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Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
202
|
Posted - 2015.09.16 08:28:39 -
[1] - Quote
one annoyance I keep finding is that if the fleet boss dc's, the boss will usually go to either the fc spot, or wing spot. most of the time these are links pilots that are nothing to do with the actual fleet boss.
what I would like to see is the ability to set a person as the backup fleet boss, so if the main boss drops, its passed to the named boss, rather than a random person in a wing / squad spot.
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Samillian
Angry Mustellid Decayed Orbit
983
|
Posted - 2015.09.16 09:37:11 -
[2] - Quote
I would have no problem with this.
NBSI shall be the whole of the Law
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FT Diomedes
The Graduates Get Off My Lawn
1712
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Posted - 2015.09.16 10:19:11 -
[3] - Quote
Ncc 1709 wrote:one annoyance I keep finding is that if the fleet boss dc's, the boss will usually go to either the fc spot, or wing spot. most of the time these are links pilots that are nothing to do with the actual fleet boss.
what I would like to see is the ability to set a person as the backup fleet boss, so if the main boss drops, its passed to the named boss, rather than a random person in a wing / squad spot.
Would be a good improvement, especially for standing fleets.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Haatakan Reppola
Science and Trade Institute Caldari State
82
|
Posted - 2015.09.16 10:58:28 -
[4] - Quote
This only serves to help off grid boosters (afk pilots), if you dont trust your booster to give boss to the person needing it they should not be in a FLEET COMMAND position!
-1 |

Kenrailae
Mind Games. Suddenly Spaceships.
475
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Posted - 2015.09.16 12:34:10 -
[5] - Quote
This is actually probably fairly useful until CCP is able to overhaul the fleet/links system.
+1
The Law is a point of View
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Jak'at
Hard Knocks Inc. Hard Knocks Citizens
51
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Posted - 2015.09.16 14:10:03 -
[6] - Quote
Haatakan Reppola wrote:This only serves to help off grid boosters (afk pilots), if you dont trust your booster to give boss to the person needing it they should not be in a FLEET COMMAND position!
-1
EDIT: Also pretty sure you dont need to have your boosters in FC (or WC/SC) positions, have someone with the leadership skills for that role and assign another booster
What about all the times fleet boss gets disconnected and the boss role is passed to some random guy who then has to pass it off to someone who knows how to use it?
On an airplane you have a pilot and most often a co-pilot. Choosing your 2nd tier boss in a fleet is no different than that.
You are clearly wrong about "this only serves to".
Please refrain from using absolutes and sensationalism in a theoretical discussion about mechanics changes. |

Haatakan Reppola
Science and Trade Institute Caldari State
82
|
Posted - 2015.09.16 16:17:27 -
[7] - Quote
Jak'at wrote:Haatakan Reppola wrote:This only serves to help off grid boosters (afk pilots), if you dont trust your booster to give boss to the person needing it they should not be in a FLEET COMMAND position!
-1
EDIT: Also pretty sure you dont need to have your boosters in FC (or WC/SC) positions, have someone with the leadership skills for that role and assign another booster What about all the times fleet boss gets disconnected and the boss role is passed to some random guy who then has to pass it off to someone who knows how to use it? On an airplane you have a pilot and most often a co-pilot. Choosing your 2nd tier boss in a fleet is no different than that. You are clearly wrong about "this only serves to". Please refrain from using absolutes and sensationalism in a theoretical discussion about mechanics changes.
Isnt it normaly the "highest ranking member" of the fleet that get boss? Fleet Commander, Wing Commander or Squad Commander? Neither of those roles should be "some random guy".
Since i have not done a detailed study on the topic, i just assume its works the way i have described (and nobody have yet corrected me on that). Having boosters getting boss is ONLY a problem when those boosters are AFK and unable to give that boss to the person that need it (most of the time the person that was boss will be back in 1-2min) |

Kenrailae
Mind Games. Suddenly Spaceships.
478
|
Posted - 2015.09.16 18:12:59 -
[8] - Quote
What about when you have 5 squad commanders and the wing commander/Boss goes AFK/DC's, and one of those SC's is afk in a station or wherever, and the boss logs back in but can't get fleet boss back?
Insert any number of scenarios, there are alot more things than alts sitting in the 'command spots' and they could be unable to give boss for several reasons.
In general, the boosting system needs redone, in part because one shouldn't have to physically sit in the WC spot to provide the same benefit to a fleet as sitting in any other chair. There is little actual responsibility with any of the fleet spots. This also needs to be revised. Until CCP does revise it, then this, having a designated Second boss or w/e you want to call it, is a quick, easy fix.
Instead of fighting it so hard, turn that energy toward revamping the fleet system in general.
The Law is a point of View
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afkalt
Republic Military School Minmatar Republic
1999
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Posted - 2015.09.16 18:50:50 -
[9] - Quote
Kenrailae wrote:In general, the boosting system needs redone, in part because one shouldn't have to physically sit in the WC spot to provide the same benefit to a fleet as sitting in any other chair.
Does this apply to WC?
I know the fleet boss can reassign squad level boosters; I do it myself when I dualbox with my booster, but want to squad warp with another toon - typically to a site only the non booster can see.
Right click dudes name in fleet>revoke booster; right click boost dudes name>set squad booster
I have never tried this with wing, though given it is allowed for squads I would hope it is possible and/or easy to code up/enable. |

Kenrailae
Mind Games. Suddenly Spaceships.
486
|
Posted - 2015.09.16 18:56:50 -
[10] - Quote
IIRC you can also set wing booster, but as with squad booster, the physical sitter must have the fleet skill to pass the boosts. I am not 100% sure on that so if someone wants to prove me wrong..... but I am 99% sure.
Either way, a command ship in a fleet shouldn't need to physically sit in an arbitrary spot(assigned by fleet mechanics) or have to channel through an arbitrary spot(again assigned by fleet mechanics). It should provide its boosts by being there, receiving and rebroadcasting, or however CCP justifies it, the info from wherever it is in fleet. The Commander roles should also have more responsibility, responsible for warps, or anchors or distributing broadcasts or w/e.
The Law is a point of View
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
587
|
Posted - 2015.09.16 19:45:31 -
[11] - Quote
As someone who has done AFK boosts for a standing fleet and has in the past been suddenly awarded a star only to come back and find my fleet empty... This would be ideal...
Also as someone who has had to scramble in the middle of an HQ when a booster DCs, makes the other booster fleetboss from a guy who went to bed 5 hours ago because the FC and the booster were from the same household... Yeah This... |

Haatakan Reppola
Science and Trade Institute Caldari State
82
|
Posted - 2015.09.17 02:45:29 -
[12] - Quote
Kenrailae wrote:What about when you have 5 squad commanders and the wing commander/Boss goes AFK/DC's, and one of those SC's is afk in a station or wherever, and the boss logs back in but can't get fleet boss back?
FireFrenzy wrote:As someone who has done AFK boosts for a standing fleet and has in the past been suddenly awarded a star only to come back and find my fleet empty... This would be ideal...
Do we have other reasons than afk boosters getting boss? The other "reason" we have been given is "random guy in squad/wing/fleet command" get boss. This does not sound like something devs should use any energy on as it will fix itself when brain-in-a-box and on grid boosting is finaly ready (devs already working on it) |

Kenrailae
Mind Games. Suddenly Spaceships.
490
|
Posted - 2015.09.17 02:53:49 -
[13] - Quote
It shouldn't be all that time consuming to fix either, and it would be a very high quality of life band aid until B.i.B.
The Law is a point of View
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Azazel The Misanthrope
Proioxis Assault Force Exodus.
60
|
Posted - 2015.09.17 06:46:22 -
[14] - Quote
Haatakan Reppola wrote:Jak'at wrote:Haatakan Reppola wrote:This only serves to help off grid boosters (afk pilots), if you dont trust your booster to give boss to the person needing it they should not be in a FLEET COMMAND position!
-1
EDIT: Also pretty sure you dont need to have your boosters in FC (or WC/SC) positions, have someone with the leadership skills for that role and assign another booster What about all the times fleet boss gets disconnected and the boss role is passed to some random guy who then has to pass it off to someone who knows how to use it? On an airplane you have a pilot and most often a co-pilot. Choosing your 2nd tier boss in a fleet is no different than that. You are clearly wrong about "this only serves to". Please refrain from using absolutes and sensationalism in a theoretical discussion about mechanics changes. Isnt it normaly the "highest ranking member" of the fleet that get boss? Fleet Commander, Wing Commander or Squad Commander? Neither of those roles should be "some random guy". Since i have not done a detailed study on the topic, i just assume its works the way i have described (and nobody have yet corrected me on that). Having boosters getting boss is ONLY a problem when those boosters are AFK and unable to give that boss to the person that need it (most of the time the person that was boss will be back in 1-2min)
I think you're illiterate.
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Azazel The Misanthrope
Proioxis Assault Force Exodus.
60
|
Posted - 2015.09.17 06:47:17 -
[15] - Quote
This could hurt nothing. +1 |

Serendipity Lost
Repo Industries
1367
|
Posted - 2015.09.17 07:26:25 -
[16] - Quote
My first question is "Why are you using a guy with a crappy internet connection in a key role?" If ever there was a role that needs to stay connected, then fleet booster is it. It just seems like common sense to make your fleet booster, squad commander and what not a persone with a reliable connection. Your actual problem isn't the game, it's that some guy has a bad internet connection and keeps dropping.
In this day and age it's difficult to support changing eve because there are bad intnet connections across the globe. Yeah, I know I'm a hard@ss right. I'm just saying I'll take alliance bookmarks and a lot of other changes that don't have a reasonable work around BEFORE they start coding eve to make it better for folks that keep using Connie Cantstayconnected as the fleet booster.
I'll assume Connie Cantstayconnected is cute and has a great personality, but I'll still give this a very low priority - try using someone w/ reliable internets in key 'stay connected' roles.
+.00000000000000001 |

Serendipity Lost
Repo Industries
1367
|
Posted - 2015.09.17 07:35:29 -
[17] - Quote
Rereading the thread, this change is based on problems that arise from bad internet connections or folks in key fleet roles being afk.
I've already said, I have little sympathy for a group that puts Connie in a key fleet role. I have even less sympathy for fleets that are complaining about afk fleet members getting roles or the boss/squad/wing leader being afk when they shouldn't.
I"m upgrading to -1.
Sort your crap before you go afk. If you're relying on an afk booster and it goes wrong - I hope the whole fleet burns for depending on someone that is afk. This proposed change is garbage supported by folks that have poor organizational skills or are relying on afk boosters. |

Haatakan Reppola
Science and Trade Institute Caldari State
83
|
Posted - 2015.09.17 07:55:57 -
[18] - Quote
Azazel The Misanthrope wrote:I think you're illiterate.
When you cant attack the arguments... |

Jak'at
Hard Knocks Inc. Hard Knocks Citizens
55
|
Posted - 2015.09.17 13:26:19 -
[19] - Quote
Serendipity Lost wrote:Rereading the thread, this change is based on problems that arise from bad internet connections or folks in key fleet roles being afk.
I've already said, I have little sympathy for a group that puts Connie in a key fleet role. I have even less sympathy for fleets that are complaining about afk fleet members getting roles or the boss/squad/wing leader being afk when they shouldn't.
I"m upgrading to -1.
Sort your crap before you go afk. If you're relying on an afk booster and it goes wrong - I hope the whole fleet burns for depending on someone that is afk. This proposed change is garbage supported by folks that have poor organizational skills or are relying on afk boosters.
Get out. Repo sucks and clearly, so do you.
This change could affect more than just afk boosters.
Upgrade out of this thread please. |

Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
210
|
Posted - 2015.09.18 09:37:38 -
[20] - Quote
what if the fleet boss randomly goes to the spy in fleet instead of the second boss? the option should be there to name the second |

Haatakan Reppola
Science and Trade Institute Caldari State
84
|
Posted - 2015.09.19 02:32:15 -
[21] - Quote
Ncc 1709 wrote:what if the fleet boss randomly goes to the spy in fleet instead of the second boss? the option should be there to name the second
Is the spy randomly placed as a commander in the fleet also? Then how sure can you be that the spy is not named as the 2nd boss? |

Aven Valkyr
Aven's Flight School Zero Fux.
6
|
Posted - 2015.09.19 04:58:26 -
[22] - Quote
+1 |

Wimzy Chent-Shi
Unkindness Incorporated Violent Declaration
24
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Posted - 2015.09.19 10:31:23 -
[23] - Quote
This feature: + has no effect on balance (unless your go to strategy resolves around their boss getting disconnected) + improves game experience through combating the possible instability of internet connection incorporated into the game as it is after all an MMORPG + improves Fleet experience as a whole and not only in relation to off grid boosters + has a real life "Second in command" position to back it up
- enrages random people without reasonable counter-arguments
I love it.
Wimzy, the (ex)FC for WarpToMe Incursions, friend to many neutral to most.
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Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
211
|
Posted - 2015.09.19 12:02:00 -
[24] - Quote
Wimzy Chent-Shi wrote:This feature: + has no effect on balance (unless your go to strategy resolves around their boss getting disconnected) + improves game experience through combating the possible instability of internet connection incorporated into the game as it is after all an MMORPG + improves Fleet experience as a whole and not only in relation to off grid boosters + has a real life "Second in command" position to back it up
- enrages random people without reasonable counter-arguments - does not fix the problem entirely, as the second in comand can also disconnect at the same time, but still does a hella lot to reduce the risks
I love it.
Thank you :) |

Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1556
|
Posted - 2015.11.11 00:28:41 -
[25] - Quote
Bump for a good idea. Just had this myself. |

Lotala
DLM Enterprises Advent of Fate
8
|
Posted - 2015.11.11 01:11:09 -
[26] - Quote
I like this idea. This doesn't really effect balance. If you are relying on enemies having Internet connections then you don't deserve the kill.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2390
|
Posted - 2015.11.11 01:18:17 -
[27] - Quote
FireFrenzy wrote:As someone who has done AFK boosts for a standing fleet and has in the past been suddenly awarded a star only to come back and find my fleet empty... This would be ideal...
Also as someone who has had to scramble in the middle of an HQ when a booster DCs, makes the other booster fleetboss from a guy who went to bed 5 hours ago because the FC and the booster were from the same household... Yeah This...
It's almost as if "AFK play" was the issue and not how the fleet boss automatically pass around when a member DC... |

Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
220
|
Posted - 2015.11.11 01:22:03 -
[28] - Quote
its very easy to have a person in fleet in squad command position who end up with the fleet boss, who's having a shower or ****, or watching a film, had to run out for more beer, run the kid to hospital ect ect... or it ends up in the hands of a total newb who fiddles with the screen and lets hostiles into your fleet by mistake, or into the hands of a spy....
being able to set a person as second boss would help avoid this a LOT. |

Frostys Virpio
KarmaFleet Goonswarm Federation
2390
|
Posted - 2015.11.11 01:43:52 -
[29] - Quote
Ncc 1709 wrote:its very easy to have a person in fleet in squad command position who end up with the fleet boss, who's having a shower or ****, or watching a film, had to run out for more beer, run the kid to hospital ect ect... or it ends up in the hands of a total newb who fiddles with the screen and lets hostiles into your fleet by mistake, or into the hands of a spy....
being able to set a person as second boss would help avoid this a LOT.
Out of 7 argument you just presented, 5 are AFK, one is just a complete failure by putting a complete newbie in a key spot and the last one could happen with a designated 2nd in command.
I'm not saying the idea is bad, I'm just saying most of the time it's usefull is because of AFK play. |

Xe'Cara'eos
A Big Enough Lever
347
|
Posted - 2015.11.11 13:44:38 -
[30] - Quote
This is a game, people have RL **** to deal with... they need to go AFK, sometimes without warning, make life easy for them please This is over the internet, power cuts, dodgy line, kid pulls out the phone cable.... it happens, make life easy for these people please
Boosters are forced by current game mechanics into being primarily AFK roles - please fix this! the actual fleet boss often is just a random guy in a squad - the only thing giving him is priority is voice comms.... and when he drops EVE, he should drop those too.... meaning the SiC steps up as if FC's been popped and podded
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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