.12 11:16:22 -
[29] - Quote
Do not fly low EHP, low DPS kiting ships with minimal or no active tank against an RLML cruiser. That is all.
P.S. special case do not attempt to solo an Orthrus in anything. Not because of RLML but for an accumulation of reasons that ship is hideously broken/cancerous.
If Guristas/Mordus hull; bring blob with hero scram frigates. All other RLML, don't be a 20K EHP Stabber.
Most RLML ships are trash vs active tanks. |

Triakis Cadelanne
La Fine Equipe
32
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Posted - 2015.09.13 18:31:31 -
[30] - Quote
Demerius Xenocratus wrote:Do not fly low EHP, low DPS kiting ships with minimal or no active tank against an RLML cruiser. That is all.
I guess it's the only way even if it's killing damn logic. |
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Demerius Xenocratus
Rapid Withdrawal
634
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Posted - 2015.09.14 00:52:51 -
[31] - Quote
RLML's are designed specifically to kill small, fast things that don't have a big tank. It's pretty logical. Don't fly those things against RLML ships. |

Yang Aurilen
The Mjolnir Bloc The Bloc
871
|
Posted - 2015.09.14 01:10:47 -
[32] - Quote
Demerius Xenocratus wrote:Do not fly low EHP, low DPS kiting ships with minimal or no active tank against an RLML cruiser. That is all.
P.S. special case do not attempt to solo an Orthrus in anything. Not because of RLML but for an accumulation of reasons that ship is hideously broken/cancerous.
If Guristas/Mordus hull; bring blob with hero scram frigates. All other RLML, don't be a 20K EHP Stabber.
Most RLML ships are trash vs active tanks.
What's your stance on the new BC buffs? From my understanding BC's are gonna be the long range medium guns/missile platforms that will hopefully put a dent to the current kiting meta.
Post with your NPC alt main and not your main main alt!
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Demerius Xenocratus
Rapid Withdrawal
635
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Posted - 2015.09.14 05:41:07 -
[33] - Quote
Yang Aurilen wrote:Demerius Xenocratus wrote:Do not fly low EHP, low DPS kiting ships with minimal or no active tank against an RLML cruiser. That is all.
P.S. special case do not attempt to solo an Orthrus in anything. Not because of RLML but for an accumulation of reasons that ship is hideously broken/cancerous.
If Guristas/Mordus hull; bring blob with hero scram frigates. All other RLML, don't be a 20K EHP Stabber.
Most RLML ships are trash vs active tanks. What's your stance on the new BC buffs? From my understanding BC's are gonna be the long range medium guns/missile platforms that will hopefully put a dent to the current kiting meta.
Some corpmates were talking about it but I haven't read the notes yet. Apparently Hurricanes are going to be good again. I think there have been several threads where people talked about the need for BC's to be more effective at countering cruisers, thus giving them a more prominent role in the current meta. I think maybe CCP actually paid attention to some of those comments, because improving BC projection significantly seems like a good move with that goal in mind.
Gonna go look that up now I think.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
237
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Posted - 2015.09.15 00:16:49 -
[34] - Quote
30 second reload time, crappy damage unless on a few specific fit/ships.
Hardly OP....
Been around since the beginning.
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