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Colonel Drego
Caldari Angels of the Apocolypse
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Posted - 2006.12.17 01:09:00 -
[31]
Originally by: DarknessInc
Originally by: Colonel Drego Edited by: Colonel Drego on 17/12/2006 00:31:22

DREGOOOOOOOOOOOOOO <3
Yep. I don't know much about Pilgrim setups, but, had to post. 
___________________________________________ New pilot's typical first mission |

DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 01:21:00 -
[32]
Originally by: Colonel Drego
Originally by: DarknessInc
Originally by: Colonel Drego Edited by: Colonel Drego on 17/12/2006 00:31:22

DREGOOOOOOOOOOOOOO <3
Yep. I don't know much about Pilgrim setups, but, had to post. 
:P how ya doing my old buddy!
Freighter Sales
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Colonel Drego
Caldari Angels of the Apocolypse
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Posted - 2006.12.17 01:29:00 -
[33]
Originally by: DarknessInc
Originally by: Colonel Drego
Originally by: DarknessInc
Originally by: Colonel Drego Edited by: Colonel Drego on 17/12/2006 00:31:22

DREGOOOOOOOOOOOOOO <3
Yep. I don't know much about Pilgrim setups, but, had to post. 
:P how ya doing my old buddy!
Meh, good enough. Working on getting a jump clone in empire at the moment.
___________________________________________ New pilot's typical first mission |

DiuxDium
The Graduates
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Posted - 2006.12.17 01:29:00 -
[34]
Originally by: Agent2 Holtze jesus christ.
0.o
High: 2x E50 1x Unstable Neutralizer 1xCloak TII
Mid: 1xAB TII 2x Balmer Tracking Disruptors 1xTS Warp disruptor 1x90% web
Low: 1x Med rep TII 2xNano Adaptive 1xTS Therm passiv hardner and 1x 800mm plate
Sell those DB nos and neut( besides, the Unstable neutralizer is better anyway) they require more GP than normal nos'
I love this setup. The TS keeps you out of enemy web range, allows you to fully utilize your TD's. Pure sex 
p.s To the OP - I'll trade you some of that faction crap for a standard 800mm plate, and you'll do alot better 
Timeout! Party time. |

Horza Otho
Minmatar Silver Star Federation Kurai Komichi
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Posted - 2006.12.17 01:34:00 -
[35]
its idiotic setups like that that die to my ruptures. --- Eris Discordia is miiiiiine |

DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 04:13:00 -
[36]
Originally by: Horza Otho its idiotic setups like that that die to my ruptures.
<.<
TDs > Rupture Turrets TS Armor Resists > Heavy Missiles
Freighter Sales
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DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 04:14:00 -
[37]
Originally by: DiuxDium
Originally by: Agent2 Holtze jesus christ.
0.o
High: 2x E50 1x Unstable Neutralizer 1xCloak TII
Mid: 1xAB TII 2x Balmer Tracking Disruptors 1xTS Warp disruptor 1x90% web
Low: 1x Med rep TII 2xNano Adaptive 1xTS Therm passiv hardner and 1x 800mm plate
Sell those DB nos and neut( besides, the Unstable neutralizer is better anyway) they require more GP than normal nos'
I love this setup. The TS keeps you out of enemy web range, allows you to fully utilize your TD's. Pure sex 
p.s To the OP - I'll trade you some of that faction crap for a standard 800mm plate, and you'll do alot better 
wait. Ive changed my entire setup also. with the purchase of my Smoke Screen Cloak, I freed up ALOT of CPU for fittings
Freighter Sales
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DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 04:27:00 -
[38]
the new setup:
Highs: 2x Dark Blood Medium Nosferatu (15KM)
Drains 57.6 1x Dark Blood Medium Energy Neutralizer (14KM)
Drains 288, takes 153 1x 'Smoke Screen' Covert Ops Cloaking Device II
Mid: 1x 10MN Afterburner II 1x 20KM Scambler 1x True Sansha Stasis Webifier (14 km, 80%) 2x Tracking Disruptor II
Low: 1x True Sansha Medium Armor Repairor I 1x Medium 'Accomodation' Vestment Reconstructor I (over 600 armor per cycle repped) 1x True Sansha Energized Adaptive Nano Membrane 1x True Sansha Energized Thermic Membrane 1x Co-Processor II
Freighter Sales
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Maeltstome
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Posted - 2006.12.17 04:44:00 -
[39]
Edited by: Maeltstome on 17/12/2006 04:44:51 Call me crazy, but i think you just have far too much money, and far too little sense and PVP experience.
In a 1v1, those faction modules will give you the edge... But in a group - you don't need that extra a few percent, you have multiple ships.
BTW - anytime i see a pilgrim or a curse, i pop the drones, being minmatar means no need for cap to pop them - but trust me i will keep my scram going during your NOS breaks. Dont spend this much money on a ship that relies on drones or you'll just hate yourself when you pop (your drones all long dead), albeit 20 seconds longer than youd be with T2 or named gear.
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DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 04:53:00 -
[40]
Edited by: DarknessInc on 17/12/2006 04:56:28 Edited by: DarknessInc on 17/12/2006 04:54:17
Originally by: Maeltstome Edited by: Maeltstome on 17/12/2006 04:44:51 Call me crazy, but i think you just have far too much money, and far too little sense and PVP experience.
In a 1v1, those faction modules will give you the edge... But in a group - you don't need that extra a few percent, you have multiple ships.
BTW - anytime i see a pilgrim or a curse, i pop the drones, being minmatar means no need for cap to pop them - but trust me i will keep my scram going during your NOS breaks. Dont spend this much money on a ship that relies on drones or you'll just hate yourself when you pop (your drones all long dead), albeit 20 seconds longer than youd be with T2 or named gear.
XD No CAP for minmatar ships means no Scambler, and with no scambler 1v1, I can warp out, cloak midwarp, and Im safe to limp off to get new drones
but its not a NOS focused ship. The NOSes are going to fuel the NEUT, which'll remove the Cap in the ship faster than the NOS will
but even if I am in a group, I would like the extra edge. Plus if I ever return to pirating, I can run this 1v1 versus most Battleships and lower, except Missile Boats. <.< Missiles < Pilgrims/Curse = Death.
Freighter Sales
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Colonel Drego
Caldari Angels of the Apocolypse
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Posted - 2006.12.17 14:42:00 -
[41]
Originally by: DarknessInc Edited by: DarknessInc on 17/12/2006 04:56:28 Edited by: DarknessInc on 17/12/2006 04:54:17
Originally by: Maeltstome Edited by: Maeltstome on 17/12/2006 04:44:51 Call me crazy, but i think you just have far too much money, and far too little sense and PVP experience.
In a 1v1, those faction modules will give you the edge... But in a group - you don't need that extra a few percent, you have multiple ships.
BTW - anytime i see a pilgrim or a curse, i pop the drones, being minmatar means no need for cap to pop them - but trust me i will keep my scram going during your NOS breaks. Dont spend this much money on a ship that relies on drones or you'll just hate yourself when you pop (your drones all long dead), albeit 20 seconds longer than youd be with T2 or named gear.
XD No CAP for minmatar ships means no Scambler, and with no scambler 1v1, I can warp out, cloak midwarp, and Im safe to limp off to get new drones
but its not a NOS focused ship. The NOSes are going to fuel the NEUT, which'll remove the Cap in the ship faster than the NOS will
but even if I am in a group, I would like the extra edge. Plus if I ever return to pirating, I can run this 1v1 versus most Battleships and lower, except Missile Boats. <.< Missiles < Pilgrims/Curse = Death.
Oh really? *Drego fetches his Drake*
___________________________________________ New pilot's typical first mission |

DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.17 15:08:00 -
[42]
Originally by: DarknessInc the new setup:
Highs: 2x Dark Blood Medium Nosferatu (15KM)
Drains 57.6 1x Dark Blood Medium Energy Neutralizer (14KM)
Drains 288, takes 153 1x 'Smoke Screen' Covert Ops Cloaking Device II
Mid: 1x 10MN Afterburner II 1x 20KM Scambler 1x True Sansha Stasis Webifier (14 km, 80%) 2x Tracking Disruptor II
Low: 1x True Sansha Medium Armor Repairor I 1x Medium 'Accomodation' Vestment Reconstructor I (over 600 armor per cycle repped) 1x True Sansha Energized Adaptive Nano Membrane 1x True Sansha Energized Thermic Membrane 1x Co-Processor II
now we're talking. new setup looks great. i personally still prefer 800 plate and 1 medium rep setup as with ur neut and only 2 nos u may struggle to sustain a twin medium rep tank. not sure on that tho haven't done the figured. try it out with a friend and see how long ur cap hold out.
also when ur opponents cap is gone ur cap runs out quickly so exrta hp is better than rep amount with no cap but both work well.
DE
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DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.17 19:17:00 -
[43]
Originally by: DarkElf
now we're talking. new setup looks great. i personally still prefer 800 plate and 1 medium rep setup as with ur neut and only 2 nos u may struggle to sustain a twin medium rep tank. not sure on that tho haven't done the figured. try it out with a friend and see how long ur cap hold out.
also when ur opponents cap is gone ur cap runs out quickly so exrta hp is better than rep amount with no cap but both work well.
DE
lol the Reps arent supposed to keep me alive, just keep me alive long enough to kill their cap/tank, kill em, grab loot, cloak and warp out. Maybe even stick around and wait for him to get his stuff back, pending I leave 1 item for him to recover
Freighter Sales
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Civah
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Posted - 2006.12.17 21:35:00 -
[44]
Edited by: Civah on 17/12/2006 21:39:36 3 e50 nos 1 cov ops cloaker t2
1 j5 scram 1 fleeting webby 2 Balmer tracking disrupts 1 painter (CPU issues better than nothing)
1 small rep t2 1600mm tung plate n type thermic and Kin hardener 1 EANM t2
Give's 7500 HP not bad resists as far as pirating goes wot do u think?
I cant take off the 1600mm plate fit a 800mm plate then fit the medium rep, like i said this ship has CPU issues so i went for the most HP which should keep me alive long enough to kill anything i decide is wrth having a go at
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Chronos VIII
Dark Blade Incorporated Interstellar Alcohol Conglomerate
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Posted - 2006.12.17 22:18:00 -
[45]
Originally by: DarkElf
Originally by: DarknessInc the new setup:
Highs: 2x Dark Blood Medium Nosferatu (15KM)
Drains 57.6 1x Dark Blood Medium Energy Neutralizer (14KM)
Drains 288, takes 153 1x 'Smoke Screen' Covert Ops Cloaking Device II
Mid: 1x 10MN Afterburner II 1x 20KM Scambler 1x True Sansha Stasis Webifier (14 km, 80%) 2x Tracking Disruptor II
Low: 1x True Sansha Medium Armor Repairor I 1x Medium 'Accomodation' Vestment Reconstructor I (over 600 armor per cycle repped) 1x True Sansha Energized Adaptive Nano Membrane 1x True Sansha Energized Thermic Membrane 1x Co-Processor II
Good Setup - would go for a 800mm plate tho
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Ionstream
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Posted - 2006.12.17 23:08:00 -
[46]
Quote: wait. Ive changed my entire setup also. with the purchase of my Smoke Screen Cloak, I freed up ALOT of CPU for fittings
you have too much money and not enough sense. train recon 5 you idiot, you then have NO cpu useage of a cov ops cloak, and it didn't cost you stupid amounts of isk to do it. also if you kill your targets cap you can't drain any to sustain yours, and if he's minmatar or caldari (ie 50% of your targets) then you will die anyway.
the warp disruptor keeps him out of webrange, yes but his web does not... and why have a web and not use it?
currently i have;
3x E50 NOS 1x Cov Ops Cloak II
1x 10Mn AB II 1x Fleeting web 1x Fleeting Progressive Warp Scram 2x Balmer Tracking Disruptors
1x Med Arm Rep II 1x N-Type Kinetic Active Hardner 1x N-Type Thermic Active Hardner 1x 'Refuge' Adaptive Nano Plating I 1x EANM II
the resists are pretty high on that. no armour but then with the resists that should make up for it.
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Darpz
Rampage Eternal Ka-Tet
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Posted - 2006.12.18 00:07:00 -
[47]
ummm.... no this setup is alot cheaper and much better
3xMed Nos (faction is overkill) 1xCovert Cloke Named 7.5km scram, 2xTracking disrupters, Caldari Racion ECM Injector (beleave me it is needed you will suck them dry but against ships that can do capless dps you will need something to support your tank while you finish them off) 2xMAR 2xRefuge Adaptive Nanos 1xPassive Thermal
but tbh this is for solo work, pilgrim isn't for group its a solo ship if you want group fly one of the other 3 recons
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PeoplePerson
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Posted - 2006.12.18 00:19:00 -
[48]
This guy is *****ing me up, carebears with too much ISK are hillarious. Shows that money can't buy you clues in this game.. 
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DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.18 05:42:00 -
[49]
Edited by: DarknessInc on 18/12/2006 05:43:55
Originally by: Ionstream the warp disruptor keeps him out of webrange, yes but his web does not... and why have a web and not use it?
14Km Web > 10KM web (All T1 Named & Unnamed are 10KM)
Originally by: PeoplePerson This guy is *****ing me up, carebears with too much ISK are hillarious. Shows that money can't buy you clues in this game.. 
Im not a carebear. I DO carebearing, but I also have PvP experience and pirating experience. Plus Faction mods are there to be used. :) not just looked at.
And Im not BSing about PvP experience. One of the largest battles I was ever in was the V2-VC2 Assault in the dieing days of Huzzah <3
Freighter Sales
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Ryysa
Total Failure
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Posted - 2006.12.18 06:45:00 -
[50]
Edited by: Ryysa on 18/12/2006 06:54:47
Originally by: DarknessInc
Im not a carebear. I DO carebearing, but I also have PvP experience and pirating experience. Plus Faction mods are there to be used. :) not just looked at.
And Im not BSing about PvP experience. One of the largest battles I was ever in was the V2-VC2 Assault in the dieing days of Huzzah <3
You sir, are a typical example of a carebear with no idea what you are talking about.
Also the way you write reminds me of a 15 year old.
There have been several very competent pvpers here telling you decent setups, which you happily ignore. People who have fought in the ship many times, successfully.
Yet you keep on insisting you know better and how much you are going to pwn. Fact is, you have recon on lvl3, and you have 0 experience whatsoever with pvping with this ship, also not a great deal of experience with pvp in general.
Just a small tip, the moment your enemy's cap is dry, so is yours, since you get cap and run your tank off their tank, meaning if they have more residual HP, they will kill you.
Also, a lot of people use cap injectors in pvp, your setup will easily die to a pvp fitted drake, and most minmatar ships, and no, your 2 tracking disruptors will not pwn medium cruiser sized minmatar ac's. Also, it's easy to keep a scrambler running, even if you are being nossed dry, if you have half a clue about pvp.
There's no need to give you any setups, it's been done already, Agent2 Holtze's is pretty much perfect.
Also, as previously said, get rid of the faction nos, they are pointless, anything with mwd will be in range of you anyway, and you /want/ to be close with a pilgrim.
Also, if you have a lot of isk, instead of investing into useless faction modules which have fancy names and make you think that you will be "uber" at pvp, buy a talisman set. It will most likely provide the largest advantage when flying a nos ship.
Good luck.
All about target jamming |

DiuxDium
Casting Shadows
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Posted - 2006.12.18 07:33:00 -
[51]
Originally by: Ryysa Edited by: Ryysa on 18/12/2006 06:54:47
Originally by: DarknessInc
Im not a carebear. I DO carebearing, but I also have PvP experience and pirating experience. Plus Faction mods are there to be used. :) not just looked at.
And Im not BSing about PvP experience. One of the largest battles I was ever in was the V2-VC2 Assault in the dieing days of Huzzah <3
RAWR I HAS FANGZ
Far to harsh.
To the OP - Fly an Arbitrator. It seems you have alot of cash, and a good bit of intrest in burning it. The fact that your original setup was just so god-awful is proof you're not ready for the curse\pilgrim. Unless you're rolling in so much cash that the loss of a fully faction fitted Recon ship is nothing but a drop in the bucket, please, fly an arbitrator for atleast two months straight. I'd really hate to see all that faction gear go pop to a newb mission runner in a drake.
My opinion, take it or leave it

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migwar
Lawless Industries
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Posted - 2006.12.18 08:05:00 -
[52]
1. fly an arbitrator 2. train recon 5 3. Now fit the pilgrim with t2 and pwn harder
The pilgrim becomes an entirely different boat with recon 5 |
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