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Korben Deck
Synergy. Imperial Republic Of the North
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Posted - 2006.12.14 23:40:00 -
[1]
Like it says the new map sucks
You gotta zoom in really close to see the lines If u use the zoom out icon when u are in space u get the map Cant get around all the animation when u first open the map Did i mention u cant see the lines unless u zoom in really close
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Redart
Pirates of Destruction Union
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Posted - 2006.12.14 23:41:00 -
[2]
/signed
/signed
/signed
I hate the new map and those dots are ugly, even though I'm used to them now, they are still ugly
Matt @ GorgeousGamers.com
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darklegionca
Caldari Caldari Provisions
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Posted - 2006.12.14 23:42:00 -
[3]
go back to wow the new map pwns ------------------------------------ darklegionca - One name. One legend. |

Synapse Archae
Amarr Solarflare Heavy Industries Pure.
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Posted - 2006.12.14 23:44:00 -
[4]
Edited by: Synapse Archae on 14/12/2006 23:44:25 No the new map sucks.
Its not "seamless" at all, its just a cheap graphical trick for switching between 3 different maps, that takes up time and patience.
Once you get there the new map is a PAIN to understand and navigate compared to the old one. With the system infos coming up and not leaving, your actions dont move the map until after a delay, not being able to see things zoomed out.
Lastly the zoom out button was amazingly useful for fleets when you needed to zoom out and see what was going on. Now you get shoved into the map where you quickly lag out and die in the fight you were in. - - -
These elite slaves are exceptionally well suited for physical labor. |

Caedicus
Minmatar Einherjar Rising Dusk and Dawn
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Posted - 2006.12.14 23:45:00 -
[5]
The new map doesn't necessarily suck. But it is still very dissapointing after hearing the devs talk it up so much.
It's really not a seamless map. It's pretty hard to click on things that you want, also. Evolution in Eve:
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mechtech
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Posted - 2006.12.14 23:47:00 -
[6]
It doesnt suck, it just needs tweaking.
-The lines need to be brighter and thicker. -Show lines by selected region doesnt work atm (really big pain). -The massive info box should only expand if clicked, and should be muuch smaller by default. -The info box should show region somewhere. -The zoom just doesnt feel right, kind of gooey and slow. -Route optimize needs to get away from the O^2 efficiency, and actually handle more than 5 waypoints. -and generally, it should be alot less laggy.
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Elliot Reid
Digital Fury Corporation
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Posted - 2006.12.14 23:48:00 -
[7]
I don't know if its just me, but the line that's drawn along your planned route looks way too thick now. Have to say it's one of my least favourite changes with Revelations, along with losing the system map off the scanner, but it's not a major problem. _______________________________
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Orb Lati
Minmatar Sebiestor tribe
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Posted - 2006.12.14 23:51:00 -
[8]
The new map would be fine if it had the following options.
1. (slider?) option to turn up the brightness of the gate lines so if you wish you can see them zoomed out.
2. (slider?) option to tun up brightness of the AP route.
3. Ship hud magnifying glass should go to max zoom on the ship first then another click to go to the system map, otherwise hud transition is fine.
"We worship Strength because it is through strength that all other values are made possible" |

Omega Vistage
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Posted - 2006.12.14 23:52:00 -
[9]
signed... can't stand how when I move my cursor across the map I get huge pop-ups with the system information interfering with my view. |

Commoner
Caldari Emergent Chaos The Core Collective
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Posted - 2006.12.14 23:55:00 -
[10]
Edited by: Commoner on 14/12/2006 23:57:56 1. When moving my curser over system i get unescessary lag for the info screen which pops of whenever i pass by. I only want to sho info on the system i have selected i dont wanna have popups for half a sec mouseover.
2. The info window is fubared, sometimes the information is too big to fit on the screen and parts of the infomation becomes lost.
3. The lag, sometimes multiple infowindows clutter the screen, making it impossible to find the information im looking for.
4. Customisation, i want to be able to TWEAK what information i want to see. I want to be able to disable graphical gimmics to speed up the "non-seamless" map.
Btw. The concept is great, just needs a lot more ironing. !
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Aeon Yakati
Destructive Influence Band of Brothers
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Posted - 2006.12.14 23:59:00 -
[11]
My beef with the new map:
- Not seamless - Bugged (try opening it during warp) - The added scenery stars which are taken from the map and placed in the space background slow down the game.
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Ghoest
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Posted - 2006.12.14 23:59:00 -
[12]
/signed
The whole problem is the lack of easily seen lines.
Make it so you can make all the lines in one sector bright at the same time.
Wherever you went - here you are.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.12.15 00:05:00 -
[13]
I wish I could SEE this "MAP" everybody is talking about!
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Cleric JohnPreston
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Posted - 2006.12.15 00:09:00 -
[14]
i also hate the new seemsless map thing..bring back the simple older one !!
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Deikan Frost
Amarr
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Posted - 2006.12.15 00:09:00 -
[15]
I never liked the map in EVE. There's too many stars showing at once, and it's always too cluttered to my taste no mater which settings I use...
I wish it was something more like the 2D map this guy made (which is amazing by the way...): http://oldforums.eveonline.com/?a=topic&threadID=226749&page=1Link[/ur]
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Gadfly Hawke
G-Tek Confederation of Independent Corporations
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Posted - 2006.12.15 00:10:00 -
[16]
We need a button that lets us zoom out on the view without simultaneously getting what is euphemistically called a system map. I thought the old map was an excellent map. The new one does indeed suck, big time.
G-Tek is recruiting |

Rimac
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Posted - 2006.12.15 00:10:00 -
[17]
I think the new map is excellent save one thing: The orientation should default 'North' like the old map did, for easier orientation.
Otherwise I think it's a great addition. I'm a blockade runner and it has made my life lots easier looking for alternate routes, getting a good picture etc etc. As long as the animation mode is set to 'instant' all is well. 
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Synapse Archae
Amarr Solarflare Heavy Industries Pure.
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Posted - 2006.12.15 00:13:00 -
[18]
Updated to my list of whines:
1 - The orientation is wrong 2 - You cant move it when the interface is hidden. - - -
These elite slaves are exceptionally well suited for physical labor. |

Sirob
Gallente
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Posted - 2006.12.15 00:28:00 -
[19]
I think the new map is totally fine, except it has a few minor bugs here and there. The whole thing seems pretty damn seamless to me. Is it a literal veiw that goes from ship and unzooms all the way to theentire galaxy? No, but it does literally unzoom from your ship, to showing your ship in the solar system, to showing the solar system in the galaxy, all without a seam.
The lines getting brighter etc as you zoom in also works perfectly fine. If you are zoomed out so far you cant see the lines yet you would be too far to distinguish each one anyways. Here is a hitn for you guys "Flatten Map" and "Instant Animation."
There are SOME bugs (like you begin to warp then open the mao and get the warp affect still, and sometimes gonig through a SG while map is opened creates problems, and some small designe changes could be mad to make things a bit easier to use, but over all the system as a WHOLE is great, just needs a bit of fine tuning here and there)
Anyways, the new map works a bit diff than the old one and maybe you are thinking "Since I must use this map differently than the old map, it means it is broken" instead of forgetting everything you know about the old map and learning the new map.
Once you figure it out it IS better, for EVERYTHING. I spent tons of time with the old map and tons of time with the new, and the new IS better.
XWin a CNR for only 29m ISK. 6/42 chance of winning a prize!X
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St Dragon
Blood Association of Dragons
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Posted - 2006.12.15 00:33:00 -
[20]
Lets see 19 people in this thread so 19 people out of so amny who dont like it. -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |
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Ctair Pilru
Nubs. Anarchy Empire
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Posted - 2006.12.15 00:35:00 -
[21]
I don't mind the map so much, but the aforementioned improvements would be great.
The thing that I can't stand is the removal of that little 2D system map on the left of the scanner. Bring it back!! ---
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Mattikus
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Posted - 2006.12.15 00:36:00 -
[22]
I'm gonna add my input and I'm gonna be a **** about it. I think the new map rocks! I never used the old map but I've been using it a lot more now that they've changed it around. The animation is awesome and its all of what, 2 or 3 seconds? And people are *****in about that? If it takes longer than 3 seconds for you then you what, its time to upgrade that fossil your playing EVE on. I cant believe people whine about the animation when its only about 3 seconds long?!?! Give me a break and get a life.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.15 00:47:00 -
[23]
Is this the new thread about the map sucking, or the thread about the new map sucking?
Grammar ftw! -----------------------------------------------
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Saint Lazarus
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Posted - 2006.12.15 00:50:00 -
[24]
/signed
Dont hate it but it needs some work, and the animation while cool at first is gettin kinda old 
90% of the time I just wanna quickly check the map and set a waypoint but I gotta watch it 40/50 times a day when I use it alot and it kinda annoys me. That and other issues already mentioned
dosent suck, just needs some work
:insert cool signature here: |

Anarkia Evangel
Slacker Industries Exuro Mortis
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Posted - 2006.12.15 00:51:00 -
[25]
Originally by: Synapse Archae Edited by: Synapse Archae on 15/12/2006 00:14:37 Edited by: Synapse Archae on 14/12/2006 23:44:25 No the new map sucks.
1. Its not "seamless" at all, its just a cheap graphical trick for switching between 3 different maps 2. Transitions take up time and patience. 3. the new map is a PAIN to understand and navigate compared to the old one. 4. System infos coming up and not leaving 5. your actions dont move the map until after a delay 6 not being able to see things like lines when zoomed out. 7. Map info (like ship kills) gets dimmer when zoomed out. 8. The orientation is wrong 9. You cant move it when the interface is hidden.
Lastly the zoom out button was amazingly useful for fleets when you needed to zoom out and see what was going on. Now you get shoved into the map where you quickly lag out and die in the fight you were in.
Completely agree, NO: 7 in bold is the most annoying for me atm, + it reset everytime you look at it.
And to Add one, the scan map, why oh why did you take it out CCP?!, makes me very sad.
To people who say use F11, it sucks, you lag, takes up 1/4 of your screen and is just not as user friendly.
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duckk
Gallente Bastage Incorporated
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Posted - 2006.12.15 01:02:00 -
[26]
/signed ... valid points already posted. |

Hesed
Hamartia.
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Posted - 2006.12.15 01:02:00 -
[27]
Hide lines is nice. (not new) Hide stars would be better.
Most especially, I would like the option of just loading my region and sometimes neighboring regions. If you wanna take it further, loading just my constellation and neighboring constellations would be neat too.
The whole load-map-and-wait-for-universe-to-flip-over-and-flattening-mode-egage thing is cool the first few times, and then it gets old.
It would also be nice to have some parts of the map transferable to draggable windows too. Or IGB. I guess we could do the latter for ourselves. This is about the only thing that I might actually use effectively in a dragable window instead of built into the client.
EVE: One of the few applications that requires multiple operating systems to run correctly.
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Darkrogue
Standard Operations Building Services Maelstrom Alliance
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Posted - 2006.12.15 02:09:00 -
[28]
OMG SIGNED
/signed
signizzled
ANYTHING! CCP this patch is so sloppy......why?
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Dahak2150
Chaos Monkeys
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Posted - 2006.12.15 02:13:00 -
[29]
It sucks like a nuclear powered vacuum.
If you're on IE, pretend this is transparent while you get a better browser. |

Pan Crastus
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Posted - 2006.12.15 02:31:00 -
[30]
/signed
I never use the new map. I hate stuff that makes me wait to see some visual effect I don't need.
I miss the fast and useable system scanner with the solar system layout.
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Da Maddness
45th TIGERS
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Posted - 2006.12.15 02:36:00 -
[31]
I would LOVE the option of having the new map and the old one. I would be using the old one way more often as it's so much easier to see and plan your route but I fear people will ***** if the new one is gone.
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Roemy Schneider
BINFORD
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Posted - 2006.12.15 02:37:00 -
[32]
wouldn't use "suck" here, either... but yes, a few details could be changed of which all, i believe, have already been mentioned
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Briggand Moore
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Posted - 2006.12.15 05:57:00 -
[33]
I most often use the map just to adjust my waypoints (add an intermediate waypoint right before lowsec so I can travel afk) For this, I don't even want the map, just the list of waypoints. The new map takes at least as long to transition as the old one, so for me its just as much of a pain. It's prettier, but that doesn't concern me much.
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Unknown Subject
Sound of Silence
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Posted - 2006.12.15 06:23:00 -
[34]
Originally by: Omega Vistage signed... can't stand how when I move my cursor across the map I get huge pop-ups with the system information interfering with my view.
i know its like the new map was made by AOL
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Tiger Tamer
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Posted - 2006.12.15 06:41:00 -
[35]
Bugs aside, I don't think it's too bad.
I want the route summary back, though. The list of systems on the left that said how many jumps and showed secury ratings of every system. Why did they even remove that?
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.12.15 06:47:00 -
[36]
The new map designer must have been previously employed at Microsoft. It's unnecessarily cluttered, hard to navigate, and jacks up the overall efficiency of using the features with quirky little graphical detailwork that doesn't actually make it work better.
Basically, it sucks and needs to be changed. Hire Rand McNally.
~Thor Xian, Chief Administrator
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Trinity Faetal
Gallente Dark Centuri Inc. Firmus Ixion
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Posted - 2006.12.15 07:22:00 -
[37]
give us back our purple background! 
--
join channel Dope Dealerz if you wanna sell or can supply drugs on a regular basis. |

Lorn Yeager
Gallente Blessed Souls
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Posted - 2006.12.15 08:23:00 -
[38]
Its not that I hate it. It doesnt suck either.
Its just got... annoying to use. A small pain of "wait" and "what do I do now".
Usability is low, if things have to go a little fast its horrible to have to with with animations, and then the wrong orientation. Also, when in the map and want to get back to space, it takes a good few seconds before you have shipcontrol agaiin. This should be instant.
Questions:
ò the animation, why is it there? its a timesink. Like all in-between animations you get sick of them with time. ò when selecting autopilot "route settings" (shorter, safer, unsafer) it doenst update the waipoints. Have to set new destination first. ò the zoom out button in space, why is it starting up the system map? Not good.
Again, its not really usable. Too many small "butpains" and wierd solutions. Its a tool, it has to work without too much fuss.
Actually I have the same feeling about the new map, as the one I have about TV commercials: Pretty but... ugh
Begin sig: //->
Its Aloha time!
Lorn Yeager Blessed Souls
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Mortok Tristan
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Posted - 2006.12.15 08:30:00 -
[39]
It would be nice if we could configure the auto-pilot without having to open the map or have an item at the destination so we can click "set destination" in the asset window.
The map takes way to long to open to quickly investigate a specific solarsystem.
I also hate the fact that as you zoom out, the statistics colors ( like avg pilot in space ) fade out... so you end up seeing nothing when your in full zoom out mode.
This map is definitly a step backward, too fancy for its purpose, a bit like contracts window, for the moment the most usefull view in contracts is the SortBy "Simple View" option which looks exactly like escrow, except column sorting is alphabetical for prices...
I expect many patches to come...
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Gibbah
Caldari S-44 Tre Kroner
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Posted - 2006.12.15 08:48:00 -
[40]
I love the idea about the new map, but as it is now it does not work. A map should be fast and easy to orientate with. It takes time even to close the darn thing  It needs tweeeking, tweeking, tweeeking, tweeking, and then some....
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Ndubs
Amarr Privateers
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Posted - 2006.12.15 08:51:00 -
[41]
/signed.
The balance between working and looking great has been compromised. It perhaps could have been made to look better. but it is so disfunctional now. There's nothing more infuriating than having to wait for your camera to zoom all the way out and back in to flick between map and game.
Can't we have an option to turn this off ffs?
The scanner as well. I can see absolutely NO REASON AT ALL for them removing the planetary view.
I just don't know what the hell goes through these guys heads sometimes.
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Zodric
The Flying Tigers Distant Star Alliance
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Posted - 2006.12.15 08:51:00 -
[42]
/signed
The map is useless now, it just takes forever to open it... i really really hate it and you cant say it often enough... REMOVE THAT !"#%ñ%# ZOOM |

MrLobster
Cosmic Odyssey Chorus of Dawn
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Posted - 2006.12.15 08:55:00 -
[43]
My only complaint is sort of related to the seemless map, the fact that once focused on an object (in normal view not the map), and you unfocus the object it takes 2-3 seconds to return focus to your ship. Which is a lot longer than it was before Revelations. ______
Better? - MrLobster |

Edison Frisk
Minmatar Shinra Lotka Volterra
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Posted - 2006.12.15 08:57:00 -
[44]
old map 4tw! Its especially annoying as it takes so long to load up and close, by the time its finished farting around I could be scouted down and end up in a pod.
Its just to cumbersome, the old map was much clearer. Also the zoom in and out, can you change the right control key and wheelie mouse function as it is the button I use to actvate TS, so when I am at a gate and use the zoom button while finding a suitable bit of the gate to 'jump' if I speak at the same time on TS it opens up the map.
In a nutshell, the map is annoying, bring back the old style.
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Lorn Yeager
Gallente Blessed Souls
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Posted - 2006.12.15 09:24:00 -
[45]
Problems or not, but the really good stuff is only really noticed once its gone.
I think that sums it up. There was nothing wrong with the old map, people used it and hardly noticed it. Now, I dont dare open the map if Im not 100% sure Im not in any danger (read: docked).
Imagine 0.0 raids where destinations are changed quite alot ... its terrifying. Begin sig: //->
Its Aloha time!
Lorn Yeager Blessed Souls
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Zaethiel
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2006.12.15 09:26:00 -
[46]
agreed go back to the old map _________________________________________
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Pan Crastus
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Posted - 2006.12.15 09:31:00 -
[47]
Originally by: Thor Xian The new map designer must have been previously employed at Microsoft. It's unnecessarily cluttered, hard to navigate, and jacks up the overall efficiency of using the features with quirky little graphical detailwork that doesn't actually make it work better.
You are doing Microsoft injustice here. At least in Windows, you can turn off most of the useless eye candy and they generally have very good user interfaces (not a horrible mix of modal/non-modal/moveable/non-moveable windows, buttons all over the place, right click pulldown menus for the most frquently used stuff - instead of keyboard commands - like EVE).
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rig0r
Arcane Industries
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Posted - 2006.12.15 09:51:00 -
[48]
I wouldn't say it sucks, it has some nifty new stuff in. What annoys me though is the speed of it. It is not as snappy as it used to be which is annoying if you want to check or set something quickly.
Creator of eve-killboard.net. Get the killboard here.
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Itcharo Wu
Free-Space-Ranger Morsus Mihi
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Posted - 2006.12.15 10:05:00 -
[49]
/signed
Please add an Option to the map menu ("classic look") to make the old map available again.
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DarkPanther
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.15 10:07:00 -
[50]
/signed a million times
I hate it the whole thing with the zooming out then when you close the map it zooms in , all unnecessary in my opinion . Why did ccp change it what was wrong with the old map it was perfect it worked so why mess things up 
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Fubear
Vogon Heavy Industries
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Posted - 2006.12.15 10:14:00 -
[51]
Instant transitions... aren't.
Also bring back the mini map on the directional scanner, or some way to see your scan cone.
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Kuolematon
Space Perverts and Forum Warriors United Privateer Alliance
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Posted - 2006.12.15 10:17:00 -
[52]
/signed
/signed
/signed
I hate the new map and those dots are ugly, even though I'm used to them now, they are still ugly
Give us option to DISABLE it ... please? No need to remove it, just make option to disable it. PLEASE?    "It's great being Amarr, ain't it?Ö"
"A world without pain" |

Katamarino
Blazing Angels Brutally Clever Empire
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Posted - 2006.12.15 10:22:00 -
[53]
Signed. Bring back the minimap on the system scanner (WHY was it removed in the first place!?), and get rid of these stupid map animations that serve no purpose whats-so-ever and merely lag the game and waste my time!
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Khyle
Gallente
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Posted - 2006.12.15 10:32:00 -
[54]
/signed
Points id like to stress:
- the wiggling and turning on opening and closing is a real pain, even on instant - using it to navigate or get infos, WHAT A MAP IS FOR, is really painful and unintuitive at times, due to orientation, the lines problem, ...
Overall its an overloaded gimmick(and a real nightmare at times), but what we need is an elegant and powerful tool, as simple as possible. The old map was far more elegant and easier, faster and more efficient to use.
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TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2006.12.15 10:47:00 -
[55]
The mew map is fun to look at the 1st few times, but then gets boring really fast especially if you have to use it often. System map is useful nothing to say about it, maybe the transition same as with galaxy map.
Solution would be keep the + - buttons like they are now and change the map button on the menu bar so it opens the old flattened out or a "NEW" only flat map where system aren't so close together that you cant click the one you want.
May Your Death Be Slow And Painful
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Kojirochan
The Flaming Sideburn's
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Posted - 2006.12.15 10:51:00 -
[56]
The new map is all show and no go. Its takes quite a bit longer to pla na route, and check for example ships kills/jumps etc
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DarkPanther
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.15 11:07:00 -
[57]
Originally by: Khyle /signed
Overall its an overloaded gimmick(and a real nightmare at times), but what we need is an elegant and powerful tool, as simple as possible. The old map was far more elegant and easier, faster and more efficient to use.
/signed again ;-)
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Zubakis
Bambooule
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Posted - 2006.12.15 11:46:00 -
[58]
/signed
GIVE ME MY ZOOMOUT BUTTON BACK!!!
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Volar Kang
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Posted - 2006.12.15 13:13:00 -
[59]
/signed
The new map makes me cry 
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Sphynx Stormlord
Gallente Anqara Industries Serenus Letum
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Posted - 2006.12.15 13:19:00 -
[60]
Some of the settings on the map dont work properly: Show corperation members in space: doesnt appear to work at all. Show my assets: lists the number of assets in each system when you mouse over it, rather than the previously more useful list of assets in the system.
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.12.15 13:20:00 -
[61]
Edited by: Crumplecorn on 15/12/2006 13:20:33 The orientation needs to be fixed, or 3-d mode is useless, and since 2-d mode is already fairly useless due to overlapping stars, I like some other people have started using P&P to set waypoints and destinations rather than bothering to open the map.
It still doesn't display right in stations, you have to go to system map to get it working right, and sometimes it gets stuck in between and requires a relog.
Sometimes it zooms in or out when I mouse over a system. Requiring me to fix the zoom level with the now reversed and absurdly oversensitive zoom.
Need some way to open it instantly. I actually like the transitions, but not when I find myself in/near a gatecamped system and need to rapidly change course. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |

Toros Revoke
STK Scientific Ascendant Frontier
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Posted - 2006.12.15 14:01:00 -
[62]
Signed/ It's not a map anymore. It's bloody useless.
Originally by: INNOMINATE NIGHTMARE
Besides, tea must always take precedence over war....
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The Judge
The Eternal Knights
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Posted - 2006.12.15 14:18:00 -
[63]
/signed 100%
Was nothing wrong with the old map at all and i hate the new one. We need at least an option to be able to use either the new or old map.
Just another example of ccp wasting time on changing something that didn't need changing |

Harris
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Posted - 2006.12.15 14:24:00 -
[64]
Originally by: Synapse Archae
3. the new map is a PAIN to understand and navigate compared to the old one.
Not sure I agree with this one. It's the same as before, just 'flatten' the map and it is the old map. No different. When it zooms back to your ship, it rotates to your ships orientation so no change there, when you zoom out from your ship to the star map, it rotates to 'flattened mode' then zooms out. Which I think is fine.
Originally by: Synapse Archae 5. your actions dont move the map until after a delay
I've not at that problem so perhaps it's just lag, still a problem but not a map thing as such.
Originally by: Synapse Archae 8. The orientation is wrong
I think that is addressed by 'flatten map' option as I was saying earlier for the star map. It doesn't affect the system map though so maybe that's what you're on about?
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2006.12.15 14:25:00 -
[65]
I like the map but It needs an option to turn off the really frustrating zoom animations. They are really slow and wery annoying when you have seconds to get the right information from the map.
Regards
/Doxs After 9 months, why is my face just a '!' ? |

DarkPanther
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.12.15 14:38:00 -
[66]
I feel really bad for the people at ccp who proppaly spent months coding this crap ;-(
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Shakuul
Caldari The Imperial Commonwealth The Sundering
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Posted - 2006.12.15 15:04:00 -
[67]
They should make it a graphics option. I really don't see why CCP did this. Maybe someone working there thought it would look cool? I really don't understand, they must have been thinking "Wow, lets not fix all the bugs, instead we can make a cool map!"
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SamuelAdams
Gallente
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Posted - 2006.12.15 15:08:00 -
[68]
It does suck. Way too much crap going on in it and way too slow doing all this zooming. I liked the old one just fine.
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2006.12.15 15:15:00 -
[69]
Personally I like it, it's a nice evolution of what we had before into something that's more functional. I understand the gripes people have with it.
My only beef is that it's not truly "seamless" as others have suggested. I was expecting to be able to zoom out with my scroll wheel and get the system map, then the star map. :)
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LC Sulla
BGG Freelancer Alliance
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Posted - 2006.12.15 15:23:00 -
[70]
It's OK but the lines definitely need to be thicker (maybe an option or slider for line thickness would be nice). They are virually invisible on anything but the closest zoom.
Sometimes the lines all show up well for a little bit but I can't reproduce it.
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BoBoZoBo
Foundation R0ADKILL
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Posted - 2006.12.15 15:28:00 -
[71]
Edited by: BoBoZoBo on 15/12/2006 15:30:44 Hard to understand? Maybe a difficult to read, but the new map ROCKs
It needs tweeking but the direction is GRRRRRREAT
Does the Map need somekind of crazy graphical hardware... because i simply dont see it being so slow, for mew it is quite fast. And I can understand it perfectly.
My only issue is that I cannot see my corpmates and the region lines are too cluttered, especially when I say to REMOVE the lines. =========================
Minister of Propaganda - Operator 9
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Charly Quickfire
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Posted - 2006.12.15 15:29:00 -
[72]
My mouse wheel and my finger hate that CCP changed the zoom out button!
therefore: /signed |

Herculite
Hunters Agency Firmus Ixion
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Posted - 2006.12.15 15:49:00 -
[73]
/signed
It looks a bit cooler, but is far less functional, plus all the issues mentioned above.
I think this was a case of 'ain't broke don't fix it.'
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Dave White
Beagle Corp
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Posted - 2006.12.15 15:51:00 -
[74]
I don't like it too much either, but I don't care enough about it to post on the forums.
Oh wait.. ____________________________________________ EvE +NLINE - T+TALHELLDEATH SUPPORTER What's missing here? Guess correctly and receive a free cookie. |

Shin Ra
BURN EDEN
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Posted - 2006.12.15 15:53:00 -
[75]
/signed
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Cipher7
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Posted - 2006.12.15 16:00:00 -
[76]
Edited by: Cipher7 on 15/12/2006 16:00:58 /sign
The new map sucks, I'd like the old one back.
And wrecks are kind of ghey, I prefered the old cargo containers.
Actually now that I think about it, the old space wallpaper looked better too.
And the lag is higher. And my fps is lower.
About the only good change so far is warp to zero, got rid of my 4000 bookmarks.
Edit -
Actually if you really want to know the truth, the old Elite style interface with the radar globe thing and the big STOP button was 10x cooler than the stupid and clunky interface we have now.
It seems in alot of ways Eve is getting worse instead of better.
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XoPhyte
Vanguard Frontiers Ascendant Frontier
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Posted - 2006.12.15 16:02:00 -
[77]
1) Give us an option to turn off the animation. Often in battle we are in a hurry to find surrounding systems, cut off points etc. We do not have times to have pretty stars go whizzing by us as the map zooms out.
2) Give us a shortcut key that simply allows us to set destinations without having to go into the map. Most people just want to set their waypoints for navigation, and not necessarily view the map.
Originally by: Shamis Orzoz Most people in eve would rather win than have a good fight 
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.12.15 16:05:00 -
[78]
Originally by: Harris
Originally by: Synapse Archae
3. the new map is a PAIN to understand and navigate compared to the old one.
Not sure I agree with this one. It's the same as before, just 'flatten' the map and it is the old map. No different. When it zooms back to your ship, it rotates to your ships orientation so no change there, when you zoom out from your ship to the star map, it rotates to 'flattened mode' then zooms out. Which I think is fine.
So a change the reduces us to having to use the 2-D map because of new limitations on the 3-D one is fine? Right. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |

Rakeris
Legio VIII
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Posted - 2006.12.15 16:09:00 -
[79]
Yup, the new map is horrible, I wish I could use the old one untl the new one is worth releasing. =( ---------- I gave up on sigs. As all the beatings are starting to hurt and leave nasty bruises. |

iiixiii
Caldari Liberty Rogues
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Posted - 2006.12.15 16:12:00 -
[80]
/signed - I also miss the map you had on yer scanner.
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The Fates
Perkone
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Posted - 2006.12.15 16:22:00 -
[81]
You know how, when someone comes along with a bad idea on these forums, and someone just posts a simple answer to it like this...
No.
That's what should have happened to this map. It sucks.
/signed
Originally by: My Best Friend You do realize, you could get a college education before you train all those skills?
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.12.15 16:28:00 -
[82]
/signed
If there was a way to look at autopilot destination/routing without opening the map I'd never open it again. People and places works for setting a destination, but its hard to see what a long route is. So... give us an autopilot window that we can see without the global map so I don't have to open that lagged out thing again! --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Slevin Kalebra
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Posted - 2006.12.15 16:29:00 -
[83]
Originally by: iiixiii /signed - I also miss the map you had on yer scanner.
Yup - this is my biggest gripe with it (not discounting the others) but trying to work out where you are in the system and using the directional scanner to hunt without any visual indication of which way it's pointing (even in 2D) is horrible (unless I'm missing something obvious). By the time you've figured out where you are and which way you want to scan someone has scanned you out using a probe, warped on your six and as you're still looking at the map you don't see them coming...
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Kylania
Gallente Phoenix Industries
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Posted - 2006.12.15 16:41:00 -
[84]
Originally by: Slevin Kalebra
Originally by: iiixiii /signed - I also miss the map you had on yer scanner.
Yup - this is my biggest gripe with it (not discounting the others) but trying to work out where you are in the system and using the directional scanner to hunt without any visual indication of which way it's pointing (even in 2D) is horrible (unless I'm missing something obvious). By the time you've figured out where you are and which way you want to scan someone has scanned you out using a probe, warped on your six and as you're still looking at the map you don't see them coming...
Tactical Overlay helps with that while on the system map.
I just wish the zoom directions weren't reversed.  -- Lil Miner Newbie Skills Roadmap | CCG Card Lookup |

Piotr Anatolev
Gallente Aliastra
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Posted - 2006.12.15 16:46:00 -
[85]
I dont know what was wrong with the former map?
Were there any complaints on it?
Only thing I wanted really was a way to freely combine the map filters to sif out custom data from the map....
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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2006.12.15 16:56:00 -
[86]
I am not goign to go so far as saing it sucks jsut that it needs more owrk it does not do what it says it does, and as by prodcut causes interferance in to many other featrues.
where as once i used to jsut press the - zoom button to zoom out, i now have to use the scrole wheel ever system to zoom out and tis giving me R.S.I. I coudl really do with just he one click back not there 4 or 5 scrole weheel manovers it now takes.
and why o why does the camera alwasy have to defult zoom back in if you just got rid of that it would solv a lot of problems.
IN 0.0 you ahve to zoom out at every jump its matter of life or death, I need tos ee whats on the gates! (Doint say over veiw i dont like it)
----------------------------------------------
Gone but not forgotten
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Arowe Telak
Warped Mining
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Posted - 2006.12.15 17:07:00 -
[87]
Edited by: Arowe Telak on 15/12/2006 17:08:18 As many people have stated, fundamentally the map is fine but the problem is its both bugged and doesn't work very well. How this map got through testing I have no idea because there are a multitude of minor problems with it. The most annoying things to me are the hard to see lines, the lag associated with clicking on the map and actually getting to the point where you can see where the heck you are, and the fact its upside down with no way to right it.
Brighten the lines so you can see them zoomed out, make the transition from space to map a lot quicker, optimize the info boxes, fix the bugs with some of the display options (show corp members in space, show system ive visited, etc.) and lastly flip the stupid thing right side up. If those things are fixed it will be fine.
Sigs are overrated. |

Bellatrix VanFeldt
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Posted - 2006.12.15 21:17:00 -
[88]
Edited by: Bellatrix VanFeldt on 15/12/2006 21:18:51
Originally by: mechtech -Route optimize needs to get away from the O^2 efficiency, and actually handle more than 5 waypoints.
Route optimization is the "Traveling Salesman" problem and is NP-Complete. The trival solution (check all permutations) is O(n!). Using dynamic programming you can get an O(2^n) solution which is still very expensive. There are heuristic algorithms that run much, much faster though and can be used for tens or hundreds of thousands of cities. The preprocessing required to find the distance between every pair of nodes is called the "all-pairs nearest neighbor" and requires O(n^2 log n) time using Johnson's algorithm. Preprocessing the whole map might be out of the question but it could be done on a regional level to achieve a huge speed advantage.
In short, an adequate grasp of computer science by the programmer in charge of this aspect would allow you to optimize any reasonable number of waypoints.
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.15 21:18:00 -
[89]
perhaps CCP could trawl their database for a working model
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
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