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Xcom
Gallente Genco Interstellar Alcohol Conglomerate
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Posted - 2006.12.16 19:24:00 -
[1]
Eve inflation is a fact, causing problems.
Recently wardec-ing has become a hobby of 2 man corps that looks for some annoyance. I suggest we increase the wardec fee to at least 500M isks.
Empire wars go something like this. 2 interceptors flying around looking for some easy pray, mission runners or haulers. No reason. Just slap a briefcase of 100M isk in the face of the concords face and start shooting.
The new Atari game, Eve-online. Insert coins here.
Their should be a reason for people to wardec. Not just do it for fun and cripple a whole alliances industrial operation. It makes high sec look like pirate haven (low sec). I guess you can call this the new pirating profession, ôwardec the random large allianceö.
Generally its alts that do the war-ing so if you blow them up they use their main to re-supply. So how do you win? Attacking certainly doesnÆt help. It encourages them to continue. The only thing that comes to mind is. Never engage till they get bored. Hmmà that sounds like war. Go home till the Germans get bored and cancel their invasion.
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Reborn Dragon
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Posted - 2006.12.16 19:53:00 -
[2]
Agreed.
I say bump it to 1 billion. War decs should mean something and shouldn't be cheap. 100 mil is nothing these days.
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ElweSingollo
Starlancers
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Posted - 2006.12.16 23:21:00 -
[3]
Originally by: Xcom Eve inflation is a fact, causing problems.
Recently wardec-ing has become a hobby of 2 man corps that looks for some annoyance. I suggest we increase the wardec fee to at least 500M isks.
Empire wars go something like this. 2 interceptors flying around looking for some easy pray, mission runners or haulers. No reason. Just slap a briefcase of 100M isk in the face of the concords face and start shooting.
The new Atari game, Eve-online. Insert coins here.
Their should be a reason for people to wardec. Not just do it for fun and cripple a whole alliances industrial operation. It makes high sec look like pirate haven (low sec). I guess you can call this the new pirating profession, ôwardec the random large allianceö.
Generally its alts that do the war-ing so if you blow them up they use their main to re-supply. So how do you win? Attacking certainly doesnÆt help. It encourages them to continue. The only thing that comes to mind is. Never engage till they get bored. Hmmà that sounds like war. Go home till the Germans get bored and cancel their invasion.
More often they don't even show up we got contracted to hit a corp that had war decced a Indy corp 10mins before our war with the greifer corp went live they mass logged off and we only saw the occasional solo pilot flying a station thereafter...
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Mr John22ta
Amarr Repo Industries
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Posted - 2006.12.17 11:48:00 -
[4]
and how will any merc CORP wage war on a contract ???? how many corps wont be able to do wat they say they can do like mercs its already bad enough havng to war dec in empire are u trying to make all mercs USELESS unless they carebear for god knows how many hours a month to do a 7 day war dec?????
not every merc corp has 500million in total assets some merc corps are 5 people small mobile wat people want for a small contract now how the hell are they gonna do anythink now then????
one thing i wouldnt mind seeing is the wait b4 u can fight goin to 2 days not one still gives u time to quit ur corp if u dont want to fight..... and that would still make it harder for mercs to kill them empire grifers coz they can make there corp again b4 we can shoot
now please b4 u sugest a change concider ALL options for ALL players not just an industry corp getting alittle action for a change..... ----------------------------------------------------
My sig is my own
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.17 13:22:00 -
[5]
Eemm... how about no? If you cant handle wardecs go back to an NPC corp... -----
[Coreli Corporation Mainframe] |

medecau
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Posted - 2006.12.17 21:38:00 -
[6]
i would say this is the "privateers" effect 
anyway wars are just fine and they are declared against industrial corps in empire for the very reason of comercial competition and not territorial control. IE: you want to brake your enemies production lines so they cant keep stock of whatever they are selling.
on the other hand some corps wardec for the sake of having fun, but this is EVE (aka teh PVP game) and you really shouldnt be allowed to go arround completely safe, even in empire.
cant handle it? join a NPC corp.
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Roddic
Gallente Aliastra
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Posted - 2006.12.18 04:50:00 -
[7]
there is another way, get all the guys together from your war decced corp. create a channel and password protect it, dissband corp, all join newby corps, and comminicate in your channel. no more rent. no more griefing wars.
of course once you have a few guys with the skills to get even, make a skimishing corp. then wardec, the guys that forced you into this position in the first place.
REVENGE is sweet, if they don't know its comming. but sweeter still if they do :).
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Oarta
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Posted - 2006.12.18 05:27:00 -
[8]
Edited by: Oarta on 18/12/2006 05:28:08 War Declarations should not have their costs increased. EVE is at its core a PVP based game. Gaining the benefits of being in a corporation of players and not a NPC corp comes with the risk of conflict.
There are multiple things you can do you to avoid the conflict or choose to fight back. Think of it like Lawsuits; they are easy to file with not much cost. The real costs come in the proceedings between the plaintiff and defense, each having to commit resources to help to ensure a win. Then again you always have the option if taking a leave of absence or fleeing the region.
Personally, I don't like the warfare and choose to avoid it, but it is a good part of the game and it should not be made difficult to commence.
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Dylatar
Gallente Ocean Eleven Dragons Of Oceans
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Posted - 2007.11.20 10:12:00 -
[9]
Originally by: medecau i would say this is the "privateers" effect 
anyway wars are just fine and they are declared against industrial corps in empire for the very reason of comercial competition and not territorial control. IE: you want to brake your enemies production lines so they cant keep stock of whatever they are selling.
Wrong. No war at all could cut any supply lines. Some people haul their stuff with alts in npc-corps. Thats unfair in my eyes, I don't do that. But there are enough friends in other corps or other players offering hauling services, so logistics can be outsourced.
The wardeced corp can still produce on stations, hauling is done by others. Ok, that only is possible if the business is profitble enough to buy all needed mins and materials. Mining in war may be a risk.
But if corpmates just travel 20-25 jumps away from the core warzone, they can mine pretty safe when keeping an eye on the local. As long as the enemy don't know their names they can't be found by localisation agents.
So empire wars wouldn't disturb a corps economics that much. You just have to change some procedures.
And I wouldn't mind to be wardeced for some economical reasons. But ... many of these wardecer-corps just wardec for wardecing anybody in hope of getting some easy kills. That shouldn't be possible to wardec without a good reason. But I see no solution how this could be prevented without nerfing wardecing mechanisms too bad.
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DrAtomic
Atomic Heroes Phalanx Alliance
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Posted - 2007.11.20 11:04:00 -
[10]
There havent been made any changes to wardeccing in Trinity have there?
Anyway... Devblog said HICs work in Empire (not just lowsec!), so we should conduct a wardec test on SISI with HICs see if you get concorded and stuff... -----------------------------------------------
Originally by: CCP Sharkbait we are screwed.
My Top 10 List |

iiOs
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Posted - 2007.11.20 12:58:00 -
[11]
lol
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Hoshi
Blackguard Brigade Aftermath Alliance
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Posted - 2007.11.20 13:43:00 -
[12]
"There is no inflation"  ---------------------------------------- A Guide to Scan Probing in Revelations |

Mandrain
Amarr Privateers Privateer Alliance
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Posted - 2007.11.20 14:29:00 -
[13]
Edited by: Mandrain on 20/11/2007 14:31:46
Originally by: Joshua Foiritain Eemm... how about no? If you cant handle wardecs go back to an NPC corp...
+1 ... iac's insane ... can't handle war dec from 2 man corp? omg :)
p.s. better back old wardec system
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Esmenet
Gallente
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Posted - 2007.11.20 15:24:00 -
[14]
No.
I feel sorry for your alliance if you cant handle a two man corp wardeccing you.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Schani Kratnorr
Internal Revenue Service
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Posted - 2007.11.20 16:41:00 -
[15]
Quote: Recently wardec-ing has become a hobby of 2 man corps that looks for some annoyance. I suggest we increase the wardec fee to at least 500M isks.
Recently???
I accept that inflation does warrant considering changing static costs like office rent, wardecs and so on, but in the case of wardecs, I think the whole system is flawed.
To begin with, we had a hard limit of 3 wars per corp. There was no fee, and none of that alliance nonsense.
Now we have escalating costs, alliances, jump clones, star bases and a lot of other things that assist people when they want to avoid a conflict.
In my view, the whole debate has gone the way of the softies for far too long.
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Argenton Sayvers
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Posted - 2007.11.20 17:09:00 -
[16]
By "cripple a whole alliances industrial operation" you mean you can no longer afk around in freighters with a couple bil cargo?
How about a better idea? Make a t1 module that costs about 1b ISK to build (BPOS 10b each on market), that, when activates, makes you totally invulnerable! It will protect you against scams, greifers (!!!), pirates, scaming greifer pirates etc...
But as a downside (everything must have disadvantages to be balanced), you can no longer affect other people in any way. No convos etc. Lets call it "Offline Mode". er
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Arkady Sadik
Gradient Electus Matari
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Posted - 2007.11.20 17:41:00 -
[17]
If warfare costs were to be changed at all, then in exactly one way: Make it dependent on the ratio of number of people in your corp/alliance vs. the other corp/alliance.
Say, assume a base fee of 50m (for both alliances and corps):
A 2 member corp declares war on a 20 member corp. 2/20 = 0.1, 0.1*50m = 5m dec cost.
A 20 member corp declares war on a 2 member corp. 20/2 = 10, 10*50m = 500m dec cost.
This forces larger corps/alliances to pick on equal-sized or larger groups, and makes it less likely for them to "grief" smaller corps. I like the idea basically, but it does have a number of problems:
- Small corps are basically safe from larger ones, so they can insult at will without fear of retaliation. - It's more secure to stay in smaller corps, as opposed to seek safety in numbers.
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Cailais
Amarr W A R
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Posted - 2007.11.20 18:47:00 -
[18]
No.
Learn to shoot back. Cant do that? Pay someone to shoot back for you.
However I wouldnt be opposed to a mechanism whereby your corp can surrender - but then have to pay a tithe or tribute to your oppresors. e.g:
You surrender to a corp. You must now pay 'x' isk per week to that corp, otherwise the war dec reactivates.
Whilst paying this tribute or 'tithe' you cannot be war decced by that corp.
If you surrender any war your corp looses any tithes / tributes it has over another corp.
C.
Originally by: Jenny Spitfire
Dehumanisation - griefers are cool and if you are not a griefer, you do not belong here.
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ElweSingollo
Starlancers Insurgency
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Posted - 2007.11.20 19:45:00 -
[19]
Necro is bad 'kay
CCP and Eve Online... It's not a bug, it's a feature
In Before I Get M***** Again
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Darth Kal
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Posted - 2007.11.20 20:07:00 -
[20]
I have to admit that I understand both sides of this argument
I love the system as it stands.
1.Find some random corp that hopefully will look at my 12 man corp and feel they have enough resources to fight back. A little smacking sometimes help motivate them. 2.Pre-stage the ships and modules near the new prey. 3.Drop a trivial amount of isk (about 1-2 hours of ratting at home) to have some empire pew pew for a week. 4.Have lots of fun blowing stuff up and listening to all the whining. 5.Jump back home (completely out of their reach) whenever I feel the need.
You can understand why this is a problem for the prey.
However, when players band together to form a corporation they must remember that they are entering into another form of pvp. Corporations compete with one another. Corporations are not just social clubs in EVE. There are other games for that.
What frustrates me is that I canÆt wardec an npc corp. Why not? Let them have the protection of their faction navies while in that faction space even while being wardecced (making a case for faction warfare here). Just make sure that when someone is in an npc corp that they pay heavier taxes in that space for this protection (incentive for joining a player corp).
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Azuse
The Brotherhood Of The Blade Pure.
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Posted - 2007.11.20 22:14:00 -
[21]
Best thread title in ages  --------------------------
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Ulstan
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Posted - 2007.11.20 22:33:00 -
[22]
Is there any risk at all to a couple people forming a small front corp and war deccing a high sec carebear corp?
No. They lose nothing and there are no assets for the carebear corp to hit back at.
Therefore the risk vs reward model is broken and needs adjusting. I have no idea how best to adjust it, however, and jacking up the war dec fee is not the best idea, it would really hurt small merc corps.
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