| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 18:41:00 -
[1]
Seriosuly, selecting the gates is the most retarded, tedious thing ever.
WTF were you thinking, CCP?
That is all.
|

Kate Darieux
New Dawn Corp
|
Posted - 2006.12.17 19:03:00 -
[2]
Wait, there are 10/10 guristas complexes now?
Originally by: JeanPierre You need to examine Minmatar ships bro.
No kidding, I tried to Salvage one last night. Took me 20 cycles before the pilot convoed me and told me to stop it.
|

Atius Tirawa
|
Posted - 2006.12.17 19:06:00 -
[3]
I love your sig fyi. And yes. . .its lame, but the idea is that PvE is not the reason to play the game. . .but since the economy is so messed up - we have no choise!!
|

Arktaos
Minmatar The Bratwurst Burglars
|
Posted - 2006.12.17 19:26:00 -
[4]
At least provide some sort of info about what the **** your talking.
If not, then bug report and go away.
Hope mods lock this thread. ---------------------------------
|

Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
|
Posted - 2006.12.17 19:32:00 -
[5]
Originally by: Kusotarre Seriosuly, selecting the gates is the most retarded, tedious thing ever.
WTF were you thinking, CCP?
That is all.
The plex is called "The Maze" for a reason. You can tag the gates with gang system tho' and you can tell everyone to "jump using the second gate from North direction counter-clockwise" or "Use the gate at 7:00 o'clock in 30 seconds!". ----- You are #27 in queue to see this signature. |
|

LeMonde

|
Posted - 2006.12.17 19:34:00 -
[6]
It's designed this way 
|
|

Spike Spiegle
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 19:42:00 -
[7]
yes u can tell them but you cant actally sellect the gates by clicking on them, only on the icon which is clustered with the rest
|

Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
|
Posted - 2006.12.17 19:45:00 -
[8]
Well...take your whole corp to the plex then and cover all bases? ----- You are #27 in queue to see this signature. |

Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2006.12.17 19:51:00 -
[9]
Originally by: LeMonde It's designed this way 
CCP designed it to be retarded? Well... It's keeping in with a lot of their more recent decisions, so I guess I can't be shocked. Nice of you to be honest though. ___
The world isn't going to end; we're not that lucky... |

Gone'Postal
Minmatar LuthorCorp Combat Division
|
Posted - 2006.12.17 19:52:00 -
[10]
Originally by: Nero Scuro
Originally by: LeMonde It's designed this way 
CCP designed it to be retarded? Well... It's keeping in with a lot of their more recent decisions, so I guess I can't be shocked. Nice of you to be honest though.
This man speaks the truth.
The man without a face... Still. The Company without a clue...Still.
|

Azerrad InExile
|
Posted - 2006.12.17 19:54:00 -
[11]
Apoligies that your ISK printing machine isn't convenient enough... can I interested you in a T2 BPO instead?
|

Iavia
|
Posted - 2006.12.17 20:02:00 -
[12]
hehe I wonder how some of you would have done in the mazes in Zork I.
"You are in a maze of twisty little passages, all alike"
|

genes
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 20:09:00 -
[13]
Like spike said, the gates are bugged in the 10/10. There is also a key missing in the pith 6/10.
|

George Petsch
Caldari Thundercats RAZOR Alliance
|
Posted - 2006.12.17 20:18:00 -
[14]
Edited by: George Petsch on 17/12/2006 20:18:23 I for one wonder why no one mentioned the torpedo the control tower in the last stage fires every 2 minutes or so.. it does 11k EM damage, against an EM res of 87 .
Now THAT is insane. And yes, we already petitioned, bug reported and slaughtered multiple damsels to calm down various deitys...no effect. |

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 20:53:00 -
[15]
Originally by: LeMonde It's designed this way 
Hold on.
Are you actually suggesting each person in the gang is supposed to get the right gate by chance, out of 12 gates, then 24, then 28, then 30?
Are you out of your ******* mind?
That's a 1 in 1152 chance of getting through. 0.00086% chance.
WTF?
|

inSpirAcy
The Solopwnmobiles
|
Posted - 2006.12.17 20:56:00 -
[16]
Originally by: George Petsch Now THAT is insane. And yes, we already petitioned, bug reported and slaughtered multiple damsels to calm down various deitys...no effect.
Have you even run a 10/10 before?
Citadel spewing monsters with huge damage mods have been around for ages. It's fully intended to do massive amounts of damage, consider it a capital class NPC.
|

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 21:02:00 -
[17]
Originally by: George Petsch Edited by: George Petsch on 17/12/2006 20:18:23 I for one wonder why no one mentioned the torpedo the control tower in the last stage fires every 2 minutes or so.. it does 11k EM damage, against an EM res of 87 .
Now THAT is insane. And yes, we already petitioned, bug reported and slaughtered multiple damsels to calm down various deitys...no effect.
That's not a problem. At all. It makes the plex difficult in a fun, tactical way that requires gang coordination.
The stupid fracking gates do not.
|

Fred0
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.17 21:32:00 -
[18]
Originally by: inSpirAcy Citadel spewing monsters with huge damage mods have been around for ages. It's fully intended to do massive amounts of damage, consider it a capital class NPC.
I can assure you that is not the problem and yes all RZR have done 10/10's, our friends have held Cloud Ring for a long long time. So we've done them many times.
|

Cividari
Caldari Shiva Morsus Mihi
|
Posted - 2006.12.17 21:36:00 -
[19]
Its not that bad tbh, sure it can take a few tries to manage to select the right gate. But you only need one person to manage it and then he can broadcast it to everyone else.
|

inSpirAcy
The Solopwnmobiles
|
Posted - 2006.12.17 21:37:00 -
[20]
Edited by: inSpirAcy on 17/12/2006 21:37:46
Originally by: Fred0 I can assure you that is not the problem and yes all RZR have done 10/10's, our friends have held Cloud Ring for a long long time. So we've done them many times.
Not sure what that is in response to.
Your alliance mate was suggesting the citadel-firing NPC was a bug. I'm just saying it's not, they've been in 10/10 complexes for a long time.
(Edit: alliance/corp, whatever, it's all politics to me )
|

Malthros Zenobia
Caldari Independent Navy Reserve
|
Posted - 2006.12.17 21:40:00 -
[21]
Originally by: Kusotarre
Originally by: LeMonde It's designed this way 
Hold on.
Are you actually suggesting each person in the gang is supposed to get the right gate by chance, out of 12 gates, then 24, then 28, then 30?
Are you out of your ******* mind?
That's a 1 in 1152 chance of getting through. 0.00086% chance.
WTF?
Maybe you get a Rattlesnake BPO if you make it to the end?
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
|

Deva Blackfire
Celestial Apocalypse Insurgency
|
Posted - 2006.12.17 22:01:00 -
[22]
Kuso, send me mail ingame ill tell you how to select gates. Meh...
|

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.12.18 08:31:00 -
[23]
Will do!
If there's a way to circumvent the CCP-screwing-north-via-plexes phenomenon, I need to know!
|

Fliewatuet
Angelus dos Business
|
Posted - 2006.12.18 08:58:00 -
[24]
can we carebear pith stuff buying missionrunners have some screenshots what you progamer guys are talking about? lol ;D -- |

jeNK
Caldari STK Scientific Ascendant Frontier
|
Posted - 2006.12.18 09:04:00 -
[25]
right click > add gate to overview > leader tags > gang refreshes overview (tab-tab) > win eve > profit.
|

DiuxDium
Casting Shadows
|
Posted - 2006.12.18 09:17:00 -
[26]
Originally by: Kate Darieux Originally by: JeanPierreYou need to examine Minmatar ships bro.
No kidding, I tried to Salvage one last night. Took me 20 cycles before the pilot convoed me and told me to stop it.
Nothing is more important than this. 
|

Razor Jaxx
Fate.
|
Posted - 2006.12.18 09:58:00 -
[27]
It's called "The Maze" for a reason.
And with a little creativity and teamwork it's easily dealt with. 
Leave it as is, CCP.
Fate kills |

Gonada
Gallente Cross Roads
|
Posted - 2006.12.18 12:48:00 -
[28]
its designed so stupid people find it hard, confusing, and retarded.
so thats makes you guys......
lol
-I don't necessarily agree with everything I say.- -nerf Missles-
|

Cabadrin
Caldari Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.12.18 14:19:00 -
[29]
Originally by: Nero Scuro
Originally by: LeMonde It's designed this way 
CCP designed it to be retarded? Well... It's keeping in with a lot of their more recent decisions, so I guess I can't be shocked. Nice of you to be honest though.
 _______________________________________________
|

Taedrin
Gallente Mercatoris Technologies
|
Posted - 2007.02.06 21:32:00 -
[30]
Originally by: Iavia hehe I wonder how some of you would have done in the mazes in Zork I.
"You are in a maze of twisty little passages, all alike"
Post of the day, give this lady a cookie.
|

Ionia
Advanced Manufacturing
|
Posted - 2007.02.07 05:03:00 -
[31]
Ok.. you enter a complex called 'The Maze' and expect a simple path through it?
You know you could always not do the plex if you find it that difficult.
|

Ephemeron
The Syndicate Inc INVICTUS.
|
Posted - 2007.02.07 05:05:00 -
[32]
is the concept of The Maze a good anti-farming strategy? does it disrupt standard farming practices?
If yes, maybe CCP should apply this concept to all other complexes.
|

Tarminic
|
Posted - 2007.02.07 05:16:00 -
[33]
Originally by: RoDs84
The uber torp in the last part(5) is the Thor Torp which has 180k EM damage with 1000 exp radius. A Claymore with good fitting and rigs will easily tank when logistics and dps bs's help him clear the area.
 Oh. Is that all. ... I'm fairly certain 180K EM damage could clear out my entire hangar at least five times over. Effing...complex...torpedo...things.
I'm going back to my Kernite now.
Please resize your signature picture to be no more than 24000 bytes, 400x120 pixels. - Devil ([email protected]) It's true, I swear. |

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.02.07 07:43:00 -
[34]
Wow, this is still up here?
I think people are missing the point.
This maze crap isn't hard in the sense that you have to use certain fittings, or coordinate with your gang or whatnot.
It's that you have to select gates at random until you get the right one, before you can proceed. It's just tedious.
An analogous situation for people who haven't been in this plex could be one of the following.
1) You are a miner. You warp into a belt, and look for, say, Crokite. You target a Crokite roid, and start to mine, and 5 seconds later, it disappears, respawns 500 meters away, and a message displays that says "sorry, this is unmineable." This happens 2 or 4 or up to 12 times until you get a roid that can actually be mined. Then you flag it, and your buddies can mine it to.
2) You are running a mission. Your agent gives you 32 bookmarks, all labeled the same. Only one of them takes you to the mission spot. You try them one by one until you happen to warp to the right one. Happy missioning!
This is what the Pith 10/10 is like. It's not *hard* to figure out. It's just mind-numbingly ******* retarded.
|

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2007.02.07 09:11:00 -
[35]
Traveling more than 2 jumps is tedious, even with WTZ.
Pressing F1-Fwait is also tedious.
Logging into TQ is tedious.
Fitting my ships in the best possible way is tedious.
Chatting to people while building an empire is tedious.
Founding Alliances for 75 million ISK is tedious (convo or eve-mail me ingame).
Training skills is tedious.
Mining is tedious.
Trading is tedious.
Missions are tedious.
Building Outposts is tedious.
Building Motherships is tedious.
Building Titans is tedious.
Eve is tedious.
Apologies if I don't understand the dilemma here. _________________________ ~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Got Alliance?
Contact me ingame for alliance creation services. |

Tobias Sjodin
Caldari Ore Mongers SMASH Alliance
|
Posted - 2007.02.07 09:21:00 -
[36]
Originally by: Gonada its designed so stupid people find it hard, confusing, and retarded.
so thats makes you guys......
lol
QFT
[OMG! CURRENTLY RECRUITING!] |

Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2007.02.07 09:29:00 -
[37]
Edited by: Lord WarATron on 07/02/2007 09:26:40
Originally by: Tarminic
Originally by: RoDs84
The uber torp in the last part(5) is the Thor Torp which has 180k EM damage with 1000 exp radius. A Claymore with good fitting and rigs will easily tank when logistics and dps bs's help him clear the area.
 Oh. Is that all. ... I'm fairly certain 180K EM damage could clear out my entire hangar at least five times over. Effing...complex...torpedo...things.
I'm going back to my Kernite now.
A t2 fitted munin with a single logistics can easaly tank those torps. Back in the days when I used to do Sansha 10/10's, where station ultima spammed those 180k EM torps, a single t2 fitted munin + logistics could tank the entire last level no problem.
Also jet out some ammo or a bookmark and orbit your can with a afterburner to reduce damage helps. --
|

Kusotarre
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.02.07 11:09:00 -
[38]
Edited by: Kusotarre on 07/02/2007 11:06:51
Originally by: Thor Xian blah blah blah...
Apologies if I don't understand the dilemma here.
You don't understand two things.
First off, you don't understand what the word dilemma means.
Second, you don't understand the difference between every single one of those things and the inanity of the 10/10 pith because your brain is malfunctioning. Perhaps you have syphilus.
I'm not going to waste time with all of them, so lets do the first 5.
Travel times need to be higher than zero, or else distance is meaningless. This differs from jumpgate lunacy because jumpgate lunacy doesn't add any depth or fill any required role in Eve. It simply takes up time, for nothing other than the sake of taking up time, apparently.
Pressing F1-F8? It allows you to control your modules. Maybe you can invent a mind-computer interface device, but you play Eve, so I doubt it.
Playing with setups is tedious? You're not even trying.
Social interaction is tedious? You may be a sociopath.
Training skills is tedious? Again, it's a necessity. Show me the necessity of the gate selection in the pith 10/10, please. I'm serious. Tell me, exactly, what this accomplishes. No other plex has it, and all other 10/10s drop superior items (as in, more than one overseer effect). Maybe if the northern 10/10s were in any single way superior to the more numerous high level southern complexes, I wouldn't mind, but we don't even have that.
Originally by: Tobias Sjodin
Originally by: Gonada its designed so stupid people find it hard, confusing, and retarded.
so thats makes you guys......
lol
QFT
OMG! You totally got QFTed, Tobias!!
Here's the thing. It's not hard. It's not confusing. It is retardedly tedious, though, and serves absolutely no purpose.
I remember reading a review for some stupid game years ago in a PC Gamer magazine. It was a game called "ESPN Muscle Lifter Champion" or something silly like that. So you play as this muscle fatty, and your goal is to lift up the bar-bell as many times as possible in whatever time period. You accomplish this by tapping the left then right then left then right then left then right then left then right then left then right then left then right then left then right then left then right arrow keys as fast as possible.
This is what the pith 10/10 is like. Pointless. Not exciting. Not immersing. Not interesting. Not challenging. Not engaging.
It's nothing. It's pointless filler.
It's not the end of the world, and TBH, I don't even run the dumb thing anymore, other people do it. The only reason I made more than one reply to this is because of LeMonde's post that it was designed this way, and for the life of me I can't see a single reason that would be the case. Perhaps the only interesting thing about this bizarre plex is that, at some point, someone supposedly said somewhere in CCP headquarters "I have this great idea..." and other people said "wow, that is a great idea!"
Perhaps they've all had unprotected sex with Thor Xian.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.07 11:19:00 -
[39]
Originally by: Thor Xian Chatting to people while building an empire is tedious.
First, rofl at this, I can just imagine someone leading an alliance getting a convo and going What is it now?
Second.... Originally by: Kusotarre Edited by: Kusotarre on 07/02/2007 11:06:51
Originally by: Thor Xian blah blah blah...
Apologies if I don't understand the dilemma here.
You don't understand two things.
First off, you don't understand what the word dilemma means.
PWNED ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |

Le Cardinal
ECP Rogues Dusk and Dawn
|
Posted - 2007.02.07 11:33:00 -
[40]
Tag the gates. Easy enough.
Well and for u guys that say its easy to tank the last stage. I had an insane tank on my nighthawk. 1 single torp still hit me with 18k dmg. Another one with 10k dmg.
Famous last words on TS was something like this: Its ok guys, tank is holding up just fine. Np.
Next second my poor NH was ripped to pieces lol
Guess the shield ext wasnt that smart  |

DeadDuck
Omega Enterprises Dusk and Dawn
|
Posted - 2007.02.07 11:39:00 -
[41]
Originally by: George Petsch Edited by: George Petsch on 17/12/2006 20:18:23 I for one wonder why no one mentioned the torpedo the control tower in the last stage fires every 2 minutes or so.. it does 11k EM damage, against an EM res of 87 .
Now THAT is insane. And yes, we already petitioned, bug reported and slaughtered multiple damsels to calm down various deitys...no effect.
It isnt a bug, it is supposed to be that way.. and trust me is more then doable.
|

insulubria
|
Posted - 2007.02.07 11:49:00 -
[42]
Originally by: George Petsch Edited by: George Petsch on 17/12/2006 20:18:23 I for one wonder why no one mentioned the torpedo the control tower in the last stage fires every 2 minutes or so.. it does 11k EM damage, against an EM res of 87 .
Now THAT is insane. And yes, we already petitioned, bug reported and slaughtered multiple damsels to calm down various deitys...no effect.
damn they should up the damage, should cost someone a bs for the kind of loot you get out of there. 
|

Hoshi
Blackguard Brigade
|
Posted - 2007.02.07 13:14:00 -
[43]
Originally by: Lord WarATron Edited by: Lord WarATron on 07/02/2007 09:26:40
Originally by: Tarminic
Originally by: RoDs84
The uber torp in the last part(5) is the Thor Torp which has 180k EM damage with 1000 exp radius. A Claymore with good fitting and rigs will easily tank when logistics and dps bs's help him clear the area.
 Oh. Is that all. ... I'm fairly certain 180K EM damage could clear out my entire hangar at least five times over. Effing...complex...torpedo...things.
I'm going back to my Kernite now.
A t2 fitted munin with a single logistics can easaly tank those torps. Back in the days when I used to do Sansha 10/10's, where station ultima spammed those 180k EM torps, a single t2 fitted munin + logistics could tank the entire last level no problem.
Also jet out some ammo or a bookmark and orbit your can with a afterburner to reduce damage helps.
The difference is that in a sansha complex everything does EM so you only need to tank against that (and a bit therm). Not hard to setup a tank when everything does the same damage.
But in this case everything does Kinetic (and some thermal) with the exception of this last thing, so the ship you used to tank the rest of the complex can not be used to tank the end boss.
If it where really the same the end boss in the sansha complex would fire kinetic missiles and not EM. ---------------------------------------- A Guide to Scan Probing in Revelations |

Goberth Ludwig
The Establishment Establishment
|
Posted - 2007.02.07 16:46:00 -
[44]
Clearly the devs hate the north. 
- Gob
|

Sergio Ling
Standard Operations Building Services
|
Posted - 2007.02.07 21:20:00 -
[45]
Originally by: Kusotarre Wall of text
Then simply...don't do the plex. Someone else would love to _ Your sig is pwn - Eris
|

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2007.02.07 21:33:00 -
[46]
Originally by: Kusotarre inane bull****
I think my entire post went over your head, including the word dilemma. _________________________ ~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Got Alliance?
Contact me ingame for alliance creation services. |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2007.02.07 21:34:00 -
[47]
Originally by: Crumplecorn
Originally by: Thor Xian Chatting to people while building an empire is tedious.
First, rofl at this, I can just imagine someone leading an alliance getting a convo and going What is it now?
Second.... Originally by: Kusotarre Edited by: Kusotarre on 07/02/2007 11:06:51
Originally by: Thor Xian blah blah blah...
Apologies if I don't understand the dilemma here.
You don't understand two things.
First off, you don't understand what the word dilemma means.
PWNED
Ok _________________________ ~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Got Alliance?
Contact me ingame for alliance creation services. |

Nicocat
Caldari New Age Solutions
|
Posted - 2007.02.07 21:55:00 -
[48]
Hee, more carebears getting their heads messed with, this time in plex form. How hilarious.
Just do what every other plex farming ***** does and use an AB-using AF to tank the last level. Those torps have a big blast radius and a super small blast speed, yanno. ----------------------------
Originally by: Splagada SEED ME DADDY
Down with alts! One character per account per IP! |

Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.02.07 22:13:00 -
[49]
Edited by: Ernest Graefenberg on 07/02/2007 22:11:14 Edited by: Ernest Graefenberg on 07/02/2007 22:09:57 Since people are retarded, heres what happens : The actual gate to activate is non-random and well known. The only reason it can take several minutes (without hilarious user interface workarounds) is because you cannot select the gate you desire, only a dropdown list of every single gate with no differentiation or correlation to physical location / orientation.
It adds no difficulty, no challenge, nothing cerebral - it's a minute spent clicking through a bad user interface. There's no Maze to it. If that is intentional design, then by god fire some designers.
|

Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.02.07 22:16:00 -
[50]
Originally by: Thor Xian
I think the entire thread went over my head, including the word dilemma.
Fixed.
|
| |
|
| Pages: 1 2 :: [one page] |