| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1121
|
Posted - 2011.12.10 07:10:00 -
[1] - Quote
Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.
New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).
Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.
UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.
Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over". CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Max Kolonko
Worm Nation Ash Alliance
14
|
Posted - 2011.12.10 11:02:00 -
[2] - Quote
Thats again Trebor for report.
Now, what did Hilmar meant by "Jesus features"??????????? |

Lupus Hekki
Anarcho-Syndicus
0
|
Posted - 2011.12.10 11:04:00 -
[3] - Quote
Max Kolonko wrote:Thats again Trebor for report.
Now, what did Hilmar meant by "Jesus features"??????????? My best guess is that he's trying to relate to Adam and Eve in the bible, which includes jesus.
But this is completely random. |

Max Kolonko
Worm Nation Ash Alliance
14
|
Posted - 2011.12.10 11:07:00 -
[4] - Quote
Lupus Hekki wrote:Max Kolonko wrote:Thats again Trebor for report.
Now, what did Hilmar meant by "Jesus features"??????????? My best guess is that he's trying to relate to Adam and Eve in the bible, which includes jesus. But this is completely random.
Thats a little far streached: Jesus and Adam+Eve?
Maybe more of ... errr... or maybe .... nope, dont have a clue |

Max Kolonko
Worm Nation Ash Alliance
14
|
Posted - 2011.12.10 11:16:00 -
[5] - Quote
Trebor Daehdoow wrote: UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.
Do we get something in line of what was avaible months ago on SIS (windows like neocom?) And for hud, something like a concept arts that where shown on fanfest? (with separate "info boxes" for each object. something in line with domination trailer @47s) |

Lord Zim
Bat Country Goonswarm Federation
267
|
Posted - 2011.12.10 11:19:00 -
[6] - Quote
Trebor Daehdoow wrote:UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future. Pretty pleze, tell me they're going to sit down and setup and modify a PI planet 50 times, then setup 50 manufacturing/invention/research jobs etc etc etc, and then come up with a UI there which isn't RSI-inducing. It seems they've done this with the PI extraction UI, please plead with them to do this with the rest too. |

Lupus Hekki
Anarcho-Syndicus
0
|
Posted - 2011.12.10 11:21:00 -
[7] - Quote
Max Kolonko wrote: Thats a little far streached: Jesus and Adam+Eve?
Maybe more of ... errr... or maybe .... nope, dont have a clue
Indeed it is, my closest guess is to create something that makes something else that currently is treated like jesus (Probably T3 ships or something) look like a piece of trash
Simplified, They're removing or adding something from CCP/EVE that is treated like jesus (with something mightier). |

Max Kolonko
Worm Nation Ash Alliance
15
|
Posted - 2011.12.10 11:26:00 -
[8] - Quote
Lupus Hekki wrote:Max Kolonko wrote: Thats a little far streached: Jesus and Adam+Eve?
Maybe more of ... errr... or maybe .... nope, dont have a clue
Indeed it is, my closest guess is to create something that makes something else that currently is treated like jesus (Probably T3 ships or something) look like a piece of trash Simplified, They're removing or adding something from CCP/EVE that is treated like jesus (with something mightier).
Trebor replied on G+ on tthat question here: https://plus.google.com/112475795278864542962/posts/QJtYwwdKuzh
Robert Woodhead - A Jesus feature is "something that turns 4 loaves of bread into 50,000 subscribers". In other words, something "awesome" |

Lupus Hekki
Anarcho-Syndicus
0
|
Posted - 2011.12.10 11:31:00 -
[9] - Quote
Trebor Daehdoow wrote:Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players. Lovely, more web related googly goo for me to enjoy.
Trebor Daehdoow wrote: New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).
Moar noobships in jita. Does this mean that we can hire them billboards to place ads of our corp?
Trebor Daehdoow wrote: Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.
MOAAAAAAAAAAAAR NOOBSHIPS Eye candy, i wish i saw it, "Reorganized"? When i saw the videos i saw people juggling and solving rubiks cubes, i wonder what they changed. (And missiles were the things that got me hooked to EVE, don't mess that up please)
Trebor Daehdoow wrote: UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.
Hopefully this relates to the UI post made a couple of days back, and as the other two said, if its anything you've placed in the the Dominion video and Casualty video or anything near the PI Extraction interface... (Also, please make the damn POS Structure list searchable)
Trebor Daehdoow wrote: Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over".
Jesus feature keeps me riddled |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1122
|
Posted - 2011.12.10 11:41:00 -
[10] - Quote
Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles. CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Max Kolonko
Worm Nation Ash Alliance
15
|
Posted - 2011.12.10 11:50:00 -
[11] - Quote
Trebor Daehdoow wrote:Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles.
At some point they will have to give us something BIG AND NEW. But until that point there is a loooong bumpy road that needs new asphalt and new stripes, some new speed cameras. A new Gas station here and there. A drive-trough and some police to keep it all safe.
After that we can think of a Huge Mall close to it. |

Abdiel Kavash
Paladin Order Fidelas Constans
209
|
Posted - 2011.12.10 12:00:00 -
[12] - Quote
Trebor Daehdoow wrote:Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.
Any plans of switching skills through the Gate? Yes, no, NDA? |

Aineko Macx
Royal Amarr Institute Amarr Empire
26
|
Posted - 2011.12.10 12:03:00 -
[13] - Quote
Tell the other CSMs to stop being lazy and start communicating with the playerbase. It's getting ridiculous with only Trebor and TwoStep postnig on forums. Let me spell that out: You are not helping CSM credibility. |

Lord Zim
Bat Country Goonswarm Federation
268
|
Posted - 2011.12.10 12:09:00 -
[14] - Quote
You're pretty good at selective reading, I must say. |

Jade Constantine
Jericho Fraction The Star Fraction
964
|
Posted - 2011.12.10 12:32:00 -
[15] - Quote
Trebor Daehdoow wrote:Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.
New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).
Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.
UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.
Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over".
Any comment on what happened during the Microtransaction session of the third day Trebor?
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |

Ishtanchuk Fazmarai
126
|
Posted - 2011.12.10 12:47:00 -
[16] - Quote
Jade Constantine wrote:(...)
Any comment on what happened during the Microtransaction session of the third day Trebor?
CSM began to say "So what abut the NEx sto...", then all CCPs present collapsed into shaky heaps of flesh, panicly howling "No, no, 10,000 volts not again!", then CCP Punkturis came in dresed like a viking nurse and scolded the CSM for being so insensitive and sent them onto the next session. So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Pinaculus
The High and Mighty
70
|
Posted - 2011.12.10 14:09:00 -
[17] - Quote
"Jesus Feature" is software designer speak for "The great feature that will make our customers completely happy." It means they've stopped trying to find the magic One Great Feature. Instead they are committing to shore up their product as a whole. Considering EVE is both big and old, this will be an undertaking. Most MMOs never really go back and revisit the old stuff to make the entire universe work as one cohesive product. Everquest still plays like a bunch of tiny, similar games that have been duct taped together. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1123
|
Posted - 2011.12.10 14:17:00 -
[18] - Quote
Doing this from my iPad so must be brief.
Microtransactions: sorry I forgot about this session. Don't want to spoil the minutes, some good discussions but no bombshells, so don't get your space panties in a twist.
Eve gate stuff: I can't get into details yet but webcell wants to add lots of functionality to both web and mobile access. And changing skills is obviously something they will consider. We also pushed for exposing more stuff via API. CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Lord Zim
Bat Country Goonswarm Federation
268
|
Posted - 2011.12.10 14:24:00 -
[19] - Quote
Trebor Daehdoow wrote:Eve gate stuff: I can't get into details yet but webcell wants to add lots of functionality to both web and mobile access. And changing skills is obviously something they will consider. We also pushed for exposing more stuff via API. Fixing forum ganking? |

Lors Dornick
Kallisti Industries
81
|
Posted - 2011.12.10 14:26:00 -
[20] - Quote
Trebor Daehdoow wrote:Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles. But wasn't Jesus also single?
Or did he marry in some Apocrypha?
And of course. Thanks Treb. |

simukz
Red Moon Shield
0
|
Posted - 2011.12.10 15:18:00 -
[21] - Quote
thx for info |

Marlona Sky
Caldari Provisions Caldari State
138
|
Posted - 2011.12.10 19:03:00 -
[22] - Quote
Anything on bots? I am in high sec and managed to get a level 4 mission runner bot stuck in a loop. His loop is exactly 4 min and 32 seconds of checking his mission for the Damsel (which I stole) and docking, undocking, warping back to mission, not moving for a few seconds and then redocking and repeating this process. As I type this he is on loop number 22. So for over an hour he is stuck in his bot loop. lol
Funny, but I would love to see more action and much faster to crush these bot users who ruin this game. |

Max Kolonko
Worm Nation Ash Alliance
16
|
Posted - 2011.12.10 22:28:00 -
[23] - Quote
Marlona Sky wrote:Anything on bots? I am in high sec and managed to get a level 4 mission runner bot stuck in a loop. His loop is exactly 4 min and 32 seconds of checking his mission for the Damsel (which I stole) and docking, undocking, warping back to mission, not moving for a few seconds and then redocking and repeating this process. As I type this he is on loop number 22. So for over an hour he is stuck in his bot loop. lol
Funny, but I would love to see more action and much faster to crush these bot users who ruin this game.
did you reported him as bot? |

Rex Glendower
Mordus Faction
0
|
Posted - 2011.12.10 23:22:00 -
[24] - Quote
im sure for the most part the evolution of the game will be geared towards a better player experiences, many things could be improved on, null sec indexing for one, all ppl want change then when change happens they decide they like it the way it was. the nex was a blatant attempt to generate revenue from thin air via virtual goods if you fall for that it enforces the mentality that scams work not only in jita local:P new players will always have it hard the shear scope of the game will always ensure that and the more you add the harder it will be. lets face it it takes a certain intellectual conception to grasp eve-online and not all ppl are blessed with the lvl of intelligence needed. null space will it ever be that a 1 to 5 man corp can maintain a system and hold sovereignty that is doubtful . short of locking jump gates nothing will stop the mighty blob. one problem is the shear over population of the known galaxy. space simply shouldn't be this crowded distance and time maybe the only and best defense a space faring people can have perhaps a new galaxy should be discovered. the pilgrimage would be epic the resources would be limited "dreaming" probably. wh space needs more expansion i think more wh's within wh's that can not be accessed with anything other than sub caps and are so deep that a large fleet would not be enticed to fly in and attempt to pos bash. i can see a 20 deep wh only ever changing static tunnel would that not be awesome. ship ships more shiny ships .. why not fix the problems with the current ships caldari ships good only for missions missiles were so nerfed that they effectively killed any pvp viability other than tanking the damage so others can engage and kill the enemy . i am ranting and could go on and on..
dead space pockets work for high sec pirates why can't they work for small corps in sovereignty space a everlasting thorn in the side of your enemy |

Marlona Sky
Caldari Provisions Caldari State
148
|
Posted - 2011.12.11 06:28:00 -
[25] - Quote
Max Kolonko wrote:Marlona Sky wrote:Anything on bots? I am in high sec and managed to get a level 4 mission runner bot stuck in a loop. His loop is exactly 4 min and 32 seconds of checking his mission for the Damsel (which I stole) and docking, undocking, warping back to mission, not moving for a few seconds and then redocking and repeating this process. As I type this he is on loop number 22. So for over an hour he is stuck in his bot loop. lol
Funny, but I would love to see more action and much faster to crush these bot users who ruin this game. did you reported him as bot?
Yup. He is still there. Botting his face off as I type this.
I added him to my address book. Will be interesting to see if he is ever kicked/logs in/etc. |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1134
|
Posted - 2011.12.11 10:15:00 -
[26] - Quote
Marlona Sky wrote:Yup. He is still there. Botting his face off as I type this.
I added him to my address book. Will be interesting to see if he is ever kicked/logs in/etc.
Make a video of his antics, I'm sure it would be riveting watching. CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1134
|
Posted - 2011.12.11 10:21:00 -
[27] - Quote
Ishtanchuk Fazmarai wrote:CSM began to say "So what abut the NEx sto...", then all CCPs present collapsed into shaky heaps of flesh, panicly howling "No, no, 10,000 volts not again!", then CCP Punkturis came in dresed like a viking nurse and scolded the CSM for being so insensitive and sent them onto the next session. Not quite, but we all like the idea of Katrin in a naughty nurse outfit. She can be quite... commanding.  CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Hans Jagerblitzen
Autocannons Anonymous
626
|
Posted - 2011.12.12 18:51:00 -
[28] - Quote
I hope anime missile effects means they're finding a way to implement an Itano circus for all the Caldari pilots without bringing Tranquility to its knees... |

Lord Zim
Bat Country Goonswarm Federation
283
|
Posted - 2011.12.13 09:23:00 -
[29] - Quote
Trebor Daehdoow wrote:Marlona Sky wrote:Yup. He is still there. Botting his face off as I type this.
I added him to my address book. Will be interesting to see if he is ever kicked/logs in/etc. Make a video of his antics, I'm sure it would be riveting watching. Make sure to add a benny hill theme to it. |

Vile rat
GoonWaffe Goonswarm Federation
616
|
Posted - 2011.12.13 12:48:00 -
[30] - Quote
We've been called out for not being more vocal about what happens at summits and being vague with details, this is valid somewhat. For me at least it's the terror of breaking NDA by accident but this is no excuse. Here's my initial feelings about this summit, I hope you find it useful.
This summit felt different. There was a different vibe, and we weren't being sold ideas anymore, we were being sold a complete change in how CCP does business. There's a new guy managing the EVE product and he actually plays EVE. The death of the Jesus feature is actually a big one, as they've signaled a desire to move away from choosing one big game changing feature and throwing all assets at that, to working on smaller more game impacting things that just need doing. It's refreshing and the Crusible expansion is a good example of this. Who knows if this represents real change at CCP, I'll take some time to explain why I think it might.
Meetings during the last summit were very one way. They'd come in, explain a feature they were working on, then they'd use us as a sounding board. Now? There were actual debates between Devs during summit meetings showing they weren't just throwing us a product to look at, we were actually involved in the design part of this product and our ideas were taken and debated by the Dev's present. This was a huge departure from the past and floored me when I saw it. Another major change is the vibe and mannerisms by the Devs we met. Last time when discussing NeX and Incarna we got a lot of people giving us the brave face and company line when confronted with us saying "You know walking around one room isn't a feature right?" "You understand people aren't going to be thrilled about paying real money to dress up dollies and the best hope you have is to set up a system that doesn't **** them off TOO much right?". This time? No brave faces, no guarded company lines. Nobody trying to sell the upsides to something they know is going to flop like a fish, just a bunch of people being open and realtalking about how they screwed up as an organization, what they are doing to fix it, and how their design philosophy is going to move forward from this point on. It was refreshing and makes me hopeful.
As I said this felt like a company that gets it. Pushing big features nobody wants isn't going to make the game better, fixing stuff that has been lounging in the dustbin for ages is going to make the game better. Old abandoned features are being revisited and there's a huge change where now they want to update and repair the game we have now instead of dreaming of a game that could be and not being able to deliver. For example you think the Incarna we got was the Incarna that they dreamt of? No, that was just one in a long series of examples of a Jesus feature that they had high hopes for but due to deadlines were only able to bring a small taste of. Nobody wanted to play sitting on a sofa simulator, not the Devs, not the players, not Hilmar, that's just what we ended up getting because their processes were broken and they couldn't operate in 2011 the same way they could in 2007 and be successful. We did get to see some cool new features and a bit of neat 'shiny stuff' that made for great eye candy but really at the end of it the gruntwork and change in company perspective were the biggest wins of this summit. You're not going to see some grand new feature, you're going to see stuff like faction warfare and mining worked on. You're going to see less Incarna, and more 'hey this feature over here has been broken since inception maybe we should just fix that before we bring in some new thing that'll dazzle for a few weeks then be abandoned shortly after".
There's a lot of stuff that still needs work, they need to show they can take this shift in direction and maintain it. They need to find some way to get their Devs behind a client playing the game for real instead of half assing it and saying that since they flew a rifter out to cloud ring once last week this means they are in tune with how mechanics really work. They need to prove that the health of the game that we have now is more important than the possibility of throwing a hail mary pass and creating success by doing something crazy and flashy. What they showed us is they get all this, but one update doesn't mean much.
I wouldn't have imagined in July they'd change like this though. I never would have imagined there'd be a sea change like this. |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |